25:30:289 windows\emuthread.cpp:122 I[BOOT]: Done.
25:32:993 core\system.cpp:314 I[BOOT]: PPSSPP v0.9.6-675-g27a863a Windows 32 bit
25:32:994 core\psploaders.cpp:101 D[LOAD]: HDRemaster mode is false
25:32:994 common\memarena.cpp:379 I[MM]: Found valid memory base at 09C00000 after 36 tries.
25:32:995 core\memmap.cpp:125 I[MM]: Memory system initialized. RAM at 0B970000 (mirror at 0 @ 11C00000, uncached @ 11C00000)
25:33:087 core\psploaders.cpp:120 I[LOAD]: ULUS10055 : Pac-Man World 3
25:33:088 core\psploaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
25:33:088 hle\scekernelmemory.cpp:215 I[KERNEL]: Kernel and user memory pools initialized
25:33:088 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\memstick/
25:33:089 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\memstick/
25:33:089 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\flash0/
25:33:089 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\flash0/
25:33:089 common\fileutil.cpp:260 D[COMMON]: CreateFullPath: path H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
25:33:090 common\fileutil.cpp:264 D[COMMON]: CreateFullPath: path exists H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\memstick/PSP\PPSSPP_STATE
25:33:200 util\ppgedraw.cpp:208 D[SCEGE]: PPGe drawing library initialized. DL: 08000100 Data: 08010100 Atlas: 08020a00 (2097152) Args: 08020100
25:33:200 hle\scekernel.cpp:141 I[KERNEL]: Kernel initialized.
25:33:230 hle\scekernelmodule.cpp:737 D[MODULE]: Decrypting ~PSP file
25:33:450 elf\elfreader.cpp:352 D[LOAD]: String section: 52
25:33:450 elf\elfreader.cpp:413 D[LOAD]: Relocatable module
25:33:450 elf\elfreader.cpp:419 D[LOAD]: 2 segments:
25:33:450 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 00000000 Filesz: 003c91a8 Memsz: 003c91a8 
25:33:453 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08804000, size 003c91a8
25:33:453 elf\elfreader.cpp:427 D[LOAD]: Type: 00000001 Vaddr: 003c91a8 Filesz: 00000b90 Memsz: 013418f8 
25:33:471 elf\elfreader.cpp:445 D[LOAD]: Loadable Segment Copied to 08bcd1a8, size 013418f8
25:33:471 util\blockallocator.cpp:381 I[HLE]: -----------
25:33:471 util\blockallocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
25:33:471 util\blockallocator.cpp:385 I[HLE]: Block: 08804000 - 09f0eb00 size 0170ab00 taken=1 tag=ELF
25:33:471 util\blockallocator.cpp:385 I[HLE]: Block: 09f0eb00 - 0c000000 size 020f1500 taken=0 tag=(untitled)
25:33:472 util\blockallocator.cpp:387 I[HLE]: -----------
25:33:472 elf\elfreader.cpp:450 D[LOAD]: 53 sections:
25:33:472 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: (null)     Ignoring (size=00000000) (flags=00000000)
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .text     Sitting at 08804000, size 0035dab4
25:33:472 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.text     Ignoring (size=000b2318) (flags=00000000)
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUtility     Sitting at 08b61ab4, size 00000080
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceUmdUser     Sitting at 08b61b34, size 00000030
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSasCore     Sitting at 08b61b64, size 00000098
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAudio     Sitting at 08b61bfc, size 00000048
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceAtrac3plus     Sitting at 08b61c44, size 00000038
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceMpeg     Sitting at 08b61c7c, size 000000b8
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceRtc     Sitting at 08b61d34, size 00000008
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.scePower     Sitting at 08b61d3c, size 00000008
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocMatching     Sitting at 08b61d44, size 00000010
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNet     Sitting at 08b61d54, size 00000028
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhocctl     Sitting at 08b61d7c, size 00000058
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceNetAdhoc     Sitting at 08b61dd4, size 00000030
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceGe_user     Sitting at 08b61e04, size 00000050
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceDisplay     Sitting at 08b61e54, size 00000030
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceCtrl     Sitting at 08b61e84, size 00000018
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.sceSuspendForUser     Sitting at 08b61e9c, size 00000028
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.UtilsForUser     Sitting at 08b61ec4, size 00000030
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ThreadManForUser     Sitting at 08b61ef4, size 000000e0
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.SysMemUserForUser     Sitting at 08b61fd4, size 00000040
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.StdioForUser     Sitting at 08b62014, size 00000018
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.ModuleMgrForUser     Sitting at 08b6202c, size 00000038
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.LoadExecForUser     Sitting at 08b62064, size 00000010
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.Kernel_Library     Sitting at 08b62074, size 00000010
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .sceStub.text.IoFileMgrForUser     Sitting at 08b62084, size 00000058
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.top     Sitting at 08b620dc, size 00000004
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent     Sitting at 08b620e0, size 00000010
25:33:472 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.ent     Ignoring (size=00000008) (flags=00000000)
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.ent.btm     Sitting at 08b620f0, size 00000004
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.top     Sitting at 08b620f4, size 00000004
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub     Sitting at 08b620f8, size 000001e0
25:33:472 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.lib.stub     Ignoring (size=00000240) (flags=00000000)
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .lib.stub.btm     Sitting at 08b622d8, size 00000004
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceModuleInfo     Sitting at 08b622dc, size 00000034
25:33:472 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceModuleInfo     Ignoring (size=00000020) (flags=00000000)
25:33:472 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceResident     Sitting at 08b62310, size 000001e0
25:33:472 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata.sceResident     Ignoring (size=00000028) (flags=00000000)
25:33:473 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata.sceNid     Sitting at 08b624f0, size 00000314
25:33:473 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .rodata     Sitting at 08b62810, size 00014e80
25:33:473 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.rodata     Ignoring (size=00007188) (flags=00000000)
25:33:473 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .data     Sitting at 08b77690, size 00055b08
25:33:473 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.data     Ignoring (size=0003b190) (flags=00000000)
25:33:473 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .ctors     Sitting at 08bcd198, size 00000008
25:33:473 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .dtors     Sitting at 08bcd1a0, size 00000008
25:33:473 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .cplinit     Sitting at 08bcd1a8, size 00000028
25:33:473 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.cplinit     Ignoring (size=00000020) (flags=00000000)
25:33:473 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .linkonce.d     Sitting at 08bcd1d0, size 00000b68
25:33:473 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.linkonce.d     Ignoring (size=00000ac0) (flags=00000000)
25:33:473 elf\elfreader.cpp:463 D[LOAD]: Data Section found: .bss     Sitting at 08bcdd40, size 01340d60
25:33:473 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .rel.line     Ignoring (size=000bde88) (flags=00000000)
25:33:473 elf\elfreader.cpp:467 D[LOAD]: NonData Section found: .shstrtab     Ignoring (size=000003e1) (flags=00000000)
25:33:473 elf\elfreader.cpp:471 D[LOAD]: Relocations:
25:33:473 elf\elfreader.cpp:495 D[LOAD]: .rel.text: Performing 91235 relocations on .text : offset = 003ca9e4
25:33:473 elf\elfreader.cpp:57 D[LOAD]: Loading 91235 relocations...
25:33:497 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.ent: Performing 1 relocations on .lib.ent : offset = 0047ccfc
25:33:497 elf\elfreader.cpp:57 D[LOAD]: Loading 1 relocations...
25:33:497 elf\elfreader.cpp:495 D[LOAD]: .rel.lib.stub: Performing 72 relocations on .lib.stub : offset = 0047cd04
25:33:497 elf\elfreader.cpp:57 D[LOAD]: Loading 72 relocations...
25:33:497 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceModuleInfo: Performing 4 relocations on .rodata.sceModuleInfo : offset = 0047cf44
25:33:497 elf\elfreader.cpp:57 D[LOAD]: Loading 4 relocations...
25:33:497 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata.sceResident: Performing 5 relocations on .rodata.sceResident : offset = 0047cf64
25:33:497 elf\elfreader.cpp:57 D[LOAD]: Loading 5 relocations...
25:33:497 elf\elfreader.cpp:495 D[LOAD]: .rel.rodata: Performing 3633 relocations on .rodata : offset = 0047cf8c
25:33:497 elf\elfreader.cpp:57 D[LOAD]: Loading 3633 relocations...
25:33:498 elf\elfreader.cpp:495 D[LOAD]: .rel.data: Performing 30258 relocations on .data : offset = 00484114
25:33:498 elf\elfreader.cpp:57 D[LOAD]: Loading 30258 relocations...
25:33:505 elf\elfreader.cpp:495 D[LOAD]: .rel.cplinit: Performing 4 relocations on .cplinit : offset = 004bf2a4
25:33:505 elf\elfreader.cpp:57 D[LOAD]: Loading 4 relocations...
25:33:505 elf\elfreader.cpp:495 D[LOAD]: .rel.linkonce.d: Performing 344 relocations on .linkonce.d : offset = 004bf2c4
25:33:505 elf\elfreader.cpp:57 D[LOAD]: Loading 344 relocations...
25:33:506 elf\elfreader.cpp:507 D[LOAD]: Traditional relocation section found.
25:33:506 elf\elfreader.cpp:526 W[LOAD]: sectionToModify = -1 - ignoring relocation sector 51
25:33:506 elf\elfreader.cpp:528 E[LOAD]: Traditional relocations unsupported.
25:39:194 hle\scekernelmodule.cpp:871 I[LOAD]: Module PMA: 00000000 08b620e0 08b620f8
25:39:194 hle\scekernelmodule.cpp:901 D[LOAD]: ===================================================
25:39:194 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module IoFileMgrForUser, stubs at 08b62084
25:39:194 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoPollAsync : 08b62084
25:39:194 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoRead : 08b6208c
25:39:194 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoReadAsync : 08b62094
25:39:194 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoWrite : 08b6209c
25:39:195 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoLseek : 08b620a4
25:39:195 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoLseekAsync : 08b620ac
25:39:195 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoRename : 08b620b4
25:39:195 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoDevctl : 08b620bc
25:39:195 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoClose : 08b620c4
25:39:195 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoOpen : 08b620cc
25:39:195 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceIoOpenAsync : 08b620d4
25:39:195 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:195 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module Kernel_Library, stubs at 08b62074
25:39:196 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCpuSuspendIntr : 08b62074
25:39:196 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCpuResumeIntr : 08b6207c
25:39:196 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:196 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module LoadExecForUser, stubs at 08b62064
25:39:196 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelExitGame : 08b62064
25:39:196 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelRegisterExitCallback : 08b6206c
25:39:196 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:196 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module ModuleMgrForUser, stubs at 08b6202c
25:39:196 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelLoadModule : 08b6202c
25:39:196 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetModuleId : 08b62034
25:39:196 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetModuleIdByAddress : 08b6203c
25:39:196 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStartModule : 08b62044
25:39:197 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStopModule : 08b6204c
25:39:197 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelUnloadModule : 08b62054
25:39:197 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSelfStopUnloadModule : 08b6205c
25:39:197 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:197 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module StdioForUser, stubs at 08b62014
25:39:197 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStdin : 08b62014
25:39:197 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStdout : 08b6201c
25:39:197 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStderr : 08b62024
25:39:197 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:197 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module SysMemUserForUser, stubs at 08b61fd4
25:39:197 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelMaxFreeMemSize : 08b61fd4
25:39:197 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelTotalFreeMemSize : 08b61fdc
25:39:198 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelAllocPartitionMemory : 08b61fe4
25:39:198 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelFreePartitionMemory : 08b61fec
25:39:198 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetBlockHeadAddr : 08b61ff4
25:39:198 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSetCompiledSdkVersion : 08b61ffc
25:39:198 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSetCompilerVersion : 08b62004
25:39:198 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPrintf : 08b6200c
25:39:198 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:198 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module ThreadManForUser, stubs at 08b61ef4
25:39:198 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCheckCallback : 08b61ef4
25:39:198 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateThread : 08b61efc
25:39:199 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDeleteThread : 08b61f04
25:39:199 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelStartThread : 08b61f0c
25:39:199 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelExitThread : 08b61f14
25:39:199 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelExitDeleteThread : 08b61f1c
25:39:199 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelChangeCurrentThreadAttr : 08b61f24
25:39:199 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelChangeThreadPriority : 08b61f2c
25:39:199 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelRotateThreadReadyQueue : 08b61f34
25:39:200 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetThreadId : 08b61f3c
25:39:200 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetThreadCurrentPriority : 08b61f44
25:39:200 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSleepThread : 08b61f4c
25:39:200 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelWakeupThread : 08b61f54
25:39:200 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelWaitThreadEnd : 08b61f5c
25:39:200 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDelayThread : 08b61f64
25:39:200 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDelayThreadCB : 08b61f6c
25:39:200 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateSema : 08b61f74
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDeleteSema : 08b61f7c
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSignalSema : 08b61f84
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelWaitSema : 08b61f8c
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateEventFlag : 08b61f94
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDeleteEventFlag : 08b61f9c
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelSetEventFlag : 08b61fa4
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelClearEventFlag : 08b61fac
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelWaitEventFlag : 08b61fb4
25:39:201 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelCreateCallback : 08b61fbc
25:39:202 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDeleteCallback : 08b61fc4
25:39:202 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelGetSystemTime : 08b61fcc
25:39:202 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:202 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module UtilsForUser, stubs at 08b61ec4
25:39:202 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelLibcClock : 08b61ec4
25:39:202 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelLibcTime : 08b61ecc
25:39:202 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelLibcGettimeofday : 08b61ed4
25:39:202 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDcacheWritebackAll : 08b61edc
25:39:202 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateAll : 08b61ee4
25:39:203 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelDcacheWritebackInvalidateRange : 08b61eec
25:39:203 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:203 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceSuspendForUser, stubs at 08b61e9c
25:39:203 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPowerLock : 08b61e9c
25:39:203 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPowerUnlock : 08b61ea4
25:39:203 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelPowerTick : 08b61eac
25:39:203 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelVolatileMemLock : 08b61eb4
25:39:203 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceKernelVolatileMemUnlock : 08b61ebc
25:39:203 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:203 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceCtrl, stubs at 08b61e84
25:39:203 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceCtrlSetSamplingCycle : 08b61e84
25:39:204 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceCtrlSetSamplingMode : 08b61e8c
25:39:204 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceCtrlReadBufferPositive : 08b61e94
25:39:204 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:204 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceDisplay, stubs at 08b61e54
25:39:204 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplaySetMode : 08b61e54
25:39:204 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplayGetFramePerSec : 08b61e5c
25:39:204 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplaySetFrameBuf : 08b61e64
25:39:204 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplayGetVcount : 08b61e6c
25:39:204 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplayWaitVblankStart : 08b61e74
25:39:204 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceDisplayWaitVblankStartCB : 08b61e7c
25:39:205 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:205 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceGe_user, stubs at 08b61e04
25:39:205 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeEdramGetAddr : 08b61e04
25:39:205 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeListEnQueue : 08b61e0c
25:39:205 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeListEnQueueHead : 08b61e14
25:39:205 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeListUpdateStallAddr : 08b61e1c
25:39:205 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeListSync : 08b61e24
25:39:205 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeDrawSync : 08b61e2c
25:39:205 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeBreak : 08b61e34
25:39:206 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeContinue : 08b61e3c
25:39:206 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeSetCallback : 08b61e44
25:39:206 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceGeUnsetCallback : 08b61e4c
25:39:206 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:206 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceNetAdhoc, stubs at 08b61dd4
25:39:206 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocInit : 08b61dd4
25:39:206 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocTerm : 08b61ddc
25:39:206 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocPdpCreate : 08b61de4
25:39:206 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocPdpSend : 08b61dec
25:39:206 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocPdpRecv : 08b61df4
25:39:207 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocPdpDelete : 08b61dfc
25:39:207 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:207 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceNetAdhocctl, stubs at 08b61d7c
25:39:207 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlInit : 08b61d7c
25:39:207 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlTerm : 08b61d84
25:39:207 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlConnect : 08b61d8c
25:39:207 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlCreate : 08b61d94
25:39:207 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlJoin : 08b61d9c
25:39:207 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlScan : 08b61da4
25:39:207 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlDisconnect : 08b61dac
25:39:208 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlAddHandler : 08b61db4
25:39:208 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlDelHandler : 08b61dbc
25:39:208 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlGetParameter : 08b61dc4
25:39:208 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocctlGetScanInfo : 08b61dcc
25:39:208 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:208 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceNet, stubs at 08b61d54
25:39:208 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetInit : 08b61d54
25:39:208 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetTerm : 08b61d5c
25:39:208 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetEtherNtostr : 08b61d64
25:39:209 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetEtherStrton : 08b61d6c
25:39:209 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetGetLocalEtherAddr : 08b61d74
25:39:209 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:209 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceNetAdhocMatching, stubs at 08b61d44
25:39:209 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocMatchingInit : 08b61d44
25:39:209 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceNetAdhocMatchingTerm : 08b61d4c
25:39:209 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:209 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module scePower, stubs at 08b61d3c
25:39:209 hle\scekernelmodule.cpp:287 D[LOAD]: Importing scePowerRegisterCallback : 08b61d3c
25:39:209 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:209 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceRtc, stubs at 08b61d34
25:39:209 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceRtcGetCurrentClockLocalTime : 08b61d34
25:39:209 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:209 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceMpeg, stubs at 08b61c7c
25:39:209 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegQueryStreamOffset : 08b61c7c
25:39:210 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegQueryStreamSize : 08b61c84
25:39:210 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegInit : 08b61c8c
25:39:210 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegFinish : 08b61c94
25:39:210 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegQueryMemSize : 08b61c9c
25:39:210 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegCreate : 08b61ca4
25:39:210 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegDelete : 08b61cac
25:39:210 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRegistStream : 08b61cb4
25:39:210 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegUnRegistStream : 08b61cbc
25:39:211 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegMallocAvcEsBuf : 08b61cc4
25:39:211 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegFreeAvcEsBuf : 08b61ccc
25:39:211 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegQueryAtracEsSize : 08b61cd4
25:39:211 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegInitAu : 08b61cdc
25:39:211 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegGetAvcAu : 08b61ce4
25:39:211 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegGetAtracAu : 08b61cec
25:39:211 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegAvcDecode : 08b61cf4
25:39:211 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegAvcDecodeMode : 08b61cfc
25:39:212 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegAtracDecode : 08b61d04
25:39:212 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferQueryMemSize : 08b61d0c
25:39:212 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferConstruct : 08b61d14
25:39:212 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferDestruct : 08b61d1c
25:39:212 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferPut : 08b61d24
25:39:212 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceMpegRingbufferAvailableSize : 08b61d2c
25:39:212 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:212 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceAtrac3plus, stubs at 08b61c44
25:39:212 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracReleaseAtracID : 08b61c44
25:39:213 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracSetDataAndGetID : 08b61c4c
25:39:213 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracDecodeData : 08b61c54
25:39:213 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracGetRemainFrame : 08b61c5c
25:39:213 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracGetNextDecodePosition : 08b61c64
25:39:213 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracResetPlayPosition : 08b61c6c
25:39:213 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAtracGetInternalErrorInfo : 08b61c74
25:39:213 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:213 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceAudio, stubs at 08b61bfc
25:39:213 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioOutputBlocking : 08b61bfc
25:39:213 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioOutputPanned : 08b61c04
25:39:214 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioOutputPannedBlocking : 08b61c0c
25:39:214 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioChReserve : 08b61c14
25:39:214 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioChRelease : 08b61c1c
25:39:214 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioGetChannelRestLength : 08b61c24
25:39:214 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioSetChannelDataLen : 08b61c2c
25:39:214 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioChangeChannelConfig : 08b61c34
25:39:214 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceAudioChangeChannelVolume : 08b61c3c
25:39:214 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:214 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceSasCore, stubs at 08b61b64
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasCore : 08b61b64
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasCoreWithMix : 08b61b6c
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasGetEndFlag : 08b61b74
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetVolume : 08b61b7c
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetPitch : 08b61b84
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetVoice : 08b61b8c
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetNoise : 08b61b94
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetADSR : 08b61b9c
25:39:215 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetADSRmode : 08b61ba4
25:39:216 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetSL : 08b61bac
25:39:216 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasGetEnvelopeHeight : 08b61bb4
25:39:216 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetSimpleADSR : 08b61bbc
25:39:216 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasInit : 08b61bc4
25:39:216 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetKeyOff : 08b61bcc
25:39:216 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasSetKeyOn : 08b61bd4
25:39:216 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasRevVON : 08b61bdc
25:39:216 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasRevEVOL : 08b61be4
25:39:217 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasRevType : 08b61bec
25:39:217 hle\scekernelmodule.cpp:287 D[LOAD]: Importing __sceSasRevParam : 08b61bf4
25:39:217 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:217 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceUmdUser, stubs at 08b61b34
25:39:217 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdCheckMedium : 08b61b34
25:39:217 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdActivate : 08b61b3c
25:39:217 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdDeactivate : 08b61b44
25:39:217 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdWaitDriveStat : 08b61b4c
25:39:217 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdGetErrorStat : 08b61b54
25:39:217 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUmdRegisterUMDCallBack : 08b61b5c
25:39:218 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:218 hle\scekernelmodule.cpp:921 D[LOAD]: Importing Module sceUtility, stubs at 08b61ab4
25:39:218 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityGameSharingInitStart : 08b61ab4
25:39:218 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityGameSharingShutdownStart : 08b61abc
25:39:218 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityGameSharingUpdate : 08b61ac4
25:39:218 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityGameSharingGetStatus : 08b61acc
25:39:218 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilitySavedataInitStart : 08b61ad4
25:39:218 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilitySavedataShutdownStart : 08b61adc
25:39:218 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilitySavedataUpdate : 08b61ae4
25:39:218 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilitySavedataGetStatus : 08b61aec
25:39:219 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityMsgDialogInitStart : 08b61af4
25:39:219 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityMsgDialogShutdownStart : 08b61afc
25:39:219 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityMsgDialogUpdate : 08b61b04
25:39:219 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityMsgDialogGetStatus : 08b61b0c
25:39:219 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityGetSystemParamInt : 08b61b14
25:39:219 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityGetSystemParamString : 08b61b1c
25:39:219 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityLoadNetModule : 08b61b24
25:39:219 hle\scekernelmodule.cpp:287 D[LOAD]: Importing sceUtilityUnloadNetModule : 08b61b2c
25:39:220 hle\scekernelmodule.cpp:992 D[LOAD]: -------------------------------------------------------------
25:39:220 hle\scekernelmodule.cpp:1069 I[LOAD]: Exporting ent 0 named PMA, 2 funcs, 3 vars, resident 08b624c8
25:39:224 hle\scekernelmodule.cpp:1354 I[LOAD]: Module entry: 08a10c98
25:39:581 root         N[BOOT]: ui\emuscreen.cpp:127 Loading H:/ISO/PSP-Pac_Man_World_3_USA.iso...
25:39:582 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:582 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:582 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:582 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:582 root         D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:583 root         I[KERNEL]: hle\scekernelthread.cpp:2130 276=sceKernelCreateThread(name=user_main, entry=08a10d54, prio=20, stacksize=262144)
25:39:583 root         I[KERNEL]: hle\scekernelthread.cpp:2181 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0)
25:39:583 root         I[KERNEL]: hle\scekernelthread.cpp:2261 __KernelReturnFromThread: 0
25:39:583 root         D[KERNEL]: hle\scekernelthread.cpp:1583 sceKernelGetThreadExitStatus(275)
25:39:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: root -> user_main (275->276, pc: 08000034->08a10d54, returned from module) +144us
25:39:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:2397 sceKernelDeleteThread(275)
25:39:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:439 Freeing thread stack root
25:39:583 user_main    D[HLE]: util\blockallocator.cpp:224 Merging Blocks
25:39:593 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
25:39:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:2593 sceKernelDelayThread(100 usec)
25:39:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08af6850->08000000, thread delayed) +173us
25:39:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08af6850, idle) +200us
25:39:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:2509 0 = sceKernelChangeCurrentThreadAttr(clear = 00000000, set = 00004000)
25:39:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:2548 sceKernelChangeThreadPriority(276, 40)
25:39:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> user_main (276->276, pc: 08ab3560->08ab3560, change thread priority) +12us
25:39:599 user_main    D[CTRL]: hle\scectrl.cpp:397 sceCtrlSetSamplingMode(1)
25:39:599 user_main    D[CTRL]: hle\scectrl.cpp:366 sceCtrlSetSamplingCycle(0)
25:39:599 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
25:39:600 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
25:39:600 user_main    D[KERNEL]: hle\scekerneleventflag.cpp:250 277=sceKernelCreateEventFlag("SceGuSignal", 00000200, 00000001, 00000000)
25:39:600 user_main    D[SCEGE]: hle\scege.cpp:432 sceGeSetCallback(struct=0bfff5a0)
25:39:600 user_main    D[INTC]: hle\scekernelinterrupt.cpp:473 sceKernelRegisterSubIntrHandler(25, 1, 08b2faec, 08bf68e0)
25:39:600 user_main    D[INTC]: hle\scekernelinterrupt.cpp:501 sceKernelEnableSubIntr(25, 1)
25:39:600 user_main    D[INTC]: hle\scekernelinterrupt.cpp:473 sceKernelRegisterSubIntrHandler(25, 0, 08b2fa6c, 08bf68e0)
25:39:600 user_main    D[INTC]: hle\scekernelinterrupt.cpp:501 sceKernelEnableSubIntr(25, 0)
25:39:600 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08b764a8, stall=00000000, cbid=ffffffff, param=00000000)
25:39:600 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08b764a8 - stall = 00000000
25:39:601 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
25:39:601 user_main    D[SCEGE]: hle\scege.cpp:389 sceGeListSync(dlid=35000000, mode=00000000)
25:39:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b2d958->08000000, GeListSync) +4us
25:39:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b2d958, idle) +0us
25:39:601 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:39:601 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 278=sceKernelCreateSema(bkCreateMutex, 00000000, 0, 1, 00000000)
25:39:601 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:39:602 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 279=sceKernelCreateSema(bkCreateMutex, 00000000, 0, 1, 00000000)
25:39:602 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:603 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:39:606 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:39:606 user_main    I[IO]: hle\sceio.cpp:842 stdout: 
-----------------------------------------
25:39:606 user_main    D[IO]: hle\sceio.cpp:904 2b=sceIoWrite(1, 08bff3e4, 2b)
25:39:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +52us
25:39:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:39:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:39:607 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:39:607 user_main    I[IO]: hle\sceio.cpp:842 stdout: Babel Execution Log, (c) 2001 Blitz Games
25:39:607 user_main    D[IO]: hle\sceio.cpp:904 2a=sceIoWrite(1, 08bff3e4, 2a)
25:39:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +51us
25:39:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:39:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:39:607 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:39:607 user_main    I[IO]: hle\sceio.cpp:842 stdout:   Babel 999.0.0 
25:39:607 user_main    D[IO]: hle\sceio.cpp:904 11=sceIoWrite(1, 08bff3e4, 11)
25:39:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +22us
25:39:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:39:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:39:607 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:39:607 user_main    I[IO]: hle\sceio.cpp:842 stdout: -----------------------------------------
25:39:607 user_main    D[IO]: hle\sceio.cpp:904 2a=sceIoWrite(1, 08bff3e4, 2a)
25:39:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +51us
25:39:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:39:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:2496 40 = sceKernelGetThreadCurrentPriority()
25:39:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:39:610 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:39:610 user_main    I[IO]: hle\sceio.cpp:842 stdout: Main thread priority = 40
25:39:610 user_main    D[IO]: hle\sceio.cpp:904 1a=sceIoWrite(1, 08bff3e4, 1a)
25:39:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +34us
25:39:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:39:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:611 user_main    D[SCERTC]: hle\scertc.cpp:298 sceRtcGetCurrentClockLocalTime(0bfff570)
25:39:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:39:612 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:39:612 user_main    I[IO]: hle\sceio.cpp:842 stdout: Current time is 18:25:33, 28 Jan 2014
25:39:612 user_main    D[IO]: hle\sceio.cpp:904 26=sceIoWrite(1, 08bff3e4, 26)
25:39:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +64us
25:39:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:39:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 280=sceKernelCreateSema(bkCreateMutex, 00000000, 0, 1, 00000000)
25:39:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:39:613 user_main    I[KERNEL]: hle\scekernelthread.cpp:2130 281=sceKernelCreateThread(name=CheckExitGame, entry=08ab2fd0, prio=6f, stacksize=4096)
25:39:614 user_main    I[KERNEL]: hle\scekernelthread.cpp:2181 sceKernelStartThread(thread=281, argSize=0, argPtr=00000000)
25:39:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:2939 282=sceKernelCreateCallback(name=PowerCallback, entry=08ab3280, callbackArg=00000000)
25:39:614 user_main    D[HLE]: hle\scepower.cpp:124 0=scePowerRegisterCallback(0, 282)
25:39:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:39:615 user_main    W[KERNEL]: hle\scekernel.h:456 Kernel: Bad object handle -1 (ffffffff)
25:39:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:400 80020199=sceKernelWaitSema(-1, 1, 0)
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:381 -----------
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 08804000 - 09f0eb00 size 0170ab00 taken=1 tag=ELF
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 09f0eb00 - 09f2eb00 size 00020000 taken=1 tag=UserSbrk
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 09f2eb00 - 0bfbec00 size 02090100 taken=0 tag=(untitled)
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfbec00 - 0bfbfc00 size 00001000 taken=1 tag=stack/CheckExitGame
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfbfc00 - 0bfffc00 size 00040000 taken=1 tag=stack/user_main
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:385 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
25:39:617 user_main    I[HLE]: util\blockallocator.cpp:387 -----------
25:39:618 user_main    D[KERNEL]: hle\scekernelmemory.cpp:800 283 = sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 0, size= 131072, addr= 00000000)
25:39:618 user_main    D[KERNEL]: hle\scekernelmemory.cpp:818 09f0eb00 = sceKernelGetBlockHeadAddr(283)
25:39:620 user_main    W[KERNEL]: hle\scekernel.h:456 Kernel: Bad object handle -1 (ffffffff)
25:39:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:326 sceKernelSignalSema(-1, 1): invalid semaphore
25:39:621 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:39:622 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 284=sceKernelCreateSema(bkCreateMutex, 00000000, 0, 1, 00000000)
25:39:622 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:39:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:2939 285=sceKernelCreateCallback(name=UMDCallback, entry=08ab3068, callbackArg=00000000)
25:39:622 user_main    D[IO]: hle\sceumd.cpp:286 0=sceUmdRegisterUMDCallback(id=0000011d)
25:39:623 user_main    D[IO]: hle\sceumd.cpp:223 1=sceUmdCheckMedium()
25:39:623 user_main    D[IO]: hle\sceumd.cpp:250 0=sceUmdActivate(1, disc0:)
25:39:623 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:39:623 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:39:623 user_main    I[IO]: hle\sceio.cpp:842 stdout: bInstallUMDHandler: Waiting for disk to be readable ....
25:39:623 user_main    D[IO]: hle\sceio.cpp:904 39=sceIoWrite(1, 08bff3e4, 39)
25:39:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a113d0->08ab2fd0, io write) +247us
25:39:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2939 286=sceKernelCreateCallback(name=ExitGame, entry=08ab2f64, callbackArg=00000000)
25:39:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3759 sceKernelRegisterExitCallback(286)
25:39:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:39:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:39:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +99us
25:39:623 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:623 user_main    D[IO]: hle\sceumd.cpp:366 0=sceUmdWaitDriveStat(stat = 00000020)
25:39:624 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:39:624 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:39:624 user_main    I[IO]: hle\sceio.cpp:842 stdout: bInstallUMDHandler: Readable ....
25:39:624 user_main    D[IO]: hle\sceio.cpp:904 22=sceIoWrite(1, 08bff3e4, 22)
25:39:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +42us
25:39:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:39:624 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:39:625 user_main    D[LOAD]: hle\scekernelmodule.cpp:1460 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/Modules/sc_sascore.prx, 00000000)
25:39:625 user_main    D[MODULE]: hle\scekernelmodule.cpp:737 Decrypting ~PSP file
25:39:625 user_main    I[HLE]: elf\prxdecrypter.cpp:300 Missing key 59, cannot decrypt module
25:39:625 user_main    I[MODULE]: hle\scekernelmodule.cpp:1493 287=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/sc_sascore.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
25:39:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aafad4->08000000, module loaded) +1us
25:39:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aafad4, idle) +500us
25:39:625 user_main    I[MODULE]: hle\scekernelmodule.cpp:1526 sceKernelStartModule(287,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
25:39:626 user_main    D[LOAD]: hle\scekernelmodule.cpp:1460 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/Modules/audiocodec.prx, 00000000)
25:39:626 user_main    D[MODULE]: hle\scekernelmodule.cpp:737 Decrypting ~PSP file
25:39:626 user_main    I[HLE]: elf\prxdecrypter.cpp:300 Missing key 59, cannot decrypt module
25:39:626 user_main    I[MODULE]: hle\scekernelmodule.cpp:1493 288=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/audiocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
25:39:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aafad4->08000000, module loaded) +0us
25:39:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aafad4, idle) +500us
25:39:626 user_main    I[MODULE]: hle\scekernelmodule.cpp:1526 sceKernelStartModule(288,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
25:39:626 user_main    D[LOAD]: hle\scekernelmodule.cpp:1460 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/Modules/videocodec.prx, 00000000)
25:39:626 user_main    D[MODULE]: hle\scekernelmodule.cpp:737 Decrypting ~PSP file
25:39:626 user_main    I[HLE]: elf\prxdecrypter.cpp:300 Missing key 59, cannot decrypt module
25:39:626 user_main    I[MODULE]: hle\scekernelmodule.cpp:1493 289=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/videocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
25:39:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aafad4->08000000, module loaded) +0us
25:39:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aafad4, idle) +500us
25:39:627 user_main    I[MODULE]: hle\scekernelmodule.cpp:1526 sceKernelStartModule(289,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
25:39:627 user_main    D[LOAD]: hle\scekernelmodule.cpp:1460 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/Modules/mpegbase.prx, 00000000)
25:39:627 user_main    D[MODULE]: hle\scekernelmodule.cpp:737 Decrypting ~PSP file
25:39:627 user_main    I[HLE]: elf\prxdecrypter.cpp:300 Missing key 59, cannot decrypt module
25:39:627 user_main    I[MODULE]: hle\scekernelmodule.cpp:1493 290=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/mpegbase.prx,flag=00000000,00000014,00000001,00000001,position = 00000000)
25:39:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aafad4->08000000, module loaded) +0us
25:39:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aafad4, idle) +500us
25:39:627 user_main    I[MODULE]: hle\scekernelmodule.cpp:1526 sceKernelStartModule(290,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
25:39:627 user_main    D[UTIL]: hle\sceutility.cpp:614 FAKE: sceUtilityLoadNetModule(1)
25:39:628 user_main    D[LOAD]: hle\scekernelmodule.cpp:1460 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/Modules/libatrac3plus.prx, 00000000)
25:39:628 user_main    D[MODULE]: hle\scekernelmodule.cpp:737 Decrypting ~PSP file
25:39:628 user_main    I[HLE]: elf\prxdecrypter.cpp:300 Missing key 5B, cannot decrypt module
25:39:628 user_main    I[MODULE]: hle\scekernelmodule.cpp:1493 291=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
25:39:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aafad4->08000000, module loaded) +0us
25:39:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aafad4, idle) +500us
25:39:628 user_main    I[MODULE]: hle\scekernelmodule.cpp:1526 sceKernelStartModule(291,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
25:39:628 user_main    D[LOAD]: hle\scekernelmodule.cpp:1460 sceKernelLoadModule(disc0:/PSP_GAME/USRDIR/Modules/mpeg.prx, 00000000)
25:39:629 user_main    D[MODULE]: hle\scekernelmodule.cpp:737 Decrypting ~PSP file
25:39:629 user_main    I[HLE]: elf\prxdecrypter.cpp:300 Missing key 5B, cannot decrypt module
25:39:629 user_main    I[MODULE]: hle\scekernelmodule.cpp:1493 292=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/Modules/mpeg.prx,flag=00000000,00000014,00000002,00000002,position = 00000000)
25:39:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aafad4->08000000, module loaded) +0us
25:39:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aafad4, idle) +500us
25:39:629 user_main    I[MODULE]: hle\scekernelmodule.cpp:1526 sceKernelStartModule(292,asize=00000000,aptr=00000000,retptr=00000000,00000000): faked (undecryptable module)
25:39:629 user_main    D[UTIL]: hle\sceutility.cpp:614 FAKE: sceUtilityLoadNetModule(2)
25:39:631 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 0
25:39:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +11050us
25:39:631 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:631 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:631 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:631 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +9us
25:39:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:649 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 0
25:39:651 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1
25:39:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16674us
25:39:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:652 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:666 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1
25:39:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:668 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 2
25:39:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:668 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:668 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:668 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:668 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +15us
25:39:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:683 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 2
25:39:685 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 3
25:39:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16667us
25:39:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:685 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:699 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 3
25:39:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:701 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 4
25:39:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:701 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:701 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:701 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:701 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +21us
25:39:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:716 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 4
25:39:718 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 5
25:39:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16661us
25:39:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:718 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:733 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 5
25:39:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:735 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 6
25:39:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:735 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:735 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:735 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:736 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +28us
25:39:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:750 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 6
25:39:752 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 7
25:39:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16655us
25:39:752 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:752 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:753 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:753 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:766 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 7
25:39:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:768 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 8
25:39:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:768 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:768 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:768 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:768 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +34us
25:39:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:783 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 8
25:39:785 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 9
25:39:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16648us
25:39:785 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:785 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:785 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:785 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:800 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 9
25:39:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:802 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 10
25:39:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:802 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:802 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:802 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:802 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +40us
25:39:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:816 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 10
25:39:818 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 11
25:39:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16642us
25:39:818 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:818 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:818 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:818 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:833 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 11
25:39:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:835 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 12
25:39:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:835 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +47us
25:39:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:850 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 12
25:39:852 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 13
25:39:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16636us
25:39:853 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:853 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:853 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:853 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:866 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 13
25:39:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:868 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 14
25:39:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:868 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +53us
25:39:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:883 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 14
25:39:885 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 15
25:39:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16629us
25:39:885 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:885 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:885 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:885 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:900 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 15
25:39:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:902 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 16
25:39:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:902 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:902 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:902 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:902 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +59us
25:39:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:916 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 16
25:39:918 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 17
25:39:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16623us
25:39:918 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:918 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:918 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:918 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:933 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 17
25:39:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:935 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 18
25:39:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:935 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +66us
25:39:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:950 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:950 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 18
25:39:953 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 19
25:39:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16617us
25:39:953 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:953 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:953 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:953 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:966 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 19
25:39:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:39:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:968 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 20
25:39:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:39:968 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:968 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:968 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:968 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:39:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +72us
25:39:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:39:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:39:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:39:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:39:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:39:983 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 20
25:39:985 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 21
25:39:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16610us
25:39:985 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:985 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:985 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:39:985 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:000 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 21
25:40:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:40:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:002 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 22
25:40:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:40:002 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:002 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:002 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:002 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +78us
25:40:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:016 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 22
25:40:018 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 23
25:40:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16604us
25:40:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:018 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:033 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 23
25:40:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:40:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:035 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 24
25:40:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:40:035 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:035 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:035 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:035 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +85us
25:40:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:050 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 24
25:40:052 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 25
25:40:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16598us
25:40:052 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:052 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:052 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:052 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:067 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 25
25:40:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:40:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:071 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 26
25:40:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:40:071 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:071 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:071 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:071 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +91us
25:40:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:083 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 26
25:40:085 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 27
25:40:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16591us
25:40:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:085 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:100 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 27
25:40:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:40:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:102 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 28
25:40:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:40:102 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:102 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:102 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:102 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +97us
25:40:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:117 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 28
25:40:119 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 29
25:40:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16585us
25:40:119 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:119 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:119 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:119 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:133 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 29
25:40:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:40:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:135 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 30
25:40:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:40:135 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:135 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:135 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:135 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +104us
25:40:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:150 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 30
25:40:152 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 31
25:40:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16579us
25:40:153 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:153 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:153 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:153 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:167 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 31
25:40:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:40:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:169 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 32
25:40:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:40:169 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:169 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:169 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 00000000
25:40:169 idle0        D[SCEGE]: gles\framebuffer.cpp:1010 Found no FBO to display! displayFBPtr = 00000000
25:40:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +110us
25:40:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:183 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 32
25:40:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 293=sceKernelCreateSema(bkCreateMutex, 00000000, 0, 1, 00000000)
25:40:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:184 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:185 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:185 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:185 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:187 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:188 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:188 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:188 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:189 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=480,pixelsize=1,sync=1)
25:40:189 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:189 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:190 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:192 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:192 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:192 user_main    I[IO]: hle\sceio.cpp:842 stdout: Allocated 262144 byte GU display list buffer, 1048576 vert buffer for defered rendering
25:40:192 user_main    D[IO]: hle\sceio.cpp:904 58=sceIoWrite(1, 08bff3e4, 58)
25:40:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a113d0->08ab3000, io write) +3007us
25:40:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:40:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:40:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +99us
25:40:192 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:193 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:193 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:193 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:194 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:195 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:195 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:195 user_main    I[IO]: hle\sceio.cpp:842 stdout: [0x08C43390]16[0x08C63390]16
25:40:195 user_main    D[IO]: hle\sceio.cpp:904 1d=sceIoWrite(1, 08bff3e4, 1d)
25:40:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +37us
25:40:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:195 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:2939 294=sceKernelCreateCallback(name=MemcardCallback, entry=08aaa310, callbackArg=00000000)
25:40:207 user_main    D[IO]: hle\sceio.cpp:1243 sceIoDevctl("fatms0:", 02415821, 0bfff5b0, 4, 00000000, 0)
25:40:207 user_main    D[IO]: hle\sceio.cpp:1440 sceIoDevCtl: Memstick FAT callback 294 registered, notifying immediately.
25:40:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:210 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000007, 000001c0, 00000000)
25:40:210 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000006, 00000100, 00000000)
25:40:210 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000005, 00000100, 00000000)
25:40:211 user_main    D[AUDIO]: hle\sceaudio.cpp:218 sceAudioChReserve(00000004, 00000100, 00000000)
25:40:211 user_main    D[AUDIO]: hle\sceaudio.cpp:254 sceAudioSetChannelDataLen(00000006, 00000800)
25:40:212 user_main    I[SCESAS]: hle\scesas.cpp:99 sceSasInit(08c00840, 256, 32, 0, 44100)
25:40:212 user_main    D[SCESAS]: hle\scesas.cpp:423 sceSasRevType(08c00840, 4)
25:40:213 user_main    D[SCESAS]: hle\scesas.cpp:443 sceSasRevVON(08c00840, 1, 0)
25:40:213 user_main    D[SCESAS]: hle\scesas.cpp:436 sceSasRevEVOL(08c00840, 3072, 3072)
25:40:213 user_main    I[KERNEL]: hle\scekernelthread.cpp:2130 295=sceKernelCreateThread(name=Sample thread, entry=08ad8244, prio=10, stacksize=65536)
25:40:214 user_main    I[KERNEL]: hle\scekernelthread.cpp:2181 sceKernelStartThread(thread=295, argSize=0, argPtr=00000000)
25:40:214 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ad849c->08ad8244, thread started) +250us
25:40:214 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:40:214 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:40:214 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:40:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:40:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:40:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:40:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:40:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:40:215 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:40:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:40:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:40:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:40:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:40:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:40:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:40:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:40:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:40:216 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:40:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ad849c, blocking audio) +3us
25:40:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:217 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:218 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
25:40:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:235 user_main    D[KERNEL]: hle\scekernelmemory.cpp:751 02084500 (dec 34096384)=sceKernelTotalFreeMemSize()
25:40:235 user_main    D[KERNEL]: hle\scekernelmemory.cpp:744 02080100 (dec 34078976)=sceKernelMaxFreeMemSize()
25:40:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:259 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:259 user_main    I[IO]: hle\sceio.cpp:842 stdout: bInitHeap: Remaining Free Memory: 34096384 bytes (32.5M)
25:40:259 user_main    D[IO]: hle\sceio.cpp:904 39=sceIoWrite(1, 08bff3e4, 39)
25:40:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +656us
25:40:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:259 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:259 user_main    I[IO]: hle\sceio.cpp:842 stdout: bInitHeap: Remaining Largest Free Block: 34078976 bytes (32.5M)
25:40:259 user_main    D[IO]: hle\sceio.cpp:904 40=sceIoWrite(1, 08bff3e4, 40)
25:40:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +158us
25:40:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:260 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:260 user_main    I[IO]: hle\sceio.cpp:842 stdout: *WARNING* bkSetVerboseLevel: Setting level < BDVERBOSE_ASSERTS could cause problems
25:40:260 user_main    D[IO]: hle\sceio.cpp:904 54=sceIoWrite(1, 08bff3e4, 54)
25:40:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +98us
25:40:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:300 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:300 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:301 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:301 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:302 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:302 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:303 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:303 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:304 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:304 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:305 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:305 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:306 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:306 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:307 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:307 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:309 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:309 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:310 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:310 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:311 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:311 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:314 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:314 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:316 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:316 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:317 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:317 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:318 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:318 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:319 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:319 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:320 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:320 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:321 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:321 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:322 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:322 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:323 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:323 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:324 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:324 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:325 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:325 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:326 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:326 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:327 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:327 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:329 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:329 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:330 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:330 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:331 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:331 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:332 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:332 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:332 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:333 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:334 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:334 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:336 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:336 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:337 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:337 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:338 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:338 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:339 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:339 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:340 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:340 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:341 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:341 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:343 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:344 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:344 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:345 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:348 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:348 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:349 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:353 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:353 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:354 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:354 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:355 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:355 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:356 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:356 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:356 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:356 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:357 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:357 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:358 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:358 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:359 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:359 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:360 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:360 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:361 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:361 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:362 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:362 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:363 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:363 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:364 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:364 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:365 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:365 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:366 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:366 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:367 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:367 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:368 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:368 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:369 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:369 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:370 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:370 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:372 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:372 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:373 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:373 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:374 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:374 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:376 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:376 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:377 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:377 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:378 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:378 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:380 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:381 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:381 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:382 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:383 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:383 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:384 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:384 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:386 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:386 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:387 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:387 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:388 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:388 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:389 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:389 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:391 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:391 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:391 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:391 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:392 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:392 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:393 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:393 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:394 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:394 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:395 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:395 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:397 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:397 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:397 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:397 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:398 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:398 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:399 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:399 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:400 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:400 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:401 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:401 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:403 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:403 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:404 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:404 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:405 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:405 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:406 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:406 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:407 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:407 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:409 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:409 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:410 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:410 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:411 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:411 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:412 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:413 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:413 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:414 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:414 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:415 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:416 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:416 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:418 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:418 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:419 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:419 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:420 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:420 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:421 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:421 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:422 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:422 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:423 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:423 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:424 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:424 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:425 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:425 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:427 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:427 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:428 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:428 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:428 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:428 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:429 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:429 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:430 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:430 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:431 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:431 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:432 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:432 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:433 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:433 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:434 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:434 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:435 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:435 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:437 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:437 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:438 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:438 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:438 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:438 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:439 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:439 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:441 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:441 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:444 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:445 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:445 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:445 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:446 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:447 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:448 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:448 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:450 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:450 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:451 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:451 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:452 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:452 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:453 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:453 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:453 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:454 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:455 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:455 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:456 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:456 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:457 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:457 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:458 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:458 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:459 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:459 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:460 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:460 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:461 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:461 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:462 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:462 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:463 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:463 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:464 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:464 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:466 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:466 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:467 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:467 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:468 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:468 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:469 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:469 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:470 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:470 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:471 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:471 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:472 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:472 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:473 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:473 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:476 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:476 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:477 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:477 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:478 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:478 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:479 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:481 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:482 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:482 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:483 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:484 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:484 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:484 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:485 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:485 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:486 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:486 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:487 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:487 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:488 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:488 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:489 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:489 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:490 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:490 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:491 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:491 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:492 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:492 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:494 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:494 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:495 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:495 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:496 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:496 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:497 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:497 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:499 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:499 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:500 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:500 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:501 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:502 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:502 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:502 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:503 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:503 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:503 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:503 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:504 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:504 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:506 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:506 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:509 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:509 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:510 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:510 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:511 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:511 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:513 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:513 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:514 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:514 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:515 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:516 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:516 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:517 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:517 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:518 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:518 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:519 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:519 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:520 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:520 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:521 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:521 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:522 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:522 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:523 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:523 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:524 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:524 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:525 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:525 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:527 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:527 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:528 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:528 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:528 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:528 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:529 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:529 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:530 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:530 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:532 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:532 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:533 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:533 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:534 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:534 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:535 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:535 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:536 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:536 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:536 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:537 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:537 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:537 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:538 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:538 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:539 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:539 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:542 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:542 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:545 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:545 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:546 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:547 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:547 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:548 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:549 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:549 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:550 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:550 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:551 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:551 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:552 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:552 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:552 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:552 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:553 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:553 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:554 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:555 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:556 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:556 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:557 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:557 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:558 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:558 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:559 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:559 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:559 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:559 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:560 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:560 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:561 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:561 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:562 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:562 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:563 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:563 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:565 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:565 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:566 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:566 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:567 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:567 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:568 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:568 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:569 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:569 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:570 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:570 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:573 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:573 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:576 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:576 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:577 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:577 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:578 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:578 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:579 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:580 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:581 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:581 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:582 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:583 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:583 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:584 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:584 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:585 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:586 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:586 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:587 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:587 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:587 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:587 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:588 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:588 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:589 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:589 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:591 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:591 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:592 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:592 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:593 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:593 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:594 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:594 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:595 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:595 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:596 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:596 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:597 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:597 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:598 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:598 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:599 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:599 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:600 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:600 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:601 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:601 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:602 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:602 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:603 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:603 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:604 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:604 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:604 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:604 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:605 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:605 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:613 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:615 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:616 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:616 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:617 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:617 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:618 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:618 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:619 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:619 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:621 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:621 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:622 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:622 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:623 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:623 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:624 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:624 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:625 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:625 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:626 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:626 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:627 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:627 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:628 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:628 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:629 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:629 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:630 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:630 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:631 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:631 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:632 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:632 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:633 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:633 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:634 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:634 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:635 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:635 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:636 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:636 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:637 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:637 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:637 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:637 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:638 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:638 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:639 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:639 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:640 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:640 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:642 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:642 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:643 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:645 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:651 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:651 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:652 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:652 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:653 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:654 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:654 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:654 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:229 296=sceKernelCreateSema(bkCreateMutex, 00000000, 0, 1, 00000000)
25:40:654 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:40:656 user_main    D[SCEGE]: hle\scege.cpp:315 04000000 = sceGeEdramGetAddr
25:40:656 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:656 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:656 user_main    I[IO]: hle\sceio.cpp:842 stdout: bdOpenDisplay: Unsupported Z depth (32), defaulting to 16-bit
25:40:656 user_main    D[IO]: hle\sceio.cpp:904 3e=sceIoWrite(1, 08bff3e4, 3e)
25:40:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +1310us
25:40:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:656 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:658 user_main    D[DISP]: hle\scedisplay.cpp:635 sceDisplaySetMode(0, 480, 272)
25:40:658 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=1)
25:40:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2578->08000000, vblank start waited) +8us
25:40:667 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6876us
25:40:667 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:40:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:40:667 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 33
25:40:667 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 04088000 (prev: 04000000)
25:40:667 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:667 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:667 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2578, idle) +3565us
25:40:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:669 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:669 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:669 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:689 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:690 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:694 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:694 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:694 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:694 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:700 user_main    D[HLE]: hle\scepower.cpp:186 0=sceKernelPowerLock(0)
25:40:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:2593 sceKernelDelayThread(100 usec)
25:40:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aec004->08000000, thread delayed) +140us
25:40:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aec004, idle) +200us
25:40:700 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:700 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:701 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:702 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:702 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/allpaks.psp"
25:40:702 user_main    D[IO]: hle\sceio.cpp:904 4d=sceIoWrite(1, 08bff3e4, 4d)
25:40:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +84us
25:40:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:702 user_main    D[IO]: hle\sceio.cpp:1185 4=sceIoOpen(disc0:/PSP_GAME/USRDIR/allpaks.psp, 00000001, 000001ff)
25:40:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab2820->08000000, file opened) +0us
25:40:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab2820, idle) +100us
25:40:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:702 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:702 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: success (fp=4)
25:40:702 user_main    D[IO]: hle\sceio.cpp:904 23=sceIoWrite(1, 08bff3e4, 23)
25:40:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +44us
25:40:702 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 33
25:40:703 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:703 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:704 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09dd77b0, 140): deferring result
25:40:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
25:40:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +100us
25:40:705 user_main    D[IO]: hle\sceio.cpp:1056 145332224 = sceIoLseek(4, 8a99800, 0)
25:40:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab295c->08000000, io seek) +20us
25:40:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab295c, idle) +100us
25:40:705 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:705 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:705 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09da0d50, 3280): deferring result
25:40:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +1us
25:40:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +129us
25:40:706 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:40:706 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:706 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:707 user_main    D[IO]: hle\sceio.cpp:1056 145321984 = sceIoLseek(4, 8a97000, 0)
25:40:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab295c->08000000, io seek) +37us
25:40:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab295c, idle) +100us
25:40:707 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09d9e5b4, 270a): deferring result
25:40:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
25:40:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +100us
25:40:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:40:708 user_main    D[HLE]: hle\scepower.cpp:195 0=sceKernelPowerUnlock(0)
25:40:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:710 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:711 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:711 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:714 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:715 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:715 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:716 user_main    D[IO]: hle\sceio.cpp:1056 145315840 = sceIoLseek(4, 8a95800, 0)
25:40:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab295c->08000000, io seek) +37us
25:40:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab295c, idle) +100us
25:40:716 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(4, 09dd6200, 11e0): deferring result
25:40:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
25:40:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +100us
25:40:719 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:719 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:724 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:724 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:727 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:727 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:728 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:728 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:730 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:730 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:730 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:730 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:739 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:739 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:740 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:740 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:748 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:749 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:758 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:758 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:759 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:759 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:760 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:761 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:761 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:761 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:761 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:761 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:762 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:762 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:762 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:762 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:764 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:765 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:765 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:765 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:767 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:767 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:769 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:769 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:770 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:770 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:770 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:770 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:771 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:771 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:772 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:772 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:773 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:773 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:776 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:776 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:777 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:777 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:777 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:777 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:777 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:778 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:779 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:782 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:784 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:784 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:787 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:787 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:788 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:788 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:788 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:788 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:789 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:789 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:789 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:789 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:793 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:793 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:795 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:795 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:803 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:803 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:804 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:804 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:812 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:812 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:820 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:820 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:821 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:821 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:824 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:824 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:824 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/pspworlds.txt"
25:40:824 user_main    D[IO]: hle\sceio.cpp:904 4f=sceIoWrite(1, 08bff3e4, 4f)
25:40:824 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a113d0->08ab3000, io write) +12454us
25:40:824 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:40:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:40:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +99us
25:40:824 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:824 user_main    D[IO]: hle\sceio.cpp:1185 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/pspworlds.txt, 00000001, 000001ff)
25:40:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab2820->08000000, file opened) +0us
25:40:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab2820, idle) +100us
25:40:824 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:824 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:824 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: success (fp=5)
25:40:824 user_main    D[IO]: hle\sceio.cpp:904 23=sceIoWrite(1, 08bff3e4, 23)
25:40:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +44us
25:40:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:824 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 0bffec74, 800): deferring result
25:40:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
25:40:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +100us
25:40:827 user_main    D[IO]: hle\sceio.cpp:1193 sceIoClose(5)
25:40:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab2a78->08000000, file closed) +803us
25:40:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab2a78, idle) +100us
25:40:828 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:828 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:828 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/version.txt"
25:40:828 user_main    D[IO]: hle\sceio.cpp:904 4d=sceIoWrite(1, 08bff3e4, 4d)
25:40:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +79us
25:40:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:828 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:828 user_main    D[IO]: hle\sceio.cpp:1185 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/version.txt, 00000001, 000001ff)
25:40:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab2820->08000000, file opened) +0us
25:40:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab2820, idle) +100us
25:40:828 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:828 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:828 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: success (fp=5)
25:40:828 user_main    D[IO]: hle\sceio.cpp:904 23=sceIoWrite(1, 08bff3e4, 23)
25:40:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +44us
25:40:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:40:828 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:828 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 0bfff4b0, 80): deferring result
25:40:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +4us
25:40:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +100us
25:40:832 user_main    D[IO]: hle\sceio.cpp:1193 sceIoClose(5)
25:40:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab2a78->08000000, file closed) +17us
25:40:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab2a78, idle) +100us
25:40:832 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:832 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:833 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:833 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:835 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:835 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:835 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:836 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:837 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:840 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:843 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:843 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:844 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:845 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:845 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:851 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:852 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:852 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:40:852 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:40:853 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:853 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:855 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:855 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:857 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:857 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:857 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:857 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:857 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:857 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:861 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:861 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:861 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:862 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:862 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:862 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:862 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:862 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:865 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:865 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:866 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:866 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:868 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:868 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:870 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:916 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:40:919 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:919 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:919 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:40:919 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:40:922 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:40:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:40:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:40:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3534 __KernelRunCallbackOnThread: Turning callback 282 into pending mipscall
25:40:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1
25:40:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3669 sceKernelCheckCallback() - processed a callback.
25:40:939 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:939 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 34
25:40:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b35da4->08000000, interrupt) +635us
25:40:939 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:939 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:939 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b35da4, idle) +116us
25:40:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:940 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:940 user_main    I[IO]: hle\sceio.cpp:842 stdout: PowerCallbackHandler: Callback triggered [0x10E4] count 1
25:40:940 user_main    D[IO]: hle\sceio.cpp:904 3a=sceIoWrite(1, 08bff3e4, 3a)
25:40:940 user_main    W[KERNEL]: hle\scekernelthread.cpp:1708 UNTESTED - waiting within a callback, probably bad mojo.
25:40:940 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:941 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:941 user_main    I[IO]: hle\sceio.cpp:842 stdout: PowerCallbackHandler: power is off
25:40:941 user_main    D[IO]: hle\sceio.cpp:904 23=sceIoWrite(1, 08bff3e4, 23)
25:40:941 user_main    W[KERNEL]: hle\scekernelthread.cpp:1708 UNTESTED - waiting within a callback, probably bad mojo.
25:40:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:40:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3534 __KernelRunCallbackOnThread: Turning callback 285 into pending mipscall
25:40:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3388 Making mipscall pending on thread
25:40:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3567 Left callback 282 - PowerCallback
25:40:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2
25:40:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:941 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:941 user_main    I[IO]: hle\sceio.cpp:842 stdout: UMDCallBackFunc: MEDIA IN
25:40:941 user_main    D[IO]: hle\sceio.cpp:904 1a=sceIoWrite(1, 08bff3e4, 1a)
25:40:942 user_main    W[KERNEL]: hle\scekernelthread.cpp:1708 UNTESTED - waiting within a callback, probably bad mojo.
25:40:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:942 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:942 user_main    I[IO]: hle\sceio.cpp:842 stdout: UMDCallBackFunc: READABLE
25:40:942 user_main    D[IO]: hle\sceio.cpp:904 1a=sceIoWrite(1, 08bff3e4, 1a)
25:40:942 user_main    W[KERNEL]: hle\scekernelthread.cpp:1708 UNTESTED - waiting within a callback, probably bad mojo.
25:40:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:40:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3534 __KernelRunCallbackOnThread: Turning callback 294 into pending mipscall
25:40:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3388 Making mipscall pending on thread
25:40:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3567 Left callback 285 - UMDCallback
25:40:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3
25:40:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:40:942 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:40:942 user_main    I[IO]: hle\sceio.cpp:842 stdout: bMemoryCardInsertRemoveCallback: Memcard inserted
25:40:942 user_main    D[IO]: hle\sceio.cpp:904 32=sceIoWrite(1, 08bff3e4, 32)
25:40:942 user_main    W[KERNEL]: hle\scekernelthread.cpp:1708 UNTESTED - waiting within a callback, probably bad mojo.
25:40:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:40:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:40:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3567 Left callback 294 - MemcardCallback
25:40:944 user_main    W[HLE]: hle\hle.cpp:83 Someone else woke up HLE-blocked thread?
25:40:944 user_main    W[HLE]: hle\hle.cpp:83 Someone else woke up HLE-blocked thread?
25:40:944 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:40:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a0fc->08000000, vblank start waited) +205us
25:40:944 idle0        W[HLE]: hle\hle.cpp:83 Someone else woke up HLE-blocked thread?
25:40:944 idle0        W[HLE]: hle\hle.cpp:83 Someone else woke up HLE-blocked thread?
25:40:944 idle0        W[HLE]: hle\hle.cpp:83 Someone else woke up HLE-blocked thread?
25:40:944 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 34
25:40:944 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7046us
25:40:944 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:40:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:40:945 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8709us
25:40:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:40:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:40:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:40:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:40:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:40:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:40:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:40:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:40:945 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:40:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:40:945 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 35
25:40:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +604us
25:40:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:948 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:40:949 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:40:950 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:40:950 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:40:950 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
25:40:951 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=49ef271c)
25:40:951 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:40:951 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:40:954 user_main    I[SCEGE]: gles\framebuffer.cpp:794 Creating FBO for 00000000 : 480 x 272 x 3
25:40:954 user_main    D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=1 TC=0 COL=7 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=1
25:40:954 user_main    D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 12, aligned to biggest 4
25:40:964 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec4 position;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
void main() {
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


25:40:964 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
varying vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0;
  fragColor0 = v;
}


25:40:964 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 13 fs 14
25:40:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa33c8->08000000, interrupt) +22us
25:40:967 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:40:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa33c8, left interrupt) +1us
25:40:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:40:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:40:970 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:40:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a0fc->08000000, vblank start waited) +137us
25:40:970 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +523us
25:40:970 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:40:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:40:970 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 35
25:40:971 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:40:971 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:40:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:40:971 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 36
25:40:971 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:40:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5997us
25:40:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:971 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:971 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:40:971 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:40:971 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:40:971 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:40:971 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
25:40:971 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=49ef271c)
25:40:971 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:40:972 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:40:972 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:40:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:40:972 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:40:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:40:973 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 36
25:40:988 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 37
25:40:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaa1e8->08000000, interrupt) +16661us
25:40:988 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:988 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:988 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:989 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 37
25:40:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaa1e8, idle) +731us
25:40:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:990 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:40:990 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:40:990 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:40:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +129us
25:40:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:40:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:40:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:40:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:40:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:40:990 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1598us
25:40:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:40:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:40:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:40:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:40:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:40:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:40:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:40:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:40:991 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:40:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:40:991 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 38
25:40:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 04088000
25:40:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +4222us
25:40:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:40:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:40:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:40:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:40:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:40:992 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:40:992 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:40:992 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:40:992 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:40:992 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
25:40:992 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=49ef271c)
25:40:992 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:40:992 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:027 user_main    I[SCEGE]: gles\framebuffer.cpp:794 Creating FBO for 00088000 : 480 x 272 x 3
25:41:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:028 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:028 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 38
25:41:042 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 39
25:41:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aab6e8->08000000, interrupt) +16661us
25:41:042 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:042 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 39
25:41:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aab6e8, idle) +731us
25:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:043 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:043 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:044 user_main    D[IO]: hle\sceio.cpp:1092 95272960 = sceIoLseekAsync(4, 5adc000, 0)
25:41:044 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:044 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +99us
25:41:044 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:044 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:41:044 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:045 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 40
25:41:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5852us
25:41:045 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:045 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:045 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:045 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:045 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
25:41:045 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=49ef271c)
25:41:045 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:045 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:045 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:045 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:046 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 40
25:41:054 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8821us
25:41:054 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:054 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:054 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:054 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:054 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:054 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:054 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:054 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:054 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:061 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 41
25:41:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9d57c->08000000, interrupt) +7838us
25:41:061 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:062 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 41
25:41:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9d57c, idle) +731us
25:41:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:062 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:062 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:062 user_main    D[IO]: hle\sceio.cpp:1818 95272960 = sceIoPollAsync(4, 0bfff500)
25:41:063 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +70us
25:41:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:41:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:064 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 42
25:41:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5880us
25:41:064 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:064 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:064 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:064 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:064 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
25:41:064 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=49ef271c)
25:41:064 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:064 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:064 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:064 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:065 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 42
25:41:079 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 43
25:41:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08abde9c->08000000, interrupt) +16661us
25:41:079 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:080 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 43
25:41:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08abde9c, idle) +731us
25:41:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:080 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:080 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:080 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:080 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +39us
25:41:080 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:080 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4452us
25:41:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:081 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:081 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:081 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:081 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:081 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:081 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:081 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:081 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:41:081 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5545us
25:41:081 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:081 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 44
25:41:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5912us
25:41:081 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:081 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:081 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:081 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:081 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
25:41:081 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=49ef271c)
25:41:081 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:081 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:081 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:081 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:082 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 44
25:41:097 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:097 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:098 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 09125320, 34800): deferring result
25:41:098 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 45
25:41:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +16661us
25:41:098 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, interrupts resumed) +0us
25:41:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:099 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +9us
25:41:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:099 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 45
25:41:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:41:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:099 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 46
25:41:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +6673us
25:41:099 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:099 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:099 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:099 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:099 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
25:41:099 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=49ef271c)
25:41:099 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:099 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:099 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:099 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:100 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 46
25:41:101 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +1584us
25:41:101 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:101 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:101 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:101 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:101 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:101 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:101 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:101 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:101 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:101 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:41:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:114 user_main    D[IO]: hle\sceio.cpp:1818 215040 = sceIoPollAsync(4, 0bfff500)
25:41:118 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:41:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:41:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:41:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:41:120 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 47
25:41:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08addb74->08000000, interrupt) +15075us
25:41:120 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:120 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 47
25:41:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08addb74, idle) +731us
25:41:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:120 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:120 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3us
25:41:120 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:120 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:41:120 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:120 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 48
25:41:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5948us
25:41:121 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:121 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:121 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:121 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:121 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
25:41:121 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=49ef271c)
25:41:121 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:121 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:121 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:121 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:122 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 48
25:41:134 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +14649us
25:41:134 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:134 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:134 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:134 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:134 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:134 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:134 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:134 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:134 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:134 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:137 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 49
25:41:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +2010us
25:41:137 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:137 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 49
25:41:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +731us
25:41:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:138 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:139 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:139 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4395us
25:41:139 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:139 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:41:139 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:139 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 50
25:41:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1555us
25:41:139 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:139 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:139 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:139 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:139 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
25:41:139 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=49ef271c)
25:41:140 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:140 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:140 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:140 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:140 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 50
25:41:155 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 51
25:41:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be474->08000000, interrupt) +16661us
25:41:155 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:155 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 51
25:41:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be474, idle) +731us
25:41:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:156 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4448us
25:41:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:156 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5872us
25:41:156 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:156 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:156 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:156 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:157 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:41:157 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4125us
25:41:157 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:157 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 52
25:41:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1503us
25:41:157 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:157 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:157 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:157 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:157 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
25:41:157 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=49ef271c)
25:41:157 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:157 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:157 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:157 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:158 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 52
25:41:173 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 53
25:41:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be474->08000000, interrupt) +16661us
25:41:173 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:173 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 53
25:41:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be474, idle) +731us
25:41:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:41:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:41:177 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:41:177 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:178 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:178 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:41:178 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:186 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:186 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:200 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:200 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:41:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:41:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:202 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:202 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +8950us
25:41:202 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:202 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 54
25:41:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +7001us
25:41:202 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:202 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:202 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:202 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:202 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
25:41:202 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=49ef271c)
25:41:202 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:202 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:203 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a2c4->08000000, interrupt) +20us
25:41:203 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a2c4, left interrupt) +1us
25:41:204 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 54
25:41:209 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +7413us
25:41:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:210 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:41:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:247 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 55
25:41:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08addb74->08000000, interrupt) +9246us
25:41:247 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:247 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 55
25:41:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08addb74, idle) +731us
25:41:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:247 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4us
25:41:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:41:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:247 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 56
25:41:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5946us
25:41:247 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:247 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:247 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:247 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:247 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
25:41:248 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=49ef271c)
25:41:248 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:248 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:248 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:248 user_main    D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=0 TC=3 COL=7 POS=3 NRM=3 WT=0 NW=1 IDX=0 MC=1
25:41:248 user_main    D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 36, aligned to biggest 4
25:41:249 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump vec2 v_texcoord;
varying mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
  v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}


25:41:257 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
uniform float u_stencilReplaceValue;
varying vec4 v_color0;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
varying mediump vec2 v_texcoord;
float roundAndScaleTo255f(in float x) { return floor(x * 255.0 + 0.5); }
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture2D(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (roundAndScaleTo255f(v.a)  ==  u_alphacolorref.a) discard;
  v.rgb = v.rgb * 2.0;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
  fragColor0.a = u_stencilReplaceValue;
}


25:41:258 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 16 fs 17
25:41:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:258 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:259 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 56
25:41:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:279 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16599us
25:41:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:279 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 57
25:41:279 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +56us
25:41:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:280 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:280 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:280 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:280 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:280 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
25:41:280 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=49ef271c)
25:41:280 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:280 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:280 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:280 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:281 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 57
25:41:284 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +3790us
25:41:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:285 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:41:296 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 58
25:41:296 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:297 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 58
25:41:312 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:313 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:313 user_main    D[IO]: hle\sceio.cpp:1092 118589440 = sceIoLseekAsync(4, 7118800, 0)
25:41:313 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:313 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29459us
25:41:313 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:313 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 59
25:41:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +87us
25:41:313 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:313 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:313 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:313 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:313 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
25:41:313 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=49ef271c)
25:41:313 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:313 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:313 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:313 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:314 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 59
25:41:329 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 60
25:41:329 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:330 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +16855us
25:41:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:330 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:331 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 60
25:41:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:346 user_main    D[IO]: hle\sceio.cpp:1818 118589440 = sceIoPollAsync(4, 0bfff500)
25:41:346 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:346 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16364us
25:41:346 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:346 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 61
25:41:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +117us
25:41:346 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:346 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:346 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:346 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:346 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
25:41:346 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=49ef271c)
25:41:346 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:346 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:346 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:347 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:347 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 61
25:41:362 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 62
25:41:362 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:363 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 62
25:41:375 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +29920us
25:41:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:375 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:378 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:378 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:379 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3269us
25:41:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:379 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 63
25:41:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +147us
25:41:379 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:379 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:379 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:379 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:379 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
25:41:379 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=49ef271c)
25:41:379 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:379 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:379 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:379 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:380 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 63
25:41:395 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 64
25:41:395 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:396 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 64
25:41:411 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:411 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:411 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 0915a7c0, 40000): deferring result
25:41:411 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:411 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +33160us
25:41:411 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:411 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 65
25:41:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +178us
25:41:411 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:411 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:411 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:411 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:411 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
25:41:411 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=49ef271c)
25:41:412 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:412 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:412 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:412 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:413 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 65
25:41:421 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +9619us
25:41:421 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:421 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:421 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:421 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:421 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:421 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:421 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:422 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:422 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:41:428 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 66
25:41:428 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:429 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 66
25:41:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:443 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:443 user_main    D[IO]: hle\sceio.cpp:1818 262144 = sceIoPollAsync(4, 0bfff500)
25:41:443 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:443 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +23528us
25:41:443 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:444 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 67
25:41:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +189us
25:41:444 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:444 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:444 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:444 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:444 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
25:41:444 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=49ef271c)
25:41:444 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:444 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:444 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:444 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:445 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 67
25:41:459 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 68
25:41:459 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:460 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 68
25:41:465 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +22685us
25:41:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:465 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:475 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 0919a7c0, 40000): deferring result
25:41:475 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +10414us
25:41:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 69
25:41:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +237us
25:41:475 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:475 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:475 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:475 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:475 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
25:41:475 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=49ef271c)
25:41:475 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:475 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:475 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:476 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:477 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 69
25:41:492 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 70
25:41:492 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:493 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 70
25:41:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:507 user_main    D[IO]: hle\sceio.cpp:1818 262144 = sceIoPollAsync(4, 0bfff500)
25:41:507 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +33087us
25:41:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:508 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 71
25:41:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +251us
25:41:508 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:508 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:508 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:508 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:508 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
25:41:508 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=49ef271c)
25:41:508 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:508 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:508 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:508 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:509 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 71
25:41:511 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +2382us
25:41:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:511 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:524 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 72
25:41:524 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:525 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 72
25:41:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:540 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:540 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 091da7c0, 1800): deferring result
25:41:540 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:540 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30656us
25:41:540 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:540 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 73
25:41:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +297us
25:41:540 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:540 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:540 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:540 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:540 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
25:41:540 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=49ef271c)
25:41:540 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:540 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:540 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:541 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:541 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 73
25:41:554 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +15449us
25:41:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:555 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:555 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:555 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:556 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 74
25:41:556 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:557 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 74
25:41:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:571 user_main    D[IO]: hle\sceio.cpp:1818 6144 = sceIoPollAsync(4, 0bfff500)
25:41:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:41:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:571 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:41:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:41:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:41:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:41:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:41:572 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:572 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +17680us
25:41:572 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:572 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 75
25:41:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +207us
25:41:572 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:572 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:572 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:572 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:572 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
25:41:572 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=49ef271c)
25:41:572 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:572 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:572 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:573 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:573 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 75
25:41:588 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 76
25:41:588 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:588 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:589 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 76
25:41:599 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +28514us
25:41:599 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:599 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:599 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:599 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:599 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:599 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:599 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:599 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:599 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:604 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:605 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 77
25:41:605 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 77
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:606 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
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25:41:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:610 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:611 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:612 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:614 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:41:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:41:620 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:621 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:621 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +10208us
25:41:621 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:621 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:41:621 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:621 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 78
25:41:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1297us
25:41:621 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:621 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:621 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:621 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:621 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
25:41:621 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=49ef271c)
25:41:621 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:621 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:621 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:622 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:622 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 78
25:41:637 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:637 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:637 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:637 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16268us
25:41:637 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:637 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 79
25:41:637 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +387us
25:41:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:637 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:637 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:638 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:638 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:638 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
25:41:638 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=49ef271c)
25:41:638 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:638 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:638 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:638 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:639 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 79
25:41:646 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +8212us
25:41:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:646 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:41:654 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 80
25:41:654 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:655 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 80
25:41:669 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:669 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:669 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:669 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +24706us
25:41:669 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:669 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 81
25:41:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +418us
25:41:669 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:669 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:670 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:670 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:670 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
25:41:670 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=49ef271c)
25:41:670 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:670 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:670 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:670 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:671 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 81
25:41:685 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 82
25:41:685 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:686 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 82
25:41:690 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +21278us
25:41:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:690 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:701 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:701 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:701 user_main    D[IO]: hle\sceio.cpp:1092 75313152 = sceIoLseekAsync(4, 47d3000, 0)
25:41:701 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:701 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +11611us
25:41:701 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:701 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 83
25:41:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +447us
25:41:701 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:702 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:702 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:702 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:702 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
25:41:702 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=49ef271c)
25:41:702 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:702 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:702 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:702 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:703 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 83
25:41:718 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 84
25:41:718 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:719 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 84
25:41:733 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:733 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:734 user_main    D[IO]: hle\sceio.cpp:1818 75313152 = sceIoPollAsync(4, 0bfff500)
25:41:734 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:734 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32859us
25:41:734 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:734 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 85
25:41:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +479us
25:41:734 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:734 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:734 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:734 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:734 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
25:41:734 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=49ef271c)
25:41:734 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:734 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:734 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:734 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:735 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 85
25:41:735 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +976us
25:41:735 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:736 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:736 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:736 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:736 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:736 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:736 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:736 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:736 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:736 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:751 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 86
25:41:751 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:752 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 86
25:41:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:766 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:766 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:766 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31852us
25:41:766 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:766 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 87
25:41:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +508us
25:41:766 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:766 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:766 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:766 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:766 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
25:41:766 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=49ef271c)
25:41:767 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:767 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:767 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:767 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:768 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 87
25:41:780 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +14041us
25:41:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:780 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:41:782 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 88
25:41:782 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:783 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 88
25:41:797 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:797 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:797 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 091e17f0, 1000): deferring result
25:41:797 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:797 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +18757us
25:41:797 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:798 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 89
25:41:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +538us
25:41:798 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:798 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:798 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:798 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:798 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
25:41:798 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=49ef271c)
25:41:798 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:798 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:798 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:798 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:799 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 89
25:41:814 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 90
25:41:814 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:815 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 90
25:41:824 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +27108us
25:41:824 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:824 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:824 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:824 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:824 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:824 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:824 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:824 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:824 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:41:830 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:830 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:830 user_main    D[IO]: hle\sceio.cpp:1818 4096 = sceIoPollAsync(4, 0bfff500)
25:41:830 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:41:830 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:41:830 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:41:830 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:41:830 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +5684us
25:41:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:830 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 91
25:41:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +545us
25:41:831 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:831 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:831 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:831 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:831 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
25:41:831 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=49ef271c)
25:41:831 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:831 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:831 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +26us
25:41:831 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:832 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 91
25:41:847 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 92
25:41:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3c88->08000000, interrupt) +16655us
25:41:847 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:41:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3c88, rotatethreadreadyqueue) +0us
25:41:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:848 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 92
25:41:862 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 93
25:41:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be53c->08000000, interrupt) +16683us
25:41:862 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 93
25:41:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be53c, idle) +731us
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:41:863 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:41:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:41:864 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:864 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:864 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +418us
25:41:864 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:864 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5682us
25:41:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:41:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:41:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:41:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:41:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:41:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:41:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:41:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:41:865 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:41:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:41:865 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4315us
25:41:865 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:865 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 94
25:41:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5532us
25:41:865 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:41:865 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:865 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:865 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:865 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
25:41:865 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=49ef271c)
25:41:865 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:865 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:865 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:41:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:865 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:866 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 94
25:41:884 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:884 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:886 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:887 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:887 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:887 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:889 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:889 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:897 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:897 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:898 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:898 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:900 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:900 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:903 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:903 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:908 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:908 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:912 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:912 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:914 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:914 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:917 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:917 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:919 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:919 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:920 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:920 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:923 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:924 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:925 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:926 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:927 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:928 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:929 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 95
25:41:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b146fc->08000000, interrupt) +16655us
25:41:929 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:41:929 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 95
25:41:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b146fc, idle) +731us
25:41:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:41:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:41:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:41:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:41:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:930 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:931 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:932 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:933 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:934 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:936 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:937 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:962 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:962 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:964 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:964 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:966 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:966 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:967 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:967 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:968 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:969 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:969 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:969 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:969 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:969 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:969 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:971 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:972 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:973 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:977 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:978 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:979 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:980 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:41:980 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:41:988 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:41:989 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:41:989 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:41:989 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +2151us
25:41:989 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:989 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:41:989 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:41:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:41:989 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 96
25:41:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3800us
25:41:989 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:41:989 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:41:989 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:41:989 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:41:989 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
25:41:989 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=49ef271c)
25:41:989 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:41:989 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:41:989 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:41:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:41:990 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:41:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:41:991 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 96
25:41:993 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +3188us
25:41:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:41:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:41:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:41:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:41:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:41:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:41:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:41:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:41:993 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:41:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:006 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:006 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +12810us
25:42:006 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:006 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 97
25:42:006 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +655us
25:42:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:007 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:007 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:007 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:007 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:007 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
25:42:007 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=49ef271c)
25:42:007 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:007 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:007 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:007 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:008 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 97
25:42:023 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 98
25:42:023 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:024 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 98
25:42:039 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:42:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:42:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:043 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:043 user_main    D[IO]: hle\sceio.cpp:1092 15783936 = sceIoLseekAsync(4, f0d800, 0)
25:42:043 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:043 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32783us
25:42:043 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:043 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +152us
25:42:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:044 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:42:044 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 99
25:42:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +401us
25:42:044 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:044 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:044 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:044 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:044 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
25:42:044 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=49ef271c)
25:42:044 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:044 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:044 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:045 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:045 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 99
25:42:059 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 100
25:42:060 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:061 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 100
25:42:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:075 user_main    D[IO]: hle\sceio.cpp:1818 15783936 = sceIoPollAsync(4, 0bfff500)
25:42:075 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:075 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32629us
25:42:075 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:075 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 101
25:42:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +709us
25:42:075 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:075 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:075 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:075 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:076 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
25:42:076 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=49ef271c)
25:42:076 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:076 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:076 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:076 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:077 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 101
25:42:088 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +12635us
25:42:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:088 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:42:092 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 102
25:42:092 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:093 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 102
25:42:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:106 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:106 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +19963us
25:42:106 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:107 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 103
25:42:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +738us
25:42:107 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:107 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:107 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:107 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:107 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
25:42:107 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=49ef271c)
25:42:107 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:107 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:107 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:107 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:108 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 103
25:42:122 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 104
25:42:122 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:123 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 104
25:42:131 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +25700us
25:42:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:131 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:138 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 091f1820, 3800): deferring result
25:42:138 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:138 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +6868us
25:42:138 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:138 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 105
25:42:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +767us
25:42:138 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:138 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:138 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:138 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:138 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
25:42:138 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=49ef271c)
25:42:138 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:138 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:138 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:139 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:139 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 105
25:42:154 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 106
25:42:154 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:154 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:155 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 106
25:42:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:169 user_main    D[IO]: hle\sceio.cpp:1818 14336 = sceIoPollAsync(4, 0bfff500)
25:42:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:42:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:42:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:42:169 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:42:169 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:169 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32562us
25:42:169 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:169 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 107
25:42:169 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +776us
25:42:169 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:169 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:169 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:169 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:169 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
25:42:169 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=49ef271c)
25:42:170 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:170 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:170 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:170 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:171 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 107
25:42:175 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +5399us
25:42:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:175 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:186 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 108
25:42:186 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:187 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 108
25:42:201 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 109
25:42:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +27938us
25:42:201 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 109
25:42:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +731us
25:42:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:42:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:42:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:42:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:42:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:42:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:42:202 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:202 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:202 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1998us
25:42:202 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:202 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:202 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:202 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 110
25:42:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3952us
25:42:202 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:203 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:203 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:203 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:203 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
25:42:203 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=49ef271c)
25:42:203 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:203 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:203 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:203 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:204 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 110
25:42:205 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1782us
25:42:205 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:205 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:205 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:205 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:205 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:205 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:205 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:205 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:205 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:218 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:219 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:220 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:221 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:222 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:223 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:224 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:224 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:226 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:226 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 111
25:42:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08afdf64->08000000, interrupt) +14872us
25:42:226 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:226 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 111
25:42:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08afdf64, idle) +731us
25:42:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:227 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:228 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:229 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:230 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:231 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:232 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:233 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:235 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:236 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:237 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:238 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:238 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:239 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:240 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:244 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:245 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:246 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:248 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:250 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:250 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:251 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:252 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:253 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:254 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:256 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:256 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:257 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:259 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:260 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:261 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:262 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:263 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:264 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:271 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:272 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:273 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:274 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:274 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:274 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:274 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:276 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:277 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:278 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:279 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:280 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:281 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:282 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:283 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:284 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:285 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:287 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:288 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:289 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:290 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:293 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:294 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:296 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:297 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:298 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:299 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:299 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:299 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +8082us
25:42:299 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:299 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 112
25:42:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +7868us
25:42:299 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:299 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:300 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:300 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:300 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
25:42:300 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=49ef271c)
25:42:300 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:300 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:300 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:300 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:301 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 112
25:42:314 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +14846us
25:42:314 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:314 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:314 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:314 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:314 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:314 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:314 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:314 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:314 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:42:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:315 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:315 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +921us
25:42:315 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:315 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 113
25:42:315 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +885us
25:42:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:315 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:315 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:315 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:315 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:315 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
25:42:315 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=49ef271c)
25:42:315 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:316 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:316 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:316 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:317 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 113
25:42:331 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 114
25:42:331 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:332 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 114
25:42:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:42:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:42:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:346 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:346 user_main    D[IO]: hle\sceio.cpp:1092 75317248 = sceIoLseekAsync(4, 47d4000, 0)
25:42:346 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:346 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32553us
25:42:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:347 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 115
25:42:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +785us
25:42:347 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:347 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:347 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:347 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:347 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
25:42:347 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=49ef271c)
25:42:347 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:347 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:347 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:347 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:348 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 115
25:42:358 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +11228us
25:42:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:358 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:363 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 116
25:42:363 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:364 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:364 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 116
25:42:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:379 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:379 user_main    D[IO]: hle\sceio.cpp:1818 75317248 = sceIoPollAsync(4, 0bfff500)
25:42:379 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +21170us
25:42:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:379 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 117
25:42:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +938us
25:42:379 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:379 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:379 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:379 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:379 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
25:42:379 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=49ef271c)
25:42:379 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:379 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:379 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:380 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:380 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 117
25:42:395 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 118
25:42:395 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:396 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 118
25:42:403 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +24294us
25:42:403 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:403 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:403 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:403 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:403 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:403 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:403 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:403 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:403 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:411 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:411 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:411 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:411 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +8074us
25:42:411 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:411 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 119
25:42:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +968us
25:42:411 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:411 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:411 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:411 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:411 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
25:42:411 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=49ef271c)
25:42:411 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:411 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:411 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:411 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:412 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 119
25:42:426 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 120
25:42:426 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:428 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 120
25:42:441 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:441 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:441 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 09209b40, 2800): deferring result
25:42:441 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32338us
25:42:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:441 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 121
25:42:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1000us
25:42:442 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:442 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:442 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:442 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:442 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
25:42:442 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=49ef271c)
25:42:442 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:442 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:442 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:442 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:443 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 121
25:42:446 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +3993us
25:42:446 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:446 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:446 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:446 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:446 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:446 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:446 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:446 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:446 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:458 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 122
25:42:458 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:459 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 122
25:42:473 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:473 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:473 user_main    D[IO]: hle\sceio.cpp:1818 10240 = sceIoPollAsync(4, 0bfff500)
25:42:473 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:42:473 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:42:473 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:42:473 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:42:473 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:473 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +28338us
25:42:473 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:473 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 123
25:42:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1005us
25:42:473 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:473 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:473 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:473 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:473 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
25:42:473 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=49ef271c)
25:42:473 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:474 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:474 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:474 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:475 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 123
25:42:489 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 124
25:42:489 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:490 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +17058us
25:42:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:491 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:491 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:491 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:42:491 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 124
25:42:505 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 125
25:42:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +16279us
25:42:505 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 125
25:42:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +731us
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:505 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:506 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:506 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:42:507 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:507 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:507 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +857us
25:42:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:508 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 126
25:42:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5093us
25:42:508 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:508 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:508 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:508 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:508 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
25:42:508 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=49ef271c)
25:42:508 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:508 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:508 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:508 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:509 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 126
25:42:521 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +13439us
25:42:521 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:521 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:521 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:521 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:521 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:521 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:521 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:521 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:521 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:526 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:554 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:554 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:554 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:554 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +2543us
25:42:554 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:554 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 127
25:42:554 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +670us
25:42:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:555 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:555 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:555 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:555 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:555 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:555 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
25:42:555 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=49ef271c)
25:42:555 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:555 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:555 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:555 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:556 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 127
25:42:571 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 128
25:42:571 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:572 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 128
25:42:601 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:601 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:602 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:602 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32282us
25:42:602 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:602 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 129
25:42:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1056us
25:42:602 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:602 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:602 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:602 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:602 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
25:42:602 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=49ef271c)
25:42:602 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:602 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:602 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:602 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:603 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 129
25:42:611 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +9822us
25:42:611 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:611 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:611 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:611 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:612 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:612 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:612 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:612 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:612 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:618 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 130
25:42:618 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:619 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 130
25:42:633 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:633 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:633 user_main    D[IO]: hle\sceio.cpp:1092 15804416 = sceIoLseekAsync(4, f12800, 0)
25:42:633 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:633 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +22422us
25:42:633 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:633 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 131
25:42:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1093us
25:42:633 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:633 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:633 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:633 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:633 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
25:42:633 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=49ef271c)
25:42:633 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:633 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:633 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:634 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:634 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 131
25:42:648 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 132
25:42:648 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:649 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 132
25:42:654 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +22886us
25:42:654 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:655 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:42:663 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:663 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:663 user_main    D[IO]: hle\sceio.cpp:1818 15804416 = sceIoPollAsync(4, 0bfff500)
25:42:663 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:663 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +9327us
25:42:663 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:663 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 133
25:42:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1123us
25:42:663 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:663 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:663 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:663 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:663 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
25:42:664 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=49ef271c)
25:42:664 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:664 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:664 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:664 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:665 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 133
25:42:679 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 134
25:42:679 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:680 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 134
25:42:694 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:694 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:694 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32184us
25:42:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:695 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 135
25:42:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1154us
25:42:695 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:695 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:695 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:695 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:695 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
25:42:695 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=49ef271c)
25:42:695 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:695 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:695 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:695 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:696 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 135
25:42:698 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +2585us
25:42:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:698 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:711 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 136
25:42:711 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:712 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 136
25:42:726 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:726 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:726 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 092e35d0, 40000): deferring result
25:42:726 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:726 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29568us
25:42:726 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:726 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 137
25:42:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1183us
25:42:726 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:726 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:726 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:726 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:726 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
25:42:726 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=49ef271c)
25:42:726 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:726 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:726 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:727 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:727 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 137
25:42:741 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +15650us
25:42:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:741 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:742 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 138
25:42:742 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:743 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 138
25:42:756 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:756 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:756 user_main    D[IO]: hle\sceio.cpp:1818 262144 = sceIoPollAsync(4, 0bfff500)
25:42:756 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:756 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16491us
25:42:756 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:756 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 139
25:42:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1195us
25:42:756 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:756 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:757 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:757 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:757 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192502 enqueued.
25:42:757 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=49ef271c)
25:42:757 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:757 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:757 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:757 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:758 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 139
25:42:772 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 140
25:42:772 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:772 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:773 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 140
25:42:783 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +28717us
25:42:783 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:783 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:783 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:783 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:783 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:783 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:783 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:783 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:783 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:786 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:786 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:786 user_main    D[IO]: hle\sceio.cpp:826 sceIoReadAsync(4, 093235d0, 2c800): deferring result
25:42:786 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:787 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3377us
25:42:787 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:787 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 141
25:42:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1243us
25:42:787 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:787 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:787 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:787 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:787 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192503 enqueued.
25:42:787 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=49ef271c)
25:42:787 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:787 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:787 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:787 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:788 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 141
25:42:803 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 142
25:42:803 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:803 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:804 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 142
25:42:818 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:818 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:818 user_main    D[IO]: hle\sceio.cpp:1818 182272 = sceIoPollAsync(4, 0bfff500)
25:42:818 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:42:818 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:42:818 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(284, 1, 0)
25:42:818 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(284, 1) (count: 0 -> 1)
25:42:818 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:818 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32087us
25:42:818 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:818 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 143
25:42:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1251us
25:42:818 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:818 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:818 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:818 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:818 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192504 enqueued.
25:42:818 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=49ef271c)
25:42:818 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:818 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:818 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:819 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:819 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 143
25:42:827 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8416us
25:42:827 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:827 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:827 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:827 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:827 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:827 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:827 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:827 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:827 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:834 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 144
25:42:835 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:836 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 144
25:42:849 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 145
25:42:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +24921us
25:42:850 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 145
25:42:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +731us
25:42:850 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:850 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:850 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3496us
25:42:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:851 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 146
25:42:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2455us
25:42:851 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:851 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:851 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:851 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:851 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192505 enqueued.
25:42:851 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=49ef271c)
25:42:851 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:851 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:851 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:852 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:852 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 146
25:42:856 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +4796us
25:42:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:856 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:866 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 147
25:42:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be474->08000000, interrupt) +11857us
25:42:866 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:866 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 147
25:42:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be474, idle) +731us
25:42:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:867 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:867 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:867 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4009us
25:42:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:867 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 148
25:42:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1942us
25:42:867 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:868 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:868 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:868 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:868 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192506 enqueued.
25:42:868 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=49ef271c)
25:42:868 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:868 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:868 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:868 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:869 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 148
25:42:882 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 149
25:42:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +16655us
25:42:882 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:882 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 149
25:42:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +731us
25:42:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:883 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1050us
25:42:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:883 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:884 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:884 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:884 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3011us
25:42:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:884 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 150
25:42:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1888us
25:42:884 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:884 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:884 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:884 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:884 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192507 enqueued.
25:42:884 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=49ef271c)
25:42:884 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:884 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:884 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:885 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:885 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 150
25:42:899 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 151
25:42:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be474->08000000, interrupt) +16655us
25:42:899 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:899 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 151
25:42:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be474, idle) +731us
25:42:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:900 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:900 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:900 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:900 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3263us
25:42:900 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:900 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:900 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:900 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +276us
25:42:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:901 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:901 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:901 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:42:901 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 152
25:42:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2410us
25:42:901 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:901 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:901 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:901 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:901 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192508 enqueued.
25:42:901 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=49ef271c)
25:42:901 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:901 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:901 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +26us
25:42:901 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:902 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 152
25:42:916 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 153
25:42:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4f8->08000000, interrupt) +16655us
25:42:916 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:916 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 153
25:42:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4f8, idle) +731us
25:42:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:917 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:918 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:918 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +5774us
25:42:918 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:918 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:918 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:918 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 154
25:42:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +176us
25:42:918 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:918 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:918 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:918 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:918 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192509 enqueued.
25:42:918 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=49ef271c)
25:42:918 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:918 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:918 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:919 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:919 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 154
25:42:928 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +10627us
25:42:928 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:928 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:928 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:929 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:933 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 155
25:42:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +6026us
25:42:933 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:933 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 155
25:42:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +731us
25:42:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:935 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:935 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +6295us
25:42:935 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:935 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 156
25:42:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +9656us
25:42:935 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:935 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:935 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:935 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:935 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192510 enqueued.
25:42:935 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=49ef271c)
25:42:935 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:935 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:935 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:936 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:936 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:936 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:937 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 156
25:42:951 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 157
25:42:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +16655us
25:42:951 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +7us
25:42:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:951 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 157
25:42:953 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +7577us
25:42:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:42:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:42:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:42:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:42:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:42:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:42:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:42:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:42:953 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:42:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:953 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:954 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:954 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +178us
25:42:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:954 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 158
25:42:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +8917us
25:42:954 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:954 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:954 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:954 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:954 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192511 enqueued.
25:42:954 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=49ef271c)
25:42:954 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:954 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:954 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:954 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:955 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 158
25:42:968 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 159
25:42:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +16655us
25:42:968 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:42:968 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 159
25:42:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +731us
25:42:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:969 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:970 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:970 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:970 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3348us
25:42:970 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:970 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:970 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:970 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 160
25:42:970 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2602us
25:42:970 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:42:970 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:970 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:970 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:970 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
25:42:970 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=49ef271c)
25:42:970 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:970 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:970 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:42:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:971 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:971 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 160
25:42:974 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +3390us
25:42:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:42:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:42:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:42:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:42:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:42:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:42:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:42:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:42:974 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:42:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:42:985 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 161
25:42:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 088be4d8->08000000, interrupt) +13263us
25:42:985 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:42:985 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 161
25:42:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->088be4d8, idle) +731us
25:42:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:42:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:42:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:42:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:42:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:42:985 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(278, 1, 0)
25:42:985 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(278, 1) (count: 0 -> 1)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(280, 1, 0)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(280, 1) (count: 0 -> 1)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:986 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:987 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:987 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:989 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:42:989 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:42:989 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:42:989 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:42:989 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3522us
25:42:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:42:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:42:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:42:990 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 162
25:42:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2429us
25:42:990 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:42:990 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:42:990 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:42:990 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:42:990 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
25:42:990 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=49ef271c)
25:42:990 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:42:990 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:42:990 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:42:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:42:990 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:42:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:42:991 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 162
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:004 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:005 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:006 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:011 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:011 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:012 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:013 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:013 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:017 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:019 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:021 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:054 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:054 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:060 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:060 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:061 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:062 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:062 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:062 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:066 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:067 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:067 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:068 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:068 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:077 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:077 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:079 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:079 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:084 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:085 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:085 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:087 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:087 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:087 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:087 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:088 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:088 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:088 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:088 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:092 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:092 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:105 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:105 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:105 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:105 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:105 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:105 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:106 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:113 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:114 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:116 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:118 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:118 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:118 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 163
25:43:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aadf38->08000000, interrupt) +16655us
25:43:118 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:118 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 163
25:43:118 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +731us
25:43:119 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:119 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:119 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:119 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:119 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:43:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:43:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:43:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:43:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:43:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:43:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:43:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:43:119 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:43:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08aadf38, blocking audio) +1us
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:119 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:120 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:120 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:120 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:121 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:127 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:127 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:127 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:127 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:127 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:128 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:129 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:130 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:131 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:132 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:133 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:134 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:136 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:137 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:138 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:139 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:140 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:143 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:144 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:149 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:150 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:154 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:155 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:156 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:159 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:159 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:159 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:159 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3029us
25:43:159 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:159 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:43:159 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:159 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 164
25:43:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2920us
25:43:159 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:159 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:159 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:159 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:159 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
25:43:159 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=49ef271c)
25:43:159 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:159 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:159 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +29us
25:43:160 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:43:160 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 164
25:43:177 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:177 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:177 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:177 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +15130us
25:43:177 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:177 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 165
25:43:177 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1522us
25:43:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:178 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:178 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:178 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:178 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:178 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
25:43:178 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=49ef271c)
25:43:178 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:178 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:178 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:178 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec3 position;
attribute mediump vec3 normal;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
varying lowp vec4 v_color0;
varying mediump float v_fogdepth;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}


25:43:179 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
uniform vec4 u_alphacolorref;
uniform float u_stencilReplaceValue;
varying vec4 v_color0;
uniform vec3 u_fogcolor;
varying mediump float v_fogdepth;
float roundAndScaleTo255f(in float x) { return floor(x * 255.0 + 0.5); }
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 v = v_color0 ;
  if (roundAndScaleTo255f(v.a)  ==  u_alphacolorref.a) discard;
  float fogCoef = clamp(v_fogdepth, 0.0, 1.0);
  v = mix(vec4(u_fogcolor, v.a), v, fogCoef);
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
  fragColor0.a = u_stencilReplaceValue;
}


25:43:179 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 19 fs 20
25:43:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:43:180 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:43:181 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 165
25:43:191 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +12838us
25:43:191 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:43:191 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:43:191 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:43:191 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:43:191 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:43:191 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:43:191 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:43:192 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:43:192 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:43:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:195 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 166
25:43:195 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:196 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 166
25:43:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:212 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:243 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:243 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:243 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +19061us
25:43:243 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:243 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 167
25:43:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1437us
25:43:243 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:243 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:243 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:243 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:243 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
25:43:243 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=49ef271c)
25:43:243 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:243 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:244 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:245 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform lowp vec4 u_matambientalpha;
varying lowp vec4 v_color0;
varying mediump vec2 v_texcoord;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
  v_texcoord = texcoord * u_uvscaleoffset.xy + u_uvscaleoffset.zw;
}


25:43:245 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
uniform vec4 u_alphacolorref;
uniform float u_stencilReplaceValue;
varying vec4 v_color0;
varying mediump vec2 v_texcoord;
float roundAndScaleTo255f(in float x) { return floor(x * 255.0 + 0.5); }
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 t = texture2D(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  if (roundAndScaleTo255f(v.a)  ==  u_alphacolorref.a) discard;
  v.rgb = v.rgb * 2.0;
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
  fragColor0.a = u_stencilReplaceValue;
}


25:43:245 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 22 fs 23
25:43:247 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec3 position;
attribute mediump vec3 normal;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
varying lowp vec4 v_color0;
void main() {
  vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
  mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
  vec4 viewPos = u_view * vec4(worldpos, 1.0);
  gl_Position = u_proj * viewPos;
  v_color0 = color0;
}


25:43:247 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
uniform vec4 u_alphacolorref;
uniform float u_stencilReplaceValue;
varying vec4 v_color0;
float roundAndScaleTo255f(in float x) { return floor(x * 255.0 + 0.5); }
out vec4 fragColor0;
out vec4 fragColor1;
void main() {
  vec4 v = v_color0 ;
  if (roundAndScaleTo255f(v.a)  ==  u_alphacolorref.a) discard;
  fragColor0 = vec4(v.rgb, 0.0);
  fragColor1 = vec4(0.0, 0.0, 0.0, v.a);
  fragColor0.a = u_stencilReplaceValue;
}


25:43:248 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 25 fs 26
25:43:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +25us
25:43:249 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:43:249 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 167
25:43:264 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 168
25:43:264 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:265 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 168
25:43:273 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +25903us
25:43:273 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:43:273 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:43:273 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:43:273 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:43:273 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:43:273 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:43:273 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:43:273 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:43:273 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:43:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:43:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:43:286 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:43:286 user_main    I[IO]: hle\sceio.cpp:842 stdout: 
STATUS CHANGE: <unknown#-1> -> BGAMESAVE_SAVEYN
25:43:286 user_main    D[IO]: hle\sceio.cpp:904 31=sceIoWrite(1, 08bff3e4, 31)
25:43:286 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a113d0->08ab3000, io write) +5702us
25:43:286 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +99us
25:43:286 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:43:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:295 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:295 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a0fc->08000000, vblank start waited) +148us
25:43:295 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 169
25:43:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1483us
25:43:295 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:295 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:295 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:295 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:295 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
25:43:295 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=49ef271c)
25:43:295 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:295 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:295 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +20us
25:43:295 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:296 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 169
25:43:311 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 170
25:43:311 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:312 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 170
25:43:325 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:43:325 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:43:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:335 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:335 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:335 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32125us
25:43:335 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:335 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 171
25:43:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1218us
25:43:335 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:335 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:336 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:336 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:336 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
25:43:336 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=49ef271c)
25:43:336 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:336 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:336 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +41us
25:43:337 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:43:338 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 171
25:43:343 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +5586us
25:43:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:43:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:43:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:43:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:43:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:43:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:43:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:43:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:43:343 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:43:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:354 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 172
25:43:354 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:354 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:355 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 172
25:43:369 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:43:369 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:43:369 user_main    I[IO]: hle\sceio.cpp:842 stdout: 
STATUS CHANGE: <unknown#-1> -> BGAMESAVE_LOADYN
25:43:369 user_main    D[IO]: hle\sceio.cpp:904 31=sceIoWrite(1, 08bff3e4, 31)
25:43:369 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a113d0->08ab3000, io write) +25942us
25:43:369 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:369 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:369 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +99us
25:43:369 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:43:372 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:372 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:372 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a0fc->08000000, vblank start waited) +139us
25:43:372 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 173
25:43:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1554us
25:43:373 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:373 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:373 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:373 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:373 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
25:43:373 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=49ef271c)
25:43:373 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:373 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:373 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +20us
25:43:373 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:374 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 173
25:43:389 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 174
25:43:389 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:390 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 174
25:43:391 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +18672us
25:43:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:43:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:43:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:43:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:43:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:43:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:43:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:43:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:43:392 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:43:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:405 user_main    D[UTIL]: hle\sceutility.cpp:126 sceUtilitySavedataInitStart(08be7828)
25:43:405 user_main    D[UTIL]: dialog\savedataparam.cpp:1219 Name : 0019
25:43:406 user_main    I[UTIL]: dialog\pspsavedialog.cpp:61 sceUtilitySavedataInitStart(08be7828) : Mode = 4
25:43:406 user_main    D[UTIL]: dialog\pspsavedialog.cpp:115 Loading. Title: ULUS10055 Save: ULUS10055 File: OPTPMW3.BIN
25:43:406 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:43:406 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:43:406 user_main    I[IO]: hle\sceio.cpp:842 stdout: 
STATUS CHANGE: BGAMESAVE_LOADYN -> BGAMESAVE_LOADINPROGRESS
25:43:406 user_main    D[IO]: hle\sceio.cpp:904 3d=sceIoWrite(1, 08bff3e4, 3d)
25:43:406 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a113d0->08ab3000, io write) +12902us
25:43:406 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +99us
25:43:406 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:43:407 user_main    D[UTIL]: hle\sceutility.cpp:152 00000001=sceUtilitySavedataGetStatus()
25:43:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:408 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a0fc->08000000, vblank start waited) +139us
25:43:408 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 175
25:43:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1528us
25:43:408 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:409 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:409 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:409 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:409 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:409 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:409 user_main    D[G3D]: gles\vertexdecoder.cpp:652 VTYPE: THRU=1 TC=2 COL=7 POS=3 NRM=0 WT=0 NW=1 IDX=0 MC=1
25:43:409 user_main    D[G3D]: gles\vertexdecoder.cpp:818 SVT : size = 20, aligned to biggest 4
25:43:416 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
varying vec4 v_color0;
out vec4 fragColor0;
void main() {
  vec4 v = v_color0 ;
  fragColor0 = v;
}


25:43:416 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 13 fs 28
25:43:458 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
attribute vec4 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj_through;
varying lowp vec4 v_color0;
varying mediump vec2 v_texcoord;
void main() {
  v_texcoord = texcoord;
  v_color0 = color0;
  gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}


25:43:458 user_main    D[G3D]: gles\shadermanager.cpp:73 Compiled shader:
#version 130
#define lowp
#define mediump
#define highp
uniform sampler2D tex;
varying vec4 v_color0;
varying mediump vec2 v_texcoord;
out vec4 fragColor0;
void main() {
  vec4 t = texture2D(tex, v_texcoord);
  vec4 p = v_color0;
  vec4 v = p * t;
  fragColor0 = v;
}


25:43:466 user_main    I[G3D]: gles\shadermanager.cpp:146 Linked shader: vs 30 fs 31
25:43:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:470 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
25:43:470 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192456
25:43:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:471 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:471 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:471 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:471 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:471 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
25:43:471 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=49ef271c)
25:43:471 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:471 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:471 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:471 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:472 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 175
25:43:486 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 176
25:43:486 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:488 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 176
25:43:501 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:502 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:502 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:502 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:502 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31285us
25:43:502 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:502 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +149us
25:43:502 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:43:502 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:43:502 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:43:502 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:43:502 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:43:502 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:43:502 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:43:502 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:43:502 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:43:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:43:502 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 177
25:43:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1605us
25:43:502 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:502 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:503 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:503 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:503 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:503 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:507 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
25:43:507 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192458
25:43:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:507 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:507 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:507 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:507 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:507 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
25:43:507 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=49ef271c)
25:43:507 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:507 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:507 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:508 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:508 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 177
25:43:523 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 178
25:43:523 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:524 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 178
25:43:536 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:536 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:536 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:536 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:536 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31254us
25:43:536 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:536 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 179
25:43:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1787us
25:43:536 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:536 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:537 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:537 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:537 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:537 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:541 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
25:43:541 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192460
25:43:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:541 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:541 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:541 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:541 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:541 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
25:43:541 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=49ef271c)
25:43:541 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:541 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:541 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:541 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:542 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 179
25:43:552 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +11133us
25:43:552 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:43:552 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:43:552 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:43:552 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:43:552 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:43:552 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:43:552 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:43:552 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:43:552 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:43:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:557 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 180
25:43:557 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:558 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 180
25:43:572 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:572 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:572 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:572 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +20091us
25:43:572 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:572 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 181
25:43:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1815us
25:43:572 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:572 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:572 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:572 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:572 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:572 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:577 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
25:43:577 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192462
25:43:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:577 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:577 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:577 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:577 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:577 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
25:43:577 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=49ef271c)
25:43:577 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:577 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:577 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:577 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:578 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 181
25:43:593 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 182
25:43:593 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:594 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 182
25:43:601 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +24199us
25:43:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:43:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:43:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:43:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:43:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:43:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:43:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:43:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:43:601 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:43:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:607 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:608 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +6995us
25:43:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:608 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 183
25:43:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1845us
25:43:608 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:608 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:608 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:608 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:608 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:608 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:613 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
25:43:613 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192464
25:43:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:613 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:613 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:613 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:613 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:613 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
25:43:613 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=49ef271c)
25:43:613 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:613 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:613 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:613 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:614 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 183
25:43:629 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 184
25:43:629 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:630 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 184
25:43:642 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:642 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:642 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:643 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:643 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31165us
25:43:643 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:643 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 185
25:43:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1876us
25:43:643 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:643 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:643 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:643 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:643 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:643 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:648 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
25:43:648 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192466
25:43:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:648 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:648 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:648 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:648 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:648 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
25:43:648 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=49ef271c)
25:43:648 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:648 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:648 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:648 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:649 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 185
25:43:652 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +3899us
25:43:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:43:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:43:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:43:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:43:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:43:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:43:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:43:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:43:652 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:43:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:664 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 186
25:43:664 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:665 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 186
25:43:677 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:678 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:678 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:678 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +27236us
25:43:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:678 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 187
25:43:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1904us
25:43:678 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:678 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:678 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:678 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:678 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:678 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:683 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
25:43:683 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192468
25:43:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:683 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:683 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:683 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:683 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:683 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
25:43:683 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=49ef271c)
25:43:683 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:683 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:683 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:683 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:684 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 187
25:43:698 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 188
25:43:698 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:699 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +16964us
25:43:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:43:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:43:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:43:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:43:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:43:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:43:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:43:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:43:700 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:43:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:700 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 188
25:43:712 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:713 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:713 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:713 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +14140us
25:43:713 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:713 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 189
25:43:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1935us
25:43:713 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:713 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:713 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:713 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:713 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:713 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:718 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
25:43:718 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192470
25:43:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:718 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:718 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:718 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:718 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:718 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
25:43:718 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=49ef271c)
25:43:718 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:718 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:718 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:718 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:719 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 189
25:43:733 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 190
25:43:733 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:734 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 190
25:43:745 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +30029us
25:43:745 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:43:745 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:43:745 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:43:745 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:43:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:43:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:43:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:43:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:43:746 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:43:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:747 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:747 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:747 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1044us
25:43:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:747 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 191
25:43:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1965us
25:43:747 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:747 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:747 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:747 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:747 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:747 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:751 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
25:43:751 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192472
25:43:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:751 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:751 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:751 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:752 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:752 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
25:43:752 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=49ef271c)
25:43:752 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:752 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:752 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:752 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:752 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 191
25:43:766 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 192
25:43:766 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:767 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 192
25:43:780 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:780 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:781 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:781 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:781 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31044us
25:43:781 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:781 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 193
25:43:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1996us
25:43:781 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:781 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:781 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:781 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:781 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:781 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:785 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
25:43:785 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192474
25:43:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:786 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:786 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:786 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:786 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:786 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
25:43:786 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=49ef271c)
25:43:786 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:786 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:786 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:786 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:787 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 193
25:43:795 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +9727us
25:43:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:43:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:43:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:43:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:43:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:43:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:43:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:43:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:43:795 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:43:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:801 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 194
25:43:802 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:803 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 194
25:43:815 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:815 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:815 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:815 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +21286us
25:43:815 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:815 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 195
25:43:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2025us
25:43:815 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:815 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:816 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:816 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:816 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:816 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:820 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
25:43:820 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192476
25:43:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:820 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:820 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:820 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:821 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:821 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
25:43:821 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=49ef271c)
25:43:821 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:821 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:821 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa287c->08000000, interrupt) +19us
25:43:821 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa287c, left interrupt) +1us
25:43:821 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 195
25:43:836 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 196
25:43:836 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:836 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:837 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 196
25:43:842 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +22792us
25:43:842 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:43:842 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:43:842 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:43:842 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:43:842 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:43:842 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:43:842 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:43:842 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:43:842 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:43:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:849 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:849 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:850 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:850 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:850 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +8176us
25:43:850 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:850 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 197
25:43:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2070us
25:43:850 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:850 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:850 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:850 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:850 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:850 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:854 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
25:43:854 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192478
25:43:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:854 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:854 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:854 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:854 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:855 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
25:43:855 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=49ef271c)
25:43:855 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:855 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:855 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:43:855 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:43:855 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 197
25:43:869 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 198
25:43:869 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:870 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 198
25:43:883 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:883 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:883 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:883 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:883 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30938us
25:43:883 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:883 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 199
25:43:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2103us
25:43:883 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:883 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:883 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:883 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:884 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:884 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:888 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:888 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
25:43:888 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192480
25:43:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:888 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:888 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:888 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:888 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:888 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
25:43:888 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=49ef271c)
25:43:888 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:888 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:888 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:43:889 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:43:889 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 199
25:43:891 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +2491us
25:43:891 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:43:891 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:43:891 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:43:891 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:43:891 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:43:891 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:43:891 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:43:891 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:43:891 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:43:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:43:904 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 200
25:43:904 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:906 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 200
25:43:918 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:918 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:918 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:918 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +28417us
25:43:918 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:918 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 201
25:43:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2131us
25:43:918 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:918 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:919 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:919 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:919 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:919 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:923 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
25:43:923 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192482
25:43:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:923 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:923 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:923 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:923 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:923 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
25:43:923 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=49ef271c)
25:43:923 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:923 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:923 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:43:923 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:43:924 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 201
25:43:938 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +15556us
25:43:938 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:43:938 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:43:938 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:43:938 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:43:938 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:43:938 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:43:938 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:43:938 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:43:938 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:43:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:939 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 202
25:43:939 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:43:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:939 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:940 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 202
25:43:952 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:952 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:952 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:952 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:952 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +15321us
25:43:952 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:952 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 203
25:43:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2162us
25:43:952 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:952 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:953 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:953 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:953 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:953 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:957 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
25:43:957 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192484
25:43:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:957 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:43:957 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:957 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:957 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:957 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
25:43:957 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=49ef271c)
25:43:957 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:957 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:957 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:43:957 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:43:958 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 203
25:43:972 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 204
25:43:972 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:43:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:43:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:43:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:43:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:43:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:43:973 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 204
25:43:983 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +28622us
25:43:983 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:43:983 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:43:983 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:43:983 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:43:983 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:43:983 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:43:983 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:43:983 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:43:983 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:43:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:43:985 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:985 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:43:985 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:43:985 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:43:985 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +2226us
25:43:985 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:43:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:43:986 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 205
25:43:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2191us
25:43:986 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:43:986 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:43:986 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:43:986 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:43:986 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:986 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:43:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:43:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:43:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:43:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:43:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:43:990 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
25:43:990 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192486
25:43:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:43:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:43:990 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:43:990 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:43:990 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:43:990 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:43:990 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
25:43:990 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=49ef271c)
25:43:991 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:43:991 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:43:991 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:43:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:43:991 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:43:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:43:991 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 205
25:44:006 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 206
25:44:006 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:007 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 206
25:44:020 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:020 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:020 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:020 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30818us
25:44:020 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:020 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 207
25:44:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2223us
25:44:020 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:020 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:020 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:021 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:021 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:021 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:025 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
25:44:025 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192488
25:44:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:025 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:025 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:025 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:025 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:025 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
25:44:025 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=49ef271c)
25:44:025 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:025 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:025 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:025 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:026 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 207
25:44:033 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8322us
25:44:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:033 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:041 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 208
25:44:041 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:042 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 208
25:44:054 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:054 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:054 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:054 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:055 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +22466us
25:44:055 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:055 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 209
25:44:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2251us
25:44:055 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:055 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:055 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:055 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:055 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:055 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:059 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
25:44:059 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192490
25:44:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:059 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:059 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:059 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:059 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:059 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
25:44:059 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=49ef271c)
25:44:059 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:059 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:059 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:060 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:060 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 209
25:44:075 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 210
25:44:075 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:076 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 210
25:44:080 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +21387us
25:44:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:080 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:080 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:088 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:088 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:088 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:088 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:088 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +9370us
25:44:089 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:089 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 211
25:44:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2282us
25:44:089 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:089 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:089 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:089 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:089 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:089 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:093 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
25:44:093 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192492
25:44:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:093 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:093 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:093 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:093 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:093 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
25:44:093 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=49ef271c)
25:44:093 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:093 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:093 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:093 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:094 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 211
25:44:109 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 212
25:44:109 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:110 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 212
25:44:122 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:122 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:122 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:122 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30728us
25:44:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:123 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 213
25:44:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2313us
25:44:123 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:123 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:123 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:123 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:123 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:123 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:127 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
25:44:127 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192494
25:44:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:127 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:127 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:127 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:127 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:127 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
25:44:127 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=49ef271c)
25:44:127 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:128 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:128 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:128 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:128 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 213
25:44:129 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +1085us
25:44:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:129 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:44:143 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 214
25:44:143 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:144 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 214
25:44:157 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:157 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:157 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:157 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29612us
25:44:157 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:157 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 215
25:44:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2342us
25:44:157 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:157 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:158 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:158 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:158 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:158 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:162 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
25:44:162 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192496
25:44:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:162 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:162 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:162 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:162 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:162 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
25:44:162 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=49ef271c)
25:44:162 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:162 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:162 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:163 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:163 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 215
25:44:175 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +14150us
25:44:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:175 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:175 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:178 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 216
25:44:178 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:179 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 216
25:44:191 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:191 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:191 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16518us
25:44:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:191 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 217
25:44:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2371us
25:44:191 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:191 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:191 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:191 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:191 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:191 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:195 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
25:44:195 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192498
25:44:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:195 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:195 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:196 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:196 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:196 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
25:44:196 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=49ef271c)
25:44:196 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:196 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:196 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:196 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:196 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 217
25:44:211 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 218
25:44:211 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:212 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 218
25:44:221 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +27216us
25:44:221 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:221 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:221 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:222 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:225 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:225 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:225 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3421us
25:44:225 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:225 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 219
25:44:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2403us
25:44:225 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:225 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:225 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:226 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:226 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:226 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:230 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
25:44:230 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192500
25:44:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:230 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:230 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:230 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:230 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:230 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
25:44:230 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=49ef271c)
25:44:230 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:230 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:230 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:230 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:231 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 219
25:44:245 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 220
25:44:245 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:246 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 220
25:44:258 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:258 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:259 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:259 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30607us
25:44:259 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:259 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 221
25:44:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2434us
25:44:259 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:259 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:259 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:259 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:259 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:259 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:263 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192502 enqueued.
25:44:263 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192502
25:44:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:264 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:264 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:264 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:264 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:264 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192503 enqueued.
25:44:264 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=49ef271c)
25:44:264 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:264 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:264 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:264 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:264 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 221
25:44:270 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +6914us
25:44:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:270 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:44:279 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 222
25:44:279 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:280 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 222
25:44:292 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:292 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:292 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:292 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +23662us
25:44:292 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:292 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 223
25:44:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2463us
25:44:292 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:292 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:292 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:293 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:293 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:293 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:297 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192504 enqueued.
25:44:297 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192504
25:44:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:297 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:297 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:297 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:297 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:297 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192505 enqueued.
25:44:297 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=49ef271c)
25:44:297 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:297 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:297 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:297 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:298 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 223
25:44:312 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 224
25:44:312 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:313 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 224
25:44:315 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +19979us
25:44:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:316 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:316 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:316 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:316 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:316 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:326 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:326 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:326 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:326 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +10568us
25:44:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:326 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 225
25:44:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2492us
25:44:326 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:326 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:327 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:327 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:327 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:327 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:331 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192506 enqueued.
25:44:331 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192506
25:44:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:331 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:332 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:332 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:332 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:332 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192507 enqueued.
25:44:332 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=49ef271c)
25:44:332 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:332 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:332 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:332 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:332 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 225
25:44:347 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 226
25:44:347 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:348 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 226
25:44:361 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:361 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:361 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:361 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:361 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30517us
25:44:361 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:361 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 227
25:44:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2525us
25:44:361 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:361 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:361 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:361 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:361 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:361 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:366 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192508 enqueued.
25:44:366 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192508
25:44:366 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08aaccf0->08b41220, savedata update) +3us
25:44:366 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:366 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:366 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:366 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:366 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:366 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:366 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:366 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:367 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:44:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +298us
25:44:367 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:367 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:367 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:367 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:367 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192509 enqueued.
25:44:367 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=49ef271c)
25:44:367 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:367 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:367 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:367 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:368 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 227
25:44:382 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 228
25:44:383 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:384 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 228
25:44:395 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:395 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:395 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:396 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:396 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30487us
25:44:396 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:396 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 229
25:44:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2554us
25:44:396 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:396 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:396 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:396 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:396 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:396 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:400 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192510 enqueued.
25:44:400 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192510
25:44:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:400 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:401 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:401 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:401 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:401 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192511 enqueued.
25:44:401 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=49ef271c)
25:44:401 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:401 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:401 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:401 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:401 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 229
25:44:412 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +12744us
25:44:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:413 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:416 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 230
25:44:416 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:417 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 230
25:44:429 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:429 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:429 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:429 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +17712us
25:44:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:429 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 231
25:44:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2583us
25:44:429 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:429 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:430 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:430 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:430 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:430 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:434 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
25:44:434 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192448
25:44:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:434 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:434 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:434 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:434 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:434 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
25:44:434 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=49ef271c)
25:44:434 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:434 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:434 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:435 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:435 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 231
25:44:449 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 232
25:44:449 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:450 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 232
25:44:458 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +25809us
25:44:458 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:458 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:458 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:458 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:458 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:458 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:459 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:463 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:463 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:463 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:463 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:463 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4617us
25:44:463 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:463 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 233
25:44:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2613us
25:44:463 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:463 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:463 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:463 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:463 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:463 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:468 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
25:44:468 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192450
25:44:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:468 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:468 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:468 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:468 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:468 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
25:44:468 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=49ef271c)
25:44:468 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:468 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:468 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:468 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:469 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 233
25:44:484 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 234
25:44:484 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:485 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 234
25:44:497 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:498 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:498 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30396us
25:44:498 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:498 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 235
25:44:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2645us
25:44:498 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:498 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:499 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:499 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:499 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:499 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:503 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
25:44:503 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192452
25:44:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:503 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:503 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:503 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:503 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:503 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
25:44:503 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=49ef271c)
25:44:503 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:503 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:503 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:503 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:504 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 235
25:44:508 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +5508us
25:44:508 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:508 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:508 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:508 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:509 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:44:518 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 236
25:44:518 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:519 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:520 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 236
25:44:532 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:532 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:532 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:532 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:532 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +24858us
25:44:532 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:532 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 237
25:44:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2673us
25:44:532 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:532 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:533 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:533 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:533 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:533 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:537 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
25:44:537 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192454
25:44:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:537 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:537 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:537 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:537 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:537 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
25:44:537 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=49ef271c)
25:44:537 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:537 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:537 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:537 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:538 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 237
25:44:553 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 238
25:44:553 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:554 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 238
25:44:555 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +18573us
25:44:555 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:555 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:556 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:567 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:567 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:567 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:567 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:567 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +11763us
25:44:567 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:567 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 239
25:44:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2704us
25:44:567 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:567 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:567 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:567 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:567 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:567 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:571 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:572 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:572 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:572 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
25:44:572 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192456
25:44:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:572 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:572 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:572 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:572 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:572 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
25:44:572 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=49ef271c)
25:44:572 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:572 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:572 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:572 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:573 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 239
25:44:587 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 240
25:44:587 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:588 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 240
25:44:600 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:600 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:600 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:600 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:600 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30307us
25:44:600 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:600 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1330us
25:44:600 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:600 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:600 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:600 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:600 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:600 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:601 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:44:601 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 241
25:44:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1402us
25:44:601 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:601 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:601 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:601 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:601 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:601 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:605 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:605 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
25:44:605 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192458
25:44:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:605 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:605 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:605 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:605 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:605 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
25:44:605 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=49ef271c)
25:44:605 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:605 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:605 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:606 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:606 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 241
25:44:620 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 242
25:44:620 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:621 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:621 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 242
25:44:633 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:633 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:633 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:633 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:633 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30276us
25:44:633 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:633 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 243
25:44:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2765us
25:44:633 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:633 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:634 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:634 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:634 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:634 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:638 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:638 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
25:44:638 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192460
25:44:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:638 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:638 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:638 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:638 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:638 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
25:44:638 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=49ef271c)
25:44:638 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:638 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:638 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:638 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:639 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 243
25:44:649 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +11337us
25:44:649 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:649 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:649 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:649 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:649 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:649 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:649 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:649 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:649 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:44:654 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 244
25:44:654 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:654 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:655 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 244
25:44:667 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:667 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:667 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:667 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:667 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +18909us
25:44:668 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:668 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 245
25:44:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2794us
25:44:668 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:668 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:668 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:668 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:668 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:668 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:672 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:672 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
25:44:672 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192462
25:44:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:672 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:672 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:672 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:672 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:672 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
25:44:672 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=49ef271c)
25:44:672 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:672 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:673 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:673 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:673 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 245
25:44:687 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 246
25:44:687 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:688 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:688 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 246
25:44:695 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +24402us
25:44:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:696 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:696 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:696 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:696 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:696 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:696 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:696 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:696 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:701 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:701 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:702 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +5814us
25:44:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:702 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 247
25:44:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2823us
25:44:702 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:702 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:702 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:702 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:702 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:702 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:706 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
25:44:706 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192464
25:44:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:706 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:706 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:706 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:706 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:706 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
25:44:706 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=49ef271c)
25:44:706 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:706 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:706 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:707 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:707 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 247
25:44:721 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 248
25:44:721 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:721 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:721 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:721 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:722 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:722 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:722 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 248
25:44:734 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:734 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:734 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:734 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:734 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30186us
25:44:734 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:734 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 249
25:44:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2855us
25:44:734 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:734 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:735 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:735 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:735 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:735 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:738 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:738 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:738 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:739 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:739 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:739 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
25:44:739 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192466
25:44:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:739 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:739 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:739 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:739 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:739 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
25:44:739 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=49ef271c)
25:44:739 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:739 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:739 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:739 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:740 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 249
25:44:743 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +4101us
25:44:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:743 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:754 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 250
25:44:755 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:755 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:756 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 250
25:44:768 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:768 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:768 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:768 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:768 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +26054us
25:44:768 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:768 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 251
25:44:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2884us
25:44:768 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:768 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:768 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:768 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:768 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:768 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:773 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
25:44:773 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192468
25:44:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:773 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:773 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:773 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:773 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:773 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
25:44:773 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=49ef271c)
25:44:773 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:773 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:773 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:773 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:774 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 251
25:44:788 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 252
25:44:788 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:788 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:789 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 252
25:44:789 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +17167us
25:44:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:790 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:801 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:802 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:802 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:802 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:802 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +12959us
25:44:802 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:802 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 253
25:44:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2913us
25:44:802 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:802 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:802 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:802 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:802 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:802 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:807 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
25:44:807 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192470
25:44:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:807 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:807 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:807 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:807 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:807 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
25:44:807 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=49ef271c)
25:44:807 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:807 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:807 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:807 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:808 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 253
25:44:822 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 254
25:44:822 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:822 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:823 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 254
25:44:835 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:835 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:835 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:835 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:835 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30096us
25:44:835 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:835 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +135us
25:44:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:835 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:44:835 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 255
25:44:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2809us
25:44:835 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:835 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:836 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:836 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:836 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:836 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:840 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
25:44:840 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192472
25:44:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:840 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:840 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:840 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:840 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:840 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
25:44:840 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=49ef271c)
25:44:840 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:840 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:840 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:840 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:841 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 255
25:44:855 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 256
25:44:855 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:855 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:856 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 256
25:44:868 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:868 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:868 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:868 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:868 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30066us
25:44:868 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:868 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 257
25:44:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2975us
25:44:868 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:868 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:869 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:869 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:869 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:869 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:873 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
25:44:873 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192474
25:44:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:873 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:873 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:873 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:873 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:874 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
25:44:874 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=49ef271c)
25:44:874 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:874 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:874 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:874 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:874 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 257
25:44:883 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +9931us
25:44:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:883 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:44:889 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 258
25:44:889 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:890 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 258
25:44:902 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:902 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:902 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:902 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:902 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +20105us
25:44:902 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:902 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 259
25:44:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3004us
25:44:902 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:902 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:903 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:903 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:903 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:903 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:907 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
25:44:907 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192476
25:44:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:907 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:907 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:907 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:907 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:907 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
25:44:907 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=49ef271c)
25:44:907 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:907 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:907 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:907 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:908 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 259
25:44:922 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 260
25:44:922 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:922 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:923 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 260
25:44:928 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +22996us
25:44:928 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:44:928 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:44:928 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:44:928 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:44:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:44:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:44:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:44:929 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:44:929 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:44:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:935 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:935 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:935 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:935 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +7010us
25:44:935 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:935 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 261
25:44:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3034us
25:44:935 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:935 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:936 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:936 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:936 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:936 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:940 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
25:44:940 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192478
25:44:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:940 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:44:940 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:940 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:940 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:940 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
25:44:940 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=49ef271c)
25:44:940 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:940 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:940 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:940 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:941 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 261
25:44:955 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 262
25:44:955 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:44:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:955 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:956 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 262
25:44:967 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:967 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:44:967 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:44:967 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:44:967 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29975us
25:44:967 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:44:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:44:968 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 263
25:44:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3066us
25:44:968 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:44:968 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:44:968 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:44:968 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:44:968 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:968 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:44:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:44:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:44:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:44:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:44:972 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:44:972 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
25:44:972 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192480
25:44:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:44:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:44:972 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:44:972 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:44:972 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:44:972 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:44:972 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
25:44:972 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=49ef271c)
25:44:972 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:44:972 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:44:973 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:44:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:44:973 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:44:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:44:973 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 263
25:44:975 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +2694us
25:44:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:44:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:44:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:44:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:44:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:44:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:44:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:44:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:44:976 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:44:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:44:988 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 264
25:44:988 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:44:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:44:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:44:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:44:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:44:989 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:44:990 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 264
25:45:001 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:001 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:001 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:001 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +27251us
25:45:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:001 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 265
25:45:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3094us
25:45:002 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:002 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:002 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:002 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:002 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:002 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:006 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
25:45:006 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192482
25:45:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:006 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:006 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:006 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:006 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:006 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
25:45:006 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=49ef271c)
25:45:006 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:006 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:006 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:007 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:007 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 265
25:45:021 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +15759us
25:45:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:022 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:45:022 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 266
25:45:022 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:022 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:023 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 266
25:45:035 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:035 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:035 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:035 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:035 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +14155us
25:45:035 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:035 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 267
25:45:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3125us
25:45:035 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:035 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:035 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:036 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:036 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:036 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:040 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
25:45:040 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192484
25:45:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:040 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:040 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:040 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:040 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:040 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
25:45:040 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=49ef271c)
25:45:040 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:040 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:040 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:040 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:041 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 267
25:45:055 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 268
25:45:055 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:055 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:056 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 268
25:45:067 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +28824us
25:45:067 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:067 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:067 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:067 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:067 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:067 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:067 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:067 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:067 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:068 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:068 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:068 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:068 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:068 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1061us
25:45:068 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:068 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 269
25:45:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3154us
25:45:068 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:068 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:069 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:069 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:069 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:069 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:073 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
25:45:073 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192486
25:45:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:073 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:073 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:073 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:073 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:073 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
25:45:073 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=49ef271c)
25:45:073 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:073 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:073 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:074 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:074 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 269
25:45:089 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 270
25:45:089 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:090 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 270
25:45:102 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:102 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:102 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:102 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:102 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29855us
25:45:102 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:102 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:102 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 271
25:45:102 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3186us
25:45:102 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:102 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:102 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:102 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:102 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:102 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:106 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
25:45:106 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192488
25:45:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:107 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:107 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:107 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:107 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:107 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
25:45:107 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=49ef271c)
25:45:107 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:107 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:107 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:107 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:107 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 271
25:45:115 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8523us
25:45:115 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:115 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:115 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:115 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:115 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:115 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:115 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:115 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:115 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:122 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 272
25:45:122 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:122 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:123 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 272
25:45:135 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:135 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:135 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:135 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +21302us
25:45:135 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:135 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:135 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 273
25:45:135 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3214us
25:45:135 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:135 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:136 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:136 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:136 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:136 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:140 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
25:45:140 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192490
25:45:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:140 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:140 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:140 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:140 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:140 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
25:45:140 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=49ef271c)
25:45:140 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:140 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:140 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:141 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:141 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 273
25:45:155 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 274
25:45:155 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:155 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:156 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 274
25:45:160 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +21589us
25:45:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:160 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:168 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:168 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:168 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:168 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:168 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +8205us
25:45:168 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:168 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 275
25:45:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3245us
25:45:168 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:168 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:168 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:168 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:168 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:168 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:172 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:172 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
25:45:172 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192492
25:45:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:173 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:173 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:173 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:173 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:173 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
25:45:173 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=49ef271c)
25:45:173 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:173 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:173 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:173 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:173 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 275
25:45:187 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 276
25:45:187 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:188 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:188 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 276
25:45:200 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:201 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:201 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:201 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29766us
25:45:201 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:201 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 277
25:45:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3275us
25:45:201 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:201 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:201 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:201 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:201 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:201 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:205 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:206 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
25:45:206 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192494
25:45:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:206 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:206 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:206 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:206 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:206 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
25:45:206 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=49ef271c)
25:45:206 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:206 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:206 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:206 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:207 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 277
25:45:208 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1288us
25:45:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:208 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:222 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 278
25:45:222 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:222 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:223 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 278
25:45:234 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:234 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:234 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:235 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +28446us
25:45:235 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:235 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 279
25:45:235 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3305us
25:45:235 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:235 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:235 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:235 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:235 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:235 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:239 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
25:45:239 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192496
25:45:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:240 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:240 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:240 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:240 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:240 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
25:45:240 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=49ef271c)
25:45:240 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:240 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:240 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:240 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:240 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 279
25:45:253 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +14353us
25:45:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:253 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:45:255 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 280
25:45:255 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:255 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:256 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 280
25:45:267 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:267 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:267 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:267 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:268 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +15352us
25:45:268 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:268 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 281
25:45:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3334us
25:45:268 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:268 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:268 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:268 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:268 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:268 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:272 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
25:45:272 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192498
25:45:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:272 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:272 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:272 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:272 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:272 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
25:45:272 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=49ef271c)
25:45:272 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:272 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:272 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:273 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:273 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 281
25:45:287 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 282
25:45:287 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:287 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:288 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 282
25:45:297 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +27418us
25:45:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:298 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:298 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:298 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:298 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:300 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:300 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:300 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:300 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:300 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +2256us
25:45:300 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:300 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 283
25:45:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3365us
25:45:300 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:300 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:300 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:300 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:300 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:300 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:305 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:305 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
25:45:305 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192500
25:45:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:305 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:305 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:305 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:305 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:305 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
25:45:305 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=49ef271c)
25:45:305 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:305 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:305 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:305 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:306 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 283
25:45:321 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 284
25:45:321 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:321 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:322 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 284
25:45:333 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:333 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:333 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:334 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:334 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29645us
25:45:334 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:334 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 285
25:45:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3396us
25:45:334 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:334 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:334 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:334 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:334 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:334 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:338 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:338 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192502 enqueued.
25:45:338 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192502
25:45:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:338 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:338 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:338 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:338 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:338 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192503 enqueued.
25:45:339 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=49ef271c)
25:45:339 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:339 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:339 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:339 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:339 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 285
25:45:345 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +7117us
25:45:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:346 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:346 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:346 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:354 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 286
25:45:354 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:355 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:355 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 286
25:45:367 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:367 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:367 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:367 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:367 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +22497us
25:45:367 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:367 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 287
25:45:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3425us
25:45:367 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:367 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:367 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:367 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:367 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:367 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:371 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:372 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192504 enqueued.
25:45:372 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192504
25:45:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:372 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:372 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:372 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:372 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:372 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192505 enqueued.
25:45:372 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=49ef271c)
25:45:372 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:372 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:372 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:372 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:373 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 287
25:45:387 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 288
25:45:387 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:388 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 288
25:45:391 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +20182us
25:45:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:391 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:45:399 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:399 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:399 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:399 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:399 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +9403us
25:45:399 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:399 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 289
25:45:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3454us
25:45:400 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:400 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:400 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:400 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:400 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:400 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:404 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:404 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192506 enqueued.
25:45:404 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192506
25:45:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:404 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:404 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:404 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:404 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:404 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192507 enqueued.
25:45:404 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=49ef271c)
25:45:404 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:404 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:404 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:405 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:405 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 289
25:45:420 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 290
25:45:420 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:421 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 290
25:45:432 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:432 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:433 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:433 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:433 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29555us
25:45:433 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:433 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 291
25:45:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3486us
25:45:433 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:433 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:433 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:433 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:433 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:433 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:437 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192508 enqueued.
25:45:437 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192508
25:45:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:438 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +201us
25:45:438 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:438 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:438 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:438 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:438 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:438 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:438 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:438 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:438 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:45:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +97us
25:45:438 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:438 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:438 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:438 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:438 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192509 enqueued.
25:45:438 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=49ef271c)
25:45:438 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:438 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:438 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:438 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:439 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 291
25:45:453 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 292
25:45:453 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:454 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:454 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 292
25:45:466 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:466 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:466 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:466 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:466 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29525us
25:45:466 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:466 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 293
25:45:466 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3516us
25:45:466 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:466 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:466 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:466 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:466 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:466 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:471 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:471 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:471 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:471 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192510 enqueued.
25:45:471 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192510
25:45:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:471 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:471 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:471 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:471 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:471 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192511 enqueued.
25:45:471 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=49ef271c)
25:45:471 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:471 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:471 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:471 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:472 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 293
25:45:483 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +12946us
25:45:483 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:483 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:483 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:483 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:483 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:483 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:483 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:483 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:483 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:486 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 294
25:45:486 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:486 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:487 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 294
25:45:498 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:498 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:498 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:498 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16548us
25:45:498 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:498 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 295
25:45:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3545us
25:45:498 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:498 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:499 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:499 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:499 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:499 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:503 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
25:45:503 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192448
25:45:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:503 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:503 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:503 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:503 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:503 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
25:45:503 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=49ef271c)
25:45:503 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:503 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:503 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:503 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:504 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 295
25:45:518 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 296
25:45:518 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:519 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 296
25:45:527 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +26012us
25:45:527 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:528 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:531 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:531 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:531 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:531 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3452us
25:45:531 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:531 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 297
25:45:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3575us
25:45:531 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:531 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:532 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:532 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:532 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:532 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:536 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:536 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
25:45:536 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192450
25:45:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:536 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:536 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:536 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:536 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:536 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:536 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
25:45:536 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=49ef271c)
25:45:536 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:536 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:537 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:537 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:537 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 297
25:45:552 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 298
25:45:552 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:552 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:553 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 298
25:45:564 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:564 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:564 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:564 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:564 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29434us
25:45:564 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:564 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 299
25:45:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3607us
25:45:564 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:564 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:564 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:564 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:564 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:565 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:569 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:569 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
25:45:569 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192452
25:45:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:569 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:569 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:569 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:569 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:569 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
25:45:569 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=49ef271c)
25:45:569 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:569 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:569 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:569 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:569 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:569 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:570 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 299
25:45:575 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +5711us
25:45:575 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:575 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:575 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:575 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:575 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:575 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:575 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:575 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:575 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:585 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 300
25:45:585 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:586 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 300
25:45:596 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:597 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:597 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:597 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +23693us
25:45:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:597 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 301
25:45:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3635us
25:45:597 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:597 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:597 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:597 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:597 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:597 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:601 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
25:45:601 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192454
25:45:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:602 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:602 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:602 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:602 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:602 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
25:45:602 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=49ef271c)
25:45:602 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:602 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:602 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:602 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:602 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:602 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 301
25:45:617 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 302
25:45:617 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:618 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 302
25:45:619 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +18776us
25:45:619 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:619 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:619 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:619 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:619 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:619 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:619 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:619 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:619 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:45:629 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:629 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:629 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:629 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +10598us
25:45:630 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:630 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 303
25:45:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3665us
25:45:630 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:630 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:630 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:630 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:630 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:630 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:634 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
25:45:634 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192456
25:45:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:635 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:635 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:635 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:635 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:635 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
25:45:635 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=49ef271c)
25:45:635 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:635 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:635 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:635 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:635 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:635 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 303
25:45:650 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 304
25:45:650 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:652 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 304
25:45:663 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:663 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:663 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:663 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:663 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29345us
25:45:663 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:663 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2495us
25:45:663 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:663 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:663 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:663 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:663 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:663 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:663 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:663 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:663 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:45:663 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 305
25:45:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1200us
25:45:663 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:663 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:664 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:664 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:664 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:664 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:668 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
25:45:668 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192458
25:45:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:668 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:668 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:668 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:668 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:668 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
25:45:668 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=49ef271c)
25:45:668 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:668 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:668 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:669 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:669 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:669 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 305
25:45:684 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 306
25:45:684 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:685 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 306
25:45:696 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:696 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:696 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:696 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:696 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29315us
25:45:696 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:696 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 307
25:45:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3726us
25:45:696 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:696 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:696 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:696 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:696 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:696 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:700 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
25:45:700 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192460
25:45:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:700 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:700 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:700 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:701 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:701 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
25:45:701 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=49ef271c)
25:45:701 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:701 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:701 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:701 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:701 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 307
25:45:711 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +11540us
25:45:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:711 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:716 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 308
25:45:716 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:717 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 308
25:45:728 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:728 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:728 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:728 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:728 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +17745us
25:45:728 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:728 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 309
25:45:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3755us
25:45:728 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:728 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:728 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:728 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:728 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:728 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:732 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
25:45:732 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192462
25:45:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:732 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:732 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:733 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:733 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:733 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
25:45:733 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=49ef271c)
25:45:733 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:733 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:733 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:733 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:733 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 309
25:45:748 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 310
25:45:748 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:749 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 310
25:45:756 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +24605us
25:45:756 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:756 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:756 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:756 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:756 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:756 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:756 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:756 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:756 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:45:761 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:761 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:761 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:761 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:761 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4649us
25:45:761 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:761 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 311
25:45:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3786us
25:45:761 user_main    D[UTIL]: hle\sceutility.cpp:152 00000002=sceUtilitySavedataGetStatus()
25:45:761 user_main    D[UTIL]: hle\sceutility.cpp:164 sceUtilitySavedataUpdate(1)
25:45:761 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=08000100, stall=0800023c, cbid=ffffffff, param=08020100)
25:45:762 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 08000100 - stall = 0800023c
25:45:762 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:762 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 08000238
25:45:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 08000238
25:45:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 08000238
25:45:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 08000238
25:45:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 08000238
25:45:766 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
25:45:766 user_main    D[SCEGE]: util\ppgedraw.cpp:318 PPGe enqueued display list 889192464
25:45:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aaccf0->08000000, savedata update) +3us
25:45:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aaccf0, idle) +300us
25:45:766 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:766 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:766 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:766 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:766 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
25:45:766 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=49ef271c)
25:45:766 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:766 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:766 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +18us
25:45:767 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:767 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 311
25:45:782 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 312
25:45:782 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:783 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 312
25:45:794 user_main    D[UTIL]: hle\sceutility.cpp:152 00000003=sceUtilitySavedataGetStatus()
25:45:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:794 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:794 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:794 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29225us
25:45:794 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:794 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 313
25:45:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3816us
25:45:794 user_main    D[UTIL]: hle\sceutility.cpp:152 00000003=sceUtilitySavedataGetStatus()
25:45:794 user_main    D[UTIL]: hle\sceutility.cpp:139 sceUtilitySavedataShutdownStart()
25:45:795 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:795 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:795 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:795 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:795 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
25:45:795 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=49ef271c)
25:45:795 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:795 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:795 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +20us
25:45:795 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:796 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 313
25:45:800 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +4605us
25:45:800 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:800 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:800 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:800 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:800 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:800 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:800 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:800 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:800 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:811 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 314
25:45:811 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:812 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 314
25:45:823 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:45:823 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:45:823 user_main    I[IO]: hle\sceio.cpp:842 stdout: 
STATUS CHANGE: BGAMESAVE_LOADINPROGRESS -> BGAMESAVE_LOADFAILED
25:45:823 user_main    D[IO]: hle\sceio.cpp:904 41=sceIoWrite(1, 08bff3e4, 41)
25:45:823 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a113d0->08ab3000, io write) +24820us
25:45:823 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +99us
25:45:823 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:45:823 user_main    D[UTIL]: hle\sceutility.cpp:152 00000004=sceUtilitySavedataGetStatus()
25:45:823 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:824 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:825 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:825 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:825 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a0fc->08000000, vblank start waited) +98us
25:45:825 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 315
25:45:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3718us
25:45:825 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:825 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:45:825 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:45:825 user_main    I[IO]: hle\sceio.cpp:842 stdout: SHUTDOWN state missed - correcting.
25:45:825 user_main    D[IO]: hle\sceio.cpp:904 24=sceIoWrite(1, 08bff3e4, 24)
25:45:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +45us
25:45:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:45:825 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:45:826 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:45:826 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:45:826 user_main    I[IO]: hle\sceio.cpp:842 stdout: bLockVolatileMemory: Locking volatile memory for use
25:45:826 user_main    D[IO]: hle\sceio.cpp:904 35=sceIoWrite(1, 08bff3e4, 35)
25:45:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +63us
25:45:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:45:826 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:45:826 user_main    D[HLE]: hle\scepower.cpp:300 sceKernelVolatileMemLock(0, 0bfff550, 0bfff554) - success
25:45:826 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 315
25:45:829 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 316
25:45:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16374us
25:45:829 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 316
25:45:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:45:831 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 317
25:45:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:45:831 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +287us
25:45:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:832 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:832 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:832 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08b36ac8, blocking audio) +1us
25:45:832 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 317
25:45:834 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 318
25:45:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16394us
25:45:834 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 318
25:45:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:45:837 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 319
25:45:837 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:45:837 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +293us
25:45:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:837 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08b36ac8, blocking audio) +1us
25:45:837 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 319
25:45:840 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 320
25:45:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16388us
25:45:840 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 320
25:45:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:45:843 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 321
25:45:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15951us
25:45:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +300us
25:45:843 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 321
25:45:846 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +16349us
25:45:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:846 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:847 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:847 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:847 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:847 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:847 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
25:45:847 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=49ef271c)
25:45:847 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:847 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:847 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +17us
25:45:847 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:847 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 322
25:45:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa8930->08000000, interrupt) +13us
25:45:847 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:847 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 322
25:45:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa8930, idle) +731us
25:45:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:848 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:848 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:848 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:849 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:849 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:849 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +290us
25:45:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:45:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:849 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 323
25:45:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5661us
25:45:850 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:850 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:850 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:850 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:850 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
25:45:850 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=49ef271c)
25:45:850 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:850 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:850 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +20us
25:45:850 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:851 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 323
25:45:866 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 324
25:45:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aab6e8->08000000, interrupt) +16661us
25:45:866 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aab6e8, idle) +51us
25:45:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:866 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:867 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:867 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:867 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:867 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:867 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +252us
25:45:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:867 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 324
25:45:867 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6535us
25:45:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:867 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:45:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3462us
25:45:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:867 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 325
25:45:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +6379us
25:45:868 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:868 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:868 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:868 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:868 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
25:45:868 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=49ef271c)
25:45:868 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:868 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:868 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +20us
25:45:868 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:45:869 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 325
25:45:883 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 326
25:45:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aef91c->08000000, interrupt) +16661us
25:45:883 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:884 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 326
25:45:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aef91c, idle) +731us
25:45:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:884 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:884 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:884 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:890 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:890 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:890 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:890 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1176us
25:45:890 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:890 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:45:890 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:890 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 327
25:45:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +4775us
25:45:890 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:891 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:891 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:891 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:891 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
25:45:891 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=49ef271c)
25:45:891 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:891 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:891 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:45:893 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:45:893 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 327
25:45:896 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +3148us
25:45:896 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:896 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:896 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:896 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:896 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:896 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:896 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:896 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:896 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:909 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 328
25:45:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08afd164->08000000, interrupt) +13460us
25:45:909 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:909 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 328
25:45:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08afd164, idle) +731us
25:45:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:909 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:909 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:909 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:911 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:911 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1109us
25:45:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:45:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:911 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 329
25:45:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +4842us
25:45:911 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:911 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:911 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:911 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:911 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
25:45:911 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=49ef271c)
25:45:911 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:911 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:912 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:45:912 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:45:913 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 329
25:45:927 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +16213us
25:45:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:927 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:45:928 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 330
25:45:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08afd1a0->08000000, interrupt) +395us
25:45:928 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:928 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 330
25:45:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08afd1a0, idle) +731us
25:45:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:928 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:928 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:928 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:929 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:929 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1079us
25:45:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:45:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:929 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 331
25:45:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +4872us
25:45:929 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:929 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:929 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:929 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:929 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
25:45:929 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=49ef271c)
25:45:929 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:929 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:929 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:45:931 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:45:931 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 331
25:45:945 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 332
25:45:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b01300->08000000, interrupt) +16610us
25:45:945 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:945 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 332
25:45:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b01300, idle) +731us
25:45:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:946 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:946 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:946 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:946 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:946 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:946 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1047us
25:45:946 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:946 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:45:946 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:946 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +889us
25:45:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:45:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:45:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:45:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:45:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:45:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:45:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:45:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:45:947 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:45:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:45:947 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 333
25:45:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +4013us
25:45:947 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:947 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:947 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:947 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:947 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
25:45:947 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=49ef271c)
25:45:947 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:947 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:947 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:45:948 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:45:949 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 333
25:45:964 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:964 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:964 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:964 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 334
25:45:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aef704->08000000, interrupt) +16610us
25:45:964 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:45:964 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 334
25:45:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aef704, idle) +731us
25:45:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:965 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:965 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:965 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:965 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1017us
25:45:965 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:965 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:45:965 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:965 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 335
25:45:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +4933us
25:45:965 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:45:965 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:965 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:965 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:965 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
25:45:965 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=49ef271c)
25:45:965 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:965 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:965 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:45:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:45:966 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:45:967 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 335
25:45:975 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8977us
25:45:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:45:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:45:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:45:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:45:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:45:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:45:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:45:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:45:975 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:45:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:45:982 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:982 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:982 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:982 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 336
25:45:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08afd4e8->08000000, interrupt) +7631us
25:45:982 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:45:982 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 336
25:45:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08afd4e8, idle) +731us
25:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:45:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:45:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:45:983 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:45:983 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:45:983 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:45:983 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +989us
25:45:983 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:983 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:45:983 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:45:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:45:983 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 337
25:45:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +4962us
25:45:983 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:45:983 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:45:983 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:45:983 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:45:983 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
25:45:983 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=49ef271c)
25:45:983 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:45:984 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:45:984 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:45:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:45:984 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:45:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:45:985 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 337
25:45:999 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:999 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:999 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:45:999 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 338
25:45:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:45:999 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:000 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 338
25:46:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:000 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:000 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:000 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:000 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +958us
25:46:000 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:000 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3742us
25:46:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:001 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:001 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:001 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:001 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:001 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:001 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:001 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6256us
25:46:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:001 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 339
25:46:001 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +4993us
25:46:001 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:001 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:001 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:001 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:001 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
25:46:001 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=49ef271c)
25:46:001 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:001 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:001 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:002 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:003 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 339
25:46:017 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:017 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:017 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:017 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 340
25:46:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:018 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +124us
25:46:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:018 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 340
25:46:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:018 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:018 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:018 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +927us
25:46:018 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:018 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:018 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:019 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 341
25:46:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5631us
25:46:019 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:019 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:019 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:019 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:019 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
25:46:019 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=49ef271c)
25:46:019 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:019 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:019 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:020 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:020 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 341
25:46:021 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1742us
25:46:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:022 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:022 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:022 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:022 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:022 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:46:035 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:035 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:035 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:035 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 342
25:46:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +14866us
25:46:035 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:035 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 342
25:46:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:036 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:036 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:036 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:036 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +899us
25:46:036 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:036 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:036 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:036 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 343
25:46:036 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5052us
25:46:036 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:036 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:036 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:036 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:036 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
25:46:036 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=49ef271c)
25:46:036 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:036 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:036 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:037 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:038 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 343
25:46:051 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +14807us
25:46:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:051 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:46:052 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:052 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:052 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:053 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 344
25:46:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a97a00->08000000, interrupt) +1801us
25:46:053 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:053 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 344
25:46:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a97a00, idle) +731us
25:46:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:053 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:053 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:053 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:053 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:053 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +868us
25:46:053 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:053 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:053 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:053 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 345
25:46:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5083us
25:46:054 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:054 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:054 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:054 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:054 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
25:46:054 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=49ef271c)
25:46:054 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:054 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:054 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:055 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:055 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 345
25:46:070 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:070 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:070 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:070 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 346
25:46:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a97564->08000000, interrupt) +16610us
25:46:071 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:071 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 346
25:46:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a97564, idle) +731us
25:46:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:071 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:071 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:071 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:071 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:071 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +837us
25:46:071 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:071 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +9692us
25:46:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:072 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:072 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:072 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:072 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:072 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:072 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:072 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:072 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +305us
25:46:072 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:072 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 347
25:46:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5114us
25:46:072 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:072 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:072 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:072 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:072 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
25:46:072 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=49ef271c)
25:46:072 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:072 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:072 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:073 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:074 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 347
25:46:088 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:088 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:088 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:089 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 348
25:46:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08956488->08000000, interrupt) +16610us
25:46:089 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:089 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 348
25:46:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08956488, idle) +731us
25:46:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:089 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:089 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:089 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:089 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:089 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +806us
25:46:089 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:090 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:090 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:090 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 349
25:46:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5144us
25:46:090 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:090 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:090 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:090 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:090 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
25:46:090 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=49ef271c)
25:46:090 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:090 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:090 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:091 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:091 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 349
25:46:098 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +7571us
25:46:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:098 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:46:106 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:106 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:106 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:106 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 350
25:46:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +9037us
25:46:106 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:108 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 350
25:46:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:108 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:108 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +779us
25:46:108 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:108 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:108 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:108 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 351
25:46:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5172us
25:46:109 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:109 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:109 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:109 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:109 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
25:46:109 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=49ef271c)
25:46:109 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:109 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:109 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:110 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:110 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 351
25:46:125 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:125 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:125 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:125 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 352
25:46:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:125 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:141 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 352
25:46:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:141 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:141 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +747us
25:46:141 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:141 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2547us
25:46:141 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:141 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:141 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:142 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7451us
25:46:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:142 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 353
25:46:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5204us
25:46:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:142 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:142 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:142 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:142 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
25:46:142 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=49ef271c)
25:46:142 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:142 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:142 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:143 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:144 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 353
25:46:158 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:158 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:158 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:158 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 354
25:46:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:158 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:175 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 354
25:46:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:175 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +717us
25:46:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:175 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 355
25:46:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5234us
25:46:176 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:176 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:176 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:176 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:176 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
25:46:176 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=49ef271c)
25:46:176 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:176 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:176 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:177 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:177 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +334us
25:46:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:177 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:46:178 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 355
25:46:192 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:192 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:192 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:192 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 356
25:46:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16273us
25:46:192 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +198us
25:46:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:208 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 356
25:46:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:208 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:208 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:208 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +688us
25:46:208 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:208 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:208 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:209 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 357
25:46:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5796us
25:46:209 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:209 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:209 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:209 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:209 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
25:46:209 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=49ef271c)
25:46:209 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:209 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:209 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:210 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:210 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 357
25:46:222 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +13400us
25:46:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:222 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:222 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:46:225 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:225 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:225 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:225 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 358
25:46:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +3208us
25:46:225 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:242 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 358
25:46:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:242 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +658us
25:46:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:243 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 359
25:46:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5292us
25:46:243 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:243 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:243 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:243 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:243 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
25:46:243 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=49ef271c)
25:46:243 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:243 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:243 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:244 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:244 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 359
25:46:258 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:258 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:258 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:258 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 360
25:46:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:259 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:275 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 360
25:46:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:275 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:275 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +626us
25:46:275 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:275 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8496us
25:46:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:276 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:276 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:276 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:276 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:276 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:276 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1501us
25:46:276 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:276 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 361
25:46:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5325us
25:46:276 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:276 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:276 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:276 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:276 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
25:46:276 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=49ef271c)
25:46:276 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:276 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:276 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:277 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:278 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 361
25:46:292 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:292 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:292 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:292 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 362
25:46:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:292 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:308 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 362
25:46:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:308 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +597us
25:46:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:309 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 363
25:46:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5354us
25:46:309 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:309 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:309 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:309 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:309 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
25:46:309 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=49ef271c)
25:46:309 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:309 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:309 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:310 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:310 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 363
25:46:315 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +6165us
25:46:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:316 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:316 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:316 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:316 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:46:325 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:325 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:325 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:325 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 364
25:46:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +10443us
25:46:325 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:342 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 364
25:46:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:342 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +568us
25:46:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:343 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 365
25:46:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5383us
25:46:343 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:343 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:343 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:343 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:343 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
25:46:343 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=49ef271c)
25:46:343 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:343 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:343 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:344 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:344 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 365
25:46:358 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:358 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:358 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:358 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 366
25:46:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:358 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:375 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 366
25:46:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:375 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:375 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +537us
25:46:375 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:375 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1350us
25:46:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:376 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:376 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:376 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:376 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:376 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:376 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8648us
25:46:376 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:376 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 367
25:46:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5414us
25:46:376 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:376 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:376 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:376 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:376 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
25:46:376 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=49ef271c)
25:46:376 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:376 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:376 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:377 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:378 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 367
25:46:392 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:392 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:392 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:392 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 368
25:46:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:392 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:408 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 368
25:46:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:408 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +507us
25:46:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:409 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4445us
25:46:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:409 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:409 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 369
25:46:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +997us
25:46:409 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:409 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:409 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:409 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:409 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
25:46:409 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=49ef271c)
25:46:409 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:409 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:409 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:410 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:411 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 369
25:46:425 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:425 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:425 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:426 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 370
25:46:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:426 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:442 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 370
25:46:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:442 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +477us
25:46:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:443 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 371
25:46:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5474us
25:46:443 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:443 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:443 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:443 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:443 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
25:46:443 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=49ef271c)
25:46:443 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:443 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:443 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:444 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:444 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 371
25:46:455 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +11993us
25:46:455 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:455 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:455 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:455 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:455 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:455 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:455 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:455 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:455 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:46:459 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:459 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:459 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:459 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 372
25:46:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +4614us
25:46:459 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +272us
25:46:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:475 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +447us
25:46:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:475 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 372
25:46:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 373
25:46:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5963us
25:46:476 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:476 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:476 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:476 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:476 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
25:46:476 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=49ef271c)
25:46:476 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:476 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:476 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:477 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:477 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 373
25:46:491 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:491 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:491 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:491 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 374
25:46:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16610us
25:46:491 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:508 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 374
25:46:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:508 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +417us
25:46:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:508 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7299us
25:46:508 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:509 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2698us
25:46:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:509 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 375
25:46:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5534us
25:46:509 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:509 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:509 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:509 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
25:46:509 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=49ef271c)
25:46:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:509 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:509 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:510 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:511 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 375
25:46:525 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:526 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:526 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:526 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 376
25:46:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b2e85c->08000000, interrupt) +16610us
25:46:526 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:542 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 376
25:46:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b2e85c, idle) +731us
25:46:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:542 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:542 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:542 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +386us
25:46:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:542 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 377
25:46:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5565us
25:46:543 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:543 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:543 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:543 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:543 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
25:46:543 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=49ef271c)
25:46:543 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:543 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:543 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:544 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:544 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 377
25:46:548 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +4757us
25:46:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:548 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:46:559 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:559 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:559 user_main    D[UTIL]: hle\sceutility.cpp:152 00000000=sceUtilitySavedataGetStatus()
25:46:560 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 378
25:46:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b2f458->08000000, interrupt) +11851us
25:46:560 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:575 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 378
25:46:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b2f458, idle) +731us
25:46:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:575 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +359us
25:46:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:575 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 379
25:46:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5592us
25:46:576 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:576 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:576 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:576 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:576 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
25:46:576 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=49ef271c)
25:46:576 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:576 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:576 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +71us
25:46:577 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:577 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 379
25:46:591 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:46:591 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:46:591 user_main    I[IO]: hle\sceio.cpp:842 stdout: 
STATUS CHANGE: BGAMESAVE_LOADFAILED -> BGAMESAVE_LOADCANCELED
25:46:591 user_main    D[IO]: hle\sceio.cpp:904 3f=sceIoWrite(1, 08bff3e4, 3f)
25:46:591 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a113d0->08ab3000, io write) +15965us
25:46:591 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +99us
25:46:591 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:46:596 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:46:596 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:46:596 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:596 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:604 user_main    D[SCESAS]: hle\scesas.cpp:324 sceSasSetKeyOff(08c00840, 0)
25:46:604 user_main    D[SCESAS]: hle\scesas.cpp:167 sceSasSetVoice(08c00840, 0, 091d97d0, 1600, 0)
25:46:605 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:605 user_main    D[SCESAS]: hle\scesas.cpp:365 0=sceSasSetADSR(08c00840, 0, 15, 40000000, 00000000, 00000000, 10000000)
25:46:606 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:606 user_main    D[SCESAS]: hle\scesas.cpp:298 sceSasSetKeyOn(08c00840, 0)
25:46:608 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:609 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:610 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:610 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a0fc->08000000, vblank start waited) +162us
25:46:610 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 380
25:46:610 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +382us
25:46:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:611 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:611 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:611 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:611 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:611 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
25:46:611 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=49ef271c)
25:46:611 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:611 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:611 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +20us
25:46:611 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:46:612 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 380
25:46:612 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1191us
25:46:612 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:613 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:613 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:613 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:613 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:613 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:614 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:614 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:615 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:615 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:615 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:615 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +0us
25:46:628 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 381
25:46:628 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:643 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 381
25:46:657 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:657 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:657 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:657 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:657 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:657 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:657 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29574us
25:46:657 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:657 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 382
25:46:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +654us
25:46:657 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:657 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:657 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:657 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:657 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
25:46:657 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=49ef271c)
25:46:657 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:657 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:657 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa2744->08000000, interrupt) +20us
25:46:658 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa2744, left interrupt) +1us
25:46:658 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 382
25:46:671 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +14256us
25:46:671 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:672 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:672 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:672 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:672 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:672 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:672 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:673 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:673 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:673 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:673 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:673 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:673 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:674 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:674 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:674 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +0us
25:46:674 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 383
25:46:674 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:676 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 383
25:46:701 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 384
25:46:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +17163us
25:46:701 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 384
25:46:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:702 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:702 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:702 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:702 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:702 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +871us
25:46:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:702 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 385
25:46:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5079us
25:46:703 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:703 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:703 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:703 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:703 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
25:46:703 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=49ef271c)
25:46:703 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:703 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:703 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:46:705 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:706 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 385
25:46:715 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +10559us
25:46:715 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:715 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:715 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:715 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:715 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:716 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:716 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:716 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:716 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:716 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:716 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:717 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:717 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:717 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:717 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:717 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:717 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +0us
25:46:723 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 386
25:46:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b251c8->08000000, interrupt) +4097us
25:46:723 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:723 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 386
25:46:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b251c8, idle) +731us
25:46:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:723 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:724 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:724 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:724 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:724 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:724 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:724 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +491us
25:46:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:724 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 387
25:46:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5460us
25:46:724 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:724 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:724 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:724 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:724 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
25:46:724 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=49ef271c)
25:46:724 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:724 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:724 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:726 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:726 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 387
25:46:741 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 388
25:46:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:46:741 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +345us
25:46:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:741 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 388
25:46:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:741 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:741 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:741 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:741 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +450us
25:46:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6245us
25:46:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:743 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +0us
25:46:743 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1833us
25:46:743 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:743 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 389
25:46:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5886us
25:46:743 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:743 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:743 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:743 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:743 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
25:46:743 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=49ef271c)
25:46:743 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:743 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:743 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:744 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:745 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 389
25:46:759 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 390
25:46:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:46:759 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:771 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 390
25:46:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:771 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:771 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:771 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:771 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:771 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:772 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:772 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:772 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +420us
25:46:772 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:772 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:772 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:772 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 391
25:46:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5531us
25:46:772 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:772 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:772 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:772 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:772 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192502 enqueued.
25:46:772 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=49ef271c)
25:46:772 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:772 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:772 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:774 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:774 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 391
25:46:777 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +3324us
25:46:777 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:777 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:777 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:777 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:777 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:778 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:778 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:778 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:778 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:778 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:778 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:779 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:779 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:779 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +240us
25:46:780 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +0us
25:46:789 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 392
25:46:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +11334us
25:46:789 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:805 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 392
25:46:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:805 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:805 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:805 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:805 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:805 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:805 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:805 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:805 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +391us
25:46:805 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:805 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:805 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:805 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 393
25:46:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5560us
25:46:806 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:806 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:806 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:806 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:806 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192503 enqueued.
25:46:806 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=49ef271c)
25:46:806 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:806 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:806 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:807 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:807 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 393
25:46:821 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 394
25:46:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:46:821 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:838 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 394
25:46:838 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +731us
25:46:838 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:838 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:838 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:838 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:838 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08b369f8, sas core) +0us
25:46:838 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:838 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b42334, interrupts resumed) +326us
25:46:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b42334->08ab3bac, sas core) +0us
25:46:838 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:838 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:838 user_main    D[SCESAS]: hle\scesas.cpp:275 sceSasSetPitch(08c00840, 0, 1019)
25:46:838 user_main    D[SCESAS]: hle\scesas.cpp:255 sceSasSetVolume(08c00840, 0, 3758, 3758, 3758, 3758)
25:46:838 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:839 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +33us
25:46:839 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:839 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +206us
25:46:839 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:839 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:839 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b42334->08000000, sas core) +0us
25:46:839 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b42334, idle) +240us
25:46:839 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:839 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:839 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:839 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:839 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +0us
25:46:839 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9312us
25:46:839 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:839 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 395
25:46:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5591us
25:46:839 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:839 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:839 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:840 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:840 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192504 enqueued.
25:46:840 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=49ef271c)
25:46:840 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:840 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:840 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:840 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:841 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 395
25:46:855 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 396
25:46:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:46:855 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:871 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 396
25:46:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:871 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:871 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:871 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:871 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:871 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +327us
25:46:871 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:872 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:872 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:872 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1811us
25:46:872 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:872 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:872 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:872 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:872 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:872 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:872 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:872 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:872 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:872 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 397
25:46:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3810us
25:46:872 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:872 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:872 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:872 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:872 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192505 enqueued.
25:46:872 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=49ef271c)
25:46:872 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:872 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:872 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:873 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:874 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 397
25:46:888 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 398
25:46:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:46:888 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:905 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 398
25:46:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:905 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:905 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:905 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:906 user_main    D[SCESAS]: hle\scesas.cpp:120 sceSasGetEndFlag(ffffffff)
25:46:907 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:907 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +299us
25:46:907 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:907 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:907 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:907 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 399
25:46:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5652us
25:46:907 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:907 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:907 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:907 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:907 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192506 enqueued.
25:46:907 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=49ef271c)
25:46:907 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:907 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:907 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:908 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:909 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 399
25:46:916 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +9153us
25:46:916 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:46:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:46:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:46:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:46:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:46:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:46:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:46:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:46:917 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:46:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:46:923 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 400
25:46:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +7428us
25:46:923 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:46:940 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 400
25:46:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:940 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:940 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:940 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:940 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +268us
25:46:940 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:940 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:46:940 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:940 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 401
25:46:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5682us
25:46:940 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:46:941 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:941 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:941 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:941 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192507 enqueued.
25:46:941 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=49ef271c)
25:46:941 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:941 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:941 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:46:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:942 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:942 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 401
25:46:957 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 402
25:46:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:46:957 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:46:976 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 402
25:46:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:46:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:46:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:46:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:46:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:46:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:46:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:46:976 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:46:976 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:46:976 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +237us
25:46:976 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:976 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4666us
25:46:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:46:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:46:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:46:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:46:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:46:977 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:46:977 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:46:977 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:46:977 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:46:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:46:977 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5332us
25:46:977 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:46:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:46:977 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 403
25:46:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5714us
25:46:977 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:46:977 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:46:977 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:46:977 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:46:977 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192508 enqueued.
25:46:977 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=49ef271c)
25:46:977 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:46:977 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:46:977 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:46:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:46:978 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:46:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:46:979 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 403
25:46:993 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 404
25:46:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:46:993 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +419us
25:47:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:009 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +207us
25:47:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:009 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 404
25:47:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:47:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:009 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 405
25:47:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +6056us
25:47:009 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:009 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:009 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:010 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:010 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192509 enqueued.
25:47:010 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=49ef271c)
25:47:010 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:010 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:010 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:010 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:011 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 405
25:47:012 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1918us
25:47:012 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:012 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:012 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:012 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:012 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:012 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:012 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:012 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:013 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:025 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 406
25:47:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +14663us
25:47:025 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:042 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 406
25:47:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:47:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:042 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +178us
25:47:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:47:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:042 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 407
25:47:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5772us
25:47:042 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:042 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:043 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:043 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:043 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192510 enqueued.
25:47:043 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=49ef271c)
25:47:043 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:043 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:043 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:043 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:044 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 407
25:47:058 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +14983us
25:47:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:058 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:059 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 408
25:47:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +1598us
25:47:059 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:076 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 408
25:47:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:47:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:076 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:076 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:076 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:076 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +148us
25:47:076 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:076 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:47:076 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:076 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 409
25:47:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5803us
25:47:077 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:077 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:077 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:077 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:077 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192511 enqueued.
25:47:077 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=49ef271c)
25:47:077 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:077 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:077 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:078 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:078 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 409
25:47:092 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 410
25:47:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:47:092 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:109 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 410
25:47:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:47:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:109 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:109 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:109 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +117us
25:47:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:47:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:109 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +615us
25:47:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:110 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:47:110 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 411
25:47:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5217us
25:47:110 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:110 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:110 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:110 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:110 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
25:47:110 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=49ef271c)
25:47:110 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:110 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:110 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:111 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:112 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 411
25:47:125 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 412
25:47:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b369f8->08000000, interrupt) +16583us
25:47:125 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:142 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 412
25:47:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b369f8, idle) +731us
25:47:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:142 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +87us
25:47:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:47:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:142 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 413
25:47:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5864us
25:47:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:142 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:142 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:142 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:143 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
25:47:143 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=49ef271c)
25:47:143 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:143 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:143 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:143 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:144 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 413
25:47:150 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +7747us
25:47:150 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:150 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:150 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:151 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:151 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:151 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:151 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:151 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:151 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:158 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 414
25:47:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b2e8fc->08000000, interrupt) +8834us
25:47:158 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:176 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 414
25:47:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b2e8fc, idle) +731us
25:47:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:176 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:176 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:176 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +58us
25:47:176 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:176 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:47:176 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:176 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 415
25:47:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5893us
25:47:177 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:177 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:177 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:177 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:177 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
25:47:177 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=49ef271c)
25:47:177 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:177 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:177 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:178 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:178 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 415
25:47:192 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:192 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:192 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 416
25:47:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9d2d0->08000000, interrupt) +16583us
25:47:192 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:209 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 416
25:47:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9d2d0, idle) +731us
25:47:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:209 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:209 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +26us
25:47:209 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:209 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3470us
25:47:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:209 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:47:210 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6528us
25:47:210 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:210 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 417
25:47:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +5924us
25:47:210 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:210 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:210 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:210 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:210 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
25:47:210 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=49ef271c)
25:47:210 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:210 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:210 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:211 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:211 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 417
25:47:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:225 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:225 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:225 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16580us
25:47:225 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:225 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 418
25:47:225 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2us
25:47:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:242 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:242 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:242 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:242 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:242 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
25:47:242 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=49ef271c)
25:47:242 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:242 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:242 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:243 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:244 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 418
25:47:258 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 419
25:47:258 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:277 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +17195us
25:47:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:277 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:277 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 419
25:47:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:291 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:291 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:291 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16036us
25:47:291 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:291 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 420
25:47:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +33us
25:47:291 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:291 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:291 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:291 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:291 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
25:47:291 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=49ef271c)
25:47:292 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:292 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:292 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:292 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:293 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 420
25:47:308 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 421
25:47:308 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:309 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 421
25:47:321 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +30259us
25:47:321 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:321 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:321 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:321 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:321 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:321 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:321 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:321 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:321 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:47:323 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:323 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:323 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:323 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +2941us
25:47:323 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:323 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 422
25:47:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +63us
25:47:323 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:323 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:323 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:323 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:323 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
25:47:323 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=49ef271c)
25:47:323 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:323 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:323 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:324 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:325 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 422
25:47:339 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 423
25:47:339 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:340 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 423
25:47:353 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:353 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:353 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:353 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +33171us
25:47:354 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:354 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 424
25:47:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +95us
25:47:354 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:354 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:354 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:354 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:354 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
25:47:354 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=49ef271c)
25:47:354 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:354 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:354 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:355 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:355 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 424
25:47:364 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +9958us
25:47:364 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:364 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:364 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:364 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:364 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:364 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:364 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:364 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:364 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:370 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 425
25:47:370 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:371 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 425
25:47:385 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:385 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:385 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:385 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +23182us
25:47:385 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:385 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 426
25:47:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +123us
25:47:385 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:385 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:385 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:385 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:385 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
25:47:385 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=49ef271c)
25:47:385 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:385 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:385 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:386 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:387 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 426
25:47:401 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 427
25:47:401 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:402 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:402 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 427
25:47:408 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +23023us
25:47:408 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:408 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:408 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:408 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:408 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:408 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:409 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:409 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:417 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:417 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:417 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +10087us
25:47:417 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:417 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 428
25:47:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +154us
25:47:417 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:417 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:417 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:418 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:418 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
25:47:418 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=49ef271c)
25:47:418 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:418 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:418 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:418 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:419 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 428
25:47:434 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 429
25:47:434 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:435 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 429
25:47:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:449 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:449 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:449 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +33081us
25:47:449 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:449 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 430
25:47:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +185us
25:47:449 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:449 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:449 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:449 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:449 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
25:47:449 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=49ef271c)
25:47:449 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:449 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:449 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:450 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:450 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 430
25:47:452 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +2722us
25:47:452 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:452 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:452 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:453 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:453 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:453 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:453 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:453 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:453 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:465 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 431
25:47:465 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:466 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 431
25:47:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:480 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:480 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30329us
25:47:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:480 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 432
25:47:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +214us
25:47:480 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:480 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:480 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:480 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:480 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
25:47:480 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=49ef271c)
25:47:480 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:480 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:480 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:481 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:482 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 432
25:47:496 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +15788us
25:47:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:496 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:497 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 433
25:47:497 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:498 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:498 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 433
25:47:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:512 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:512 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:512 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +17232us
25:47:512 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:512 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 434
25:47:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +244us
25:47:512 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:512 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:512 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:512 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:512 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
25:47:512 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=49ef271c)
25:47:512 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:512 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:512 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:513 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:514 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 434
25:47:529 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 435
25:47:529 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:530 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 435
25:47:541 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +28853us
25:47:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:541 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:47:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:544 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:544 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:544 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4137us
25:47:544 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:544 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 436
25:47:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +274us
25:47:544 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:544 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:544 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:544 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:544 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
25:47:544 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=49ef271c)
25:47:545 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:545 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:545 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:545 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:546 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 436
25:47:560 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 437
25:47:560 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:562 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 437
25:47:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:575 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:575 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32961us
25:47:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:575 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 438
25:47:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +305us
25:47:575 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:575 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:575 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:575 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:575 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
25:47:575 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=49ef271c)
25:47:575 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:575 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:575 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:576 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:577 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 438
25:47:584 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8552us
25:47:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:584 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:592 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 439
25:47:592 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:594 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 439
25:47:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:607 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:607 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:607 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +24378us
25:47:607 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:607 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 440
25:47:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +334us
25:47:607 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:608 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:608 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:608 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:608 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
25:47:608 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=49ef271c)
25:47:608 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:608 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:608 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:609 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:609 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 440
25:47:625 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 441
25:47:625 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:628 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 441
25:47:631 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +21617us
25:47:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:632 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:632 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:632 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:632 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:632 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:632 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:632 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:641 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +11283us
25:47:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:642 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 442
25:47:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +364us
25:47:642 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:642 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:642 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:642 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:642 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
25:47:642 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=49ef271c)
25:47:642 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:642 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:642 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:643 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:643 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 442
25:47:658 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 443
25:47:658 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:662 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 443
25:47:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:676 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:676 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32870us
25:47:676 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:676 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 444
25:47:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +395us
25:47:676 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:676 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:676 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:676 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:676 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
25:47:676 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=49ef271c)
25:47:676 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:676 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:676 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:677 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:678 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 444
25:47:678 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1315us
25:47:678 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:678 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:678 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:678 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:678 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:678 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:678 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:678 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:678 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:692 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 445
25:47:692 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:694 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 445
25:47:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:708 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:708 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31524us
25:47:708 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:708 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 446
25:47:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +424us
25:47:708 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:708 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:708 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:708 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:708 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
25:47:708 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=49ef271c)
25:47:708 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:708 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:708 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:709 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:710 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 446
25:47:723 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +14381us
25:47:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:723 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:725 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 447
25:47:725 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:728 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 447
25:47:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:741 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +18429us
25:47:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:741 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 448
25:47:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +454us
25:47:741 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:741 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:741 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:741 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:741 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
25:47:741 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=49ef271c)
25:47:741 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:741 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:741 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:742 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:743 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 448
25:47:757 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 449
25:47:757 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:762 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 449
25:47:771 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +27446us
25:47:771 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:771 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:771 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:771 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:771 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:771 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:771 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:771 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:771 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:775 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:775 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +5334us
25:47:775 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:775 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 450
25:47:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +484us
25:47:775 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:775 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:775 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:775 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:775 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
25:47:775 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=49ef271c)
25:47:775 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:775 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:775 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:776 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:777 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 450
25:47:791 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 451
25:47:791 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:795 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 451
25:47:807 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:807 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:807 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32750us
25:47:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:808 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 452
25:47:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +516us
25:47:808 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:808 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:808 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:808 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:808 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
25:47:808 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=49ef271c)
25:47:808 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:808 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:808 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:809 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:809 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 452
25:47:815 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +7144us
25:47:815 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:815 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:815 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:815 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:815 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:815 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:815 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:816 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:816 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:825 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 453
25:47:825 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:828 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 453
25:47:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:841 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +25576us
25:47:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:841 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 454
25:47:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +544us
25:47:841 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:841 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:841 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:841 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:841 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
25:47:841 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=49ef271c)
25:47:841 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:841 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:841 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:842 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:843 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 454
25:47:858 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 455
25:47:858 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:862 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 455
25:47:864 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +20211us
25:47:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:865 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:876 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:876 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +12479us
25:47:876 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:876 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 456
25:47:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +574us
25:47:876 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:876 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:876 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:876 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:876 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
25:47:876 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=49ef271c)
25:47:876 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:876 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:876 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:877 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:877 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 456
25:47:892 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 457
25:47:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3c88->08000000, interrupt) +16583us
25:47:892 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3c88, rotatethreadreadyqueue) +0us
25:47:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:895 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 457
25:47:907 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:907 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:907 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:907 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16077us
25:47:907 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:907 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 458
25:47:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +606us
25:47:908 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:908 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:908 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8us
25:47:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:47:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:47:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:47:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:47:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:47:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:47:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:47:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:47:908 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:47:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:908 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:908 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:908 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
25:47:908 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=49ef271c)
25:47:908 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:908 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:908 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +89us
25:47:909 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:910 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 458
25:47:924 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 459
25:47:924 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:928 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 459
25:47:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:941 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:941 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32630us
25:47:941 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:941 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 460
25:47:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +634us
25:47:941 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:47:941 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:941 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:941 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:941 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
25:47:941 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=49ef271c)
25:47:941 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:941 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:941 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:47:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:942 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:943 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 460
25:47:954 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +12975us
25:47:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:47:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:47:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:47:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:47:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:47:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:47:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:47:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:47:954 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:47:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:47:957 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 461
25:47:957 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:47:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:962 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 461
25:47:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:47:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:47:975 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:47:975 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +19625us
25:47:975 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:47:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:47:975 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 462
25:47:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +664us
25:47:975 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:47:975 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:47:975 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:47:975 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:47:975 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
25:47:975 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=49ef271c)
25:47:975 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:47:975 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:47:975 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:47:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:47:976 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:47:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:47:977 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 462
25:47:991 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 463
25:47:991 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:47:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:47:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:47:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:47:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:47:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:47:995 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 463
25:48:002 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +26040us
25:48:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:003 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:003 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:008 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:008 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:008 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +6530us
25:48:008 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:008 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 464
25:48:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +694us
25:48:008 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:008 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:008 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:008 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:008 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
25:48:008 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=49ef271c)
25:48:008 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:008 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:008 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:009 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:009 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 464
25:48:024 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 465
25:48:024 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:028 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 465
25:48:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:042 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:042 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32540us
25:48:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:042 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 466
25:48:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +726us
25:48:042 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:042 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:042 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:042 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:042 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
25:48:042 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=49ef271c)
25:48:042 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:042 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:042 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:043 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:044 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 466
25:48:049 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +5738us
25:48:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:049 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:059 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 467
25:48:059 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:061 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:062 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 467
25:48:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:075 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:075 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +26771us
25:48:075 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:075 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 468
25:48:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +754us
25:48:075 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:075 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:075 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:075 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:075 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
25:48:075 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=49ef271c)
25:48:075 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:075 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:075 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:076 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:077 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 468
25:48:091 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 469
25:48:091 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:095 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 469
25:48:096 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +18803us
25:48:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:096 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:108 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:108 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +13676us
25:48:108 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:108 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 470
25:48:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +784us
25:48:108 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:108 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:108 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:108 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:108 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
25:48:108 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=49ef271c)
25:48:108 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:108 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:108 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:109 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:109 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 470
25:48:123 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 471
25:48:124 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:129 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 471
25:48:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:141 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +32419us
25:48:141 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:141 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:141 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:142 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:142 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30us
25:48:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:142 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 472
25:48:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +814us
25:48:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:142 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:142 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:142 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:142 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
25:48:142 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=49ef271c)
25:48:142 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:142 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:142 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:143 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:144 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 472
25:48:159 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 473
25:48:159 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:162 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 473
25:48:174 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:174 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:174 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:174 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32420us
25:48:174 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:174 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 474
25:48:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +846us
25:48:175 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:175 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:175 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:175 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:175 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
25:48:175 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=49ef271c)
25:48:175 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:175 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:175 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:176 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:176 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 474
25:48:186 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +11567us
25:48:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:187 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:187 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:187 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:191 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 475
25:48:191 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:195 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 475
25:48:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:207 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:207 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +20822us
25:48:207 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:207 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 476
25:48:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +875us
25:48:207 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:207 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:207 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:207 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:207 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
25:48:207 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=49ef271c)
25:48:207 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:207 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:207 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:208 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:209 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 476
25:48:223 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 477
25:48:223 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:229 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 477
25:48:235 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +24634us
25:48:235 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:235 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:235 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:235 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:235 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:235 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:235 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:235 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:235 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:235 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:241 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:241 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +7725us
25:48:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 478
25:48:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +905us
25:48:242 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:242 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:242 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:242 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:242 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
25:48:242 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=49ef271c)
25:48:242 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:242 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:242 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:243 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:243 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 478
25:48:258 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 479
25:48:258 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:262 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 479
25:48:274 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:274 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:274 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32330us
25:48:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:275 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 480
25:48:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +936us
25:48:275 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:275 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:275 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:275 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:275 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
25:48:275 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=49ef271c)
25:48:275 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:275 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:275 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:276 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:276 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 480
25:48:280 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +4332us
25:48:280 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:280 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:280 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:280 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:280 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:280 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:280 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:280 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:280 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:291 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 481
25:48:291 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:295 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 481
25:48:307 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:308 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +27967us
25:48:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:308 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 482
25:48:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +965us
25:48:308 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:308 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:308 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:308 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:308 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
25:48:308 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=49ef271c)
25:48:308 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:308 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:308 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:309 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:309 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 482
25:48:324 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 483
25:48:324 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:329 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 483
25:48:329 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +17397us
25:48:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:329 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:341 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:341 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:341 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:341 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +14872us
25:48:341 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:341 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 484
25:48:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +995us
25:48:342 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:342 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:342 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:342 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:342 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
25:48:342 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=49ef271c)
25:48:342 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:342 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:342 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:343 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:343 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 484
25:48:357 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 485
25:48:357 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:362 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 485
25:48:374 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +30462us
25:48:374 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:374 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:374 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:374 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:374 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:374 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:374 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:374 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:374 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:375 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:375 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1777us
25:48:375 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:375 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 486
25:48:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1025us
25:48:375 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:375 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:375 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:375 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:375 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
25:48:375 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=49ef271c)
25:48:375 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:375 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:375 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:376 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:377 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 486
25:48:391 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 487
25:48:392 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:396 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 487
25:48:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:408 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32209us
25:48:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:408 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 488
25:48:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1056us
25:48:408 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:408 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:408 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:408 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:408 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
25:48:408 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=49ef271c)
25:48:409 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:409 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:409 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:409 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:410 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 488
25:48:419 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +10161us
25:48:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:419 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:425 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 489
25:48:425 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:429 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 489
25:48:441 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:441 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:441 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +22018us
25:48:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:441 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 490
25:48:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1085us
25:48:441 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:441 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:441 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:441 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:441 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
25:48:441 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=49ef271c)
25:48:441 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:442 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:442 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:442 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:443 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 490
25:48:457 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 491
25:48:457 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:462 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 491
25:48:467 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +23226us
25:48:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:467 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:475 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +8923us
25:48:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 492
25:48:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1115us
25:48:475 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:475 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:475 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:475 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:475 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
25:48:475 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=49ef271c)
25:48:475 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:475 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:475 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:476 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:477 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 492
25:48:491 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 493
25:48:491 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:496 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 493
25:48:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:508 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +32119us
25:48:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:509 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 494
25:48:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1146us
25:48:509 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:509 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:509 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:509 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
25:48:509 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=49ef271c)
25:48:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:509 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:509 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:510 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:510 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 494
25:48:512 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +2924us
25:48:513 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:513 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:513 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:513 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:513 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:513 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:513 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:513 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:513 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:48:525 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 495
25:48:525 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:529 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 495
25:48:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:541 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:541 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29164us
25:48:541 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:541 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 496
25:48:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1175us
25:48:541 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:541 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:541 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:541 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:541 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
25:48:541 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=49ef271c)
25:48:541 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:541 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:541 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:542 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:543 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 496
25:48:557 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +15989us
25:48:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:557 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:557 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 497
25:48:557 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:562 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 497
25:48:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:574 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:574 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16069us
25:48:574 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:574 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 498
25:48:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1205us
25:48:574 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:574 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:574 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:574 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:574 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
25:48:574 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=49ef271c)
25:48:574 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:574 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:574 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:575 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:576 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 498
25:48:591 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 499
25:48:591 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:596 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 499
25:48:606 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +29056us
25:48:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:606 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:608 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +2972us
25:48:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:608 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 500
25:48:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1235us
25:48:609 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:609 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:609 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:609 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:609 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
25:48:609 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=49ef271c)
25:48:609 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:609 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:609 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:610 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:610 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 500
25:48:625 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 501
25:48:625 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:629 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 501
25:48:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:641 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31999us
25:48:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:641 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 502
25:48:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1267us
25:48:641 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:641 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:641 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:641 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:641 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
25:48:641 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=49ef271c)
25:48:641 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:641 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:641 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:642 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:643 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 502
25:48:650 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8755us
25:48:650 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:650 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:650 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:650 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:650 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:650 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:650 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:650 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:650 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:657 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 503
25:48:657 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:661 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 503
25:48:674 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:674 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:674 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:674 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +23214us
25:48:674 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:674 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 504
25:48:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1295us
25:48:674 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:674 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:674 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:674 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:674 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
25:48:674 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=49ef271c)
25:48:674 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:674 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:674 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:675 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:676 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 504
25:48:690 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 505
25:48:690 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:696 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 505
25:48:700 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +21820us
25:48:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:700 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:700 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:708 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +10119us
25:48:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:709 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 506
25:48:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1325us
25:48:709 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:709 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:709 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:709 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:709 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
25:48:709 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=49ef271c)
25:48:709 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:709 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:709 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:710 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:710 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 506
25:48:725 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 507
25:48:725 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:729 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 507
25:48:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:741 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31909us
25:48:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:741 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 508
25:48:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1357us
25:48:741 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:741 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:742 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:742 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:742 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
25:48:742 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=49ef271c)
25:48:742 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:742 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:742 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:742 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:743 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 508
25:48:744 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +1518us
25:48:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:744 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:48:758 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 509
25:48:758 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:763 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 509
25:48:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:775 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:775 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30360us
25:48:775 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:775 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 510
25:48:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1385us
25:48:775 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:775 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:775 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:775 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:775 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
25:48:775 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=49ef271c)
25:48:775 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:775 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:775 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:776 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:777 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 510
25:48:789 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +14583us
25:48:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:789 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:789 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:791 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 511
25:48:791 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:795 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 511
25:48:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:809 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:809 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +17265us
25:48:809 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:809 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 512
25:48:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1415us
25:48:809 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:809 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:809 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:809 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:809 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
25:48:809 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=49ef271c)
25:48:809 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:809 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:809 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:810 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:811 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 512
25:48:825 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 513
25:48:825 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:829 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 513
25:48:838 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +27649us
25:48:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:838 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:838 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:842 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:842 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:842 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4170us
25:48:842 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:842 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 514
25:48:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1445us
25:48:842 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:842 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:842 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:842 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:842 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
25:48:842 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=49ef271c)
25:48:842 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:842 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:842 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:843 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:843 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 514
25:48:858 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 515
25:48:858 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:863 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 515
25:48:874 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:874 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:875 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:875 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31789us
25:48:875 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:875 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 516
25:48:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1477us
25:48:875 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:875 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:875 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:875 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:875 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
25:48:875 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=49ef271c)
25:48:875 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:875 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:875 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:876 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:876 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 516
25:48:882 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +7347us
25:48:882 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:883 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:883 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:48:891 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 517
25:48:891 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:896 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 517
25:48:907 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:907 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:907 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:908 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +24411us
25:48:908 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:908 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 518
25:48:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1505us
25:48:908 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:908 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:908 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:908 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:908 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192502 enqueued.
25:48:908 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192502, stalladdr=49ef271c)
25:48:908 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:908 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:908 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:909 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:909 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 518
25:48:924 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 519
25:48:924 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:929 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 519
25:48:932 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +20414us
25:48:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:48:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:48:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:48:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:48:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:48:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:48:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:48:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:48:932 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:48:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:942 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:942 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:942 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +11315us
25:48:942 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:942 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 520
25:48:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1536us
25:48:942 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:48:942 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:942 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:942 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:942 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192503 enqueued.
25:48:942 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192503, stalladdr=49ef271c)
25:48:942 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:942 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:942 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:48:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:943 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:944 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 520
25:48:959 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 521
25:48:959 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:48:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:963 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 521
25:48:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:48:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:48:974 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:48:975 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31699us
25:48:975 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:48:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:48:975 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 522
25:48:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1567us
25:48:975 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:48:975 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:48:975 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:48:975 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:48:975 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192504 enqueued.
25:48:975 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192504, stalladdr=49ef271c)
25:48:975 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:48:975 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:48:975 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:48:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:48:976 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:48:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:48:976 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +111us
25:48:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:48:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:48:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:48:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:48:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:48:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:48:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:48:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:48:976 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:48:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:48:977 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 522
25:48:991 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 523
25:48:991 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:48:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:48:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:48:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:48:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:48:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:48:995 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 523
25:49:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:007 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:007 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:007 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31557us
25:49:008 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:008 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 524
25:49:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1596us
25:49:008 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:008 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:008 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:008 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:008 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192505 enqueued.
25:49:008 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192505, stalladdr=49ef271c)
25:49:008 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:008 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:008 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:009 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:009 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 524
25:49:021 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +13177us
25:49:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:021 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:025 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 525
25:49:025 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:029 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 525
25:49:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:041 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:041 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +18461us
25:49:041 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:041 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 526
25:49:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1626us
25:49:041 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:041 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:041 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:041 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:041 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192506 enqueued.
25:49:041 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192506, stalladdr=49ef271c)
25:49:041 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:041 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:041 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:042 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:043 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 526
25:49:057 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 527
25:49:057 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:063 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 527
25:49:071 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +26242us
25:49:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:071 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:071 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:075 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:075 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +5366us
25:49:075 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:075 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 528
25:49:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1656us
25:49:076 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:076 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:076 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:076 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:076 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192507 enqueued.
25:49:076 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192507, stalladdr=49ef271c)
25:49:076 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:076 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:076 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:077 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:077 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 528
25:49:091 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 529
25:49:092 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:096 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 529
25:49:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:107 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:107 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:107 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31579us
25:49:107 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:107 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 530
25:49:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1687us
25:49:108 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:108 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:108 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:108 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:108 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192508 enqueued.
25:49:108 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192508, stalladdr=49ef271c)
25:49:108 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:108 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:108 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:109 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:109 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 530
25:49:114 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +5941us
25:49:114 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:114 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:114 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:114 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:114 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:114 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:114 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:114 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:114 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:49:124 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 531
25:49:124 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:130 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 531
25:49:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:142 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:142 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +25607us
25:49:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:142 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 532
25:49:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1716us
25:49:142 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:142 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:142 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:143 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:143 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192509 enqueued.
25:49:143 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192509, stalladdr=49ef271c)
25:49:143 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:143 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:143 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:144 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:144 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 532
25:49:159 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 533
25:49:159 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:163 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 533
25:49:164 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +19006us
25:49:164 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:164 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:164 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:164 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:164 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:164 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:164 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:164 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:164 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:175 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:175 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +12512us
25:49:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:175 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 534
25:49:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1746us
25:49:175 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:176 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:176 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:176 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:176 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192510 enqueued.
25:49:176 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192510, stalladdr=49ef271c)
25:49:176 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:176 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:176 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:177 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:177 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 534
25:49:191 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 535
25:49:191 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:196 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 535
25:49:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:207 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:207 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31488us
25:49:207 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:207 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +582us
25:49:207 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:207 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:207 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:207 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:208 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:49:208 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 536
25:49:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1194us
25:49:208 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:208 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:208 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:208 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:208 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192511 enqueued.
25:49:208 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192511, stalladdr=49ef271c)
25:49:208 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:208 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:208 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:209 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:209 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 536
25:49:223 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 537
25:49:224 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:229 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 537
25:49:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:242 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31458us
25:49:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 538
25:49:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1807us
25:49:242 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:242 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:242 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:242 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:242 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192448 enqueued.
25:49:242 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192448, stalladdr=49ef271c)
25:49:242 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:242 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:242 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:243 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:244 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 538
25:49:254 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +11770us
25:49:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:254 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:49:259 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 539
25:49:259 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:263 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 539
25:49:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:275 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:275 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +19658us
25:49:275 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:275 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 540
25:49:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1836us
25:49:275 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:275 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:275 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:275 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:275 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192449 enqueued.
25:49:275 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192449, stalladdr=49ef271c)
25:49:275 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:275 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:275 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:276 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:276 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 540
25:49:291 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 541
25:49:291 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:296 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 541
25:49:302 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +24836us
25:49:302 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:302 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:302 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:302 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:302 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:302 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:302 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:303 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:303 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:308 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:308 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +6561us
25:49:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:308 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 542
25:49:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1866us
25:49:308 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:308 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:308 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:308 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:308 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192450 enqueued.
25:49:308 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192450, stalladdr=49ef271c)
25:49:308 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:308 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:308 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:309 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:310 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 542
25:49:324 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 543
25:49:324 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:330 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 543
25:49:341 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:341 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:341 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:341 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31368us
25:49:341 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:341 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 544
25:49:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1898us
25:49:341 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:341 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:341 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:341 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:342 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192451 enqueued.
25:49:342 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192451, stalladdr=49ef271c)
25:49:342 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:342 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:342 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:342 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:343 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 544
25:49:347 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +4534us
25:49:347 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:347 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:347 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:347 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:347 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:347 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:347 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:347 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:347 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:358 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 545
25:49:358 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:363 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 545
25:49:374 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:374 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:374 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:375 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +26804us
25:49:375 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:375 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 546
25:49:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1926us
25:49:375 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:375 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:375 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:375 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:375 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192452 enqueued.
25:49:375 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192452, stalladdr=49ef271c)
25:49:375 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:375 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:375 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:376 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:376 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 546
25:49:391 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 547
25:49:391 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:396 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 547
25:49:396 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +17600us
25:49:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:396 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:408 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:408 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +13708us
25:49:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:408 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 548
25:49:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1956us
25:49:408 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:408 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:408 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:408 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:408 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192453 enqueued.
25:49:408 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192453, stalladdr=49ef271c)
25:49:408 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:408 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:408 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:409 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:410 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 548
25:49:424 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 549
25:49:424 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:430 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 549
25:49:441 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:441 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +31247us
25:49:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:442 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:442 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30us
25:49:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:442 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 550
25:49:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +1986us
25:49:442 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:442 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:442 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:442 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:442 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192454 enqueued.
25:49:442 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192454, stalladdr=49ef271c)
25:49:442 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:442 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:442 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:443 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:444 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 550
25:49:459 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 551
25:49:459 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:463 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 551
25:49:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:474 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:475 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31248us
25:49:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 552
25:49:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2018us
25:49:475 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:475 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:475 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:475 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:475 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192455 enqueued.
25:49:475 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192455, stalladdr=49ef271c)
25:49:475 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:475 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:475 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:476 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:476 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 552
25:49:485 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +10364us
25:49:485 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:485 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:485 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:485 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:485 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:485 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:485 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:486 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:49:491 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 553
25:49:491 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:497 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 553
25:49:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:508 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +20854us
25:49:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:509 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 554
25:49:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2046us
25:49:509 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:509 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:509 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:509 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192456 enqueued.
25:49:509 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192456, stalladdr=49ef271c)
25:49:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:509 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:509 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:510 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:510 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 554
25:49:525 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 555
25:49:525 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:530 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 555
25:49:535 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +23429us
25:49:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:535 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:541 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:541 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +7759us
25:49:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:542 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 556
25:49:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2076us
25:49:542 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:542 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:542 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:542 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:542 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192457 enqueued.
25:49:542 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192457, stalladdr=49ef271c)
25:49:542 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:542 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:542 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:543 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:543 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 556
25:49:557 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 557
25:49:557 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:563 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 557
25:49:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:574 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31158us
25:49:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:575 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 558
25:49:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2108us
25:49:575 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:575 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:575 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:575 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:575 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192458 enqueued.
25:49:575 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192458, stalladdr=49ef271c)
25:49:575 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:575 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:575 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:576 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:576 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 558
25:49:579 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +3127us
25:49:579 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:579 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:579 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:579 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:579 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:579 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:579 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:579 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:579 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:591 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 559
25:49:592 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:597 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 559
25:49:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:608 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:608 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +28000us
25:49:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:608 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 560
25:49:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2136us
25:49:609 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:609 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:609 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:609 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:609 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192459 enqueued.
25:49:609 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192459, stalladdr=49ef271c)
25:49:609 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:609 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:609 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:610 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:610 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 560
25:49:625 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +16192us
25:49:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:625 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:49:625 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 561
25:49:625 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:630 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 561
25:49:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:641 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +14905us
25:49:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:641 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 562
25:49:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2167us
25:49:641 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:641 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:641 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:641 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:642 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192460 enqueued.
25:49:642 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192460, stalladdr=49ef271c)
25:49:642 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:642 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:642 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:642 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:643 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 562
25:49:657 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 563
25:49:657 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:663 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 563
25:49:674 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +29259us
25:49:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:674 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:675 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:675 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1808us
25:49:675 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:675 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 564
25:49:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2197us
25:49:675 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:675 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:675 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:675 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:675 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192461 enqueued.
25:49:675 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192461, stalladdr=49ef271c)
25:49:675 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:675 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:675 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:676 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:677 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 564
25:49:692 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 565
25:49:692 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:697 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 565
25:49:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:708 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:708 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:708 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +31038us
25:49:708 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:708 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 566
25:49:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2228us
25:49:708 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:708 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:708 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:708 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:708 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192462 enqueued.
25:49:708 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192462, stalladdr=49ef271c)
25:49:708 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:708 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:708 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:709 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:710 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 566
25:49:718 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +8956us
25:49:718 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:718 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:718 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:718 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:718 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:718 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:718 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:718 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:718 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:725 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 567
25:49:725 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:730 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 567
25:49:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:741 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +22052us
25:49:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:741 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 568
25:49:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2256us
25:49:741 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:741 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:741 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:741 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:741 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192463 enqueued.
25:49:741 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192463, stalladdr=49ef271c)
25:49:741 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:741 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:741 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:742 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:743 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 568
25:49:757 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 569
25:49:757 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:763 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 569
25:49:767 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +22023us
25:49:767 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:767 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:767 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:767 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:767 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:767 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:767 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:767 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:767 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:774 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:774 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:774 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:774 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +8955us
25:49:774 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:774 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 570
25:49:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2286us
25:49:774 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:774 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:774 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:774 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:774 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192464 enqueued.
25:49:774 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192464, stalladdr=49ef271c)
25:49:774 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:774 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:774 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:775 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:776 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 570
25:49:791 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 571
25:49:791 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:797 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 571
25:49:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:808 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30948us
25:49:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:808 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 572
25:49:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2318us
25:49:808 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:808 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:808 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:808 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:808 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192465 enqueued.
25:49:808 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192465, stalladdr=49ef271c)
25:49:808 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:808 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:808 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:809 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:810 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 572
25:49:811 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1721us
25:49:811 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:811 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:811 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:811 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:811 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:811 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:811 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:811 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:811 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:825 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 573
25:49:825 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:830 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 573
25:49:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:841 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +29196us
25:49:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:841 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 574
25:49:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2346us
25:49:841 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:842 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:842 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:842 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:842 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192466 enqueued.
25:49:842 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192466, stalladdr=49ef271c)
25:49:842 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:842 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:842 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:843 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:843 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 574
25:49:856 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +14786us
25:49:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:856 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:49:858 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 575
25:49:858 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:864 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 575
25:49:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:875 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:875 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +16102us
25:49:875 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:875 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 576
25:49:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2376us
25:49:875 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:875 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:875 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:875 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:875 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192467 enqueued.
25:49:875 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192467, stalladdr=49ef271c)
25:49:875 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:875 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:875 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:876 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:877 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 576
25:49:891 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 577
25:49:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3c88->08000000, interrupt) +16583us
25:49:891 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3c88, rotatethreadreadyqueue) +0us
25:49:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:897 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 577
25:49:906 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +11268us
25:49:907 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:49:907 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:49:907 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:49:907 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:49:907 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:49:907 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:49:907 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:49:907 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:49:907 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:49:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:909 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:909 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:909 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:909 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +3006us
25:49:909 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:909 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 578
25:49:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2406us
25:49:909 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:909 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:909 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:909 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:909 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192468 enqueued.
25:49:909 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192468, stalladdr=49ef271c)
25:49:909 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:909 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:909 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:910 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:911 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 578
25:49:925 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 579
25:49:925 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:930 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 579
25:49:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:941 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:941 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30827us
25:49:941 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:941 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 580
25:49:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2438us
25:49:942 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:49:942 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:942 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:942 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:942 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192469 enqueued.
25:49:942 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192469, stalladdr=49ef271c)
25:49:942 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:942 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:942 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:49:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:943 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:943 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 580
25:49:949 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +7550us
25:49:950 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:49:950 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:49:950 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:49:950 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:49:950 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:49:950 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:49:950 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:49:950 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:49:950 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:49:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:49:958 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 581
25:49:958 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:49:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:963 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 581
25:49:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:49:974 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:49:975 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:49:975 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +23247us
25:49:975 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:49:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:49:975 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 582
25:49:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2467us
25:49:975 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:49:975 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:49:975 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:49:975 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:49:975 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192470 enqueued.
25:49:975 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192470, stalladdr=49ef271c)
25:49:975 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:49:975 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:49:975 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:49:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:49:976 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:49:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:49:976 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 582
25:49:991 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 583
25:49:991 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:49:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:49:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:49:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:49:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:49:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:49:997 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 583
25:50:000 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +20615us
25:50:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:000 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:50:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:009 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +10152us
25:50:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:009 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 584
25:50:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2497us
25:50:009 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:009 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:009 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:009 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:009 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192471 enqueued.
25:50:009 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192471, stalladdr=49ef271c)
25:50:009 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:009 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:009 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:010 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:011 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 584
25:50:025 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 585
25:50:025 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:030 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 585
25:50:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:041 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:041 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:041 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30737us
25:50:041 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:041 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 586
25:50:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2529us
25:50:041 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:041 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:041 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:041 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:041 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192472 enqueued.
25:50:041 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192472, stalladdr=49ef271c)
25:50:041 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:041 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:041 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:042 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:043 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +314us
25:50:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:043 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:043 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 586
25:50:058 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 587
25:50:058 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:064 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 587
25:50:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:075 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:075 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:075 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30393us
25:50:075 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:075 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 588
25:50:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2557us
25:50:075 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:075 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:075 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:075 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:075 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192473 enqueued.
25:50:075 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192473, stalladdr=49ef271c)
25:50:075 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:075 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:075 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:076 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:077 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 588
25:50:088 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +13379us
25:50:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:089 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:092 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 589
25:50:092 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:097 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 589
25:50:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:108 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:108 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:108 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +17298us
25:50:108 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:108 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 590
25:50:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2587us
25:50:108 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:108 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:108 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:108 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:108 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192474 enqueued.
25:50:108 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192474, stalladdr=49ef271c)
25:50:108 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:108 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:108 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:109 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:110 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 590
25:50:125 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 591
25:50:125 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:130 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 591
25:50:138 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +26445us
25:50:138 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:138 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:138 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:138 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:138 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:138 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:138 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:138 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:138 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:141 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:141 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:141 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +4201us
25:50:141 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:141 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 592
25:50:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2617us
25:50:141 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:141 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:141 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:142 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:142 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192475 enqueued.
25:50:142 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192475, stalladdr=49ef271c)
25:50:142 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:142 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:142 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:142 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:143 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 592
25:50:158 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 593
25:50:158 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:164 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 593
25:50:174 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:174 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:175 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30617us
25:50:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:175 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 594
25:50:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2649us
25:50:175 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:175 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:175 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:175 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:175 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192476 enqueued.
25:50:175 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192476, stalladdr=49ef271c)
25:50:175 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:175 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:175 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:176 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:176 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 594
25:50:181 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +6144us
25:50:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:182 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:182 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:182 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:191 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 595
25:50:191 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:196 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 595
25:50:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:207 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:207 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:207 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +24443us
25:50:207 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:208 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 596
25:50:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2677us
25:50:208 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:208 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:208 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:208 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:208 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192477 enqueued.
25:50:208 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192477, stalladdr=49ef271c)
25:50:208 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:208 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:208 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:209 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:209 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 596
25:50:224 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 597
25:50:224 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:231 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 597
25:50:232 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +19209us
25:50:232 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:232 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:232 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:233 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:50:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:242 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:242 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +11348us
25:50:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 598
25:50:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2707us
25:50:242 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:243 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:243 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:243 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:243 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192478 enqueued.
25:50:243 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192478, stalladdr=49ef271c)
25:50:243 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:243 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:243 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:244 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:244 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 598
25:50:259 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 599
25:50:259 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:264 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 599
25:50:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:275 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:275 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:275 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30527us
25:50:275 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:275 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1746us
25:50:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:275 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:50:275 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 600
25:50:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +991us
25:50:275 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:275 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:276 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:276 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:276 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192479 enqueued.
25:50:276 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192479, stalladdr=49ef271c)
25:50:276 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:276 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:276 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:276 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:277 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 600
25:50:292 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 601
25:50:292 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:297 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 601
25:50:307 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:307 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:307 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:307 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30497us
25:50:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:308 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 602
25:50:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2769us
25:50:308 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:308 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:308 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:308 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:308 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192480 enqueued.
25:50:308 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192480, stalladdr=49ef271c)
25:50:308 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:308 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:308 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:309 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:309 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 602
25:50:319 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +11973us
25:50:319 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:319 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:319 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:319 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:320 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:320 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:320 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:320 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:320 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:324 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 603
25:50:324 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:331 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 603
25:50:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:342 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:342 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +18494us
25:50:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:342 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 604
25:50:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2797us
25:50:342 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:342 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:342 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:342 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:342 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192481 enqueued.
25:50:342 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192481, stalladdr=49ef271c)
25:50:342 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:342 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:342 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:343 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:344 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 604
25:50:358 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 605
25:50:358 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:364 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 605
25:50:371 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +25038us
25:50:371 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:371 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:371 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:371 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:371 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:371 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:371 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:371 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:371 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:50:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:375 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:375 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:375 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +5399us
25:50:375 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:375 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 606
25:50:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2827us
25:50:376 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:376 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:376 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:376 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:376 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192482 enqueued.
25:50:376 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192482, stalladdr=49ef271c)
25:50:376 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:376 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:376 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:377 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:377 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 606
25:50:391 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 607
25:50:392 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:396 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 607
25:50:407 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:407 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:407 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:407 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30407us
25:50:407 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:407 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 608
25:50:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2859us
25:50:407 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:408 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:408 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:408 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:408 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192483 enqueued.
25:50:408 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192483, stalladdr=49ef271c)
25:50:408 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:408 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:408 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:408 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:409 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 608
25:50:413 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +4736us
25:50:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:413 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:424 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 609
25:50:424 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:431 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 609
25:50:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:442 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:442 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +25640us
25:50:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:442 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 610
25:50:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2888us
25:50:442 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:442 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:442 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:442 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:442 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192484 enqueued.
25:50:442 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192484, stalladdr=49ef271c)
25:50:442 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:442 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:442 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:443 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:444 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 610
25:50:459 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 611
25:50:459 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:464 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 611
25:50:464 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +17801us
25:50:464 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:464 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:464 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:464 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:464 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:464 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:464 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:464 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:464 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:475 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:475 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +12545us
25:50:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 612
25:50:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2918us
25:50:475 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:475 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:475 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:475 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:475 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192485 enqueued.
25:50:475 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192485, stalladdr=49ef271c)
25:50:475 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:475 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:475 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:476 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:477 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 612
25:50:492 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 613
25:50:492 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:498 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 613
25:50:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:508 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:508 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30317us
25:50:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:508 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +550us
25:50:508 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:508 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:509 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:50:509 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 614
25:50:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2398us
25:50:509 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:509 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:509 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:509 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192486 enqueued.
25:50:509 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192486, stalladdr=49ef271c)
25:50:509 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:509 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:509 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:510 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:511 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 614
25:50:525 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 615
25:50:525 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:530 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 615
25:50:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:541 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:541 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:541 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30287us
25:50:541 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:541 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 616
25:50:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +2979us
25:50:541 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:541 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:541 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:541 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:541 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192487 enqueued.
25:50:541 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192487, stalladdr=49ef271c)
25:50:542 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:542 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:542 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:542 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:543 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 616
25:50:553 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +10567us
25:50:553 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:553 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:553 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:553 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:553 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:553 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:553 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:553 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:553 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:558 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 617
25:50:558 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:564 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 617
25:50:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:574 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:575 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +19689us
25:50:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:575 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 618
25:50:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3008us
25:50:575 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:575 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:575 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:575 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:575 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192488 enqueued.
25:50:575 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192488, stalladdr=49ef271c)
25:50:575 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:575 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:575 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:576 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:576 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 618
25:50:591 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 619
25:50:591 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:598 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 619
25:50:603 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +23631us
25:50:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:604 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:604 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:604 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:50:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:609 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:609 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:609 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +6595us
25:50:609 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:609 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 620
25:50:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3037us
25:50:609 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:609 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:609 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:609 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:609 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192489 enqueued.
25:50:609 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192489, stalladdr=49ef271c)
25:50:609 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:609 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:609 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:610 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:611 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 620
25:50:625 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 621
25:50:625 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:630 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 621
25:50:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:641 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:641 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30197us
25:50:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:641 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 622
25:50:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3069us
25:50:641 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:641 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:641 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:641 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:641 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192490 enqueued.
25:50:641 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192490, stalladdr=49ef271c)
25:50:641 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:641 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:641 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +98us
25:50:642 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:643 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 622
25:50:645 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +3330us
25:50:645 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:645 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:645 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:645 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:645 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:645 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:645 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:646 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:658 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 623
25:50:658 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:664 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 623
25:50:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:675 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:675 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:675 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +26853us
25:50:675 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:675 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 624
25:50:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3081us
25:50:675 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:676 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:676 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:676 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:676 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192491 enqueued.
25:50:676 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192491, stalladdr=49ef271c)
25:50:676 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:676 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:676 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:677 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:677 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 624
25:50:692 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +16394us
25:50:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:692 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:692 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 625
25:50:692 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:698 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 625
25:50:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:709 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:709 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +13759us
25:50:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:709 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 626
25:50:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3110us
25:50:709 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:709 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:709 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:709 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:709 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192492 enqueued.
25:50:709 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192492, stalladdr=49ef271c)
25:50:709 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:709 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:709 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:710 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:711 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 626
25:50:725 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 627
25:50:725 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:731 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 627
25:50:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:741 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +30092us
25:50:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:741 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:741 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:741 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:742 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:742 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30us
25:50:742 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:742 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 628
25:50:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3140us
25:50:742 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:742 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:742 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:742 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:742 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192493 enqueued.
25:50:742 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192493, stalladdr=49ef271c)
25:50:742 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:742 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:742 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:743 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:743 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 628
25:50:758 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 629
25:50:758 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:764 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 629
25:50:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:775 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:775 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:775 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30093us
25:50:775 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:775 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 630
25:50:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3172us
25:50:775 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:775 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:775 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:775 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:775 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192494 enqueued.
25:50:775 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192494, stalladdr=49ef271c)
25:50:775 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:775 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:775 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:776 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:777 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 630
25:50:785 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +9157us
25:50:785 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:785 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:785 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:785 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:785 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:785 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:785 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:785 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:785 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:792 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 631
25:50:792 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:798 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 631
25:50:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:808 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:808 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +20905us
25:50:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:808 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 632
25:50:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3200us
25:50:808 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:809 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:809 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:809 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:809 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192495 enqueued.
25:50:809 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192495, stalladdr=49ef271c)
25:50:809 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:809 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:809 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:810 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:810 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 632
25:50:825 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 633
25:50:825 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:831 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 633
25:50:835 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +22224us
25:50:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:835 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:835 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:50:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:841 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:841 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +7808us
25:50:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:842 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 634
25:50:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3230us
25:50:842 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:842 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:842 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:842 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:842 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192496 enqueued.
25:50:842 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192496, stalladdr=49ef271c)
25:50:842 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:842 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:842 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:843 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:843 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 634
25:50:858 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 635
25:50:858 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:865 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 635
25:50:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:875 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:876 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:876 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +30003us
25:50:876 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:876 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 636
25:50:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3262us
25:50:876 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:876 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:876 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:876 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:876 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192497 enqueued.
25:50:876 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192497, stalladdr=49ef271c)
25:50:876 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:876 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:876 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:877 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:878 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 636
25:50:879 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +1922us
25:50:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:879 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:893 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 637
25:50:893 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:898 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 637
25:50:908 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:908 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:908 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:908 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +28050us
25:50:908 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:908 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 638
25:50:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3290us
25:50:908 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:908 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:909 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:909 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:909 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192498 enqueued.
25:50:909 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192498, stalladdr=49ef271c)
25:50:909 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:909 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:909 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:910 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:910 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 638
25:50:924 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3bac->08b41220, interrupts resumed) +14988us
25:50:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:50:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:50:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:50:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:50:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:50:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:50:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:50:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:50:924 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:50:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3bac, blocking audio) +1us
25:50:925 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 639
25:50:925 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:931 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 639
25:50:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:941 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:941 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:941 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +14954us
25:50:941 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:941 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 640
25:50:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3320us
25:50:941 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
25:50:941 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:941 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:942 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:942 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192499 enqueued.
25:50:942 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192499, stalladdr=49ef271c)
25:50:942 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:942 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:942 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
25:50:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:942 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:943 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 640
25:50:957 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 641
25:50:957 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
25:50:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:965 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 641
25:50:974 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab3c88->08b41220, rotatethreadreadyqueue) +28052us
25:50:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:50:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:50:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:50:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:50:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:50:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:50:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:50:974 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:50:974 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
25:50:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab3c88, blocking audio) +1us
25:50:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
25:50:975 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
25:50:975 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
25:50:975 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08a9a0fc->08ab3000, vblank start waited) +1859us
25:50:975 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:50:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:50:975 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 642
25:50:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +3350us
25:50:976 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04000000,linesize=512,pixelsize=3,sync=0)
25:50:976 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
25:50:976 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
25:50:976 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
25:50:976 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192500 enqueued.
25:50:976 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192500, stalladdr=49ef271c)
25:50:976 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
25:50:976 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
25:50:976 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00088000: 480 x 272 x 3 
25:50:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab3bac->08000000, interrupt) +99us
25:50:977 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
25:50:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab3bac, left interrupt) +1us
25:50:977 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 642
25:50:992 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 643
25:50:992 user_main    D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00000000
25:50:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:50:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:50:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:50:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:50:997 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:50:998 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 643
25:51:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:51:009 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:51:011 user_main    I[ME]: hle\scempeg.cpp:365 sceMpegInit()
25:51:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08aa6884->08ab3000, mpeg init) +28481us
25:51:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa6884, idle) +749us
25:51:011 user_main    D[ME]: hle\scempeg.cpp:376 sceMpegRingbufferQueryMemSize(1024)
25:51:011 user_main    D[ME]: hle\scempeg.cpp:1126 sceMpegQueryMemSize()
25:51:012 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:013 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:013 user_main    D[ME]: hle\scempeg.cpp:399 sceMpegRingbufferConstruct(0bffea10, 1024, 08c87a00, 0021a000, 08a9e208, 00000000)
25:51:013 user_main    I[ME]: hle\scempeg.cpp:465 08ea1ab0=sceMpegCreate(0bffea3c, 08ea1a80, 65536, 0bffea10, 512, 0, 0)
25:51:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa6934->08000000, mpeg create) +3us
25:51:013 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 644
25:51:014 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 644
25:51:014 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9246us
25:51:014 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:014 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2636us
25:51:014 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:014 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:014 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:014 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:014 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:014 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:014 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:014 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:014 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
25:51:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
25:51:014 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7361us
25:51:014 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:014 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 645
25:51:014 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 645
25:51:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa6934, idle) +9753us
25:51:015 user_main    D[ME]: hle\scempeg.cpp:499 sceMpegAvcDecodeMode(0bffea3c, 0bffea40)
25:51:015 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:51:015 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:51:015 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/Media/Namco.pmf"
25:51:015 user_main    D[IO]: hle\sceio.cpp:904 51=sceIoWrite(1, 08bff3e4, 51)
25:51:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +82us
25:51:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:51:015 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:51:015 user_main    D[IO]: hle\sceio.cpp:1185 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/Media/Namco.pmf, 00000001, 000001ff)
25:51:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab2820->08000000, file opened) +0us
25:51:015 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +63us
25:51:015 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab2820, idle) +36us
25:51:015 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
25:51:015 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
25:51:016 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: success (fp=5)
25:51:016 user_main    D[IO]: hle\sceio.cpp:904 23=sceIoWrite(1, 08bff3e4, 23)
25:51:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +44us
25:51:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
25:51:016 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
25:51:016 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 0bffea54, 800): deferring result
25:51:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
25:51:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +100us
25:51:016 user_main    D[ME]: hle\scempeg.cpp:524 sceMpegQueryStreamOffset(0bffea3c, 0bffea54, 0bffea50)
25:51:021 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0xA2000
25:51:021 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 915825
25:51:021 user_main    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(5, 800, 0)
25:51:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab295c->08000000, io seek) +16us
25:51:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab295c, idle) +100us
25:51:022 user_main    D[ME]: hle\scempeg.cpp:554 sceMpegQueryStreamSize(0bffea54, 0bffea4c)
25:51:022 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0xA2000
25:51:022 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 915825
25:51:022 user_main    I[ME]: hle\scempeg.cpp:583 sceMpegRegistStream(0bffea3c, 0, 0)
25:51:022 user_main    I[ME]: hle\scempeg.cpp:583 sceMpegRegistStream(0bffea3c, 1, 0)
25:51:022 user_main    D[ME]: hle\scempeg.cpp:623 sceMpegMallocAvcEsBuf(0bffea3c)
25:51:022 user_main    D[ME]: hle\scempeg.cpp:903 sceMpegInitAu(0bffea3c, 1, 0bfff25c)
25:51:023 user_main    D[ME]: hle\scempeg.cpp:941 sceMpegQueryAtracEsSize(0bffea3c, 0bfff274, 0bfff278)
25:51:023 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:023 user_main    D[ME]: hle\scempeg.cpp:903 sceMpegInitAu(0bffea3c, 149625600, 0bfff27c)
25:51:023 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:024 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:024 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:024 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:025 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:51:025 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:51:026 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 646
25:51:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +7752us
25:51:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +603us
25:51:026 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 646
25:51:028 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
25:51:028 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
25:51:029 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 647
25:51:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +16079us
25:51:029 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 647
25:51:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +731us
25:51:032 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:032 user_main    D[ME]: hle\scempeg.cpp:966 1024=sceMpegRingbufferAvailableSize(0bffea10)
25:51:032 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1024)
25:51:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4
25:51:032 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:032 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab28e0->08b41220, io read) +7253us
25:51:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:033 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:033 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:033 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +1us
25:51:033 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +653us
25:51:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:034 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0xA2000
25:51:034 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 915825
25:51:039 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:51:043 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:51:048 user_main    I[ME]: hw\mediaengine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba.
25:51:049 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 32 packetsTotal: 1024
25:51:050 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:050 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:051 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 1)
25:51:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:051 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:052 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 0000000a
25:51:052 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:51:060 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3600us
25:51:061 user_main    D[ME]: hle\scempeg.cpp:966 992=sceMpegRingbufferAvailableSize(0bffea10)
25:51:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 992)
25:51:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 5
25:51:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +10us
25:51:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 64 packetsTotal: 1024
25:51:062 user_main    D[ME]: hle\scempeg.cpp:966 960=sceMpegRingbufferAvailableSize(0bffea10)
25:51:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
25:51:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 6
25:51:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
25:51:062 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 648
25:51:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 96 packetsTotal: 1024
25:51:062 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +18us
25:51:063 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 648
25:51:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1165us
25:51:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:063 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 649
25:51:063 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 04000000)
25:51:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5379us
25:51:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:065 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:065 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:065 user_main    D[ME]: hle\scempeg.cpp:966 928=sceMpegRingbufferAvailableSize(0bffea10)
25:51:065 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 928)
25:51:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 7
25:51:066 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:066 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 649
25:51:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:066 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 128 packetsTotal: 1024
25:51:066 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:066 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:067 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:51:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:067 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:067 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:068 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +680us
25:51:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4719us
25:51:069 user_main    D[ME]: hle\scempeg.cpp:966 896=sceMpegRingbufferAvailableSize(0bffea10)
25:51:069 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
25:51:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 8
25:51:069 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +10us
25:51:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:069 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 160 packetsTotal: 1024
25:51:069 user_main    D[ME]: hle\scempeg.cpp:966 864=sceMpegRingbufferAvailableSize(0bffea10)
25:51:069 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 864)
25:51:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 9
25:51:069 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
25:51:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:070 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 192 packetsTotal: 1024
25:51:070 user_main    D[ME]: hle\scempeg.cpp:966 832=sceMpegRingbufferAvailableSize(0bffea10)
25:51:070 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 832)
25:51:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 10
25:51:070 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
25:51:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:070 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 224 packetsTotal: 1024
25:51:070 user_main    D[ME]: hle\scempeg.cpp:966 800=sceMpegRingbufferAvailableSize(0bffea10)
25:51:070 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 800)
25:51:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 11
25:51:070 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
25:51:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:070 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:071 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 256 packetsTotal: 1024
25:51:071 user_main    D[ME]: hle\scempeg.cpp:966 768=sceMpegRingbufferAvailableSize(0bffea10)
25:51:071 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 768)
25:51:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 12
25:51:071 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
25:51:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:071 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 288 packetsTotal: 1024
25:51:071 user_main    D[ME]: hle\scempeg.cpp:966 736=sceMpegRingbufferAvailableSize(0bffea10)
25:51:071 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 736)
25:51:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 13
25:51:071 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
25:51:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
25:51:072 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 320 packetsTotal: 1024
25:51:072 user_main    D[ME]: hle\scempeg.cpp:966 704=sceMpegRingbufferAvailableSize(0bffea10)
25:51:072 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 704)
25:51:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 14
25:51:072 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
25:51:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000004
25:51:072 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 4 packetsRead: 324 packetsTotal: 1024
25:51:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +16us
25:51:072 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +512us
25:51:072 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:072 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 650
25:51:072 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:072 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:072 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2062us
25:51:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:073 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:073 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +614us
25:51:073 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:073 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:074 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:074 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:074 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:074 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:074 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:074 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:074 Sample threa D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 650
25:51:074 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:074 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7023us
25:51:074 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:074 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 651
25:51:074 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:074 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:074 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:075 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8746us
25:51:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:095 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:095 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:095 user_main    D[ME]: hle\scempeg.cpp:966 700=sceMpegRingbufferAvailableSize(0bffea10)
25:51:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 700)
25:51:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 15
25:51:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:096 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 651
25:51:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:096 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:096 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:51:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:096 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +414us
25:51:096 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2585us
25:51:097 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:097 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:098 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:51:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:098 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1913us
25:51:098 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:098 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 652
25:51:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5429us
25:51:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:124 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:124 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 652
25:51:124 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4568us
25:51:124 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:124 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +9111us
25:51:124 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:124 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:124 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:124 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:124 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:124 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:125 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:125 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +591us
25:51:125 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:125 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 653
25:51:125 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:125 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:125 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:125 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2112us
25:51:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:151 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:151 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:151 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 700)
25:51:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 16
25:51:151 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:151 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 653
25:51:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:151 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:151 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:151 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:151 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:51:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:152 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:152 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:153 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:153 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3947us
25:51:153 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1452us
25:51:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:154 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 654
25:51:154 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:154 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:154 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:51:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:176 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:176 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 654
25:51:176 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1201us
25:51:176 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:176 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:176 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:176 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 655
25:51:176 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:176 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:176 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:176 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5479us
25:51:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:199 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:199 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:199 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 700)
25:51:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 17
25:51:199 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:199 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 655
25:51:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:199 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:199 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:199 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:199 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:51:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:200 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:200 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:201 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:201 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +581us
25:51:201 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:202 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4818us
25:51:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:202 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +723us
25:51:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:202 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:202 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4160us
25:51:202 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:202 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 656
25:51:202 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:202 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:202 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2162us
25:51:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:220 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:220 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 656
25:51:220 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7835us
25:51:220 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:220 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 657
25:51:220 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:220 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:220 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:220 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8845us
25:51:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:239 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:239 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:239 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:239 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 700)
25:51:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 18
25:51:239 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:239 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 657
25:51:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:239 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:239 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:239 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:239 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:51:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:240 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +314us
25:51:240 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2685us
25:51:240 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:240 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:241 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:51:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1813us
25:51:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:242 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 658
25:51:242 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:242 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:242 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5529us
25:51:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:256 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:256 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:256 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 658
25:51:256 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4468us
25:51:256 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:256 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1975us
25:51:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:257 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:257 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7728us
25:51:257 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:257 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 659
25:51:257 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:257 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:257 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:257 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2212us
25:51:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:272 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:272 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:272 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:272 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 700)
25:51:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 19
25:51:272 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:272 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 659
25:51:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:272 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:272 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:272 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:272 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:51:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:273 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:273 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:274 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3848us
25:51:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1551us
25:51:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:274 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 660
25:51:274 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:275 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:275 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:51:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:289 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:289 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:289 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 660
25:51:289 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1102us
25:51:289 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:289 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:289 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:289 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 661
25:51:289 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:289 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:289 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:289 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5579us
25:51:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:306 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:306 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:306 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:306 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 700)
25:51:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 20
25:51:306 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:306 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 661
25:51:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:306 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:306 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:306 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:306 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:51:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:307 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1988us
25:51:307 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:307 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:307 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:307 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:307 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:307 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:307 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:307 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:307 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +714us
25:51:307 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:308 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:309 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:309 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +481us
25:51:309 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4918us
25:51:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:309 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5080us
25:51:309 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:309 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 662
25:51:309 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:309 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:309 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2262us
25:51:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:322 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:322 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:322 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 662
25:51:322 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7735us
25:51:322 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:322 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 663
25:51:322 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:322 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:322 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:323 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8945us
25:51:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:339 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:339 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:339 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:339 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 700)
25:51:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 21
25:51:339 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:339 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 663
25:51:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:339 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:339 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:339 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:339 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:51:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:340 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +215us
25:51:340 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2784us
25:51:340 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:340 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:341 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:51:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:341 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1714us
25:51:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:342 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4838us
25:51:342 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:342 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:342 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:342 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:342 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:342 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:342 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:342 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:342 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:342 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 664
25:51:342 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:342 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:342 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +493us
25:51:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:356 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:356 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:356 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 664
25:51:356 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4368us
25:51:356 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:356 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:356 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:356 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 665
25:51:356 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:356 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:356 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:356 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2312us
25:51:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:372 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:372 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:372 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:372 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 700)
25:51:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 22
25:51:372 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:372 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 665
25:51:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:372 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:372 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:372 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:373 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:51:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:373 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:373 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:373 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:51:374 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:374 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3748us
25:51:374 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1651us
25:51:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:375 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 666
25:51:375 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:375 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:375 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:389 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:389 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:389 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 666
25:51:389 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1002us
25:51:389 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:389 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:389 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:389 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1270us
25:51:389 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:389 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:389 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:389 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:389 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:389 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:389 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:390 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:390 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:390 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 667
25:51:390 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4111us
25:51:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:406 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:406 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:406 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:406 user_main    D[ME]: hle\scempeg.cpp:966 704=sceMpegRingbufferAvailableSize(0bffea10)
25:51:406 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 704)
25:51:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 23
25:51:406 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:406 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 667
25:51:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:406 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:406 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:406 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:406 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:51:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:407 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:407 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:408 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +381us
25:51:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5018us
25:51:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4981us
25:51:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:408 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 668
25:51:408 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:409 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:409 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2362us
25:51:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:422 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:422 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:422 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 668
25:51:422 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7635us
25:51:422 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:422 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 669
25:51:422 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:422 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:422 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:422 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9045us
25:51:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:439 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:439 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:439 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:439 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 704)
25:51:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 24
25:51:439 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:439 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 669
25:51:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:439 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:439 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:440 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:51:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:440 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:441 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +115us
25:51:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5284us
25:51:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:441 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2417us
25:51:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:442 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2000us
25:51:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:442 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 670
25:51:442 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:442 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:442 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5728us
25:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:456 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:456 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 670
25:51:456 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4269us
25:51:456 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:456 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:456 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:456 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 671
25:51:456 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:456 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:456 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:456 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2411us
25:51:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:472 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:472 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:472 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:472 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 704)
25:51:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 25
25:51:472 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:472 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 671
25:51:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:472 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:472 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:472 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:473 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:51:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:473 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:473 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:474 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:474 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3648us
25:51:474 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1751us
25:51:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:475 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 672
25:51:475 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:475 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:475 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:489 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:489 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:489 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 672
25:51:489 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +902us
25:51:489 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:489 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4134us
25:51:489 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:489 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:489 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:489 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:489 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:489 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:489 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:489 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:489 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:490 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5568us
25:51:490 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:490 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 673
25:51:490 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5778us
25:51:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:506 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:506 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:506 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:506 user_main    D[ME]: hle\scempeg.cpp:966 708=sceMpegRingbufferAvailableSize(0bffea10)
25:51:506 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 708)
25:51:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 26
25:51:506 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:506 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 673
25:51:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:506 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:506 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:506 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:506 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:51:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:507 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:507 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:508 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +282us
25:51:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5117us
25:51:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:508 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4881us
25:51:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:509 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 674
25:51:509 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:509 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:509 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2461us
25:51:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:522 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:522 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:522 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 674
25:51:522 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7536us
25:51:522 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:522 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 675
25:51:522 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:522 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:522 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:523 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9145us
25:51:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:539 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:539 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:539 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:539 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 708)
25:51:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 27
25:51:539 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:539 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 675
25:51:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:539 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:539 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:539 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:51:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:540 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:541 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:541 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +15us
25:51:541 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:541 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +566us
25:51:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:541 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:542 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4521us
25:51:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4614us
25:51:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:542 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 676
25:51:542 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:542 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:542 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5828us
25:51:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:556 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:556 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:556 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 676
25:51:556 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4169us
25:51:556 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:556 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:556 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:556 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 677
25:51:556 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:556 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:556 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:556 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2511us
25:51:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:573 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:573 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:573 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 708)
25:51:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 28
25:51:573 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:573 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 677
25:51:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:573 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:573 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:573 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:574 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:51:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:574 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:574 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:576 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:576 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3549us
25:51:576 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1850us
25:51:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:576 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5146us
25:51:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:576 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:577 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 678
25:51:577 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:577 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:577 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1900us
25:51:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:589 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:589 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:589 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 678
25:51:589 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +803us
25:51:589 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:589 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:589 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:589 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 679
25:51:589 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:589 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:589 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:589 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5878us
25:51:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:606 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:606 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:606 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:606 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 708)
25:51:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 29
25:51:606 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:606 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 679
25:51:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:606 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:606 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:606 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:606 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:51:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:607 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:607 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:608 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +182us
25:51:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5217us
25:51:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4781us
25:51:608 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:609 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 680
25:51:609 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:609 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:609 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2561us
25:51:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:623 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:623 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:623 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 680
25:51:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7436us
25:51:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:623 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3429us
25:51:623 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:623 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:623 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:623 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:623 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:623 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:623 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:623 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:623 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:624 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 681
25:51:624 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:624 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:624 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:624 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5518us
25:51:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:639 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:639 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:639 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:639 user_main    D[ME]: hle\scempeg.cpp:966 712=sceMpegRingbufferAvailableSize(0bffea10)
25:51:639 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 712)
25:51:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 30
25:51:639 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:639 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 681
25:51:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:639 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:639 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:639 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:639 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +16us
25:51:639 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +83us
25:51:640 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:51:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:640 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:640 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:641 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:51:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:642 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1415us
25:51:642 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:642 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 682
25:51:642 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:642 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:642 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5927us
25:51:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:656 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:656 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:656 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 682
25:51:656 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4069us
25:51:656 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:656 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:656 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:656 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 683
25:51:656 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:656 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:656 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:656 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2611us
25:51:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:673 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:673 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:673 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:673 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 712)
25:51:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 31
25:51:673 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:673 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 683
25:51:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:673 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:673 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:673 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:51:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:673 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:675 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:51:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:675 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1010us
25:51:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:675 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:676 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:51:676 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:676 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 684
25:51:676 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:676 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:676 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9135us
25:51:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:689 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:689 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:689 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 684
25:51:689 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +861us
25:51:689 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:689 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:689 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:689 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 685
25:51:689 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:689 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:689 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:689 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5819us
25:51:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:706 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:706 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:706 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:706 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 712)
25:51:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 32
25:51:706 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:706 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 685
25:51:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:706 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:706 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:706 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:707 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:51:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:707 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:707 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:709 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +241us
25:51:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5158us
25:51:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4840us
25:51:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:709 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 686
25:51:709 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:709 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:709 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2502us
25:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:745 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:745 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 686
25:51:745 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3630us
25:51:745 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:746 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:746 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:746 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
25:51:746 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:746 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 687
25:51:746 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:746 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:746 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:746 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9185us
25:51:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:747 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:747 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:747 user_main    D[ME]: hle\scempeg.cpp:966 716=sceMpegRingbufferAvailableSize(0bffea10)
25:51:747 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 716)
25:51:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 33
25:51:747 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:748 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 687
25:51:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:748 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:748 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:748 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +74us
25:51:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +24us
25:51:748 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:51:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:748 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:748 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:750 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:51:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:750 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1473us
25:51:750 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:750 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 688
25:51:750 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:750 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:750 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5869us
25:51:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:756 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:756 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:756 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 688
25:51:756 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4128us
25:51:756 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:756 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:756 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:756 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 689
25:51:756 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:756 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:756 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:756 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2552us
25:51:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:773 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:773 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:773 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:773 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 716)
25:51:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 34
25:51:773 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:773 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab28e0->08b41220, io read) +67us
25:51:773 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:773 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:773 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:773 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:773 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:773 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:773 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:773 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:773 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +358us
25:51:774 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 689
25:51:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:774 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:774 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:774 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:51:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:774 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:774 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:776 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:776 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3508us
25:51:776 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1891us
25:51:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:776 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 690
25:51:776 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:776 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:776 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:51:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:789 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:789 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:789 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 690
25:51:789 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +762us
25:51:789 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:789 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:789 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:789 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 691
25:51:789 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:789 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:789 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:789 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5918us
25:51:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:806 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:806 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:806 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:806 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 716)
25:51:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 35
25:51:806 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:806 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 691
25:51:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:806 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:806 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:806 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:51:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:806 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:808 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3241us
25:51:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2158us
25:51:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:808 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6839us
25:51:808 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:808 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:808 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:808 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:808 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:808 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:808 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:808 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:809 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:809 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:51:809 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:809 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 692
25:51:809 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:809 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:809 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2602us
25:51:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:823 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:823 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:823 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 692
25:51:823 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7395us
25:51:823 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:823 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 693
25:51:823 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:823 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:823 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:823 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9285us
25:51:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:839 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:839 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:839 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:839 user_main    D[ME]: hle\scempeg.cpp:966 720=sceMpegRingbufferAvailableSize(0bffea10)
25:51:839 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 720)
25:51:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 36
25:51:839 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:839 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +646us
25:51:839 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +8us
25:51:839 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 693
25:51:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:839 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:839 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:839 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:840 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:51:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:840 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:840 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:841 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:51:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1374us
25:51:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:842 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 694
25:51:842 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:842 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:842 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5968us
25:51:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:856 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:856 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:856 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 694
25:51:856 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4029us
25:51:856 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:856 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5430us
25:51:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:856 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:857 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:857 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
25:51:857 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:857 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 695
25:51:857 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2652us
25:51:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:873 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:873 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:873 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:873 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 720)
25:51:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 37
25:51:873 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:873 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 695
25:51:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:873 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:873 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:873 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:873 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:51:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:874 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:874 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:875 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:875 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3408us
25:51:875 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1991us
25:51:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:876 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 696
25:51:876 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:876 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:876 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:51:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:889 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:889 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:889 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +662us
25:51:889 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:889 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 696
25:51:889 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:889 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:889 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 697
25:51:889 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:889 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:889 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:889 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6018us
25:51:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:906 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:906 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:906 user_main    D[ME]: hle\scempeg.cpp:966 724=sceMpegRingbufferAvailableSize(0bffea10)
25:51:906 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 724)
25:51:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 38
25:51:906 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:906 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 697
25:51:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:906 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:906 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:906 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:51:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:906 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:908 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:908 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3142us
25:51:908 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:908 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
25:51:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:908 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +98us
25:51:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:909 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7741us
25:51:909 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:909 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 698
25:51:909 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:909 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:909 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2701us
25:51:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:923 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:923 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:923 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 698
25:51:923 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7295us
25:51:923 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:923 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 699
25:51:923 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:923 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:923 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:923 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9385us
25:51:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:940 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:940 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:940 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 724)
25:51:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 39
25:51:940 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:940 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +546us
25:51:940 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +108us
25:51:940 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 699
25:51:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:940 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:940 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:941 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:51:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:941 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:941 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:51:942 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:51:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:51:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:943 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1274us
25:51:943 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:943 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 700
25:51:943 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:943 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:943 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6068us
25:51:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:956 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:956 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:51:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:956 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 700
25:51:956 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2223us
25:51:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:51:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:51:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:51:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:51:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:51:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:51:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:51:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:51:956 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:51:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:957 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
25:51:957 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:957 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:957 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:957 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 701
25:51:957 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:51:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2751us
25:51:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:973 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:973 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:51:973 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:51:973 user_main    D[ME]: hle\scempeg.cpp:966 728=sceMpegRingbufferAvailableSize(0bffea10)
25:51:973 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 728)
25:51:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 40
25:51:973 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:51:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:51:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:51:973 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 701
25:51:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:51:973 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:51:973 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:51:973 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:51:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:51:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:51:974 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:51:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:51:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:51:974 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:51:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:51:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:51:974 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:51:976 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:51:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:51:976 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3308us
25:51:976 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2091us
25:51:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:51:976 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 702
25:51:976 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:976 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:976 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:51:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:51:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:51:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:51:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:51:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:51:990 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:51:990 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:51:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:51:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +562us
25:51:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:990 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 702
25:51:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:51:990 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:51:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:51:990 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
25:51:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:51:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:51:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:51:990 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:51:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:51:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:51:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:51:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:51:991 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:51:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:51:991 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 703
25:51:991 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:51:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:51:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1095us
25:52:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:006 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:006 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:006 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:006 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 728)
25:52:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 41
25:52:006 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:006 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 703
25:52:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:006 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:006 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:006 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:006 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:52:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:007 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:007 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +42us
25:52:007 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +57us
25:52:007 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:008 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4541us
25:52:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:009 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 704
25:52:009 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:009 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:009 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2801us
25:52:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:023 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:023 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:023 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 704
25:52:023 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7196us
25:52:023 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:023 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 705
25:52:023 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:023 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:023 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:023 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9484us
25:52:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:040 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:040 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:040 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:040 user_main    D[ME]: hle\scempeg.cpp:966 732=sceMpegRingbufferAvailableSize(0bffea10)
25:52:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 732)
25:52:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 42
25:52:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:040 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +447us
25:52:040 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +207us
25:52:040 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 705
25:52:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:040 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:041 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:041 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:042 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4275us
25:52:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:042 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:52:042 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:042 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:042 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:042 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:043 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:043 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 706
25:52:043 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:043 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:043 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4713us
25:52:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:056 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:056 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:056 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 706
25:52:056 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3829us
25:52:056 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:056 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:056 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:056 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 707
25:52:056 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:056 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:056 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:056 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2851us
25:52:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:073 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:073 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:073 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:073 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 732)
25:52:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 43
25:52:073 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:073 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 707
25:52:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:073 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:073 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:073 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:073 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:52:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:074 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:074 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:075 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:076 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3209us
25:52:076 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2190us
25:52:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:076 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 708
25:52:076 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:076 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:076 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:52:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:090 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:090 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:090 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +463us
25:52:090 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:090 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 708
25:52:090 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7589us
25:52:090 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:090 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:090 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:090 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:090 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:090 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:090 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:090 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:091 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:091 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
25:52:091 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:091 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 709
25:52:091 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:091 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:091 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:091 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6218us
25:52:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:106 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:106 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:106 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:106 user_main    D[ME]: hle\scempeg.cpp:966 736=sceMpegRingbufferAvailableSize(0bffea10)
25:52:106 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 736)
25:52:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 44
25:52:106 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:106 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 709
25:52:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:106 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:106 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:106 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:106 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:52:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:107 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2942us
25:52:107 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +57us
25:52:107 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:107 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:108 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4441us
25:52:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:109 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 710
25:52:109 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:109 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:109 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2901us
25:52:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:123 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:123 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:123 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 710
25:52:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7096us
25:52:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:123 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 711
25:52:123 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:123 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:123 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:123 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9584us
25:52:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:140 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:140 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:140 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:140 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 736)
25:52:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 45
25:52:140 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:140 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +347us
25:52:140 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +307us
25:52:140 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 711
25:52:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:140 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:140 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:140 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:140 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:142 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:142 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3597us
25:52:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:142 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:142 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1505us
25:52:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:143 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4175us
25:52:143 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:143 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 712
25:52:143 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:143 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:143 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6267us
25:52:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:156 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:156 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:156 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 712
25:52:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3730us
25:52:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:156 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 713
25:52:156 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2951us
25:52:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:173 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:173 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:173 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:173 user_main    D[ME]: hle\scempeg.cpp:966 740=sceMpegRingbufferAvailableSize(0bffea10)
25:52:173 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 740)
25:52:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 46
25:52:173 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:173 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 713
25:52:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:173 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:173 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:173 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:52:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:174 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:174 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:175 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3109us
25:52:175 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2290us
25:52:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:176 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 714
25:52:176 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:176 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:176 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:52:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:190 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:190 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:190 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +363us
25:52:190 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:190 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 714
25:52:190 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:52:190 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:190 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:190 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:190 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:190 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:190 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:190 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:190 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:191 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9249us
25:52:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:191 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 715
25:52:191 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:191 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:191 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:191 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6317us
25:52:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:206 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:206 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:206 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:206 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 740)
25:52:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 47
25:52:206 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:206 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 715
25:52:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:206 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:206 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:206 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:206 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:52:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:207 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2843us
25:52:207 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +156us
25:52:207 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:207 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:208 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:209 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4342us
25:52:209 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:209 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 716
25:52:209 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:209 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:209 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3000us
25:52:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:223 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:223 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:223 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 716
25:52:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6996us
25:52:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:223 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6885us
25:52:223 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:223 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:223 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:223 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:223 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:223 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:223 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:223 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:224 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:224 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 717
25:52:224 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:224 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:224 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:224 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2502us
25:52:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:240 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:240 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:240 user_main    D[ME]: hle\scempeg.cpp:966 744=sceMpegRingbufferAvailableSize(0bffea10)
25:52:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 744)
25:52:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 48
25:52:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:240 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +247us
25:52:240 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +407us
25:52:240 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 717
25:52:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:240 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:241 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:52:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:241 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:241 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:242 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:243 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +975us
25:52:243 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:243 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 718
25:52:243 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:243 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:243 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6367us
25:52:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:257 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:257 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 718
25:52:257 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3630us
25:52:257 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:257 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:257 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:257 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 719
25:52:257 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:257 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:257 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:257 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3050us
25:52:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:273 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:273 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:273 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:273 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 744)
25:52:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 49
25:52:273 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:273 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 719
25:52:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:273 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:273 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:273 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:273 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:275 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:275 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +709us
25:52:275 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:275 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
25:52:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:275 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:275 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:276 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 720
25:52:276 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:276 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:276 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6120us
25:52:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:290 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:290 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:290 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +263us
25:52:290 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:290 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 720
25:52:290 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:290 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:290 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 721
25:52:290 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:290 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:290 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:290 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6417us
25:52:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:307 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:307 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:307 user_main    D[ME]: hle\scempeg.cpp:966 748=sceMpegRingbufferAvailableSize(0bffea10)
25:52:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 748)
25:52:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 50
25:52:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:307 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 721
25:52:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:307 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:308 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:52:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2743us
25:52:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +256us
25:52:308 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:308 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:310 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4242us
25:52:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:310 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 722
25:52:310 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:310 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:310 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3100us
25:52:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:323 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:323 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:323 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 722
25:52:323 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6646us
25:52:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:323 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:52:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:324 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 723
25:52:324 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:324 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:324 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:324 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9737us
25:52:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:340 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:340 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:340 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 748)
25:52:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 51
25:52:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:340 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +194us
25:52:340 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +460us
25:52:340 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 723
25:52:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:340 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:341 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:52:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:341 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:341 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:343 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:343 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +921us
25:52:343 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:343 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 724
25:52:343 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:343 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:343 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6421us
25:52:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:357 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:357 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:357 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 724
25:52:357 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3576us
25:52:357 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:357 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:357 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:357 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 725
25:52:357 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:357 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:357 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:357 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3104us
25:52:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:373 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:373 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:373 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:373 user_main    D[ME]: hle\scempeg.cpp:966 752=sceMpegRingbufferAvailableSize(0bffea10)
25:52:373 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 752)
25:52:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 52
25:52:373 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:373 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 725
25:52:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:373 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:373 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:373 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:373 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:373 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:52:375 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:375 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2191us
25:52:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:375 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:375 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2911us
25:52:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:376 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +655us
25:52:376 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:376 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 726
25:52:376 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:376 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:376 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9787us
25:52:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:390 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:390 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:390 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +210us
25:52:390 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:390 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 726
25:52:390 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:390 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:390 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 727
25:52:390 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6471us
25:52:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:407 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:407 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:407 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:407 user_main    D[ME]: hle\scempeg.cpp:966 756=sceMpegRingbufferAvailableSize(0bffea10)
25:52:407 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 756)
25:52:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 53
25:52:407 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:407 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 727
25:52:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:407 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:408 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:408 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:52:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2689us
25:52:408 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +310us
25:52:408 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:408 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:410 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:410 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4188us
25:52:410 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:410 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:52:410 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:410 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:410 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:410 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:410 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:410 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:410 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:410 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:410 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:411 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 728
25:52:411 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:411 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:411 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +290us
25:52:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:423 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:423 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:423 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 728
25:52:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6843us
25:52:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:423 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 729
25:52:423 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:423 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:423 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:423 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9837us
25:52:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:440 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:440 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:440 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:440 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 756)
25:52:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 54
25:52:440 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:440 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +94us
25:52:440 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +560us
25:52:440 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 729
25:52:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:440 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:440 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:440 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:441 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:52:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:441 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:441 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:442 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:443 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +822us
25:52:443 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:443 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 730
25:52:443 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:443 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:443 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6520us
25:52:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:457 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:457 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:457 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 730
25:52:457 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3476us
25:52:457 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:457 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8998us
25:52:457 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:457 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:457 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:457 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:457 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:457 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:457 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:457 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:458 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:458 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:52:458 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:458 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 731
25:52:458 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3204us
25:52:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:473 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:473 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:473 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:473 user_main    D[ME]: hle\scempeg.cpp:966 760=sceMpegRingbufferAvailableSize(0bffea10)
25:52:473 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 760)
25:52:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 55
25:52:473 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:473 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 731
25:52:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:473 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:473 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:473 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:473 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:52:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:474 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:474 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:475 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:475 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2856us
25:52:476 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2543us
25:52:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:476 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 732
25:52:476 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:476 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:476 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:52:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:490 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:490 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:490 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +110us
25:52:490 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:490 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 732
25:52:490 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:490 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:490 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 733
25:52:490 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6570us
25:52:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:507 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:507 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:507 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:507 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 760)
25:52:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 56
25:52:507 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:507 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 733
25:52:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:507 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:507 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:507 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:507 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:509 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2589us
25:52:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2810us
25:52:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:509 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2619us
25:52:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:510 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:510 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
25:52:510 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:510 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 734
25:52:510 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:510 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:510 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3254us
25:52:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:523 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:523 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:523 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 734
25:52:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6743us
25:52:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:523 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 735
25:52:523 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:523 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:523 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:523 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9937us
25:52:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:540 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:540 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:540 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:540 user_main    D[ME]: hle\scempeg.cpp:966 764=sceMpegRingbufferAvailableSize(0bffea10)
25:52:540 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 764)
25:52:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 57
25:52:540 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:540 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08ab28e0->08ab3000, io read) +68us
25:52:540 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +654us
25:52:540 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 735
25:52:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:540 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:540 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:540 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:541 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:52:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:541 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:541 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:542 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:543 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +727us
25:52:543 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:543 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 736
25:52:543 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:543 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:543 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6614us
25:52:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:557 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:557 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:557 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 736
25:52:557 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3382us
25:52:557 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:557 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1856us
25:52:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:557 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:558 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7846us
25:52:558 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:558 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 737
25:52:558 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:558 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:558 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:558 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3298us
25:52:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:573 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:573 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:573 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 764)
25:52:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 58
25:52:573 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:52:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:573 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 737
25:52:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:573 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:573 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:573 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:573 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:52:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:574 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:574 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:575 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2761us
25:52:575 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2638us
25:52:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:576 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 738
25:52:576 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:576 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:576 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7342us
25:52:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:590 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:590 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:590 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +16us
25:52:590 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:590 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 738
25:52:590 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:590 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:590 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 739
25:52:590 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:590 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:590 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:590 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6664us
25:52:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:607 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:607 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:607 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:607 user_main    D[ME]: hle\scempeg.cpp:966 768=sceMpegRingbufferAvailableSize(0bffea10)
25:52:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 768)
25:52:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 59
25:52:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:52:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:607 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 739
25:52:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:607 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:607 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:607 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:607 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:609 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:609 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +783us
25:52:609 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:609 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:609 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:609 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:609 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:609 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:609 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:609 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:609 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:609 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1414us
25:52:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2904us
25:52:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7094us
25:52:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:610 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 740
25:52:610 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:610 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:610 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3348us
25:52:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:624 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:624 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 740
25:52:624 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6649us
25:52:624 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:624 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:624 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:624 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 741
25:52:624 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:624 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:624 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:624 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +31us
25:52:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:640 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:640 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:640 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:640 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 768)
25:52:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 60
25:52:640 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:52:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:640 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 741
25:52:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:640 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:640 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:640 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:640 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:52:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:641 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:641 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:642 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:643 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +627us
25:52:643 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:643 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4720us
25:52:643 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:643 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:643 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:643 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:643 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:643 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:643 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:643 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:643 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:643 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 742
25:52:643 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:643 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:643 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1697us
25:52:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:657 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:657 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:657 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 742
25:52:657 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3283us
25:52:657 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:657 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:657 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:657 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 743
25:52:657 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:657 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:657 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:657 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3397us
25:52:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:674 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:674 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:674 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:674 user_main    D[ME]: hle\scempeg.cpp:966 772=sceMpegRingbufferAvailableSize(0bffea10)
25:52:674 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 772)
25:52:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 61
25:52:674 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:52:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:674 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 743
25:52:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:674 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:674 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:674 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:674 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:52:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:675 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:675 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:676 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:676 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2661us
25:52:676 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2738us
25:52:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:677 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7261us
25:52:677 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:677 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 744
25:52:677 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:677 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:677 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +81us
25:52:690 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:690 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:690 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:690 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:690 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:690 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:690 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 744
25:52:690 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9916us
25:52:690 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:690 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1152us
25:52:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:690 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:691 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 745
25:52:691 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:691 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:691 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:691 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5315us
25:52:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:707 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:707 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:707 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:707 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 772)
25:52:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 62
25:52:707 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:52:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:707 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 745
25:52:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:707 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:707 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:52:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:708 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2395us
25:52:708 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +604us
25:52:708 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:708 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:709 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3894us
25:52:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:709 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 746
25:52:710 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:710 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:710 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3447us
25:52:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:724 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:724 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:724 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 746
25:52:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6550us
25:52:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:724 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 747
25:52:724 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:724 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:724 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:724 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +131us
25:52:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:740 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:740 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:740 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:740 user_main    D[ME]: hle\scempeg.cpp:966 776=sceMpegRingbufferAvailableSize(0bffea10)
25:52:740 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 776)
25:52:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 63
25:52:740 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:740 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 747
25:52:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:740 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:740 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:740 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:741 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:742 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1213us
25:52:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:743 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:743 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2119us
25:52:743 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:743 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 748
25:52:743 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:743 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:743 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6814us
25:52:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:757 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:757 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:757 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 748
25:52:757 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3183us
25:52:757 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:757 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:757 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:757 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 749
25:52:757 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:757 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:757 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:757 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3497us
25:52:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:774 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:774 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:774 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 776)
25:52:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 64
25:52:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:774 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 749
25:52:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:774 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:774 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:774 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:52:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:775 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:775 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:776 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:777 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2562us
25:52:777 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2837us
25:52:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:777 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7162us
25:52:777 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:777 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 750
25:52:777 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:777 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:777 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +180us
25:52:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:790 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:790 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:790 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 750
25:52:791 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3833us
25:52:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:791 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:791 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5687us
25:52:791 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:791 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 751
25:52:791 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:791 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:791 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:791 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6864us
25:52:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:807 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:807 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:807 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:807 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 776)
25:52:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 65
25:52:807 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:807 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 751
25:52:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:807 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:807 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:52:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2296us
25:52:808 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +703us
25:52:808 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:808 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:809 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3795us
25:52:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:810 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 752
25:52:810 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:810 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:810 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3547us
25:52:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:824 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:824 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:824 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 752
25:52:824 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6450us
25:52:824 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:824 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:824 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:824 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 753
25:52:824 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:824 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:824 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:824 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +230us
25:52:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:840 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:840 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:840 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:840 user_main    D[ME]: hle\scempeg.cpp:966 780=sceMpegRingbufferAvailableSize(0bffea10)
25:52:840 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 780)
25:52:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 66
25:52:840 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:840 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +149us
25:52:840 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:840 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:840 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:840 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:840 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:840 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:840 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:840 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:841 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +209us
25:52:841 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 753
25:52:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:841 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:841 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:52:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:842 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:842 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:843 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:843 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +429us
25:52:843 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:843 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 754
25:52:843 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:843 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:843 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6914us
25:52:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:857 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:857 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:857 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 754
25:52:857 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3083us
25:52:857 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:857 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:857 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:857 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 755
25:52:857 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3597us
25:52:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:874 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:874 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:874 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:874 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 780)
25:52:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 67
25:52:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:874 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 755
25:52:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:874 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:874 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:874 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:874 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:876 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:876 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +162us
25:52:876 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:876 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6879us
25:52:876 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:876 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:876 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:876 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:876 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:876 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:876 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:876 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:877 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:877 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2823us
25:52:877 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:877 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 756
25:52:877 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:877 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:877 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +280us
25:52:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:890 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:890 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:890 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 756
25:52:890 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9717us
25:52:890 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:890 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 757
25:52:890 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:890 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:890 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:890 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6963us
25:52:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:907 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:907 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:907 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:907 user_main    D[ME]: hle\scempeg.cpp:966 784=sceMpegRingbufferAvailableSize(0bffea10)
25:52:907 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 784)
25:52:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 68
25:52:907 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:907 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 757
25:52:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:907 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:907 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:52:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:908 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2196us
25:52:908 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +803us
25:52:908 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:908 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:909 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:910 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3695us
25:52:910 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:910 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 758
25:52:910 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:910 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:910 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3647us
25:52:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:924 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:924 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:924 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 758
25:52:924 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6350us
25:52:924 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:924 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3311us
25:52:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:52:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:52:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:52:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:52:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:52:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:52:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:52:924 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:52:924 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:52:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:52:925 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6391us
25:52:925 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:925 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 759
25:52:925 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:925 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:925 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:925 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +330us
25:52:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:940 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:940 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:940 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:940 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 784)
25:52:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 69
25:52:940 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:940 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 759
25:52:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:940 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:940 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:52:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:52:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:52:940 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:52:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:52:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:52:941 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:52:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:941 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:52:942 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:52:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:52:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:52:942 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +329us
25:52:942 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:942 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 760
25:52:942 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:943 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:943 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7013us
25:52:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:957 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:957 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:52:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:957 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 760
25:52:957 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2984us
25:52:957 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:957 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:957 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:957 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 761
25:52:957 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:52:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3696us
25:52:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:974 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:974 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:52:974 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:52:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 784)
25:52:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 70
25:52:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:52:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:52:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:52:974 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 761
25:52:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:52:974 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:52:974 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:52:974 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:52:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:52:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:52:974 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:52:976 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:52:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:52:976 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5207us
25:52:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:52:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:52:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:52:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:52:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:52:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:52:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:52:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:52:976 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:52:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08aa7428, blocking audio) +296us
25:52:977 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08aa74f8->08ab3000, vblank start waited) +0us
25:52:977 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:977 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:52:977 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:977 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 762
25:52:977 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:977 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:977 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:52:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +339us
25:52:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:52:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:52:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:52:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:52:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:52:991 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:52:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:52:991 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 762
25:52:991 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9658us
25:52:991 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:52:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:52:991 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 763
25:52:991 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:52:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:52:991 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7022us
25:53:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:007 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:007 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:007 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:007 user_main    D[ME]: hle\scempeg.cpp:966 788=sceMpegRingbufferAvailableSize(0bffea10)
25:53:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 788)
25:53:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 71
25:53:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:007 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 763
25:53:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:007 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:007 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:53:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:008 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2138us
25:53:008 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +861us
25:53:008 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:008 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:009 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:010 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3637us
25:53:010 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:010 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 764
25:53:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3705us
25:53:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:024 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:024 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:024 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 764
25:53:024 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2426us
25:53:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:024 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:025 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
25:53:025 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:025 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:025 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:025 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 765
25:53:025 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:025 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:025 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:025 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +388us
25:53:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:041 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:041 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:041 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 788)
25:53:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 72
25:53:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:041 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 765
25:53:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:041 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:041 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:53:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:042 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:042 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:043 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:043 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +270us
25:53:043 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:043 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 766
25:53:043 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:043 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:043 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7072us
25:53:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:057 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:057 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:057 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 766
25:53:057 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2925us
25:53:057 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:057 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:057 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:057 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:53:057 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:057 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:057 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:057 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:057 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:057 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:058 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:058 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:058 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 767
25:53:058 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:058 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:058 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:058 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +892us
25:53:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:074 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:074 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:074 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:074 user_main    D[ME]: hle\scempeg.cpp:966 792=sceMpegRingbufferAvailableSize(0bffea10)
25:53:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 792)
25:53:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 73
25:53:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:074 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 767
25:53:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:074 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:075 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:53:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:075 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:075 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:076 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:077 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2304us
25:53:077 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3095us
25:53:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:077 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6904us
25:53:077 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:077 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 768
25:53:077 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:077 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:077 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +438us
25:53:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:091 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:091 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:091 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 768
25:53:091 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9559us
25:53:091 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:091 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 769
25:53:091 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:091 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:091 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:091 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7122us
25:53:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:107 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:107 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:107 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 792)
25:53:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 74
25:53:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:107 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 769
25:53:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:107 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:53:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:108 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:109 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2038us
25:53:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3361us
25:53:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:109 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5635us
25:53:109 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:109 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:109 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:109 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:110 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:110 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +705us
25:53:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:110 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 770
25:53:110 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:110 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:110 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3805us
25:53:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:124 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:124 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:124 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 770
25:53:124 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6192us
25:53:124 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:124 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:124 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:124 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 771
25:53:124 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:124 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:124 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:124 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +488us
25:53:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:141 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:141 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:141 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 792)
25:53:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 75
25:53:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:141 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 771
25:53:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:141 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:141 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:53:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:142 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:142 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:143 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:144 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +171us
25:53:144 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:144 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 772
25:53:144 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:144 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:144 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7171us
25:53:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:157 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:157 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:157 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 772
25:53:157 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2825us
25:53:157 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:157 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5429us
25:53:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:157 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:157 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:158 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4273us
25:53:158 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:158 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 773
25:53:158 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:158 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:158 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:158 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3855us
25:53:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:174 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:174 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:174 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:174 user_main    D[ME]: hle\scempeg.cpp:966 796=sceMpegRingbufferAvailableSize(0bffea10)
25:53:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 796)
25:53:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 76
25:53:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:174 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 773
25:53:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:175 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:175 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:53:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:175 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:175 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:177 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:177 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2205us
25:53:177 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3194us
25:53:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:177 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6804us
25:53:177 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:177 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 774
25:53:177 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:177 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:177 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +538us
25:53:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:191 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:191 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:191 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 774
25:53:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9459us
25:53:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:191 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 775
25:53:191 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:191 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:191 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:191 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7221us
25:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:207 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:207 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:207 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 796)
25:53:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 77
25:53:207 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:207 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 775
25:53:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:207 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:53:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:207 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:209 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:209 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1938us
25:53:209 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:209 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1861us
25:53:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:210 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:210 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1302us
25:53:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:210 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6538us
25:53:210 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:210 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 776
25:53:210 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:210 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:210 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3905us
25:53:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:224 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:224 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:224 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 776
25:53:224 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6092us
25:53:224 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:224 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:224 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:224 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 777
25:53:224 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:224 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:224 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:224 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +588us
25:53:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:241 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:241 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:241 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:241 user_main    D[ME]: hle\scempeg.cpp:966 800=sceMpegRingbufferAvailableSize(0bffea10)
25:53:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 800)
25:53:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 78
25:53:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:241 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 777
25:53:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:241 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:241 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:53:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:242 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:242 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:243 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:243 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +71us
25:53:244 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:244 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 778
25:53:244 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:244 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:244 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7271us
25:53:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:257 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:257 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:257 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 778
25:53:257 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1019us
25:53:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:257 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:258 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1409us
25:53:258 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:258 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:258 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:258 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 779
25:53:258 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:258 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:258 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:258 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3954us
25:53:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:274 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:274 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:274 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:274 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 800)
25:53:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 79
25:53:274 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:274 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 779
25:53:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:274 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:274 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:53:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:275 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:275 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:276 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:276 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2105us
25:53:276 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3294us
25:53:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:277 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6704us
25:53:277 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:277 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 780
25:53:277 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:277 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:277 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +638us
25:53:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:291 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:291 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:291 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 780
25:53:291 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9359us
25:53:291 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:291 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4725us
25:53:291 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:291 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:291 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:291 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:292 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:292 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:292 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:292 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:292 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:292 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 781
25:53:292 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:292 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:292 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:292 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2299us
25:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:307 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:307 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:307 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 800)
25:53:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 80
25:53:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:308 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 781
25:53:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:308 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:308 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:53:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1839us
25:53:308 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1160us
25:53:308 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:308 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:310 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3338us
25:53:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:310 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 782
25:53:310 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:310 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:310 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4004us
25:53:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:324 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:324 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:324 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 782
25:53:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5993us
25:53:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:324 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 783
25:53:324 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:324 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:324 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:324 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +688us
25:53:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:341 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:341 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:341 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:341 user_main    D[ME]: hle\scempeg.cpp:966 804=sceMpegRingbufferAvailableSize(0bffea10)
25:53:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 804)
25:53:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 81
25:53:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:341 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 783
25:53:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:341 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:53:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:341 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:343 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:343 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3071us
25:53:343 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:343 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:53:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:343 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:343 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:344 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 784
25:53:344 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:344 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:344 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5917us
25:53:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:358 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:358 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 784
25:53:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2626us
25:53:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:358 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 785
25:53:358 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:358 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:358 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:358 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4054us
25:53:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:374 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:374 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:374 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:374 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 804)
25:53:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 82
25:53:374 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:374 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 785
25:53:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:374 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:374 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:374 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:374 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:53:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:375 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:375 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:375 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:53:376 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:376 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2005us
25:53:376 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3394us
25:53:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:376 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6605us
25:53:376 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:377 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 786
25:53:377 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:377 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:377 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +737us
25:53:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:391 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:391 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:391 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 786
25:53:391 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6849us
25:53:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:391 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:391 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:392 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2114us
25:53:392 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:392 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 787
25:53:392 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:392 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:392 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:392 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7421us
25:53:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:408 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:408 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:408 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:408 user_main    D[ME]: hle\scempeg.cpp:966 808=sceMpegRingbufferAvailableSize(0bffea10)
25:53:408 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 808)
25:53:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 83
25:53:408 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:408 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 787
25:53:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:408 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:408 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:408 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:53:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:409 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1739us
25:53:409 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1260us
25:53:409 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:409 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:411 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:411 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3238us
25:53:411 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:411 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 788
25:53:411 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:411 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:411 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4104us
25:53:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:424 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:424 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:424 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 788
25:53:424 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5893us
25:53:424 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:424 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:424 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:424 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 789
25:53:424 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:424 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:424 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:424 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +787us
25:53:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:441 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:441 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:441 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:441 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 808)
25:53:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 84
25:53:441 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:441 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 789
25:53:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:441 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:441 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:441 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:53:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:441 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:443 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:443 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2393us
25:53:443 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:443 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:443 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:443 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:443 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:443 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:443 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:443 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:443 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2709us
25:53:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:444 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2972us
25:53:444 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:444 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 790
25:53:444 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:444 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:444 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7471us
25:53:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:458 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:458 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:458 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 790
25:53:458 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2526us
25:53:458 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:458 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:458 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:458 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 791
25:53:458 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:458 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4154us
25:53:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:474 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:474 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:474 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 808)
25:53:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 85
25:53:474 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:474 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 791
25:53:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:474 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:474 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:474 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:474 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:53:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:475 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:475 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:476 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:476 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1906us
25:53:476 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3493us
25:53:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:477 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6505us
25:53:477 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:477 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +452us
25:53:477 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:477 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:477 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:477 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:477 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:477 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:477 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:477 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:477 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:477 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 792
25:53:477 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:477 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:477 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +88us
25:53:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:491 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:491 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:491 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 792
25:53:491 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9160us
25:53:491 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:491 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 793
25:53:491 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:491 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:491 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:491 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7520us
25:53:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:508 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:508 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:508 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:508 user_main    D[ME]: hle\scempeg.cpp:966 812=sceMpegRingbufferAvailableSize(0bffea10)
25:53:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 812)
25:53:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 86
25:53:508 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:508 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 793
25:53:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:508 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:508 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:508 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:509 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:53:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1639us
25:53:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1360us
25:53:509 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:509 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:511 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:511 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3138us
25:53:511 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:511 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 794
25:53:511 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:511 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:511 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4204us
25:53:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:524 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:524 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:524 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 794
25:53:524 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5793us
25:53:524 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:524 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6884us
25:53:524 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:524 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:524 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:524 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:524 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:524 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:524 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:524 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:525 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2818us
25:53:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:525 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 795
25:53:525 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:525 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:525 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:525 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +887us
25:53:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:541 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:541 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:541 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 812)
25:53:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 87
25:53:541 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:541 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 795
25:53:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:541 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:541 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:541 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:542 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:53:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:542 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:542 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:544 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:544 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5173us
25:53:544 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +226us
25:53:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:544 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 796
25:53:544 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:544 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:544 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:53:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:558 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:558 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:558 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 796
25:53:558 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2427us
25:53:558 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:558 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:558 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:558 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 797
25:53:558 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:558 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:558 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:558 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4253us
25:53:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:574 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:574 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:574 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:574 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 812)
25:53:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 88
25:53:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:574 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 797
25:53:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:574 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:53:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:574 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:576 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:576 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4906us
25:53:576 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +493us
25:53:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:576 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2822us
25:53:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:576 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:576 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:577 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6386us
25:53:577 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:577 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 798
25:53:577 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:577 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:577 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +937us
25:53:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:591 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:591 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:591 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 798
25:53:591 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9060us
25:53:591 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:591 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 799
25:53:591 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:591 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:591 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:591 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7620us
25:53:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:608 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:608 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:608 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:608 user_main    D[ME]: hle\scempeg.cpp:966 816=sceMpegRingbufferAvailableSize(0bffea10)
25:53:608 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 816)
25:53:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 89
25:53:608 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:608 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 799
25:53:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:609 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:609 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:53:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:609 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1540us
25:53:609 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1459us
25:53:609 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:609 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:611 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:611 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3039us
25:53:611 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:611 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 800
25:53:611 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:611 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:611 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4303us
25:53:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:624 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:624 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:624 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 800
25:53:624 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5442us
25:53:624 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:624 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:624 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:624 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:624 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:624 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:624 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:624 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:624 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:625 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:53:625 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:625 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:625 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:625 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 801
25:53:625 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:625 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:625 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:625 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +941us
25:53:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:641 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:641 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:641 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:641 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 816)
25:53:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 90
25:53:641 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:641 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 801
25:53:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:641 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:641 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:641 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:641 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:53:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:642 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:642 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:644 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:644 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5118us
25:53:644 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +281us
25:53:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:644 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 802
25:53:644 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:644 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:644 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:53:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:658 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:658 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:658 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 802
25:53:658 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2372us
25:53:658 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:658 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:658 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:658 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 803
25:53:658 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:658 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:658 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:658 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4308us
25:53:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:675 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:675 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:675 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 816)
25:53:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 91
25:53:675 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:675 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 803
25:53:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:675 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:675 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:675 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:53:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:676 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:677 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:677 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +987us
25:53:677 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:677 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:677 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:677 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:677 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:677 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:677 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:677 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:677 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
25:53:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +547us
25:53:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9451us
25:53:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:678 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 804
25:53:678 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:678 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:678 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +991us
25:53:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:691 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:691 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:691 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 804
25:53:691 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9006us
25:53:691 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:691 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 805
25:53:691 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:691 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:691 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:692 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7675us
25:53:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:708 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:708 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:708 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 816)
25:53:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 92
25:53:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:708 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 805
25:53:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:708 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:708 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:708 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:708 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:53:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1485us
25:53:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1514us
25:53:709 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:709 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:711 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:711 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2984us
25:53:711 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:711 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:53:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:711 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:711 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:712 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 806
25:53:712 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:712 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:712 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1494us
25:53:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:725 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:725 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 806
25:53:725 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5639us
25:53:725 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:725 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:725 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:725 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 807
25:53:725 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:725 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:725 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:725 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1041us
25:53:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:741 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:741 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:741 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:741 user_main    D[ME]: hle\scempeg.cpp:966 820=sceMpegRingbufferAvailableSize(0bffea10)
25:53:741 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 820)
25:53:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 93
25:53:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:741 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 807
25:53:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:741 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:741 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:741 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:742 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:53:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:742 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:742 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:743 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:743 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5018us
25:53:743 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +381us
25:53:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:744 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 808
25:53:744 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:744 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:744 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:53:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:758 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:758 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:758 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 808
25:53:758 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2272us
25:53:758 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:758 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8998us
25:53:758 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:758 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:758 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:758 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:758 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:758 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:758 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:758 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:759 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:759 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:53:759 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:759 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 809
25:53:759 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:759 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:759 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:759 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4408us
25:53:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:775 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:775 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:775 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:775 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 820)
25:53:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 94
25:53:775 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:775 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 809
25:53:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:775 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:775 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:53:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:776 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:776 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:777 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:777 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1652us
25:53:777 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3747us
25:53:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:778 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6251us
25:53:778 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:778 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 810
25:53:778 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:778 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:778 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1091us
25:53:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:791 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:791 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:791 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 810
25:53:791 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8906us
25:53:791 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:791 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 811
25:53:791 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:791 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:791 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:791 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7774us
25:53:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:808 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:808 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:808 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:808 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 820)
25:53:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 95
25:53:808 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:808 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 811
25:53:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:808 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:808 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:808 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:53:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:808 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:810 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1385us
25:53:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4014us
25:53:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:810 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1415us
25:53:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:810 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:811 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
25:53:811 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:811 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 812
25:53:811 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:811 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:811 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4458us
25:53:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:825 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:825 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:825 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 812
25:53:825 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5539us
25:53:825 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:825 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:825 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:825 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 813
25:53:825 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:825 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:825 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:825 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1141us
25:53:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:841 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:841 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:841 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:841 user_main    D[ME]: hle\scempeg.cpp:966 824=sceMpegRingbufferAvailableSize(0bffea10)
25:53:841 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 824)
25:53:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 96
25:53:841 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:841 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 813
25:53:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:842 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:842 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:53:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:842 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:842 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:844 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:844 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4919us
25:53:844 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +480us
25:53:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:844 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 814
25:53:844 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:844 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:844 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:53:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:858 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:858 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:858 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 814
25:53:858 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2173us
25:53:858 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:858 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
25:53:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:859 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:859 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7840us
25:53:859 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:859 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 815
25:53:859 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:859 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:859 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:859 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4507us
25:53:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:875 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:875 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:875 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 824)
25:53:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 97
25:53:875 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:875 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 815
25:53:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:875 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:876 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:53:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:876 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:876 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:877 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1552us
25:53:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3847us
25:53:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6151us
25:53:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:878 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 816
25:53:878 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:878 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:878 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1191us
25:53:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:891 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:891 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:891 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 816
25:53:891 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8806us
25:53:891 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:891 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 817
25:53:891 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:891 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:891 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:891 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7874us
25:53:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:908 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:908 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:908 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:908 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 824)
25:53:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 98
25:53:908 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:908 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +351us
25:53:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:908 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +6us
25:53:909 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 817
25:53:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:909 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:909 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:53:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:909 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1286us
25:53:909 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1713us
25:53:909 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:910 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:911 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2785us
25:53:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:911 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 818
25:53:911 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:911 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:911 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4557us
25:53:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:925 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:925 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:925 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 818
25:53:925 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5440us
25:53:925 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:925 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:925 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:926 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 819
25:53:926 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:926 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:926 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:926 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1241us
25:53:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:941 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:941 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:941 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:941 user_main    D[ME]: hle\scempeg.cpp:966 828=sceMpegRingbufferAvailableSize(0bffea10)
25:53:941 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 828)
25:53:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 99
25:53:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:942 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 819
25:53:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:942 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:942 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:942 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:53:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:942 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:53:943 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:53:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:53:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:944 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2518us
25:53:944 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:944 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
25:53:944 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:53:944 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:53:944 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:53:944 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:53:944 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:53:944 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:53:944 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:53:944 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:53:944 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:53:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:944 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 820
25:53:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2901us
25:53:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:958 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:958 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:53:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:958 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 820
25:53:958 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2073us
25:53:958 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:958 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:53:958 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:958 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 821
25:53:958 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:53:958 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:958 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:958 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4607us
25:53:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:975 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:975 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:53:975 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:53:975 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 828)
25:53:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 100
25:53:975 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:53:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:53:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:53:975 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 821
25:53:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:53:975 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:53:975 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:53:975 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:53:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:53:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:53:975 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:53:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:53:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:53:976 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:53:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:53:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:53:976 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:53:977 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:53:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:53:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1452us
25:53:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3947us
25:53:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:53:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6052us
25:53:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:978 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 822
25:53:978 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:978 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:978 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:53:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1290us
25:53:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:53:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:53:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:53:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:53:991 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:53:991 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:53:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:53:991 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 822
25:53:991 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8707us
25:53:991 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:53:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:53:991 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:53:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:53:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:53:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:53:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:53:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:53:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:53:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:53:991 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:53:991 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:53:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:53:992 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 823
25:53:992 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:53:992 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:992 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:53:992 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6519us
25:54:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:008 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:008 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:008 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 828)
25:54:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 101
25:54:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:008 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 823
25:54:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:008 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:008 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:54:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1186us
25:54:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1813us
25:54:009 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:009 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:010 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:010 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2685us
25:54:010 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:011 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 824
25:54:011 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:011 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:011 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4657us
25:54:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:025 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:025 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:025 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 824
25:54:025 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5340us
25:54:025 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:025 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:025 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:025 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 825
25:54:025 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:025 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:025 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:025 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1340us
25:54:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:042 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:042 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:042 user_main    D[ME]: hle\scempeg.cpp:966 832=sceMpegRingbufferAvailableSize(0bffea10)
25:54:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 832)
25:54:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 102
25:54:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:042 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 825
25:54:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:042 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:54:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:043 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:044 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:044 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +9us
25:54:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:045 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:045 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:045 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:045 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
25:54:045 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:045 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 826
25:54:045 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:045 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:045 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8024us
25:54:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:058 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:058 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:058 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 826
25:54:058 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1973us
25:54:058 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:058 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:058 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:058 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 827
25:54:058 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:058 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:058 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:058 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4707us
25:54:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:075 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:075 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:075 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 832)
25:54:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 103
25:54:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:075 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 827
25:54:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:075 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:075 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:075 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:076 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:54:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:076 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:076 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:078 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1353us
25:54:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4046us
25:54:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5952us
25:54:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:078 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 828
25:54:078 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:078 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:078 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1390us
25:54:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:092 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:092 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:092 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 828
25:54:092 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2629us
25:54:092 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:092 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:092 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:092 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:092 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:092 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:092 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:092 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:092 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:093 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5681us
25:54:093 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:093 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 829
25:54:093 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8073us
25:54:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:108 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:108 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:108 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:108 user_main    D[ME]: hle\scempeg.cpp:966 836=sceMpegRingbufferAvailableSize(0bffea10)
25:54:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 836)
25:54:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 104
25:54:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:108 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 829
25:54:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:108 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:108 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:54:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1086us
25:54:109 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1913us
25:54:109 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:109 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:110 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2585us
25:54:111 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:111 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 830
25:54:111 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:111 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:111 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4757us
25:54:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:125 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:125 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:125 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 830
25:54:125 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5240us
25:54:125 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:125 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:125 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:125 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:54:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:125 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:126 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:126 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 831
25:54:126 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:126 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:126 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:126 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +690us
25:54:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:142 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:142 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:142 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 836)
25:54:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 105
25:54:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:142 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 831
25:54:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:142 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:142 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:54:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:143 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:143 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:144 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:144 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4620us
25:54:144 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +779us
25:54:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:144 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 832
25:54:145 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:145 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:145 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:54:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:158 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:158 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:158 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 832
25:54:158 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1874us
25:54:158 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:158 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:158 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:158 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 833
25:54:158 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:158 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:158 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:158 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4806us
25:54:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:175 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:175 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:175 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 836)
25:54:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 106
25:54:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:175 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 833
25:54:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:175 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:54:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:175 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:177 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:177 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4353us
25:54:177 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1046us
25:54:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:177 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5838us
25:54:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:177 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:178 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:178 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:54:178 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:178 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 834
25:54:178 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:178 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:178 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1490us
25:54:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:192 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:192 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:192 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 834
25:54:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8507us
25:54:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:192 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 835
25:54:192 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:192 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:192 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:192 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8173us
25:54:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:208 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:208 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:208 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 836)
25:54:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 107
25:54:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:208 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 835
25:54:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:208 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:208 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:54:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:209 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +987us
25:54:209 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2012us
25:54:209 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:209 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:210 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:211 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2486us
25:54:211 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:211 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 836
25:54:211 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:211 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:211 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4856us
25:54:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:225 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:225 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:225 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 836
25:54:225 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5141us
25:54:225 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:225 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
25:54:225 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:225 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:225 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:225 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:225 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:225 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:225 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:225 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:226 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:226 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
25:54:226 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:226 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 837
25:54:226 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:226 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:226 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:226 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1540us
25:54:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:242 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:242 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:242 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:242 user_main    D[ME]: hle\scempeg.cpp:966 840=sceMpegRingbufferAvailableSize(0bffea10)
25:54:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 840)
25:54:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 108
25:54:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:242 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 837
25:54:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:242 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:243 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:54:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:243 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:243 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:244 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:245 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4520us
25:54:245 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +879us
25:54:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:245 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 838
25:54:245 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:245 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:245 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:54:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:258 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:258 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:258 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 838
25:54:258 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1774us
25:54:258 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:258 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:258 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:258 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 839
25:54:258 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:258 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:258 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:258 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4906us
25:54:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:275 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:275 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:275 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 840)
25:54:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 109
25:54:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:275 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 839
25:54:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:275 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:54:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:276 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:277 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:277 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4003us
25:54:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:277 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:54:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1099us
25:54:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8899us
25:54:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:278 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 840
25:54:278 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:278 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:278 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1543us
25:54:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:292 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:292 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:292 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 840
25:54:292 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8453us
25:54:292 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:292 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 841
25:54:292 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:292 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:292 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:292 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8227us
25:54:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:308 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:308 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:308 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 840)
25:54:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 110
25:54:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:308 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 841
25:54:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:308 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:308 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:54:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:309 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +933us
25:54:309 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2066us
25:54:309 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:309 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:310 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:311 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2432us
25:54:311 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:311 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 842
25:54:311 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:311 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:311 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4910us
25:54:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:325 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:325 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:325 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 842
25:54:325 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1222us
25:54:325 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:325 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:325 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:325 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:325 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:325 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:325 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:325 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:325 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
25:54:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:326 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 843
25:54:326 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:326 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:326 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:326 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1593us
25:54:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:342 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:342 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:342 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:342 user_main    D[ME]: hle\scempeg.cpp:966 844=sceMpegRingbufferAvailableSize(0bffea10)
25:54:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 844)
25:54:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 111
25:54:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:342 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 843
25:54:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:342 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:342 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:54:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:343 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:343 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:344 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:344 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4466us
25:54:345 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +933us
25:54:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:345 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 844
25:54:345 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:345 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:345 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:54:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:358 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:358 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:358 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 844
25:54:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1720us
25:54:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:358 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:54:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:358 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:359 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:359 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:359 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:359 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 845
25:54:359 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:359 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:359 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:359 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2096us
25:54:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:375 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:375 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:375 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 844)
25:54:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 112
25:54:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:375 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 845
25:54:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:375 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:375 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:375 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:376 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:54:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:376 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:376 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:376 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:54:378 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:378 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1100us
25:54:378 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4299us
25:54:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:378 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5699us
25:54:378 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:378 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 846
25:54:378 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:378 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:378 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1643us
25:54:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:392 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:392 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:392 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 846
25:54:392 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8354us
25:54:392 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:392 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 847
25:54:392 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:392 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:392 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:392 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8326us
25:54:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:409 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:409 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:409 user_main    D[ME]: hle\scempeg.cpp:966 848=sceMpegRingbufferAvailableSize(0bffea10)
25:54:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 848)
25:54:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 113
25:54:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:409 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 847
25:54:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:409 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:54:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:409 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:411 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:411 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +833us
25:54:411 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4566us
25:54:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:411 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4431us
25:54:411 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:412 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:412 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:54:412 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:412 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 848
25:54:412 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:412 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:412 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5010us
25:54:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:425 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:425 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:425 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 848
25:54:425 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4987us
25:54:425 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:425 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:425 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:425 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 849
25:54:425 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:425 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:425 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:425 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1693us
25:54:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:442 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:442 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:442 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:442 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 848)
25:54:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 114
25:54:442 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:442 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 849
25:54:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:442 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:442 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:442 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:442 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:54:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:443 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:443 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:444 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:444 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4367us
25:54:444 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1032us
25:54:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:445 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 850
25:54:445 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:445 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:445 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:54:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:459 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:459 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:459 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 850
25:54:459 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1621us
25:54:459 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:459 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5430us
25:54:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:459 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:459 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
25:54:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:460 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 851
25:54:460 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:460 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:460 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:460 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5060us
25:54:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:475 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:476 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:476 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 848)
25:54:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 115
25:54:476 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:476 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 851
25:54:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:476 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:476 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:54:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:476 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:477 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:478 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1000us
25:54:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4399us
25:54:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5599us
25:54:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:478 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 852
25:54:478 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:479 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:479 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1743us
25:54:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:492 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:492 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:492 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 852
25:54:492 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8254us
25:54:492 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:492 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 853
25:54:492 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:492 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:492 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:492 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8426us
25:54:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:509 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:509 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:509 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:509 user_main    D[ME]: hle\scempeg.cpp:966 852=sceMpegRingbufferAvailableSize(0bffea10)
25:54:509 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 852)
25:54:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 116
25:54:509 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:509 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 853
25:54:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:509 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:509 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:509 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:54:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:510 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:511 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:511 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +734us
25:54:511 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:511 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
25:54:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:511 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:512 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:512 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2506us
25:54:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:512 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5333us
25:54:512 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:512 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 854
25:54:512 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:512 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:512 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5109us
25:54:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:525 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:525 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 854
25:54:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4887us
25:54:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:525 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 855
25:54:525 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:525 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:525 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:525 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1793us
25:54:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:542 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:542 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:542 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:542 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 852)
25:54:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 117
25:54:542 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:542 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 855
25:54:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:542 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:542 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:542 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:542 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:54:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:543 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:543 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:544 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:544 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4267us
25:54:544 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1132us
25:54:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:545 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7160us
25:54:545 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:545 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:545 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:545 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:545 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:545 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:545 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:545 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:545 Sample threa D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 856
25:54:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b369f8->08000000, interrupt) +182us
25:54:545 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:545 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:545 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:559 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 856
25:54:559 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b369f8, idle) +731us
25:54:559 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:559 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:559 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:559 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:559 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:559 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08aa74f8, blocking audio) +114us
25:54:559 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:559 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +675us
25:54:559 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:559 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:559 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:559 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 857
25:54:560 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:560 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:560 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:560 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5159us
25:54:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:575 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:575 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:575 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:575 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 852)
25:54:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 118
25:54:575 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:575 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 857
25:54:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:575 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:575 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:575 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:575 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:54:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:576 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:576 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:577 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:577 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +900us
25:54:577 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4499us
25:54:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:577 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5500us
25:54:578 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:578 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 858
25:54:578 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:578 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:578 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1843us
25:54:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:592 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:592 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:592 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 858
25:54:592 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8154us
25:54:592 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:592 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
25:54:592 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:592 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:592 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:592 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:592 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:592 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:592 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:592 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:593 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:593 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 859
25:54:593 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:593 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:593 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:593 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3503us
25:54:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:609 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:609 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:609 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:609 user_main    D[ME]: hle\scempeg.cpp:966 856=sceMpegRingbufferAvailableSize(0bffea10)
25:54:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 856)
25:54:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 119
25:54:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:609 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 859
25:54:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:609 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:609 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:609 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:610 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:54:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +634us
25:54:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2365us
25:54:610 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:610 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:612 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:612 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2133us
25:54:612 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:612 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 860
25:54:612 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:612 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:612 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5209us
25:54:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:625 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:625 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:625 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 860
25:54:625 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4788us
25:54:625 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:625 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:625 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:625 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 861
25:54:625 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:625 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:625 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:625 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1892us
25:54:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:642 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:642 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:642 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 856)
25:54:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 120
25:54:642 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:642 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 861
25:54:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:642 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:642 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:642 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:54:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:642 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:644 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:644 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1867us
25:54:644 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:644 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:54:644 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:644 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:644 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:644 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:644 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:644 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:644 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:644 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:645 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:645 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 862
25:54:645 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:645 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:645 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7121us
25:54:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:659 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:659 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:659 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 862
25:54:659 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1421us
25:54:659 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:659 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:659 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:659 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 863
25:54:659 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:659 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:659 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:659 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5259us
25:54:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:675 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:675 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:675 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:675 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 856)
25:54:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 121
25:54:675 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:675 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 863
25:54:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:675 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:675 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:675 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:675 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:54:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:676 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:676 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:677 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:677 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +801us
25:54:677 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4598us
25:54:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:677 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5400us
25:54:677 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:678 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 864
25:54:678 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:678 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:678 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1942us
25:54:692 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:692 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:692 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:692 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:692 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:692 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:692 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 864
25:54:692 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5645us
25:54:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:692 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:692 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:693 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
25:54:693 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:693 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 865
25:54:693 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:693 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:693 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:693 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8626us
25:54:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:709 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:709 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:709 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:709 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 856)
25:54:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 122
25:54:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:709 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 865
25:54:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:709 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:709 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:709 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:709 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:54:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:710 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +534us
25:54:710 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2465us
25:54:710 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:710 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:711 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:712 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2033us
25:54:712 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:712 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 866
25:54:712 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:712 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:712 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5309us
25:54:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:725 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:725 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:725 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 866
25:54:725 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4688us
25:54:725 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:725 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:725 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:725 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 867
25:54:725 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:725 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:725 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:725 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1992us
25:54:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:742 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:742 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:742 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:742 user_main    D[ME]: hle\scempeg.cpp:966 860=sceMpegRingbufferAvailableSize(0bffea10)
25:54:742 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 860)
25:54:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 123
25:54:742 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:742 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 867
25:54:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:742 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:54:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:742 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:744 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:744 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1189us
25:54:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:744 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:744 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3913us
25:54:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:745 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1767us
25:54:745 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:745 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 868
25:54:745 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:745 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:745 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8675us
25:54:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:759 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:759 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:759 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 868
25:54:759 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1322us
25:54:759 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:759 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:759 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:759 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 869
25:54:759 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:759 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:759 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:759 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5359us
25:54:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:776 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:776 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 860)
25:54:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 124
25:54:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:776 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 869
25:54:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:776 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:776 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:54:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:777 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:777 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:778 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:778 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +701us
25:54:778 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4698us
25:54:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5300us
25:54:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:779 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:54:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:779 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:779 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 870
25:54:779 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:779 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:779 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1292us
25:54:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:792 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:792 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:792 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 870
25:54:792 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7955us
25:54:792 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:792 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 871
25:54:792 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:792 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:792 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:792 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8725us
25:54:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:809 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:809 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:809 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 860)
25:54:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 125
25:54:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:809 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 871
25:54:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:809 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:809 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:810 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:54:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +435us
25:54:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2564us
25:54:810 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:810 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:812 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:812 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1934us
25:54:812 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:812 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 872
25:54:812 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:812 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:812 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5408us
25:54:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:826 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:826 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:826 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 872
25:54:826 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4588us
25:54:826 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:826 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6885us
25:54:826 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:826 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:826 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:826 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:826 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:826 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:826 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:826 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:826 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:827 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:54:827 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:827 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 873
25:54:827 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:827 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:827 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:827 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2092us
25:54:842 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:842 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:842 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:842 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:842 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:842 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:842 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:842 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 860)
25:54:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 126
25:54:842 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:842 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 873
25:54:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:842 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:842 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:842 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:842 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:54:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:843 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:843 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:844 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:845 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3968us
25:54:845 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1431us
25:54:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:845 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 874
25:54:845 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:845 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:845 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:54:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:859 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:859 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:859 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 874
25:54:859 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1222us
25:54:859 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:859 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:859 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:859 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 875
25:54:859 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:859 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:859 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:859 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5458us
25:54:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:876 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:876 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:876 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:876 user_main    D[ME]: hle\scempeg.cpp:966 864=sceMpegRingbufferAvailableSize(0bffea10)
25:54:876 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 864)
25:54:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 127
25:54:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:876 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 875
25:54:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:876 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:876 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:876 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:54:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:876 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:878 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3701us
25:54:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1698us
25:54:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:878 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1618us
25:54:878 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:878 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:878 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:878 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:878 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:878 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:878 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:878 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:878 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:54:879 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
25:54:879 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:879 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 876
25:54:879 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:879 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:879 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2142us
25:54:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:892 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:892 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:892 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 876
25:54:892 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7855us
25:54:892 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:892 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 877
25:54:892 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:892 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:892 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:892 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8825us
25:54:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:909 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:909 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:909 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:909 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 864)
25:54:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 128
25:54:909 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:909 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 877
25:54:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:909 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:909 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:54:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:910 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +335us
25:54:910 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2664us
25:54:910 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:910 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:911 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:54:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:912 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1834us
25:54:912 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:912 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 878
25:54:912 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:912 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:912 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5508us
25:54:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:926 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:926 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:926 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 878
25:54:926 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4238us
25:54:926 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:54:926 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:54:926 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:54:926 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:54:926 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:54:926 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:54:926 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:54:926 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:54:926 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:54:927 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:54:927 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:927 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:927 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:927 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 879
25:54:927 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:927 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:927 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:927 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2145us
25:54:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:942 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:942 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:942 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 864)
25:54:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 129
25:54:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:54:942 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 879
25:54:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:942 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:942 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:942 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:943 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:54:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:943 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:943 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:54:944 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:54:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:945 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3914us
25:54:945 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1485us
25:54:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:945 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 880
25:54:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:945 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:54:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:959 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:959 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:54:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:959 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 880
25:54:959 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1168us
25:54:959 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:959 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:54:959 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:959 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 881
25:54:959 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:54:959 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:959 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:959 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5512us
25:54:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:976 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:976 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:54:976 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:54:976 user_main    D[ME]: hle\scempeg.cpp:966 868=sceMpegRingbufferAvailableSize(0bffea10)
25:54:976 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 868)
25:54:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 130
25:54:976 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:54:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:54:976 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +554us
25:54:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:54:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:54:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:54:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:54:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:54:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:54:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:54:976 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:54:977 Sample threa D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 881
25:54:977 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:54:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab28e0, blocking audio) +296us
25:54:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:54:977 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:54:977 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:54:977 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:54:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:54:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:54:977 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:54:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:54:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:54:977 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:54:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:54:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:54:978 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:54:979 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:54:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:54:979 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +351us
25:54:979 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5048us
25:54:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:54:979 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4950us
25:54:979 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:979 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 882
25:54:979 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:979 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:979 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:54:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2195us
25:54:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:54:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:54:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:54:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:54:992 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:54:992 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:54:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:54:992 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 882
25:54:992 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7802us
25:54:992 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:54:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:54:992 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 883
25:54:992 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:54:992 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:992 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:54:992 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8879us
25:55:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:009 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:009 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 868)
25:55:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 131
25:55:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:009 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 883
25:55:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:009 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:009 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:011 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +281us
25:55:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5118us
25:55:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4880us
25:55:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:011 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:55:011 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:011 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:011 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:011 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:011 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:011 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:011 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:011 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:012 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:012 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 884
25:55:012 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:012 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:012 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2698us
25:55:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:026 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:026 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:026 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 884
25:55:026 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4435us
25:55:026 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:026 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:026 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:026 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 885
25:55:026 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:026 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:026 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:026 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2245us
25:55:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:042 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:042 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:042 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 868)
25:55:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 132
25:55:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:042 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 885
25:55:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:042 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:042 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:55:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:043 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:043 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:044 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:044 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3814us
25:55:045 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1585us
25:55:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:045 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 886
25:55:045 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:045 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:045 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:55:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:059 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:059 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:059 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 886
25:55:059 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1068us
25:55:059 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:059 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8998us
25:55:059 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:059 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:059 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:059 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:059 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:059 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:059 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:059 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:060 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:55:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:060 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 887
25:55:060 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5612us
25:55:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:076 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:076 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:076 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:076 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 868)
25:55:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 133
25:55:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:076 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 887
25:55:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:076 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:076 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:55:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:077 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:077 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:078 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +448us
25:55:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4951us
25:55:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:079 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5047us
25:55:079 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:079 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 888
25:55:079 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:079 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:079 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2295us
25:55:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:093 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:093 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 888
25:55:093 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7702us
25:55:093 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:093 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 889
25:55:093 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8978us
25:55:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:109 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:109 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:109 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:109 user_main    D[ME]: hle\scempeg.cpp:966 872=sceMpegRingbufferAvailableSize(0bffea10)
25:55:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 872)
25:55:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 134
25:55:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:109 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 889
25:55:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:109 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:109 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:111 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:111 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +181us
25:55:111 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5218us
25:55:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:111 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +211us
25:55:111 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:111 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:111 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:111 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:111 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:111 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:111 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:111 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:111 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:112 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
25:55:112 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:112 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 890
25:55:112 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:112 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:112 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5662us
25:55:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:126 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:126 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:126 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 890
25:55:126 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4335us
25:55:126 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:126 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:126 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:126 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 891
25:55:126 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:126 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:126 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:126 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2345us
25:55:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:143 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:143 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 872)
25:55:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 135
25:55:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:143 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 891
25:55:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:143 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:144 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:55:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:144 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:144 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:145 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:146 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3715us
25:55:146 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1684us
25:55:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:146 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 892
25:55:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:55:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:159 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:159 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:159 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 892
25:55:159 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +969us
25:55:159 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:159 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
25:55:159 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:159 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:159 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:159 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:159 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:159 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:159 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:159 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:160 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:160 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7840us
25:55:160 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:160 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 893
25:55:160 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:160 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:160 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:160 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5711us
25:55:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:176 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:176 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:176 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 872)
25:55:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 136
25:55:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:176 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 893
25:55:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:176 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:176 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:55:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:177 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:177 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:178 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:178 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +348us
25:55:178 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5051us
25:55:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4947us
25:55:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:179 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 894
25:55:179 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:179 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:179 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2395us
25:55:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:193 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:193 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:193 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 894
25:55:193 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7602us
25:55:193 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:193 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8294us
25:55:193 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:193 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:193 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:193 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:193 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:193 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:193 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:193 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:193 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:194 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 895
25:55:194 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:194 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:194 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:194 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +487us
25:55:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:209 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:209 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:209 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:209 user_main    D[ME]: hle\scempeg.cpp:966 876=sceMpegRingbufferAvailableSize(0bffea10)
25:55:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
25:55:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 137
25:55:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:209 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 895
25:55:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:209 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:209 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:55:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:210 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +82us
25:55:210 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2917us
25:55:210 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:210 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:211 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:212 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1581us
25:55:212 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:212 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 896
25:55:212 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:212 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:212 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5761us
25:55:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:226 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:226 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:226 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 896
25:55:226 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4236us
25:55:226 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:226 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:226 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:226 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 897
25:55:226 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:226 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:226 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:226 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2445us
25:55:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:243 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:243 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:243 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
25:55:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 138
25:55:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:243 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 897
25:55:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:243 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:244 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:245 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:245 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1314us
25:55:245 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:245 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
25:55:245 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:245 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:245 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:245 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:245 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:245 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:245 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:246 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:246 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:246 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 898
25:55:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4105us
25:55:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:259 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:259 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:259 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 898
25:55:259 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +869us
25:55:259 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:259 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:259 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:259 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 899
25:55:259 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:259 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:259 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:259 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5811us
25:55:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:276 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:276 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:276 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
25:55:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 139
25:55:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:276 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 899
25:55:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:276 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:276 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:55:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:277 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:277 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:278 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +248us
25:55:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5151us
25:55:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4848us
25:55:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:279 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 900
25:55:279 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:279 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:279 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2494us
25:55:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:293 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:293 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:293 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 900
25:55:293 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7503us
25:55:293 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:293 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:55:293 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:293 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:293 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:293 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:293 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:293 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:293 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:293 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:294 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:294 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 901
25:55:294 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:294 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:294 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:294 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7723us
25:55:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:309 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:309 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:309 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
25:55:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 140
25:55:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:309 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 901
25:55:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:309 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:309 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +82us
25:55:309 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +17us
25:55:309 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:55:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:310 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:310 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:311 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:312 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1481us
25:55:312 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:312 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 902
25:55:312 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:312 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:312 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5861us
25:55:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:326 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:326 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:326 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 902
25:55:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4136us
25:55:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:326 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:326 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 903
25:55:326 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:326 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:326 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:326 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2544us
25:55:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:343 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:343 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:343 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:343 user_main    D[ME]: hle\scempeg.cpp:966 880=sceMpegRingbufferAvailableSize(0bffea10)
25:55:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 880)
25:55:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 141
25:55:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:343 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 903
25:55:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:343 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:343 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:345 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:345 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4205us
25:55:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:345 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +897us
25:55:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:346 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1215us
25:55:346 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:346 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 904
25:55:346 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:346 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:346 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9228us
25:55:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:359 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:359 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:359 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 904
25:55:359 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +769us
25:55:359 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:359 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:359 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:359 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 905
25:55:359 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:359 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:359 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:359 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5911us
25:55:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:376 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:376 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:376 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:376 user_main    D[ME]: hle\scempeg.cpp:966 884=sceMpegRingbufferAvailableSize(0bffea10)
25:55:376 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 884)
25:55:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 142
25:55:376 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:376 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 905
25:55:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:376 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:376 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:376 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:377 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:55:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:377 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:377 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:377 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:55:379 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +149us
25:55:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5250us
25:55:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4748us
25:55:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:379 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 906
25:55:379 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:379 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:379 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2594us
25:55:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:393 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:393 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:393 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 906
25:55:393 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1425us
25:55:393 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:393 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:393 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:393 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:393 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:393 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:393 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:393 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:393 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:394 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5681us
25:55:394 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:394 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 907
25:55:394 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:394 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:394 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:394 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9277us
25:55:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:409 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:409 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:409 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 884)
25:55:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 143
25:55:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:409 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +654us
25:55:409 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +0us
25:55:409 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 907
25:55:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:409 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:410 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:55:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:410 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:410 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:411 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:412 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1381us
25:55:412 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:412 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 908
25:55:412 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:412 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:412 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5961us
25:55:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:426 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:426 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:426 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 908
25:55:426 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4036us
25:55:426 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:426 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:426 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:426 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:55:426 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:426 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:426 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:426 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:426 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:426 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:426 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:426 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:427 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:427 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 909
25:55:427 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:427 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:427 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:427 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1894us
25:55:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:443 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:443 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:443 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:443 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 884)
25:55:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 144
25:55:443 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:443 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 909
25:55:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:443 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:443 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:443 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:443 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:55:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:444 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:444 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:445 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:445 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3416us
25:55:445 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1983us
25:55:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:445 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 910
25:55:446 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:446 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:446 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:55:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:460 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +670us
25:55:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:460 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 910
25:55:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:460 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 911
25:55:460 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:460 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:460 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:460 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6010us
25:55:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:476 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:476 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:476 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:476 user_main    D[ME]: hle\scempeg.cpp:966 888=sceMpegRingbufferAvailableSize(0bffea10)
25:55:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 888)
25:55:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 145
25:55:476 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:476 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 911
25:55:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:476 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:477 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:478 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3149us
25:55:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2250us
25:55:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:478 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4634us
25:55:478 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:478 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:478 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:478 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:478 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:478 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:478 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:478 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:479 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:479 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:55:479 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:479 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 912
25:55:479 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:479 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:479 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2694us
25:55:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:493 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:493 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:493 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 912
25:55:493 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7303us
25:55:493 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:493 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 913
25:55:493 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:493 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:493 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:493 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9377us
25:55:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:510 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:510 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:510 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:510 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 888)
25:55:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 146
25:55:510 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:510 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +554us
25:55:510 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +100us
25:55:510 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 913
25:55:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:510 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:510 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:510 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:511 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:55:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:511 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:511 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:512 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:513 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1282us
25:55:513 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 914
25:55:513 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:513 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:513 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6060us
25:55:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:526 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:526 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:526 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 914
25:55:526 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3937us
25:55:526 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:526 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
25:55:526 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:526 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:526 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:526 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:526 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:526 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:526 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:526 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:527 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:527 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
25:55:527 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:527 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 915
25:55:527 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:527 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:527 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:527 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2744us
25:55:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:543 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:543 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:543 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:543 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 888)
25:55:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 147
25:55:543 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:543 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 915
25:55:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:543 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:543 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:55:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:544 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:544 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:545 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:545 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3316us
25:55:545 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2083us
25:55:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:546 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 916
25:55:546 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:546 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:546 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:55:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:560 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:560 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:560 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +570us
25:55:560 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:560 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 916
25:55:560 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:560 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:560 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 917
25:55:560 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:560 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:560 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:560 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6110us
25:55:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:576 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:576 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:576 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:576 user_main    D[ME]: hle\scempeg.cpp:966 892=sceMpegRingbufferAvailableSize(0bffea10)
25:55:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 892)
25:55:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 148
25:55:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:576 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 917
25:55:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:576 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:576 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:576 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:576 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:578 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:578 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2799us
25:55:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:578 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:579 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:55:579 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2303us
25:55:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:579 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7695us
25:55:579 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:579 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 918
25:55:579 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:579 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:579 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2747us
25:55:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:593 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:593 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:593 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 918
25:55:593 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7249us
25:55:593 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:593 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 919
25:55:593 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:593 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:593 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:593 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9431us
25:55:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:610 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:610 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:610 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:610 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 892)
25:55:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 149
25:55:610 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +500us
25:55:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +154us
25:55:610 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 919
25:55:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:610 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:610 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:610 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:610 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:55:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:611 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:611 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:612 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:612 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1228us
25:55:612 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:612 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 920
25:55:613 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:613 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:613 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6114us
25:55:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:626 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:626 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:626 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +18us
25:55:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:626 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:627 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 920
25:55:627 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
25:55:627 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:627 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:627 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:627 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 921
25:55:627 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:627 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:627 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:627 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2797us
25:55:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:643 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:643 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:643 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:643 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 892)
25:55:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 150
25:55:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:643 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 921
25:55:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:643 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:644 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:55:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:644 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:644 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:645 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:645 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3262us
25:55:645 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2137us
25:55:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:646 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 922
25:55:646 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:646 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:646 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:55:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:660 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:660 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:660 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +516us
25:55:660 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:660 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 922
25:55:660 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:660 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:660 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:55:660 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:660 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:660 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:660 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:660 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:660 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:660 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:660 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:661 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:661 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 923
25:55:661 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:661 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:661 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:661 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3300us
25:55:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:676 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:676 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:676 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 892)
25:55:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 151
25:55:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:676 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 923
25:55:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:676 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:676 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:676 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:55:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:677 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2996us
25:55:677 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3us
25:55:677 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:677 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:678 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:679 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4495us
25:55:679 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:679 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 924
25:55:679 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:679 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:679 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2847us
25:55:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:693 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:693 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:693 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 924
25:55:693 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7150us
25:55:693 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:693 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 925
25:55:693 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:693 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:693 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:693 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9530us
25:55:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:710 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:710 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:710 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:710 user_main    D[ME]: hle\scempeg.cpp:966 896=sceMpegRingbufferAvailableSize(0bffea10)
25:55:710 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
25:55:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 152
25:55:710 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:710 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +401us
25:55:710 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +253us
25:55:710 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 925
25:55:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:711 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:711 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:712 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:713 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3227us
25:55:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:713 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:713 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:55:713 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:713 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 926
25:55:713 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:713 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:713 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6214us
25:55:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:726 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:726 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:726 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 926
25:55:726 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3783us
25:55:726 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:726 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:726 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:726 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 927
25:55:726 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:726 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:726 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:726 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2897us
25:55:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:743 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:743 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:743 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:743 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
25:55:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 153
25:55:743 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:743 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 927
25:55:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:743 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:743 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:743 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:744 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:55:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:744 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:744 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:745 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:746 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3163us
25:55:746 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2236us
25:55:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:746 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 928
25:55:746 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:746 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:746 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:55:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:760 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:760 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:760 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +417us
25:55:760 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:760 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 928
25:55:760 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5430us
25:55:760 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:760 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:760 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:760 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:760 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:760 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:760 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:760 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:760 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:761 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
25:55:761 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:761 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 929
25:55:761 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:761 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:761 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:761 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6264us
25:55:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:776 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:776 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:776 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
25:55:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 154
25:55:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:776 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 929
25:55:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:776 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:776 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:55:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:777 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2896us
25:55:777 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +103us
25:55:777 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:777 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:778 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4395us
25:55:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:779 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 930
25:55:779 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:779 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:779 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2947us
25:55:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:793 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:793 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:793 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 930
25:55:793 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7050us
25:55:793 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:793 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 931
25:55:793 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:793 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:793 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:793 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9630us
25:55:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:810 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:810 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:810 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:810 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
25:55:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 155
25:55:810 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +301us
25:55:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +353us
25:55:810 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 931
25:55:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:810 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:810 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:810 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:811 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:812 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:812 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1392us
25:55:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:812 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3710us
25:55:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:813 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4129us
25:55:813 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:813 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 932
25:55:813 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:813 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:813 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6313us
25:55:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:827 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:827 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:827 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 932
25:55:827 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3683us
25:55:827 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:827 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:827 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:827 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 933
25:55:827 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:827 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:827 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:827 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2997us
25:55:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:843 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:843 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:843 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:843 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
25:55:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 156
25:55:843 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:843 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 933
25:55:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:844 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:844 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:55:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:844 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:844 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:846 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:846 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3063us
25:55:846 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2336us
25:55:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:846 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5956us
25:55:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:846 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:847 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:847 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:847 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:847 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 934
25:55:847 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:847 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:847 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1089us
25:55:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:860 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:860 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:860 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +317us
25:55:860 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:860 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 934
25:55:860 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:860 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:860 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 935
25:55:860 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:860 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:860 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:860 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6363us
25:55:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:877 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:877 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:877 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:877 user_main    D[ME]: hle\scempeg.cpp:966 900=sceMpegRingbufferAvailableSize(0bffea10)
25:55:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 900)
25:55:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 157
25:55:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:877 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 935
25:55:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:877 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:877 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:55:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2796us
25:55:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +203us
25:55:878 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:878 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:879 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:880 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4296us
25:55:880 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:880 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 936
25:55:880 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:880 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:880 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3047us
25:55:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:893 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:893 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:893 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 936
25:55:893 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6950us
25:55:893 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:893 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
25:55:893 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:893 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:893 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:893 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:893 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:893 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:893 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:893 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:893 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:894 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 937
25:55:894 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:894 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:894 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:894 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4707us
25:55:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:910 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:910 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:910 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 900)
25:55:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 158
25:55:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:910 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +201us
25:55:910 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +453us
25:55:910 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 937
25:55:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:910 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:910 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:911 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:911 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:55:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:55:911 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:911 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:913 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:913 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +929us
25:55:913 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:913 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 938
25:55:913 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:913 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:913 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6413us
25:55:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:927 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:927 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:927 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 938
25:55:927 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3584us
25:55:927 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:927 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:927 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:927 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 939
25:55:927 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:927 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:927 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:927 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3096us
25:55:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:943 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:943 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:943 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:943 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 900)
25:55:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 159
25:55:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:943 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 939
25:55:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:943 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:943 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:943 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:55:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:944 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:55:945 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:55:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:945 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +663us
25:55:945 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:945 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:55:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:55:945 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:55:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:55:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:55:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:55:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:55:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:55:946 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:55:946 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:55:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:946 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 940
25:55:946 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:946 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:946 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8325us
25:55:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:960 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:960 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:55:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:960 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +217us
25:55:960 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:960 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 940
25:55:960 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:55:960 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:960 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 941
25:55:960 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:55:960 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:960 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:960 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6463us
25:55:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:977 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:977 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:55:977 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:55:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 900)
25:55:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 160
25:55:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:55:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:55:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:55:977 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 941
25:55:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:55:977 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:55:977 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:55:977 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:55:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:55:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:55:977 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:55:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:55:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2697us
25:55:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +302us
25:55:978 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:55:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:55:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:55:978 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:55:979 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:55:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:55:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:55:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:55:980 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4196us
25:55:980 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:980 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 942
25:55:980 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:980 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:980 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:55:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3146us
25:55:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:55:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:55:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:55:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:55:993 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:55:993 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:55:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:55:993 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 942
25:55:993 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4441us
25:55:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:55:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:55:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:55:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:55:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:55:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:55:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:55:993 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:55:993 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:55:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:55:994 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
25:55:994 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:55:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:55:994 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 943
25:55:994 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:55:994 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:994 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:55:994 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9830us
25:56:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:015 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:015 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:015 user_main    D[ME]: hle\scempeg.cpp:966 904=sceMpegRingbufferAvailableSize(0bffea10)
25:56:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 904)
25:56:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 161
25:56:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:015 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +102us
25:56:015 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +552us
25:56:015 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 943
25:56:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:015 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:015 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:015 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:016 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:56:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:016 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:016 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:017 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:018 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +829us
25:56:018 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:018 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 944
25:56:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6513us
25:56:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:027 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:027 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:027 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 944
25:56:027 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3484us
25:56:027 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:027 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:027 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:027 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 945
25:56:027 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:027 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:027 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:027 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3196us
25:56:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:043 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:043 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:043 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 904)
25:56:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 162
25:56:043 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:043 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 945
25:56:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:043 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:56:043 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +85us
25:56:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:044 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08aa73c0, blocking audio) +296us
25:56:044 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:045 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:046 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +280us
25:56:046 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:046 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 946
25:56:046 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:046 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:046 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9879us
25:56:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:060 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:060 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +118us
25:56:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:060 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 946
25:56:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:060 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 947
25:56:060 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:060 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6563us
25:56:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:077 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:077 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:077 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 904)
25:56:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 163
25:56:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:077 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 947
25:56:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:078 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:078 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:56:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2597us
25:56:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +402us
25:56:078 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:078 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:080 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:088 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4096us
25:56:088 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:088 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:56:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:089 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:089 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:089 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 948
25:56:089 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:089 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:089 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2496us
25:56:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:093 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:093 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:093 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 948
25:56:093 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6751us
25:56:093 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:093 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 949
25:56:093 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:093 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9929us
25:56:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:110 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:110 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:110 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 904)
25:56:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 164
25:56:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2us
25:56:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +652us
25:56:111 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 949
25:56:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:111 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:111 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:56:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:111 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:111 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:113 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:113 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +730us
25:56:113 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:113 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 950
25:56:113 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:113 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:113 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6612us
25:56:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:127 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:127 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:127 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 950
25:56:127 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3384us
25:56:127 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:127 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6885us
25:56:127 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:127 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:127 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:127 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:127 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:127 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:127 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:128 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:128 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:56:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:128 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 951
25:56:128 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:128 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:128 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:128 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3296us
25:56:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:143 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:143 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:143 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:143 user_main    D[ME]: hle\scempeg.cpp:966 908=sceMpegRingbufferAvailableSize(0bffea10)
25:56:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 908)
25:56:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 165
25:56:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:143 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 951
25:56:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:144 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:144 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:56:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:144 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:144 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:146 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:146 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2764us
25:56:146 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2635us
25:56:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:146 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 952
25:56:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:56:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:160 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:161 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +18us
25:56:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:161 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 952
25:56:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:161 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 953
25:56:161 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:161 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:161 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:161 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6662us
25:56:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:177 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:177 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:177 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 908)
25:56:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 166
25:56:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:177 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 953
25:56:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:177 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:56:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:178 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:179 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2497us
25:56:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2902us
25:56:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:179 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +414us
25:56:179 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:179 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:179 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:179 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:180 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:180 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
25:56:180 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:180 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 954
25:56:180 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:180 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:180 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3346us
25:56:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:194 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:194 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:194 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 954
25:56:194 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6651us
25:56:194 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:194 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:194 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:194 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 955
25:56:194 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:194 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:194 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:194 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +29us
25:56:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:210 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:210 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:210 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 908)
25:56:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 167
25:56:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:210 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 955
25:56:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:210 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:210 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:56:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:211 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:211 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:212 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:213 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +630us
25:56:213 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:213 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 956
25:56:213 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:213 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:213 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6712us
25:56:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:227 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:227 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:227 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 956
25:56:227 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3034us
25:56:227 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:227 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:227 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:227 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:227 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:227 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:227 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:227 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:227 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:56:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:228 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 957
25:56:228 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:228 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:228 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:228 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3349us
25:56:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:244 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:244 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:244 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 908)
25:56:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 168
25:56:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:244 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 957
25:56:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:244 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:245 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:56:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:245 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:245 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:247 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2710us
25:56:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2689us
25:56:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7309us
25:56:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:247 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 958
25:56:247 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:247 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:247 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +33us
25:56:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:260 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:260 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:260 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 958
25:56:260 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9964us
25:56:260 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:260 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6135us
25:56:260 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:260 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:260 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:260 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:260 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:260 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:260 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:261 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:261 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:261 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 959
25:56:261 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:261 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:261 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:261 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +284us
25:56:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:277 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:277 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:277 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:277 user_main    D[ME]: hle\scempeg.cpp:966 912=sceMpegRingbufferAvailableSize(0bffea10)
25:56:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 912)
25:56:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 169
25:56:277 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:277 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 959
25:56:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:277 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:277 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:278 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:278 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:56:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2444us
25:56:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +555us
25:56:278 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:278 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:280 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:280 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3943us
25:56:280 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:280 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 960
25:56:280 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:280 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:280 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3399us
25:56:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:294 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:294 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:294 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 960
25:56:294 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6598us
25:56:294 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:294 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:294 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:294 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 961
25:56:294 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:294 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:294 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:294 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +83us
25:56:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:310 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:310 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:310 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 912)
25:56:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 170
25:56:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:310 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 961
25:56:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:310 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:56:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:310 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:312 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:312 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3676us
25:56:312 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:312 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:56:312 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:312 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:312 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:312 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:312 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:313 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:313 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:313 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:313 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:313 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 962
25:56:313 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:313 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:313 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3902us
25:56:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:327 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:327 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:327 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 962
25:56:327 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3231us
25:56:327 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:327 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:327 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:327 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 963
25:56:327 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:327 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:327 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:327 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3449us
25:56:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:344 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:344 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:344 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 912)
25:56:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 171
25:56:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:344 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 963
25:56:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:344 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:345 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:56:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:345 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:345 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:347 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2610us
25:56:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2789us
25:56:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7210us
25:56:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:347 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 964
25:56:347 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:347 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:347 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +132us
25:56:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:360 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:360 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:360 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 964
25:56:360 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8863us
25:56:360 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:360 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:360 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:360 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:360 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:360 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:360 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:360 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:360 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:361 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:56:361 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:361 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 965
25:56:361 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:361 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:361 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:361 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6816us
25:56:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:377 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:377 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:377 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:377 user_main    D[ME]: hle\scempeg.cpp:966 916=sceMpegRingbufferAvailableSize(0bffea10)
25:56:377 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 916)
25:56:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 172
25:56:377 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:377 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 965
25:56:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:377 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:378 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:56:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:378 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2344us
25:56:378 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +655us
25:56:378 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:378 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:378 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:56:380 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3843us
25:56:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:380 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 966
25:56:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3499us
25:56:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:394 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:394 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:394 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 966
25:56:394 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6498us
25:56:394 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:394 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:394 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:394 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 967
25:56:394 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:394 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:394 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:394 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +182us
25:56:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:410 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:410 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:410 user_main    D[ME]: hle\scempeg.cpp:966 920=sceMpegRingbufferAvailableSize(0bffea10)
25:56:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 920)
25:56:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 173
25:56:410 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:410 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 967
25:56:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:410 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:410 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:410 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:56:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:410 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:412 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:412 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4408us
25:56:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:412 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:412 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +694us
25:56:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:413 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3577us
25:56:413 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:413 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 968
25:56:413 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:413 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:413 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6866us
25:56:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:427 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:427 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:427 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 968
25:56:427 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3131us
25:56:427 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:427 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:427 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:427 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 969
25:56:427 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:427 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:427 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:427 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3549us
25:56:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:444 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:444 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:444 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 920)
25:56:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 174
25:56:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:444 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 969
25:56:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:444 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:444 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:444 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:445 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:56:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:445 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:445 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:447 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:447 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2511us
25:56:447 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2888us
25:56:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:447 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7110us
25:56:447 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:447 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 970
25:56:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +232us
25:56:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:460 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:460 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:460 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 970
25:56:460 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1627us
25:56:460 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:460 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:460 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:460 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:460 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:460 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:460 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:460 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:460 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:461 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7840us
25:56:461 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:461 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 971
25:56:461 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:461 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:461 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:461 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6915us
25:56:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:477 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:477 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:477 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 920)
25:56:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 175
25:56:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:477 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 971
25:56:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:477 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:477 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:478 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:56:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2244us
25:56:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +755us
25:56:478 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:478 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:480 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3743us
25:56:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:480 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 972
25:56:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3599us
25:56:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:494 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:494 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:494 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 972
25:56:494 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6398us
25:56:494 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:494 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8294us
25:56:494 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:494 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:494 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:494 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:494 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:494 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:494 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:494 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:495 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:495 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
25:56:495 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:495 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 973
25:56:495 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:495 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:495 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:495 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +282us
25:56:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:511 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:511 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:511 user_main    D[ME]: hle\scempeg.cpp:966 924=sceMpegRingbufferAvailableSize(0bffea10)
25:56:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 924)
25:56:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 176
25:56:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:511 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 973
25:56:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:511 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:511 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:56:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:512 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:512 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:513 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:514 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +377us
25:56:514 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:514 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 974
25:56:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6965us
25:56:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:527 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:527 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:527 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 974
25:56:527 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3032us
25:56:527 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:527 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:527 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:527 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 975
25:56:527 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:527 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:527 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:527 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3649us
25:56:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:544 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:544 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:544 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 924)
25:56:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 177
25:56:544 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:544 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 975
25:56:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:544 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:544 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:544 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:56:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:545 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:546 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:546 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +110us
25:56:546 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:546 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
25:56:546 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:546 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:546 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:546 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:547 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:547 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:547 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:547 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:547 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:547 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4977us
25:56:547 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:547 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 976
25:56:547 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:547 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:547 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +332us
25:56:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:561 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:561 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:561 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 976
25:56:561 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9665us
25:56:561 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:561 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 977
25:56:561 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:561 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:561 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:561 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7015us
25:56:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:577 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:577 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:577 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 924)
25:56:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 178
25:56:577 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:577 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 977
25:56:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:577 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:577 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:56:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:578 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2145us
25:56:578 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +854us
25:56:578 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:578 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:580 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:580 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3644us
25:56:580 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:580 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 978
25:56:580 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:580 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:580 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3698us
25:56:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:594 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:594 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:594 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 978
25:56:594 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6299us
25:56:594 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:594 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:56:594 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:594 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:594 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:594 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:595 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:595 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:595 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:595 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:595 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:595 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8545us
25:56:595 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:595 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 979
25:56:595 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:595 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:595 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:595 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +382us
25:56:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:611 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:611 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:611 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:611 user_main    D[ME]: hle\scempeg.cpp:966 928=sceMpegRingbufferAvailableSize(0bffea10)
25:56:611 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 928)
25:56:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 179
25:56:611 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:611 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 979
25:56:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:612 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:612 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:56:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:612 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:612 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:614 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:614 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +277us
25:56:614 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:614 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 980
25:56:614 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:614 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:614 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7065us
25:56:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:627 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:627 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:627 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 980
25:56:627 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2932us
25:56:627 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:627 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:627 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:627 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 981
25:56:627 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:627 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:627 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:627 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3748us
25:56:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:644 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:644 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:644 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 928)
25:56:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 180
25:56:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:644 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 981
25:56:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:644 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:644 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:644 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:56:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:644 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:646 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:646 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3001us
25:56:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:646 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2101us
25:56:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:647 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +11us
25:56:647 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:647 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:647 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:647 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 982
25:56:647 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:647 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:647 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +431us
25:56:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:661 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:661 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:661 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 982
25:56:661 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9565us
25:56:661 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:661 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 983
25:56:661 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:661 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:661 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:661 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7115us
25:56:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:677 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:677 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:677 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:677 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 928)
25:56:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 181
25:56:677 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:677 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 983
25:56:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:677 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:677 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:677 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:56:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2045us
25:56:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +954us
25:56:678 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:678 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:680 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:680 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3544us
25:56:680 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:680 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 984
25:56:680 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:680 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:680 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3798us
25:56:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:694 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:694 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:694 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +221us
25:56:694 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:694 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:694 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:694 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:694 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:694 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:694 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:694 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:694 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:695 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 984
25:56:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5681us
25:56:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:695 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 985
25:56:695 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:695 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:695 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:695 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +481us
25:56:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:711 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:711 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:711 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:711 user_main    D[ME]: hle\scempeg.cpp:966 932=sceMpegRingbufferAvailableSize(0bffea10)
25:56:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 932)
25:56:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 182
25:56:711 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:711 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 985
25:56:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:711 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:711 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:712 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:56:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:712 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:712 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:713 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:714 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +177us
25:56:714 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:714 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 986
25:56:714 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:714 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:714 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7165us
25:56:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:727 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:727 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:727 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 986
25:56:727 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2832us
25:56:727 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:727 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:727 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:727 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:56:727 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:727 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:727 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:727 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:727 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:728 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:728 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:728 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:728 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:728 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 987
25:56:728 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:728 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:728 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:728 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3098us
25:56:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:744 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:744 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:744 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:744 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 932)
25:56:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 183
25:56:744 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:744 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 987
25:56:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:744 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:745 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:56:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:745 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:745 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:746 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2212us
25:56:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3187us
25:56:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6811us
25:56:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:747 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 988
25:56:747 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:747 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:747 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +531us
25:56:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:761 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:761 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:761 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 988
25:56:761 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9466us
25:56:761 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:761 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 989
25:56:761 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:761 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:761 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:761 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7214us
25:56:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:777 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:777 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:777 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:777 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 932)
25:56:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 184
25:56:777 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:777 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 989
25:56:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:777 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:56:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:778 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:779 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1945us
25:56:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3454us
25:56:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:779 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3430us
25:56:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:779 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:780 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:780 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:780 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:56:780 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:780 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 990
25:56:780 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:780 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:780 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3898us
25:56:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:794 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:794 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:794 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 990
25:56:794 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6099us
25:56:794 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:794 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:794 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:794 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 991
25:56:794 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:794 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:794 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:794 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +581us
25:56:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:811 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:811 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:811 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:811 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 932)
25:56:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 185
25:56:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:811 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 991
25:56:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:811 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:811 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:811 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:812 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:56:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:812 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:812 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:814 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:814 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +78us
25:56:814 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:814 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 992
25:56:814 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:814 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:814 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7264us
25:56:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:828 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:828 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 992
25:56:828 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2733us
25:56:828 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:828 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
25:56:828 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:828 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:828 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:828 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:828 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:828 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:828 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:828 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:829 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:829 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
25:56:829 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:829 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 993
25:56:829 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:829 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:829 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:829 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3948us
25:56:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:844 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:844 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:844 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:844 user_main    D[ME]: hle\scempeg.cpp:966 936=sceMpegRingbufferAvailableSize(0bffea10)
25:56:844 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
25:56:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 186
25:56:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:844 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 993
25:56:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:845 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:845 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:56:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:845 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:845 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:847 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2112us
25:56:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3287us
25:56:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6711us
25:56:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:847 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 994
25:56:847 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:847 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:847 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +631us
25:56:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:861 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:861 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:861 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 994
25:56:861 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9366us
25:56:861 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:861 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 995
25:56:861 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:861 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:861 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:861 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7314us
25:56:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:878 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:878 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:878 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
25:56:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 187
25:56:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:878 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 995
25:56:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:878 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:56:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:879 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:880 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:880 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1595us
25:56:880 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:880 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:880 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:880 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:880 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:880 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:880 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:880 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:881 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:881 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:56:881 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3507us
25:56:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:881 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6491us
25:56:881 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:881 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 996
25:56:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3951us
25:56:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:894 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:894 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:894 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 996
25:56:894 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6045us
25:56:894 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:895 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:895 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:895 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 997
25:56:895 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:895 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:895 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:895 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +635us
25:56:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:911 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:911 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:911 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:911 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
25:56:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 188
25:56:911 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:911 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 997
25:56:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:912 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:912 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:56:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:912 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:912 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:914 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:914 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +24us
25:56:914 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:914 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6135us
25:56:914 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:56:914 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:56:914 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:56:914 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:56:914 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:56:914 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:56:914 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:56:914 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:56:914 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:56:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:915 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 998
25:56:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +886us
25:56:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:928 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:928 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:928 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 998
25:56:928 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2679us
25:56:928 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:928 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:928 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:928 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 999
25:56:928 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:928 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:928 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:928 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4001us
25:56:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:944 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:944 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:944 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
25:56:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 189
25:56:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:944 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 999
25:56:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:944 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:944 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:56:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:56:945 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:945 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:56:946 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:56:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:947 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2058us
25:56:947 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3341us
25:56:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:947 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6657us
25:56:947 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:947 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1000
25:56:947 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:947 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:947 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +685us
25:56:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:961 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:961 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:56:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:961 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1000
25:56:961 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9312us
25:56:961 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:961 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:56:961 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:56:961 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:56:961 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:56:961 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:56:961 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:56:961 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:56:961 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:56:961 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:56:962 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:56:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:56:962 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1001
25:56:962 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:56:962 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:962 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:962 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4504us
25:56:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:978 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:978 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:56:978 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:56:978 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
25:56:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 190
25:56:978 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:56:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:56:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:56:978 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1001
25:56:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:56:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:56:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:56:978 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:56:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:56:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:56:979 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:56:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:56:979 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1792us
25:56:979 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1207us
25:56:979 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:56:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:56:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:56:979 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:56:981 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:56:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:56:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:56:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:56:981 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3291us
25:56:981 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1002
25:56:981 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:981 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:981 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:56:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4051us
25:56:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:56:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:56:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:56:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:56:994 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:56:994 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:56:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:56:994 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1002
25:56:994 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5946us
25:56:994 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:994 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:56:994 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:56:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:56:994 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1003
25:56:994 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:56:994 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:994 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:56:994 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +734us
25:57:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:011 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:011 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:011 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:011 user_main    D[ME]: hle\scempeg.cpp:966 940=sceMpegRingbufferAvailableSize(0bffea10)
25:57:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 940)
25:57:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 191
25:57:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:011 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1003
25:57:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:011 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:011 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:011 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:011 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:013 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:013 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2023us
25:57:013 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:013 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:013 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:013 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:013 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:013 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:013 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:013 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:014 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:014 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:57:014 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:014 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1004
25:57:014 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:014 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:014 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7418us
25:57:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:028 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:028 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:028 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1004
25:57:028 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2579us
25:57:028 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:028 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:028 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:028 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1005
25:57:028 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:028 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:028 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:028 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4101us
25:57:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:044 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:044 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:044 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 940)
25:57:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 192
25:57:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:044 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1005
25:57:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:044 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:045 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:045 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:57:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:045 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:045 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:047 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:047 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1959us
25:57:047 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3440us
25:57:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:047 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6558us
25:57:047 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:047 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1006
25:57:047 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:047 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:047 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +784us
25:57:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:078 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:078 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:078 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1006
25:57:078 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4643us
25:57:078 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:078 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:078 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:078 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:078 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:078 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:079 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:079 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:079 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:079 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
25:57:079 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:079 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1007
25:57:079 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:079 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:079 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:079 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7468us
25:57:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:080 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:080 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 940)
25:57:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 193
25:57:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:080 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1007
25:57:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:081 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:081 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:57:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:081 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1692us
25:57:081 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1307us
25:57:081 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:081 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:083 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:083 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3191us
25:57:083 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:083 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1008
25:57:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4151us
25:57:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:094 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:094 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:094 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1008
25:57:094 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5846us
25:57:094 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:094 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:094 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:094 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1009
25:57:094 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:094 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:094 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:094 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +834us
25:57:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:111 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:111 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:111 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:111 user_main    D[ME]: hle\scempeg.cpp:966 944=sceMpegRingbufferAvailableSize(0bffea10)
25:57:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 194
25:57:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:111 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1009
25:57:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:111 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:112 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:113 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:113 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +188us
25:57:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:113 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4914us
25:57:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:114 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2925us
25:57:114 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:114 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1010
25:57:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7517us
25:57:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:128 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:128 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:128 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1010
25:57:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2479us
25:57:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:128 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1011
25:57:128 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:128 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:128 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:129 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4201us
25:57:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:144 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:144 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:144 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 195
25:57:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:144 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1011
25:57:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:144 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:144 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:57:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:145 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:145 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:146 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:146 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1859us
25:57:146 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3540us
25:57:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:147 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4752us
25:57:147 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:147 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:147 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:147 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:147 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:147 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:147 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:147 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:147 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:147 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
25:57:147 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:147 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1012
25:57:147 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:147 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:147 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +884us
25:57:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:161 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:161 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:161 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1012
25:57:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9113us
25:57:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:161 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1013
25:57:161 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:161 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:161 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:161 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7567us
25:57:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:178 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:178 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:178 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 196
25:57:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:178 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1013
25:57:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:178 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:179 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:57:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1592us
25:57:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1407us
25:57:179 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:179 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:181 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:181 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3092us
25:57:181 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:181 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1014
25:57:181 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:181 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:181 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4251us
25:57:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:195 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:195 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1014
25:57:195 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5746us
25:57:195 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:195 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
25:57:195 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:195 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:195 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:195 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:195 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:195 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:195 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:195 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:196 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:196 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4977us
25:57:196 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:196 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1015
25:57:196 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:196 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:196 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:196 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +934us
25:57:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:211 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:211 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:211 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 197
25:57:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:211 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1015
25:57:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:211 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:212 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:57:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:212 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:212 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:213 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:213 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5126us
25:57:214 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +273us
25:57:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:214 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1016
25:57:214 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:214 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:214 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:57:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:228 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:228 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:228 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1016
25:57:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2380us
25:57:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:228 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1017
25:57:228 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:228 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:228 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:228 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4300us
25:57:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:245 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:245 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 198
25:57:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:245 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1017
25:57:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:245 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:245 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:247 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4859us
25:57:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +540us
25:57:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:247 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +617us
25:57:247 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:247 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:247 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:247 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:247 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:247 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:248 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8545us
25:57:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:248 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1018
25:57:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +984us
25:57:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:261 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:261 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:261 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1018
25:57:261 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9013us
25:57:261 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:261 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1019
25:57:262 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:262 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:262 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:262 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7667us
25:57:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:278 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:278 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:278 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 199
25:57:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:278 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1019
25:57:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:278 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:278 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:57:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1493us
25:57:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1506us
25:57:279 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:279 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:281 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:281 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2992us
25:57:281 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:281 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1020
25:57:281 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:281 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:281 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4350us
25:57:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:295 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:295 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:295 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1020
25:57:295 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3237us
25:57:295 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:295 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:295 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:295 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:295 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:295 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:295 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:295 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:295 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
25:57:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:296 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1021
25:57:296 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1033us
25:57:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:311 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:311 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:311 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 200
25:57:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:311 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1021
25:57:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:312 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:312 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:57:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:312 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:312 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:314 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:314 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5026us
25:57:314 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +373us
25:57:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:314 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1022
25:57:314 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:314 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:314 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:57:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:328 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:328 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:328 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1022
25:57:328 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2280us
25:57:328 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:328 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:328 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:328 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4021us
25:57:328 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:328 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:328 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:328 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:329 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:329 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:329 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1023
25:57:329 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:329 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:329 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:329 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +82us
25:57:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:345 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:345 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:345 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 201
25:57:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:345 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1023
25:57:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:345 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:345 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:346 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:57:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:346 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:346 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:347 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:348 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1660us
25:57:348 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3739us
25:57:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:348 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6259us
25:57:348 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:348 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1024
25:57:348 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:348 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:348 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1083us
25:57:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:361 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:361 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:361 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1024
25:57:361 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8914us
25:57:361 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:361 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1025
25:57:361 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:361 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:361 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:361 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7767us
25:57:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:378 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:378 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:378 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:378 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
25:57:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 202
25:57:378 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:378 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1025
25:57:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:378 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:379 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:379 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:379 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:57:380 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1393us
25:57:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4006us
25:57:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:381 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5992us
25:57:381 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:381 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:57:381 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:381 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:381 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:381 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:381 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:381 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:381 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:381 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:381 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:381 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1026
25:57:381 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:381 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:381 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3700us
25:57:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:395 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:395 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:395 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1026
25:57:395 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5547us
25:57:395 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:395 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:395 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:395 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1027
25:57:395 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:395 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:395 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:395 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1133us
25:57:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:411 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:411 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:411 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:411 user_main    D[ME]: hle\scempeg.cpp:966 952=sceMpegRingbufferAvailableSize(0bffea10)
25:57:411 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 203
25:57:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:411 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1027
25:57:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:411 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:411 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:411 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:411 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:57:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:412 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:412 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:413 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:413 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4926us
25:57:413 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +473us
25:57:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:414 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1028
25:57:414 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:414 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:414 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:57:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:428 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:428 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:428 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1028
25:57:428 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2180us
25:57:428 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:428 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6885us
25:57:428 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:428 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:428 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:428 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:428 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:428 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:428 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:428 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:429 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:57:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:429 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1029
25:57:429 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:429 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:429 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:429 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4500us
25:57:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:445 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:445 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:445 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:445 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 204
25:57:445 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:445 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1029
25:57:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:445 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:446 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:57:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:446 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:446 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:448 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1560us
25:57:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3839us
25:57:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6159us
25:57:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:448 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1030
25:57:448 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:448 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:448 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1183us
25:57:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:461 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:461 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:461 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1030
25:57:461 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8814us
25:57:461 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:461 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1031
25:57:461 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:461 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:461 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:461 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7866us
25:57:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:478 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:478 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:478 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:478 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 205
25:57:478 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:478 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1031
25:57:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:478 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:478 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:478 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:479 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:480 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1293us
25:57:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:480 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
25:57:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:481 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +491us
25:57:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:481 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5893us
25:57:481 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:481 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1032
25:57:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4550us
25:57:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:495 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:495 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:495 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1032
25:57:495 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5447us
25:57:495 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:495 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:495 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:495 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1033
25:57:495 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:495 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:495 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:495 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1233us
25:57:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:511 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:511 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:511 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 206
25:57:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:511 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1033
25:57:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:511 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:512 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:57:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:512 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:512 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:513 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:513 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4827us
25:57:513 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +572us
25:57:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:514 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1034
25:57:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:57:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:528 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:528 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:528 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1034
25:57:528 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1830us
25:57:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:528 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:529 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:57:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:529 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1035
25:57:529 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:529 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:529 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:529 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4553us
25:57:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:545 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:545 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:545 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:545 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 207
25:57:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:546 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1035
25:57:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:546 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:546 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:57:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:546 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:546 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:548 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1506us
25:57:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3893us
25:57:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6105us
25:57:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:548 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1036
25:57:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1237us
25:57:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:562 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:562 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1036
25:57:562 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8760us
25:57:562 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:562 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6135us
25:57:562 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:562 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:562 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:562 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:562 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:562 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:563 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:563 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1037
25:57:563 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:563 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:563 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:563 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1488us
25:57:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:578 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:578 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:578 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:578 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 208
25:57:578 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:578 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1037
25:57:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:578 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:578 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:578 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:578 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:57:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:579 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1240us
25:57:579 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1759us
25:57:579 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:579 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:580 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:581 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2739us
25:57:581 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:581 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1038
25:57:581 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:581 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:581 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4603us
25:57:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:595 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:595 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:595 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1038
25:57:595 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5394us
25:57:595 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:595 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:595 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:595 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1039
25:57:595 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:595 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:596 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:596 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1287us
25:57:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:612 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:612 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:612 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:612 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 209
25:57:612 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:612 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1039
25:57:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:612 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:612 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:614 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:614 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2472us
25:57:614 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:614 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:57:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:614 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:615 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:615 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1040
25:57:615 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:615 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:615 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5106us
25:57:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:628 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:628 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:628 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1040
25:57:628 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2027us
25:57:628 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:628 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:628 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:628 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1041
25:57:628 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:628 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:628 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:628 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4653us
25:57:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:645 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:645 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:645 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:645 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 210
25:57:645 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:645 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1041
25:57:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:645 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:646 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:57:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:646 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:646 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:648 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:648 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1406us
25:57:648 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3993us
25:57:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:648 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6006us
25:57:648 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:648 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1042
25:57:648 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:648 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:648 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1336us
25:57:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:662 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:662 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:662 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1042
25:57:662 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7659us
25:57:662 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:662 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:662 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:662 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:662 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:662 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:662 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:662 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:663 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:663 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:57:663 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:663 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1043
25:57:663 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8020us
25:57:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:678 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:678 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:678 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 211
25:57:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:678 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1043
25:57:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:678 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:678 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:678 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:678 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:57:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:679 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1140us
25:57:679 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1859us
25:57:679 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:679 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:680 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:681 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2639us
25:57:681 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:681 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1044
25:57:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4703us
25:57:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:695 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:695 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:695 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1044
25:57:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5294us
25:57:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:695 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:695 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1045
25:57:695 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:695 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:695 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:695 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1386us
25:57:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:712 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:712 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:712 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:712 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 212
25:57:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:712 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1045
25:57:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:712 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:712 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:712 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:713 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:714 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:714 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3204us
25:57:714 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:714 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:714 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:714 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:714 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:715 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:715 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:715 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:715 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1898us
25:57:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:715 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2373us
25:57:715 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:715 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1046
25:57:715 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:715 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:715 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8070us
25:57:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:728 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:728 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:728 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1046
25:57:728 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1927us
25:57:728 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:728 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:728 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:728 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1047
25:57:728 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:728 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:728 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:728 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4753us
25:57:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:745 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:745 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:745 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 213
25:57:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:745 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1047
25:57:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:745 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:745 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:745 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:745 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:57:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:746 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:746 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:747 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1307us
25:57:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4092us
25:57:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5906us
25:57:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:748 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1048
25:57:748 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:748 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:748 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1436us
25:57:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:762 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:762 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:762 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +423us
25:57:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:762 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:763 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1048
25:57:763 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7840us
25:57:763 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:763 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1049
25:57:763 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:763 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:763 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:763 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8119us
25:57:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:778 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:778 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:778 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:778 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 214
25:57:778 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:778 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1049
25:57:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:778 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:778 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:778 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:778 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:57:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1040us
25:57:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1959us
25:57:779 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:779 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:781 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:781 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2539us
25:57:781 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:781 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1050
25:57:781 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:781 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:781 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4803us
25:57:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:795 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:795 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:795 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1050
25:57:795 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5194us
25:57:795 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:795 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8294us
25:57:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:795 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:796 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:796 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:796 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
25:57:796 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:796 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1051
25:57:796 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:796 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:796 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:796 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1486us
25:57:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:812 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:812 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:812 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:812 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 215
25:57:812 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:812 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1051
25:57:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:812 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:812 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:812 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:813 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:57:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:813 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:813 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:815 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:815 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4574us
25:57:815 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +825us
25:57:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:815 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1052
25:57:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:57:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:828 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:828 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:828 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1052
25:57:828 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1828us
25:57:828 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:828 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:828 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:828 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1053
25:57:828 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:828 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:828 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:828 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4853us
25:57:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:845 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:845 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:846 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 216
25:57:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:846 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1053
25:57:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:846 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:846 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:846 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:848 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:848 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4307us
25:57:848 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1092us
25:57:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:848 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3633us
25:57:848 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:848 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:848 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:848 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:848 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:848 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:848 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:848 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:848 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4977us
25:57:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:849 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1054
25:57:849 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:849 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:849 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1536us
25:57:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:862 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:862 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:862 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1054
25:57:862 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8461us
25:57:862 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:862 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1055
25:57:862 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:862 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:862 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:862 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8219us
25:57:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:878 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:878 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:878 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:878 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 217
25:57:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:878 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1055
25:57:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:879 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:879 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:57:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:879 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +941us
25:57:879 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2058us
25:57:879 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:879 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:881 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:881 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2440us
25:57:881 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:881 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1056
25:57:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4902us
25:57:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:895 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:895 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:895 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1056
25:57:895 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5095us
25:57:895 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:895 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:57:895 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:895 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:895 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:895 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:895 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:895 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:895 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:895 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:896 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:896 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8545us
25:57:896 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:896 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1057
25:57:896 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:896 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:896 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:896 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1586us
25:57:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:912 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:912 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:912 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 218
25:57:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:912 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1057
25:57:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:912 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:912 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:912 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:57:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:57:913 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:913 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:914 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:914 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4474us
25:57:914 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +925us
25:57:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:915 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1058
25:57:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:57:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:929 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:929 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1058
25:57:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1728us
25:57:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:929 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1059
25:57:930 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:930 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:930 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:930 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4952us
25:57:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:945 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:945 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:945 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:945 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 219
25:57:945 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:945 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1059
25:57:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:945 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:945 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:57:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:946 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:57:947 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:57:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:947 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1797us
25:57:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:57:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:57:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:57:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:57:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:57:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:57:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:57:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:57:947 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:57:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
25:57:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1191us
25:57:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8807us
25:57:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:948 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1060
25:57:948 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:948 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:948 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1635us
25:57:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:962 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:962 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:57:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:962 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1060
25:57:962 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8361us
25:57:962 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:962 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1061
25:57:962 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:57:962 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:962 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:962 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8319us
25:57:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:979 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:979 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:57:979 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:57:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:57:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 220
25:57:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:57:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:57:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:57:979 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1061
25:57:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:57:979 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:57:979 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:57:979 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:57:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:57:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:57:980 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:57:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:57:980 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +841us
25:57:980 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2158us
25:57:980 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:57:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:57:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:57:980 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:57:982 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:57:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:57:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:57:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:57:982 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2340us
25:57:982 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:982 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4021us
25:57:982 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:57:982 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:57:982 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:57:982 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:57:982 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:57:982 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:57:982 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:57:982 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:57:982 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:57:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:57:983 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1062
25:57:983 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:983 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:983 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:57:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +684us
25:57:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:57:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:57:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:57:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:57:995 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:57:995 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:57:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:57:995 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1062
25:57:995 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4995us
25:57:995 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:995 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:57:995 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:57:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:57:995 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1063
25:57:995 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:57:995 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:995 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:57:995 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1685us
25:58:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:012 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:012 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:012 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:012 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
25:58:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 221
25:58:012 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:012 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1063
25:58:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:012 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:012 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:012 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:58:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:013 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:013 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:014 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:014 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4374us
25:58:015 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1025us
25:58:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:015 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1064
25:58:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:58:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:029 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:029 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:029 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1064
25:58:029 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1628us
25:58:029 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:029 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:029 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:029 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:58:029 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:029 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:029 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:029 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:029 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:029 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:029 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:030 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:030 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:030 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1065
25:58:030 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4302us
25:58:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:045 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:045 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:045 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:045 user_main    D[ME]: hle\scempeg.cpp:966 956=sceMpegRingbufferAvailableSize(0bffea10)
25:58:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
25:58:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 222
25:58:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:045 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1065
25:58:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:045 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:045 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:58:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:046 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:046 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:047 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:047 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1008us
25:58:047 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4391us
25:58:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5607us
25:58:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:048 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1066
25:58:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1735us
25:58:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:062 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:062 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:062 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1066
25:58:062 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8262us
25:58:062 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:062 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1067
25:58:062 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:062 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:062 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:062 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8418us
25:58:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:079 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:079 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:079 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
25:58:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 223
25:58:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:080 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1067
25:58:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:080 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:58:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:080 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:081 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:082 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +741us
25:58:082 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4658us
25:58:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:082 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2226us
25:58:082 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:082 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:082 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:082 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:082 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:082 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:082 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:082 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:082 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:082 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:58:082 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:083 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1068
25:58:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5102us
25:58:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:095 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:095 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:095 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1068
25:58:095 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4895us
25:58:095 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:095 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:095 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:095 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1069
25:58:095 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:096 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:096 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:096 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1785us
25:58:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:112 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:112 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:112 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
25:58:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 224
25:58:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:112 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1069
25:58:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:112 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:112 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:112 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:113 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:58:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:113 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:113 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:114 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:115 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4275us
25:58:115 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1124us
25:58:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:115 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1070
25:58:115 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:115 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:115 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:58:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:129 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:129 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:129 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1070
25:58:129 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1529us
25:58:129 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:129 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
25:58:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:129 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:129 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:130 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
25:58:130 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:130 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1071
25:58:130 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5152us
25:58:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:145 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:145 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:145 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
25:58:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 225
25:58:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:145 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1071
25:58:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:145 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:145 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:58:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:146 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:146 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:147 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:147 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +908us
25:58:147 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4491us
25:58:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:148 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5507us
25:58:148 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:148 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1072
25:58:148 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:148 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:148 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1835us
25:58:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:162 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:162 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:162 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1072
25:58:162 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8162us
25:58:162 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:162 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1073
25:58:162 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:162 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:162 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:162 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8518us
25:58:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:179 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:179 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:179 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:179 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
25:58:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 226
25:58:179 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:179 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1073
25:58:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:179 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:58:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:179 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:181 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:181 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +391us
25:58:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:181 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:181 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:182 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:58:182 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4711us
25:58:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:182 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5287us
25:58:182 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:182 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1074
25:58:182 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:182 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:182 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5155us
25:58:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:195 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:195 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:195 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1074
25:58:195 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4841us
25:58:195 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:195 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:195 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:195 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1075
25:58:195 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:195 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:195 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:195 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1839us
25:58:212 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:212 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:212 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:212 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:212 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:212 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:212 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
25:58:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 227
25:58:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:212 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1075
25:58:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:212 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:213 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:58:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:213 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:213 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:214 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:215 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4221us
25:58:215 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1178us
25:58:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:215 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4955us
25:58:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:215 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:215 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:216 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1076
25:58:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2090us
25:58:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:229 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:229 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:229 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1076
25:58:229 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1475us
25:58:229 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:229 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:229 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:229 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1077
25:58:229 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:229 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:229 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:229 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5205us
25:58:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:245 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:245 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:245 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:245 user_main    D[ME]: hle\scempeg.cpp:966 960=sceMpegRingbufferAvailableSize(0bffea10)
25:58:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
25:58:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 228
25:58:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:245 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1077
25:58:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:245 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:246 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:58:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:246 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:246 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:248 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +854us
25:58:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4545us
25:58:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5453us
25:58:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:248 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1078
25:58:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1889us
25:58:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:262 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:262 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:262 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1078
25:58:262 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8108us
25:58:262 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:262 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:58:262 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:262 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:262 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:262 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:262 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:262 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:262 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:262 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:263 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:263 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1079
25:58:263 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5708us
25:58:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:279 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:279 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:279 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
25:58:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 229
25:58:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:279 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1079
25:58:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:279 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:279 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:58:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:280 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +588us
25:58:280 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2411us
25:58:280 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:280 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:281 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:58:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:282 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2087us
25:58:282 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:282 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1080
25:58:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5255us
25:58:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:296 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:296 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1080
25:58:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4742us
25:58:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:296 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1081
25:58:296 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1938us
25:58:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:312 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:312 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:312 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:312 user_main    D[ME]: hle\scempeg.cpp:966 964=sceMpegRingbufferAvailableSize(0bffea10)
25:58:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 964)
25:58:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 230
25:58:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:313 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1081
25:58:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:313 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:58:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:313 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:315 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:58:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:315 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +819us
25:58:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:315 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:315 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:315 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:58:316 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:316 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1082
25:58:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8622us
25:58:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:329 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:329 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:329 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1082
25:58:329 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1375us
25:58:329 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:329 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:329 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:329 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1083
25:58:330 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:330 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:330 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:330 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5305us
25:58:346 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:346 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:346 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:346 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:346 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:346 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:346 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 964)
25:58:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 231
25:58:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:346 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1083
25:58:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:346 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:346 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:58:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:347 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:347 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:348 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:348 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +755us
25:58:348 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4644us
25:58:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:349 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5354us
25:58:349 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:349 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1084
25:58:349 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:349 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:349 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1988us
25:58:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:362 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:362 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:362 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1084
25:58:362 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3439us
25:58:362 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:362 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:362 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:362 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:362 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:362 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:362 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:362 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:363 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:363 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
25:58:363 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:363 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1085
25:58:363 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8672us
25:58:379 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:379 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:379 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:379 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:379 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:379 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:379 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:379 user_main    D[ME]: hle\scempeg.cpp:966 968=sceMpegRingbufferAvailableSize(0bffea10)
25:58:379 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 968)
25:58:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 232
25:58:379 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:379 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1085
25:58:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:379 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:379 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:380 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:58:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +488us
25:58:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2511us
25:58:380 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:380 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:380 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:58:382 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:58:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:382 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1987us
25:58:382 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:382 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1086
25:58:382 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:382 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:382 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5355us
25:58:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:396 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:396 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:396 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1086
25:58:396 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4642us
25:58:396 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:396 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:396 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:396 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
25:58:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:396 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:397 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:397 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:397 Sample threa D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1087
25:58:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b369f8->08000000, interrupt) +176us
25:58:397 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:412 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1087
25:58:412 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b369f8, idle) +731us
25:58:412 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:412 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:412 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:412 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:412 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:412 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08aa7898, blocking audio) +120us
25:58:412 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:412 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:412 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 968)
25:58:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 233
25:58:412 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:413 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:413 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:413 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:413 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:58:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:413 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:413 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:415 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:415 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3169us
25:58:415 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2230us
25:58:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:415 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1088
25:58:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6490us
25:58:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:429 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:429 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:429 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1088
25:58:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1275us
25:58:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:429 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1089
25:58:429 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:429 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:429 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:429 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5405us
25:58:446 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:446 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:446 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:446 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:446 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:446 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:446 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 968)
25:58:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 234
25:58:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:446 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1089
25:58:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:446 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:446 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:446 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:58:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:447 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:448 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3755us
25:58:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1644us
25:58:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:448 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6649us
25:58:448 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:449 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:449 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:449 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:449 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:449 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:449 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:449 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:449 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:449 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
25:58:449 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:449 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1090
25:58:449 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:449 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:449 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2088us
25:58:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:462 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:462 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:462 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1090
25:58:462 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7909us
25:58:462 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:462 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1091
25:58:462 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:462 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:462 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:462 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8771us
25:58:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:479 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:479 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:479 user_main    D[ME]: hle\scempeg.cpp:966 972=sceMpegRingbufferAvailableSize(0bffea10)
25:58:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 972)
25:58:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 235
25:58:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:479 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1091
25:58:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:479 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:479 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:479 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:479 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:58:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +388us
25:58:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2611us
25:58:480 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:480 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:482 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:58:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:482 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1888us
25:58:482 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:482 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1092
25:58:482 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:482 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:482 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5455us
25:58:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:496 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:496 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:496 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1092
25:58:496 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4542us
25:58:496 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:496 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
25:58:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:496 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:496 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4977us
25:58:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:497 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1093
25:58:497 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2138us
25:58:512 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:512 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:512 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:512 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:512 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:512 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:512 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:512 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 972)
25:58:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 236
25:58:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:512 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1093
25:58:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:512 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:512 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:58:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:513 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:513 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:515 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:515 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3922us
25:58:515 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1477us
25:58:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:515 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1094
25:58:515 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:515 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:515 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:58:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:529 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:529 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:529 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1094
25:58:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1176us
25:58:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:530 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1095
25:58:530 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:530 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:530 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:530 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5504us
25:58:546 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:546 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:546 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:546 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:546 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:546 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:546 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:546 user_main    D[ME]: hle\scempeg.cpp:966 976=sceMpegRingbufferAvailableSize(0bffea10)
25:58:546 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 976)
25:58:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 237
25:58:546 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:546 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1095
25:58:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:546 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:58:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:547 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:548 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3655us
25:58:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:548 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:58:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:549 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:549 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:549 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:549 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +289us
25:58:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:549 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8255us
25:58:549 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:549 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1096
25:58:549 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:549 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:549 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2188us
25:58:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:562 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:562 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:562 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1096
25:58:562 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7809us
25:58:562 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:562 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1097
25:58:562 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:562 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:562 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:562 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8871us
25:58:579 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:579 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:579 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:579 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:579 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:579 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:579 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:579 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 976)
25:58:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 238
25:58:579 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:579 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1097
25:58:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:580 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:580 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:58:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:580 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +289us
25:58:580 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2710us
25:58:580 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:580 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:582 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:58:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:582 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1788us
25:58:582 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:582 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1098
25:58:582 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:582 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:582 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5554us
25:58:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:596 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:596 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:596 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1098
25:58:596 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2033us
25:58:596 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:596 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:596 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:596 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:596 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:596 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:596 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:596 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:596 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
25:58:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:597 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1099
25:58:597 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2237us
25:58:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:613 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:613 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:613 user_main    D[ME]: hle\scempeg.cpp:966 980=sceMpegRingbufferAvailableSize(0bffea10)
25:58:613 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 980)
25:58:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 239
25:58:613 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:613 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1099
25:58:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:613 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:613 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:613 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:613 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:58:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:614 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:614 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:615 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:615 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3822us
25:58:616 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1577us
25:58:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:616 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1100
25:58:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:58:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:629 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:629 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:629 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1100
25:58:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1076us
25:58:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:629 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4021us
25:58:629 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:629 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:629 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:629 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:629 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:629 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:630 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:630 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:630 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:630 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1101
25:58:630 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:630 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:630 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:630 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1286us
25:58:646 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:646 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:646 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:646 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:646 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:646 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:646 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:646 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 980)
25:58:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 240
25:58:646 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:646 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1101
25:58:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:646 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:646 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:646 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:647 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:58:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:647 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:647 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:648 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:649 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +456us
25:58:649 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4943us
25:58:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:649 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5055us
25:58:649 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:649 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1102
25:58:649 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:649 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:649 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2287us
25:58:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:663 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:663 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:663 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1102
25:58:663 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7710us
25:58:663 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:663 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1103
25:58:663 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8971us
25:58:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:679 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:679 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:679 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:679 user_main    D[ME]: hle\scempeg.cpp:966 984=sceMpegRingbufferAvailableSize(0bffea10)
25:58:679 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
25:58:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 241
25:58:679 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:679 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1103
25:58:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:679 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:58:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:680 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:681 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:681 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +189us
25:58:681 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5210us
25:58:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:681 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4788us
25:58:681 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:681 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:58:682 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:682 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:682 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:682 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:682 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:682 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:682 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:682 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:682 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:682 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1104
25:58:682 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:682 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:682 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4904us
25:58:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:696 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:696 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:696 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1104
25:58:696 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4343us
25:58:696 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:696 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:696 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:696 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1105
25:58:696 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:696 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:696 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:696 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2337us
25:58:713 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:713 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:713 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:713 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:713 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:713 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:713 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:713 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
25:58:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 242
25:58:713 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:713 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1105
25:58:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:713 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:713 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:714 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:714 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:58:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:714 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:714 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:716 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:716 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3722us
25:58:716 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1677us
25:58:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:716 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1106
25:58:716 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:716 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:716 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:58:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:729 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:729 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:729 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1106
25:58:729 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +976us
25:58:729 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:729 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6885us
25:58:729 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:729 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:729 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:729 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:729 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:729 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:729 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:729 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:730 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:730 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:58:730 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:730 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1107
25:58:730 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:730 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:730 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:730 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5704us
25:58:746 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:746 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:746 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:746 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:746 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:746 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:746 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
25:58:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 243
25:58:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:746 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1107
25:58:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:747 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:747 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:747 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:747 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:58:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:747 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:747 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:749 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:749 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +356us
25:58:749 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5043us
25:58:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:749 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4955us
25:58:749 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:749 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1108
25:58:749 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:749 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:749 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2387us
25:58:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:763 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:763 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:763 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1108
25:58:763 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7610us
25:58:763 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:763 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1109
25:58:763 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:763 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:763 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:763 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9070us
25:58:779 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:779 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:779 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:779 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:779 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:779 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:779 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:779 user_main    D[ME]: hle\scempeg.cpp:966 988=sceMpegRingbufferAvailableSize(0bffea10)
25:58:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
25:58:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 244
25:58:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:779 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1109
25:58:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:779 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:779 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:779 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:58:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:780 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:781 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:781 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +89us
25:58:781 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:781 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
25:58:781 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:781 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:781 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:781 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:781 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:782 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:782 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:782 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:782 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1695us
25:58:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:782 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4689us
25:58:782 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:782 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1110
25:58:782 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:782 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:782 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5754us
25:58:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:796 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:796 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:796 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1110
25:58:796 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4243us
25:58:796 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:796 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:796 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:796 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1111
25:58:796 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:796 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:796 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:796 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2437us
25:58:813 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:813 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:813 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:813 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:813 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:813 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:813 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
25:58:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 245
25:58:813 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:813 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1111
25:58:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:813 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:813 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:813 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:813 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:58:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:814 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:814 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:815 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:816 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3623us
25:58:816 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1776us
25:58:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:816 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1112
25:58:816 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:816 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:816 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:58:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:829 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:829 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:829 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +626us
25:58:829 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:829 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:829 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:829 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:829 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:829 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:829 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:829 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:829 Sample threa D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1112
25:58:829 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:58:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:830 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1113
25:58:830 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:830 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:830 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:830 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5757us
25:58:846 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:846 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:846 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:846 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:846 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:846 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:846 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
25:58:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 246
25:58:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:846 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1113
25:58:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:846 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:846 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:847 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:58:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:847 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:847 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:849 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +302us
25:58:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5097us
25:58:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4901us
25:58:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:849 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1114
25:58:849 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:849 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:849 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2441us
25:58:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:863 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:863 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:863 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1114
25:58:863 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7556us
25:58:863 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:863 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6135us
25:58:863 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:863 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:863 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:863 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:864 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:864 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:864 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1115
25:58:864 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2692us
25:58:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:879 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:879 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:879 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:879 user_main    D[ME]: hle\scempeg.cpp:966 992=sceMpegRingbufferAvailableSize(0bffea10)
25:58:879 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 992)
25:58:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 247
25:58:879 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:879 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1115
25:58:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:879 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:879 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:879 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:880 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:58:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:880 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +36us
25:58:880 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2963us
25:58:880 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:880 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:882 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:58:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:882 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1535us
25:58:882 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:882 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1116
25:58:882 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:882 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:882 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5807us
25:58:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:896 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:896 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:896 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1116
25:58:896 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4190us
25:58:896 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:896 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:896 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:897 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1117
25:58:897 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:897 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:897 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:897 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2491us
25:58:913 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:913 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:913 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:913 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:913 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:913 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:913 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 992)
25:58:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 248
25:58:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:913 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1117
25:58:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:913 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:913 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:58:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:914 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:915 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:58:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:915 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1268us
25:58:915 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:915 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
25:58:915 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:58:915 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:58:916 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:58:916 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:58:916 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:58:916 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:58:916 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:58:916 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:58:916 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:58:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:916 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1118
25:58:916 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:916 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:916 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6310us
25:58:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:929 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:929 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:929 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1118
25:58:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +823us
25:58:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:929 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1119
25:58:929 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:929 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:929 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:929 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5857us
25:58:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:946 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:946 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:946 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 992)
25:58:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 249
25:58:946 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:946 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1119
25:58:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:946 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:946 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:946 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:58:946 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:58:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:947 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:947 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:58:948 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:58:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:949 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +202us
25:58:949 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5197us
25:58:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:949 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4802us
25:58:949 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:949 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1120
25:58:949 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:949 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:949 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2540us
25:58:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:963 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:963 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:58:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:963 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1120
25:58:963 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6455us
25:58:963 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:58:963 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:58:963 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:58:963 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:58:963 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:58:963 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:58:963 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:58:964 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:58:964 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:58:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:58:964 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
25:58:964 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:964 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1121
25:58:964 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:58:964 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:964 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:964 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9224us
25:58:980 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:980 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:980 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:980 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:980 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:980 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:58:980 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:58:980 user_main    D[ME]: hle\scempeg.cpp:966 996=sceMpegRingbufferAvailableSize(0bffea10)
25:58:980 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
25:58:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 250
25:58:980 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:58:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:58:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:58:980 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1121
25:58:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:58:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:58:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:58:980 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:58:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:58:981 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +36us
25:58:981 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +63us
25:58:981 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:58:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:58:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:58:981 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:58:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:58:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:58:981 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:58:983 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:58:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:58:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:58:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:58:983 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1435us
25:58:983 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:983 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1122
25:58:983 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:983 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:983 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:58:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5907us
25:58:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:58:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:58:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:58:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:58:996 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:58:996 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:58:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:58:996 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1122
25:58:996 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4090us
25:58:996 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:996 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:58:996 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:58:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:58:996 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1123
25:58:996 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:58:996 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:996 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:58:996 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2590us
25:59:013 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:013 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:013 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:013 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:013 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:013 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:013 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
25:59:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 251
25:59:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:013 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1123
25:59:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:013 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:013 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:013 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:59:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:013 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:015 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:015 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2000us
25:59:015 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:015 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:015 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:015 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:015 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:015 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:015 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:015 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:016 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3102us
25:59:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:016 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1169us
25:59:016 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:016 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1124
25:59:016 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:016 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:016 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9274us
25:59:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:030 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:030 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:030 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +723us
25:59:030 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:030 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1124
25:59:030 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:030 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:030 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1125
25:59:030 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5957us
25:59:046 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:046 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:046 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:046 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:046 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:046 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:046 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:046 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
25:59:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 252
25:59:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:046 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1125
25:59:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:046 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:046 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:046 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:59:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:047 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:047 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:048 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +103us
25:59:049 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5296us
25:59:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:049 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4702us
25:59:049 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:049 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
25:59:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:049 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:049 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:049 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1126
25:59:049 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:050 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:050 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +481us
25:59:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:063 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:063 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:063 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1126
25:59:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7357us
25:59:063 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:063 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1127
25:59:063 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9323us
25:59:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:080 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:080 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:080 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:080 user_main    D[ME]: hle\scempeg.cpp:966 1000=sceMpegRingbufferAvailableSize(0bffea10)
25:59:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1000)
25:59:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 253
25:59:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:080 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +608us
25:59:080 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +46us
25:59:080 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1127
25:59:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:081 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:081 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:59:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:081 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:081 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:083 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:083 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1335us
25:59:083 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:083 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1128
25:59:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6007us
25:59:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:096 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:096 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:096 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1128
25:59:096 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3990us
25:59:096 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:096 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8294us
25:59:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:096 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:097 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:097 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
25:59:097 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:097 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1129
25:59:097 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:097 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:097 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:097 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2690us
25:59:113 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:113 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:113 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:113 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:113 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:113 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:113 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:113 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1000)
25:59:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 254
25:59:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:113 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1129
25:59:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:114 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:114 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:59:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:114 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:114 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:116 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:116 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3370us
25:59:116 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2029us
25:59:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:116 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1130
25:59:116 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:116 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:116 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:59:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:130 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:130 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:130 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +624us
25:59:130 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:130 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1130
25:59:130 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:130 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:130 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1131
25:59:130 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6057us
25:59:146 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:146 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:146 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:146 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:146 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:146 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:146 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1000)
25:59:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 255
25:59:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:146 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1131
25:59:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:146 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:146 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:146 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:59:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:146 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:148 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:148 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3103us
25:59:148 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2296us
25:59:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:148 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2429us
25:59:148 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:149 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:149 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:149 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:149 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:149 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:149 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:149 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:149 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:149 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4977us
25:59:149 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:149 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1132
25:59:149 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:149 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:149 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2740us
25:59:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:163 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:163 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:163 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1132
25:59:163 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7257us
25:59:163 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:163 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1133
25:59:163 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:163 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:163 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:163 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9423us
25:59:180 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:180 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:180 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:180 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:180 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:180 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:180 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:180 user_main    D[ME]: hle\scempeg.cpp:966 1004=sceMpegRingbufferAvailableSize(0bffea10)
25:59:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1004)
25:59:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 256
25:59:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:180 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +508us
25:59:180 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +146us
25:59:180 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1133
25:59:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:180 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:180 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:181 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:181 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:59:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:181 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:181 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:183 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:183 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1236us
25:59:183 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:183 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1134
25:59:183 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:183 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:183 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6106us
25:59:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:196 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:196 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:196 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1134
25:59:196 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3891us
25:59:196 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:196 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
25:59:196 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:196 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:196 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:196 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:196 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:196 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:196 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:196 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:197 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8545us
25:59:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:197 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1135
25:59:197 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:197 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:197 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:197 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2790us
25:59:213 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:213 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:213 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:213 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:213 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:213 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:213 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1004)
25:59:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 257
25:59:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:213 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1135
25:59:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:213 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:213 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:59:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:214 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:214 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:216 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:216 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3270us
25:59:216 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2129us
25:59:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:216 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1136
25:59:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:59:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:230 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:230 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:230 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +524us
25:59:230 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:230 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1136
25:59:230 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:230 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:230 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1137
25:59:230 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:230 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:230 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:230 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6156us
25:59:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:246 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:246 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:246 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:246 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1004)
25:59:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 258
25:59:246 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:246 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1137
25:59:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:246 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:246 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:59:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:246 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:248 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:248 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +593us
25:59:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:248 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:248 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:249 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
25:59:249 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2395us
25:59:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:249 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7603us
25:59:249 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:249 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1138
25:59:249 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:249 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:249 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2839us
25:59:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:263 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:263 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:263 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1138
25:59:263 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7157us
25:59:263 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:263 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1139
25:59:263 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9523us
25:59:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:280 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:280 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:280 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1004)
25:59:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 259
25:59:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:280 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +408us
25:59:280 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +246us
25:59:280 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1139
25:59:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:280 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:280 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:281 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:281 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:59:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:281 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:281 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:283 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:283 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1136us
25:59:283 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:283 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4021us
25:59:283 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:283 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:283 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:283 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:283 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:283 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:283 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:283 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:283 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:284 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1140
25:59:284 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:284 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:284 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1888us
25:59:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:296 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:296 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:296 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1140
25:59:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3791us
25:59:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:296 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1141
25:59:296 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2889us
25:59:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:313 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:313 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:313 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:313 user_main    D[ME]: hle\scempeg.cpp:966 1008=sceMpegRingbufferAvailableSize(0bffea10)
25:59:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1008)
25:59:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 260
25:59:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:313 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1141
25:59:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:313 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:314 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:59:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:314 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:314 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:315 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:315 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3170us
25:59:316 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2229us
25:59:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:316 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1142
25:59:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:59:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:330 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:330 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +424us
25:59:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:330 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1142
25:59:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:330 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
25:59:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:331 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:331 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:331 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:331 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:331 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1143
25:59:331 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:331 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:331 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:331 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5506us
25:59:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:347 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:347 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:347 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:347 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1008)
25:59:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 261
25:59:347 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:347 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1143
25:59:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:347 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:348 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:348 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:348 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:59:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:348 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2904us
25:59:348 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +95us
25:59:348 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:348 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:348 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
25:59:350 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:350 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4403us
25:59:350 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:350 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1144
25:59:350 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:350 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:350 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2939us
25:59:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:363 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:363 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:363 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1144
25:59:363 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7058us
25:59:363 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:363 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1145
25:59:363 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9622us
25:59:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:380 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:380 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:380 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1008)
25:59:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 262
25:59:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +309us
25:59:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +345us
25:59:380 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1145
25:59:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:380 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:380 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:380 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:59:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:381 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:382 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:382 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1022us
25:59:382 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:382 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:382 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:382 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:382 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:382 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:382 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:382 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:383 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:383 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
25:59:383 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:383 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1146
25:59:383 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:383 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:383 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6306us
25:59:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:397 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:397 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:397 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1146
25:59:397 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3691us
25:59:397 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:397 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:397 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:397 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1147
25:59:397 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2989us
25:59:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:413 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:413 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:413 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:413 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1008)
25:59:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 263
25:59:413 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:413 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1147
25:59:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:413 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:413 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:413 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:414 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:59:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:414 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:414 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:416 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:416 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3071us
25:59:416 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2328us
25:59:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:416 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1148
25:59:416 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:416 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:416 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:59:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:430 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:430 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:430 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +325us
25:59:430 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:430 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1148
25:59:430 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
25:59:430 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:430 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:430 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:430 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:430 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:430 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:430 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:430 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:431 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:431 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
25:59:431 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:431 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1149
25:59:431 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:431 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:431 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:431 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6356us
25:59:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:447 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:447 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:447 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:447 user_main    D[ME]: hle\scempeg.cpp:966 1012=sceMpegRingbufferAvailableSize(0bffea10)
25:59:447 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
25:59:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 264
25:59:447 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:448 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1149
25:59:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:448 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:448 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:448 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:448 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:59:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2804us
25:59:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +195us
25:59:448 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:448 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:450 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:450 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4303us
25:59:450 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:450 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1150
25:59:450 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:450 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:450 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3039us
25:59:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:463 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:463 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:463 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1150
25:59:463 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6958us
25:59:463 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:463 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1151
25:59:463 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:463 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:463 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:463 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9722us
25:59:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:480 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:480 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:480 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:480 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
25:59:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 265
25:59:480 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:480 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08ab28e0->08b41220, io read) +68us
25:59:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:480 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:480 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:481 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
25:59:481 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +358us
25:59:481 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1151
25:59:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:481 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:481 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:481 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:481 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:59:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:481 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:482 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:483 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:483 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1024us
25:59:483 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:483 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1152
25:59:483 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:483 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:483 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6318us
25:59:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:497 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:497 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:497 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1152
25:59:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3679us
25:59:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:497 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1153
25:59:497 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3001us
25:59:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:513 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:513 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:513 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:513 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
25:59:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 266
25:59:513 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:59:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:513 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1153
25:59:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:513 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:513 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:513 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:59:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:514 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:515 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:515 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +758us
25:59:515 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:515 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6093us
25:59:515 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:515 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:515 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:516 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:516 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:516 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:516 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:516 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:516 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:516 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1154
25:59:516 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:516 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:516 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3294us
25:59:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:530 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:531 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:531 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:531 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:531 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +313us
25:59:531 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:531 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1154
25:59:531 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:531 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:531 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1155
25:59:531 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:531 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:531 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:531 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6367us
25:59:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:547 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:547 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:547 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:547 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
25:59:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 267
25:59:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:59:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:547 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1155
25:59:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:548 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:548 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:548 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:59:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2792us
25:59:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +207us
25:59:548 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:548 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:550 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:550 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4291us
25:59:550 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:550 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1156
25:59:550 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:550 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:550 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3051us
25:59:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:563 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:563 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:563 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1156
25:59:563 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6946us
25:59:563 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:563 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2525us
25:59:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:563 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:564 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:564 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1157
25:59:564 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:564 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:564 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:564 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6912us
25:59:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:580 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:580 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:580 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:580 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
25:59:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 268
25:59:580 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:59:580 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +197us
25:59:580 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +457us
25:59:580 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1157
25:59:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:580 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:580 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:580 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:581 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:59:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:581 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:581 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:582 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:582 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +924us
25:59:583 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:583 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1158
25:59:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6417us
25:59:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:597 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:597 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:597 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1158
25:59:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3580us
25:59:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:597 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1159
25:59:597 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3101us
25:59:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:613 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:613 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:613 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:613 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
25:59:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 269
25:59:613 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
25:59:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:613 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1159
25:59:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:613 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:613 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:613 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:59:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:614 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:615 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:615 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5016us
25:59:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:615 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +86us
25:59:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:616 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +658us
25:59:616 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:616 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1160
25:59:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:616 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9784us
25:59:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:630 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:630 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:630 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +213us
25:59:630 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:630 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1160
25:59:630 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:630 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:630 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1161
25:59:630 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:630 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:630 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:630 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6467us
25:59:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:647 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:647 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:647 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:647 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
25:59:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 270
25:59:648 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:648 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1161
25:59:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:648 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:648 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:648 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:648 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:59:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:648 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2693us
25:59:648 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +306us
25:59:648 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:648 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:650 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:650 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4192us
25:59:650 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:651 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1162
25:59:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3150us
25:59:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:664 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:664 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1162
25:59:664 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2235us
25:59:664 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:664 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:664 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:664 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:664 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:664 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:664 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:665 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:665 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:665 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4314us
25:59:665 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:665 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1163
25:59:665 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9834us
25:59:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:680 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:680 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:680 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:680 user_main    D[ME]: hle\scempeg.cpp:966 1016=sceMpegRingbufferAvailableSize(0bffea10)
25:59:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 271
25:59:680 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:680 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +97us
25:59:680 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +557us
25:59:680 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1163
25:59:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:680 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:680 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:680 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:681 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:59:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:681 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:681 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:683 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:683 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +825us
25:59:683 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:683 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1164
25:59:683 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:683 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:683 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6517us
25:59:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:697 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:697 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:697 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1164
25:59:697 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3480us
25:59:697 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:697 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:697 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:697 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1820us
25:59:697 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:697 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:697 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:697 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:698 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:698 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:698 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1165
25:59:698 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:698 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:698 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:698 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1083us
25:59:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:715 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:715 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:715 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 272
25:59:715 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:715 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1165
25:59:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:715 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:715 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:715 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:715 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:59:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:716 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:716 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:717 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:717 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2859us
25:59:717 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2540us
25:59:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:718 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1166
25:59:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:59:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:730 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:730 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:730 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +113us
25:59:730 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:730 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1166
25:59:730 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:730 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:730 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1167
25:59:730 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:730 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:730 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:730 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6567us
25:59:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:747 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:747 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:747 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:747 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 273
25:59:747 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:747 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1167
25:59:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:747 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:747 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:747 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:59:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:748 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:749 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:749 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2593us
25:59:749 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2806us
25:59:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:749 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5445us
25:59:749 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:749 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:749 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:749 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:749 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:750 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:750 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:750 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:750 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:750 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1450us
25:59:750 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:750 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1168
25:59:750 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:750 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:750 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3250us
25:59:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:764 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:764 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:764 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1168
25:59:764 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6747us
25:59:764 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:764 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1169
25:59:764 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:764 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:764 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:764 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9933us
25:59:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:780 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:780 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:780 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:780 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 274
25:59:780 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:780 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08ab28e0->08ab3000, io read) +67us
25:59:780 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +654us
25:59:780 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1169
25:59:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:780 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:780 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:780 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:781 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:59:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:781 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:781 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:782 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:783 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +727us
25:59:783 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:783 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1170
25:59:783 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:783 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:783 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6615us
25:59:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:797 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:797 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:797 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1170
25:59:797 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3382us
25:59:797 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:797 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4682us
25:59:797 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:797 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:797 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:797 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:797 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:797 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:797 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:797 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:798 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5020us
25:59:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:798 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1171
25:59:798 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3298us
25:59:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:814 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:814 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:814 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:814 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 275
25:59:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:814 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1171
25:59:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:814 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:814 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:814 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:814 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
25:59:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:815 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:815 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:816 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:816 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2761us
25:59:816 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2637us
25:59:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:817 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1172
25:59:817 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:817 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:817 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
25:59:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:830 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:830 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +16us
25:59:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:830 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1172
25:59:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:830 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1173
25:59:830 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:830 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:830 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:830 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6665us
25:59:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:847 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:847 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:847 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:847 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 276
25:59:847 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:847 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1173
25:59:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:847 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:847 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:848 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
25:59:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:848 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:849 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2495us
25:59:849 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:849 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1114us
25:59:849 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:849 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:850 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:850 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:850 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:850 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:850 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:850 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:850 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1493us
25:59:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:850 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7094us
25:59:850 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:850 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1174
25:59:850 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:850 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:851 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3348us
25:59:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:864 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:864 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:864 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1174
25:59:864 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6649us
25:59:864 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:864 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:864 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:864 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1175
25:59:864 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +31us
25:59:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:880 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:880 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:880 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:880 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 277
25:59:880 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:880 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1175
25:59:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:880 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:880 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:880 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:880 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
25:59:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:881 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:881 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:882 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:883 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +628us
25:59:883 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:883 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1176
25:59:883 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:883 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:883 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6715us
25:59:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:897 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:897 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:897 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1176
25:59:897 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +829us
25:59:897 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
25:59:897 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
25:59:897 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
25:59:897 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
25:59:897 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
25:59:897 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
25:59:897 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
25:59:897 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
25:59:897 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
25:59:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:898 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2157us
25:59:898 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:898 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:898 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:898 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1177
25:59:898 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3398us
25:59:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:914 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:914 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:914 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:914 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 278
25:59:914 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:914 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1177
25:59:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:914 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:914 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:914 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:914 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
25:59:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
25:59:915 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:915 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
25:59:916 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
25:59:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:916 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2662us
25:59:916 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2737us
25:59:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:917 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7261us
25:59:917 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:917 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1178
25:59:917 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:917 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:917 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +81us
25:59:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:930 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:930 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
25:59:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:930 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1178
25:59:930 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9916us
25:59:930 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:930 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3978us
25:59:930 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
25:59:930 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
25:59:930 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
25:59:930 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
25:59:930 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
25:59:930 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
25:59:930 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
25:59:930 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
25:59:931 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
25:59:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
25:59:931 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1179
25:59:931 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
25:59:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2490us
25:59:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:947 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:947 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
25:59:947 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
25:59:947 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
25:59:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 279
25:59:947 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
25:59:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
25:59:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
25:59:947 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1179
25:59:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
25:59:947 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
25:59:947 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
25:59:947 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
25:59:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
25:59:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
25:59:948 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
25:59:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
25:59:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2395us
25:59:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +604us
25:59:948 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
25:59:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
25:59:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
25:59:948 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
25:59:950 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
25:59:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
25:59:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
25:59:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
25:59:950 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3894us
25:59:950 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:950 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1180
25:59:950 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:950 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:950 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
25:59:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3448us
25:59:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
25:59:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
25:59:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
25:59:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
25:59:964 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
25:59:964 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
25:59:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
25:59:964 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1180
25:59:964 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6549us
25:59:964 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:964 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
25:59:964 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
25:59:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
25:59:964 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1181
25:59:964 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
25:59:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
25:59:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +131us
26:00:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:003 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:004 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:004 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:004 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:00:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 280
26:00:004 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:004 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1181
26:00:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:004 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:004 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:004 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:00:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:004 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:006 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:006 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3628us
26:00:007 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:007 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +409us
26:00:007 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:007 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:007 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:007 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:007 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:007 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:007 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:007 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:007 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:008 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1182
26:00:008 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:008 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:008 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6108us
26:00:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:009 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:009 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:009 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1182
26:00:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3183us
26:00:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:010 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:010 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:010 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1183
26:00:010 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:010 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3497us
26:00:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:014 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:014 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:014 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:014 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:00:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 281
26:00:014 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:014 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1183
26:00:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:015 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:015 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:015 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
26:00:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:015 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:00:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:015 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:015 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:017 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:017 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2562us
26:00:017 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2837us
26:00:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:017 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7161us
26:00:017 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:017 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1184
26:00:017 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:017 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:017 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +181us
26:00:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:031 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:031 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1184
26:00:031 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6658us
26:00:031 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:031 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:031 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:031 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:031 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:031 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:031 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:031 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:031 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:032 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2861us
26:00:032 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:032 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1185
26:00:032 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6864us
26:00:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:047 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:047 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:047 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:047 user_main    D[ME]: hle\scempeg.cpp:966 1020=sceMpegRingbufferAvailableSize(0bffea10)
26:00:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:00:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 282
26:00:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:047 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1185
26:00:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:047 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:047 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
26:00:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:048 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:00:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2296us
26:00:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +703us
26:00:048 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:048 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:049 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:050 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3795us
26:00:050 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:050 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1186
26:00:050 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:050 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:050 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3547us
26:00:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:064 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:064 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:064 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1186
26:00:064 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6450us
26:00:064 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:064 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:064 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:064 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1187
26:00:064 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:064 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:064 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:064 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +231us
26:00:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:081 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:081 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:081 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:00:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 283
26:00:081 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:081 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1187
26:00:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:081 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:081 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:00:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:082 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:083 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:083 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2203us
26:00:083 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:083 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:083 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:083 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:083 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:083 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:083 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:083 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:083 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2899us
26:00:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:084 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3528us
26:00:084 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:084 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1188
26:00:084 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:084 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:084 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6914us
26:00:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:097 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:097 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:097 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1188
26:00:097 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3083us
26:00:097 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:097 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:097 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:097 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1189
26:00:097 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:097 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:097 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:097 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3597us
26:00:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:114 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:114 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:114 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:114 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:00:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 284
26:00:114 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:114 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1189
26:00:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:114 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:114 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:114 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
26:00:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:115 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:00:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:115 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:115 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:116 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:116 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2462us
26:00:117 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2937us
26:00:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:117 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6767us
26:00:117 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:117 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:117 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:117 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:117 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:117 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:117 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:117 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:117 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:117 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
26:00:117 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:117 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1190
26:00:117 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:117 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:118 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +278us
26:00:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:131 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:131 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:131 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1190
26:00:131 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9719us
26:00:131 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:131 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1191
26:00:131 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6961us
26:00:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:147 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:147 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:147 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:147 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:00:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 285
26:00:147 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:147 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1191
26:00:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:147 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:147 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:147 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
26:00:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:147 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:00:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:148 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2198us
26:00:148 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +801us
26:00:148 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:148 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:149 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:149 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3697us
26:00:149 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:150 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1192
26:00:150 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:150 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:150 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3645us
26:00:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:164 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:164 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:164 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1192
26:00:164 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6352us
26:00:164 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:165 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6135us
26:00:165 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:165 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:165 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:165 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:165 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:165 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:165 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:165 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:165 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:165 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
26:00:165 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:165 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1193
26:00:165 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:165 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:165 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:165 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +328us
26:00:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:181 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:181 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:181 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:181 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:00:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 286
26:00:181 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:181 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1193
26:00:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:181 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:181 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:182 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 913460 dts: 825825
26:00:182 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
26:00:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:182 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:182 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:183 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:184 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3331us
26:00:184 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:184 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1194
26:00:184 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:184 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:184 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7011us
26:00:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:197 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:197 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:197 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1194
26:00:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2986us
26:00:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:197 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1195
26:00:197 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:197 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:197 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:197 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3695us
26:00:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:214 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:214 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:214 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:214 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:00:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 287
26:00:214 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:214 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1195
26:00:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:214 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:214 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:214 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 913460 dts: 825825
26:00:214 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
26:00:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:215 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:215 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:216 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:216 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5365us
26:00:216 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +34us
26:00:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:216 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2531us
26:00:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:216 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:217 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:217 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:217 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:217 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:217 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:217 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7136us
26:00:217 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:217 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1196
26:00:217 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:217 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:217 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +378us
26:00:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:231 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:231 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:231 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1196
26:00:231 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9619us
26:00:231 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:231 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1197
26:00:231 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:231 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:231 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:231 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7061us
26:00:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:247 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:247 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:247 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:247 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:00:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 288
26:00:247 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:247 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1197
26:00:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:247 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 324 packetsTotal: 1024
26:00:247 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:247 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 913460 dts: 825825
26:00:247 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000002, 0bfff27c, 0bfff3ec)
26:00:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:247 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000001, 0bfff25c, 0bfff294)
26:00:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:248 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:248 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1999us
26:00:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3400us
26:00:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6598us
26:00:248 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:248 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1198
26:00:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3744us
26:00:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:264 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:264 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:264 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1198
26:00:264 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5251us
26:00:264 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:264 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:264 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:264 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:264 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:264 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:264 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:264 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:264 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:265 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
26:00:265 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:265 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:265 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:265 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1199
26:00:265 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:265 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:265 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:265 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +428us
26:00:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:281 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:281 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:281 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:281 user_main    D[ME]: hle\scempeg.cpp:966 1024=sceMpegRingbufferAvailableSize(0bffea10)
26:00:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +68us
26:00:281 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1199
26:00:281 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9503us
26:00:281 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:281 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1200
26:00:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7111us
26:00:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:297 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:297 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:297 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1200
26:00:297 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2886us
26:00:297 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:297 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:297 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:297 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1201
26:00:297 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08f3a440)
26:00:297 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:297 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:297 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3794us
26:00:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:314 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:314 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:314 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=00000000,linesize=512,pixelsize=3,sync=1)
26:00:314 user_main    D[DISP]: hle\scedisplay.cpp:653 - screen off
26:00:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
26:00:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
26:00:315 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
26:00:316 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
26:00:316 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:316 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:316 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:316 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:317 user_main    D[ME]: hle\scempeg.cpp:644 sceMpegFreeAvcEsBuf(0bffea3c, 1)
26:00:317 user_main    D[IO]: hle\sceio.cpp:1193 sceIoClose(5)
26:00:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab2a78->08000000, file closed) +8us
26:00:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab2a78, idle) +100us
26:00:318 user_main    D[ME]: hle\scempeg.cpp:477 sceMpegDelete(0bffea3c)
26:00:325 user_main    D[ME]: hle\scempeg.cpp:1402 sceMpegRingbufferDestruct(0bffea10)
26:00:326 user_main    I[ME]: hle\scempeg.cpp:1117 sceMpegFinish(...)
26:00:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa79ec->08000000, mpeg finish) +0us
26:00:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa79ec, idle) +250us
26:00:326 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:326 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:326 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:328 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
26:00:329 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
26:00:329 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(296, 1, 0)
26:00:329 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(296, 1) (count: 0 -> 1)
26:00:329 user_main    D[SCEGE]: hle\scege.cpp:396 sceGeDrawSync(mode=0)  (0=wait for completion, 1=peek)
26:00:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a9a0fc->08000000, vblank start waited) +176us
26:00:329 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1201
26:00:330 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1100us
26:00:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:330 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:330 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bee740)
26:00:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:00:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4567us
26:00:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:330 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1202
26:00:330 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:330 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:330 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a9a0fc, idle) +478us
26:00:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:331 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:331 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=04088000,linesize=512,pixelsize=3,sync=0)
26:00:331 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bfff590, 1)
26:00:331 user_main    D[SCEGE]: hle\scege.cpp:337 sceGeListEnQueue(addr=49ef2700, stall=49ef2700, cbid=00000000, param=08b76820)
26:00:331 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef2700
26:00:331 user_main    D[SCEGE]: hle\scege.cpp:344 List 889192501 enqueued.
26:00:331 user_main    D[SCEGE]: hle\scege.cpp:383 sceGeListUpdateStallAddr(dlid=889192501, stalladdr=49ef271c)
26:00:331 user_main    D[G3D]: gpu\gpucommon.cpp:658 Okay, starting DL execution at 09ef2700 - stall = 09ef271c
26:00:331 user_main    D[SCEGE]: gles\framebuffer.cpp:594 viewport : 480x272, region : 480x272 , scissor: 480x272, stride: 512, 1
26:00:331 user_main    D[SCEGE]: gles\framebuffer.cpp:828 Switching render target to FBO for 00000000: 480 x 272 x 3 
26:00:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b2dfa4->08000000, interrupt) +21us
26:00:332 idle0        D[CPU]: hle\scege.cpp:112 Entering interrupt handler 08b2faec
26:00:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b2dfa4, left interrupt) +1us
26:00:332 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
26:00:332 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
26:00:332 user_main    I[ME]: hle\scempeg.cpp:365 sceMpegInit()
26:00:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa6884->08000000, mpeg init) +68us
26:00:332 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1202
26:00:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa6884, idle) +750us
26:00:332 user_main    D[ME]: hle\scempeg.cpp:376 sceMpegRingbufferQueryMemSize(1024)
26:00:332 user_main    D[ME]: hle\scempeg.cpp:1126 sceMpegQueryMemSize()
26:00:332 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:332 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:332 user_main    D[ME]: hle\scempeg.cpp:399 sceMpegRingbufferConstruct(0bffea10, 1024, 08c87a00, 0021a000, 08a9e208, 00000000)
26:00:333 user_main    I[ME]: hle\scempeg.cpp:465 08ea1ab0=sceMpegCreate(0bffea3c, 08ea1a80, 65536, 0bffea10, 512, 0, 0)
26:00:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa6934->08000000, mpeg create) +3us
26:00:333 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8675us
26:00:333 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:333 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1203
26:00:333 idle0        D[SCEGE]: gles\framebuffer.cpp:1036 Displaying FBO 00088000
26:00:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:347 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:347 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1203
26:00:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:347 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa6934, idle) +323us
26:00:347 user_main    D[ME]: hle\scempeg.cpp:499 sceMpegAvcDecodeMode(0bffea3c, 0bffea40)
26:00:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
26:00:347 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
26:00:347 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: Attempting to load: "disc0:/PSP_GAME/USRDIR/Media/Blitz.pmf"
26:00:347 user_main    D[IO]: hle\sceio.cpp:904 51=sceIoWrite(1, 08bff3e4, 51)
26:00:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +82us
26:00:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
26:00:347 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
26:00:348 user_main    D[IO]: hle\sceio.cpp:1185 5=sceIoOpen(disc0:/PSP_GAME/USRDIR/Media/Blitz.pmf, 00000001, 000001ff)
26:00:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab2820->08000000, file opened) +0us
26:00:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab2820, idle) +100us
26:00:348 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(279, 1, 0)
26:00:348 user_main    D[IO]: hle\sceio.cpp:571 1=sceKernelStdout()
26:00:348 user_main    I[IO]: hle\sceio.cpp:842 stdout: bkOpenFileReadOnly: success (fp=5)
26:00:348 user_main    D[IO]: hle\sceio.cpp:904 23=sceIoWrite(1, 08bff3e4, 23)
26:00:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08a113d0->08000000, io write) +44us
26:00:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08a113d0, idle) +100us
26:00:348 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(279, 1) (count: 0 -> 1)
26:00:348 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 0bffea54, 800): deferring result
26:00:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
26:00:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +100us
26:00:348 user_main    D[ME]: hle\scempeg.cpp:524 sceMpegQueryStreamOffset(0bffea3c, 0bffea54, 0bffea50)
26:00:351 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0x52000
26:00:351 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 597507
26:00:351 user_main    D[IO]: hle\sceio.cpp:1056 2048 = sceIoLseek(5, 800, 0)
26:00:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab295c->08000000, io seek) +16us
26:00:352 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab295c, idle) +100us
26:00:352 user_main    D[ME]: hle\scempeg.cpp:554 sceMpegQueryStreamSize(0bffea54, 0bffea4c)
26:00:352 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0x52000
26:00:352 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 597507
26:00:352 user_main    I[ME]: hle\scempeg.cpp:583 sceMpegRegistStream(0bffea3c, 0, 0)
26:00:352 user_main    I[ME]: hle\scempeg.cpp:583 sceMpegRegistStream(0bffea3c, 1, 0)
26:00:352 user_main    D[ME]: hle\scempeg.cpp:623 sceMpegMallocAvcEsBuf(0bffea3c)
26:00:352 user_main    D[ME]: hle\scempeg.cpp:903 sceMpegInitAu(0bffea3c, 1, 0bfff25c)
26:00:352 user_main    D[ME]: hle\scempeg.cpp:941 sceMpegQueryAtracEsSize(0bffea3c, 0bfff274, 0bfff278)
26:00:352 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:352 user_main    D[ME]: hle\scempeg.cpp:903 sceMpegInitAu(0bffea3c, 149625600, 0bfff27c)
26:00:352 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:352 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:352 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:352 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
26:00:352 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
26:00:353 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1204
26:00:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +2876us
26:00:353 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1204
26:00:353 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +731us
26:00:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:353 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00008000, 00008000, 08bec740)
26:00:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08b36ac8, blocking audio) +1us
26:00:355 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:398 0=sceKernelWaitSema(293, 1, 0)
26:00:355 user_main    D[KERNEL]: hle\scekernelsemaphore.cpp:303 sceKernelSignalSema(293, 1) (count: 0 -> 1)
26:00:356 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1205
26:00:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08b36ac8->08000000, interrupt) +15950us
26:00:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08b36ac8, idle) +197us
26:00:356 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1205
26:00:358 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:358 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1024)
26:00:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 289
26:00:358 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08ab28e0->08ab3000, io read) +12259us
26:00:358 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +654us
26:00:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
26:00:358 user_main    I[ME]: hle\scempeg.cpp:302 Stream offset: 2048, Stream size: 0x52000
26:00:358 user_main    I[ME]: hle\scempeg.cpp:303 First timestamp: 90000, Last timestamp: 597507
26:00:364 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:00:367 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:00:371 user_main    I[ME]: hw\mediaengine.cpp:84 FF: No accelerated colorspace conversion found from yuv420p to rgba.
26:00:372 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 32 packetsTotal: 1024
26:00:372 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:372 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:372 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 1)
26:00:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:372 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:372 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:373 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:00:379 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:379 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1206
26:00:379 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1206
26:00:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3600us
26:00:379 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2526us
26:00:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:379 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5309us
26:00:379 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:379 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:379 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:379 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:379 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:380 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:380 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:380 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:380 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4393us
26:00:380 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:380 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1207
26:00:380 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 04088000)
26:00:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +909us
26:00:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:381 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:381 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:381 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:381 user_main    D[ME]: hle\scempeg.cpp:966 992=sceMpegRingbufferAvailableSize(0bffea10)
26:00:381 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 992)
26:00:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 290
26:00:381 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:382 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1207
26:00:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
26:00:382 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 64 packetsTotal: 1024
26:00:382 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:382 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:382 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:00:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:382 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:383 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:384 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:384 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5150us
26:00:384 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +249us
26:00:384 user_main    D[ME]: hle\scempeg.cpp:966 960=sceMpegRingbufferAvailableSize(0bffea10)
26:00:384 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
26:00:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 291
26:00:384 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +10us
26:00:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
26:00:385 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 96 packetsTotal: 1024
26:00:385 user_main    D[ME]: hle\scempeg.cpp:966 928=sceMpegRingbufferAvailableSize(0bffea10)
26:00:385 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 928)
26:00:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 292
26:00:385 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
26:00:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
26:00:386 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 128 packetsTotal: 1024
26:00:386 user_main    D[ME]: hle\scempeg.cpp:966 896=sceMpegRingbufferAvailableSize(0bffea10)
26:00:386 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
26:00:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 293
26:00:386 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
26:00:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000020
26:00:386 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 32 packetsRead: 160 packetsTotal: 1024
26:00:386 user_main    D[ME]: hle\scempeg.cpp:966 864=sceMpegRingbufferAvailableSize(0bffea10)
26:00:386 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 864)
26:00:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 294
26:00:386 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +26us
26:00:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000004
26:00:387 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 4 packetsRead: 164 packetsTotal: 1024
26:00:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +16us
26:00:387 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1208
26:00:387 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:387 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:387 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4618us
26:00:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:388 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:388 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:388 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1208
26:00:388 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2404us
26:00:388 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:388 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:388 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:388 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1209
26:00:388 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:388 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:388 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:388 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4276us
26:00:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:410 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:410 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:410 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:410 user_main    D[ME]: hle\scempeg.cpp:966 860=sceMpegRingbufferAvailableSize(0bffea10)
26:00:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 860)
26:00:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 295
26:00:410 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:410 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1209
26:00:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:410 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:410 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:410 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:411 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:00:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:411 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:411 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:413 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:413 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1784us
26:00:413 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:413 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1741us
26:00:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:413 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1577us
26:00:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:414 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6383us
26:00:414 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:414 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1210
26:00:414 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:414 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:414 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +959us
26:00:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:433 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:433 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1210
26:00:433 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9038us
26:00:433 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:433 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1211
26:00:433 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7643us
26:00:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:456 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:456 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:456 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:456 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 860)
26:00:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 296
26:00:456 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:456 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1211
26:00:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:456 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:456 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:456 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:457 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:00:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:457 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1517us
26:00:457 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1482us
26:00:457 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:457 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:459 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:459 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3016us
26:00:459 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:459 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1212
26:00:459 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:459 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:459 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4326us
26:00:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:479 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:479 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:479 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1212
26:00:479 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3845us
26:00:479 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:479 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:479 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:479 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:479 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:479 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:479 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:479 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:479 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1529us
26:00:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:480 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:480 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1213
26:00:480 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1009us
26:00:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:502 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:502 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:502 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:502 user_main    D[ME]: hle\scempeg.cpp:966 864=sceMpegRingbufferAvailableSize(0bffea10)
26:00:502 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 864)
26:00:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 297
26:00:502 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:502 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:502 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:502 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1213
26:00:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:503 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:503 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:503 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:503 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:00:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:503 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:503 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:505 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:505 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5050us
26:00:505 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +349us
26:00:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:505 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1214
26:00:505 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:505 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:505 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:00:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:525 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:525 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:525 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1214
26:00:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2304us
26:00:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:525 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:525 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1215
26:00:525 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:525 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:525 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:526 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4376us
26:00:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:548 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:548 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:548 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:548 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 864)
26:00:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 298
26:00:548 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:548 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +161us
26:00:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:548 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:549 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:549 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +196us
26:00:549 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1215
26:00:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:549 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:549 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:549 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:549 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:00:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:550 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:550 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:551 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:551 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1684us
26:00:551 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3715us
26:00:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6283us
26:00:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:552 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1216
26:00:552 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:552 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:552 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1059us
26:00:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:564 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:564 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:564 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1216
26:00:564 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8938us
26:00:564 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:564 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1217
26:00:564 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:564 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:564 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:564 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7742us
26:00:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:581 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:581 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:581 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:581 user_main    D[ME]: hle\scempeg.cpp:966 868=sceMpegRingbufferAvailableSize(0bffea10)
26:00:581 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 868)
26:00:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 299
26:00:581 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:581 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1217
26:00:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:581 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:581 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:581 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:581 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:00:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:582 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1417us
26:00:582 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1581us
26:00:582 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:582 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:582 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:00:584 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:584 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2917us
26:00:584 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:584 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1037us
26:00:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:584 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:584 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:585 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1218
26:00:585 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:585 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:585 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3092us
26:00:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:598 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:598 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:598 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1218
26:00:598 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5571us
26:00:598 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:598 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:598 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:598 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1219
26:00:598 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:598 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:598 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:598 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1109us
26:00:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:614 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:614 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:614 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:614 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 868)
26:00:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 300
26:00:614 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:614 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1219
26:00:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:614 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:614 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:614 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:615 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:00:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:615 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:615 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:617 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:617 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4951us
26:00:617 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +448us
26:00:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:617 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1220
26:00:617 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:617 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:617 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:00:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:631 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:631 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:631 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1220
26:00:631 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2205us
26:00:631 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:631 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7469us
26:00:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:631 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:632 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:632 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2234us
26:00:632 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:632 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1221
26:00:632 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4475us
26:00:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:648 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:648 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:648 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:648 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 868)
26:00:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 301
26:00:648 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:649 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1221
26:00:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:649 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:649 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:649 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:649 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:00:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:649 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:649 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:651 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:651 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1584us
26:00:651 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3815us
26:00:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:651 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6183us
26:00:651 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:651 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1222
26:00:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:651 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1159us
26:00:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:664 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:664 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:664 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1222
26:00:664 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8838us
26:00:664 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:664 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1223
26:00:664 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:664 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:664 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:664 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7842us
26:00:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:681 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:681 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:681 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:681 user_main    D[ME]: hle\scempeg.cpp:966 872=sceMpegRingbufferAvailableSize(0bffea10)
26:00:681 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 872)
26:00:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 302
26:00:681 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:681 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1223
26:00:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:681 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:681 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:681 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:682 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:00:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:682 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1318us
26:00:682 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1681us
26:00:682 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:682 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:684 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:684 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2119us
26:00:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:684 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2984us
26:00:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:684 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
26:00:684 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:684 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1224
26:00:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4525us
26:00:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:698 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:698 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:698 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1224
26:00:698 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5472us
26:00:698 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:698 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:698 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:698 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1225
26:00:698 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:698 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:698 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:698 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1208us
26:00:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:714 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:714 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:714 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:714 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 872)
26:00:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 303
26:00:714 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:714 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1225
26:00:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:714 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:714 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:714 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:715 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:00:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:715 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:715 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:717 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:717 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4851us
26:00:717 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +548us
26:00:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:717 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1226
26:00:717 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:717 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:717 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:00:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:731 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:731 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:731 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1226
26:00:731 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2105us
26:00:731 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:731 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +332us
26:00:731 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:731 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:731 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:731 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:732 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:732 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:732 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:732 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:732 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:732 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9370us
26:00:732 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:732 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1227
26:00:732 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4575us
26:00:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:748 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:748 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:748 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:748 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 872)
26:00:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 304
26:00:748 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:748 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1227
26:00:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:748 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:748 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:748 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:748 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:00:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:749 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:749 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:750 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:751 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1485us
26:00:751 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3914us
26:00:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:751 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6084us
26:00:751 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:751 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1228
26:00:751 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:751 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:751 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1258us
26:00:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:765 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:765 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1228
26:00:765 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8739us
26:00:765 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:765 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6764us
26:00:765 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:765 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:765 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:765 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:765 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:765 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:765 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:765 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:766 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:766 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1229
26:00:766 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:766 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:766 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:766 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +880us
26:00:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:781 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:781 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:781 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:781 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 872)
26:00:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 305
26:00:781 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:781 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1229
26:00:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:781 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:781 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:781 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:781 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:00:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:782 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1218us
26:00:782 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1781us
26:00:782 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:782 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:784 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:784 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2717us
26:00:784 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:784 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1230
26:00:784 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:784 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:784 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4625us
26:00:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:798 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:798 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:798 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1230
26:00:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5372us
26:00:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:798 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1231
26:00:798 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1308us
26:00:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:815 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:815 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:815 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:815 user_main    D[ME]: hle\scempeg.cpp:966 876=sceMpegRingbufferAvailableSize(0bffea10)
26:00:815 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
26:00:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 306
26:00:815 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:815 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1231
26:00:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:815 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:815 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:815 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:00:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:816 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:817 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:817 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2451us
26:00:817 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:817 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3196us
26:00:817 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:817 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:817 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:817 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:818 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:818 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1232
26:00:818 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:818 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:818 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4498us
26:00:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:831 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:831 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:831 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1232
26:00:831 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2005us
26:00:831 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:831 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:831 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:831 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1233
26:00:831 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:831 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:831 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:831 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4675us
26:00:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:848 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:848 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:848 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:848 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
26:00:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 307
26:00:848 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:848 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1233
26:00:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:848 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:848 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:848 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:848 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:00:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:849 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:849 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:850 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1385us
26:00:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4014us
26:00:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5984us
26:00:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:851 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1234
26:00:851 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:851 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:851 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1358us
26:00:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:865 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:865 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:865 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1234
26:00:865 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8267us
26:00:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:865 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:865 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:866 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +74us
26:00:866 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:866 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1235
26:00:866 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8041us
26:00:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:881 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:881 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:881 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:881 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
26:00:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 308
26:00:881 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:881 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1235
26:00:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:881 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:881 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:882 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:882 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:00:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:882 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1118us
26:00:882 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1881us
26:00:882 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:882 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:884 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2617us
26:00:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:884 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1236
26:00:884 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:884 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:884 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4725us
26:00:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:898 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:898 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:898 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1236
26:00:898 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5272us
26:00:898 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:898 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:898 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:898 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1237
26:00:898 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1408us
26:00:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:915 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:915 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:915 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:915 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
26:00:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 309
26:00:915 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:915 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1237
26:00:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:915 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:915 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:915 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:00:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:915 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:917 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:917 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3812us
26:00:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:917 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:918 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1290us
26:00:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:918 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2351us
26:00:918 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:918 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1238
26:00:918 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:918 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:918 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8091us
26:00:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:931 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:931 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:931 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1238
26:00:931 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1906us
26:00:931 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:931 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:00:931 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:931 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1239
26:00:931 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4774us
26:00:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:948 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:948 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:948 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:948 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 876)
26:00:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 310
26:00:948 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:948 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1239
26:00:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:948 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:948 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:948 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:949 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:00:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:00:949 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:949 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:00:951 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:00:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:951 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1285us
26:00:951 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4114us
26:00:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:951 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5884us
26:00:951 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:951 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1240
26:00:951 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:951 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:951 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1458us
26:00:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:965 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:965 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:00:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:965 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1240
26:00:965 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1031us
26:00:965 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:00:965 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:00:965 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:00:965 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:00:965 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:00:965 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:00:965 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:00:965 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:00:965 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:00:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:966 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7211us
26:00:966 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:966 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1241
26:00:966 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:00:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8141us
26:00:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:981 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:981 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:00:981 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:00:981 user_main    D[ME]: hle\scempeg.cpp:966 880=sceMpegRingbufferAvailableSize(0bffea10)
26:00:981 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 880)
26:00:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 311
26:00:981 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:00:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:00:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:00:981 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1241
26:00:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:00:981 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:00:981 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:00:981 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:00:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:00:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:00:982 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:00:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:00:982 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1019us
26:00:982 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1980us
26:00:982 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:00:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:00:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:00:982 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:00:984 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:00:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:00:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:00:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:00:984 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2518us
26:00:984 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:984 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1242
26:00:984 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:984 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:984 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:00:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4824us
26:00:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:00:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:00:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:00:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:00:998 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:00:998 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:00:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:00:998 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1242
26:00:998 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5173us
26:00:998 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:998 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8923us
26:00:998 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:00:998 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:00:998 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:00:998 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:00:998 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:00:998 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:00:998 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:00:998 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:00:999 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:00:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:00:999 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +779us
26:00:999 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:00:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:00:999 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1243
26:00:999 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:00:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:00:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1508us
26:01:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:015 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:015 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:015 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 880)
26:01:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 312
26:01:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:015 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1243
26:01:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:015 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:015 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:015 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:016 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:01:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:016 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:016 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:018 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:018 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4552us
26:01:018 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +847us
26:01:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:018 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1244
26:01:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:018 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:01:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:031 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:031 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:031 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1244
26:01:031 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1806us
26:01:031 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:031 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:031 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:031 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1245
26:01:031 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:031 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:031 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:031 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4874us
26:01:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:048 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:048 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:048 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:048 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 880)
26:01:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 313
26:01:048 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:048 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1245
26:01:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:048 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:048 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:048 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:049 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:050 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:050 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4286us
26:01:050 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1113us
26:01:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:050 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4241us
26:01:050 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:051 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:051 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:051 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4347us
26:01:051 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:051 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1246
26:01:051 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:051 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:051 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1557us
26:01:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:065 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:065 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:065 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1246
26:01:065 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8440us
26:01:065 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:065 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1247
26:01:065 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:065 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:065 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:065 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8241us
26:01:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:082 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:082 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:082 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 880)
26:01:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 314
26:01:082 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:082 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1247
26:01:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:082 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:082 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:082 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:083 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:01:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:083 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +919us
26:01:083 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2080us
26:01:083 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:083 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:085 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:01:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:085 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2418us
26:01:085 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:085 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1248
26:01:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4924us
26:01:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:098 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:098 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:098 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1248
26:01:098 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5073us
26:01:098 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:098 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1787us
26:01:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:098 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:099 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7915us
26:01:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:099 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1249
26:01:099 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1607us
26:01:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:115 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:115 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:115 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:115 user_main    D[ME]: hle\scempeg.cpp:966 884=sceMpegRingbufferAvailableSize(0bffea10)
26:01:115 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 884)
26:01:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 315
26:01:115 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:115 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1249
26:01:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:115 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:115 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:115 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:116 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:01:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:116 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:116 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:118 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:118 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4452us
26:01:118 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +947us
26:01:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:118 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1250
26:01:118 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:118 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:118 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:01:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:151 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:151 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1250
26:01:151 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1706us
26:01:151 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:151 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:152 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:152 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1251
26:01:152 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4974us
26:01:152 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:152 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:153 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:153 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:153 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 884)
26:01:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 316
26:01:153 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:153 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1251
26:01:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:153 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:153 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:153 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:153 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:155 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:155 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2405us
26:01:155 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:155 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:155 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:155 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:155 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:155 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:155 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:155 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:155 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:155 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1483us
26:01:155 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1213us
26:01:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8785us
26:01:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:156 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1252
26:01:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1657us
26:01:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:165 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:165 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:165 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1252
26:01:165 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8340us
26:01:165 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:166 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1253
26:01:166 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8340us
26:01:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:182 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:182 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:182 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:182 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 884)
26:01:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 317
26:01:182 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:182 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1253
26:01:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:182 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:182 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:182 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:183 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:01:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:183 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +819us
26:01:183 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2180us
26:01:183 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:183 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:185 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:01:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:185 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2318us
26:01:185 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:185 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4651us
26:01:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:185 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:186 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1254
26:01:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +76us
26:01:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:198 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:198 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:198 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1254
26:01:198 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4973us
26:01:198 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:198 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:198 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:198 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1255
26:01:198 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1707us
26:01:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:215 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:215 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:215 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:215 user_main    D[ME]: hle\scempeg.cpp:966 888=sceMpegRingbufferAvailableSize(0bffea10)
26:01:215 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 888)
26:01:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 318
26:01:215 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:215 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1255
26:01:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:215 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:215 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:215 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:216 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:01:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:216 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:216 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:217 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:218 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4353us
26:01:218 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1046us
26:01:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:218 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1256
26:01:218 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:218 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:218 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:01:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:232 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:232 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:232 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1256
26:01:232 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1607us
26:01:232 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:232 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:232 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:232 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1083us
26:01:232 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:232 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:232 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:232 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:233 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:233 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:233 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1257
26:01:233 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:233 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:233 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:233 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3694us
26:01:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:248 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:248 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:248 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:248 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 888)
26:01:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 319
26:01:248 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:248 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1257
26:01:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:249 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:249 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:249 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:249 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:01:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:249 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:249 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:251 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:251 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +986us
26:01:251 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4413us
26:01:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:251 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5585us
26:01:251 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:251 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1258
26:01:251 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:251 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:251 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1757us
26:01:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:266 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:266 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:266 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1258
26:01:266 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8240us
26:01:266 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:266 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1259
26:01:266 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:266 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:266 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:266 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8440us
26:01:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:282 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:282 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:282 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:282 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 888)
26:01:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 320
26:01:282 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:282 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1259
26:01:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:282 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:282 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:282 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:283 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:284 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:284 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +720us
26:01:284 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4679us
26:01:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:284 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2834us
26:01:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:284 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:285 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:285 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:285 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:285 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:285 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2188us
26:01:285 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:285 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1260
26:01:285 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:285 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:285 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5123us
26:01:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:298 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:298 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:298 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1260
26:01:298 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4874us
26:01:298 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:298 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:298 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:298 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1261
26:01:298 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:298 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:298 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:298 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1807us
26:01:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:315 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:315 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:315 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:315 user_main    D[ME]: hle\scempeg.cpp:966 892=sceMpegRingbufferAvailableSize(0bffea10)
26:01:315 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 892)
26:01:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 321
26:01:315 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:315 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1261
26:01:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:315 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:315 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:315 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:316 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:01:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:316 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:316 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:318 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:318 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4253us
26:01:318 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1146us
26:01:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:318 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1262
26:01:318 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:318 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:318 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:01:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:332 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:332 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:332 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1262
26:01:332 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1507us
26:01:332 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:332 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3946us
26:01:332 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:332 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:332 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:332 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:332 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:332 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:332 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:332 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:333 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:333 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5756us
26:01:333 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:333 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1263
26:01:333 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5173us
26:01:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:348 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:348 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:348 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:348 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 892)
26:01:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 322
26:01:348 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:348 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1263
26:01:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:348 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:348 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:349 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:349 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:01:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:349 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:349 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:351 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:351 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +886us
26:01:351 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4513us
26:01:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:351 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5486us
26:01:351 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:351 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1264
26:01:351 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:351 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:351 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1856us
26:01:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:365 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:365 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:365 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1264
26:01:365 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8140us
26:01:365 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:365 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1265
26:01:365 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:365 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:365 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:365 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8540us
26:01:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:382 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:382 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:382 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:382 user_main    D[ME]: hle\scempeg.cpp:966 896=sceMpegRingbufferAvailableSize(0bffea10)
26:01:382 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
26:01:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 323
26:01:382 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:382 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1265
26:01:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:382 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:382 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:382 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:383 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:384 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:384 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +620us
26:01:384 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:384 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +378us
26:01:384 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:384 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:384 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:384 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:384 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:385 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:385 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:385 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:385 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4103us
26:01:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:385 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5219us
26:01:385 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:385 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1266
26:01:385 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:385 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:385 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5223us
26:01:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:398 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:398 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:398 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1266
26:01:398 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4774us
26:01:398 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:398 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:398 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:398 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1267
26:01:398 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:398 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:399 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:399 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1906us
26:01:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:415 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:415 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:415 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:415 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 896)
26:01:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 324
26:01:415 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:415 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1267
26:01:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:415 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:415 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:415 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:415 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:01:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:416 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:416 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:417 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:417 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4153us
26:01:417 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1246us
26:01:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:418 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5563us
26:01:418 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:418 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:418 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:418 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:418 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:418 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:418 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:418 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:418 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:418 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1268
26:01:418 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:418 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:418 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1482us
26:01:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:432 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:432 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:432 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1268
26:01:432 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1407us
26:01:432 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:432 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:432 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:432 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1269
26:01:432 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:432 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:432 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:432 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5273us
26:01:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:449 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:449 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:449 user_main    D[ME]: hle\scempeg.cpp:966 900=sceMpegRingbufferAvailableSize(0bffea10)
26:01:449 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 900)
26:01:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 325
26:01:449 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:449 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1269
26:01:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:449 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:449 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:449 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:449 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:01:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:450 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:450 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:451 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +787us
26:01:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4612us
26:01:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5386us
26:01:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:452 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1270
26:01:452 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:452 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:452 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:465 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1956us
26:01:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:465 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:465 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:465 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1270
26:01:465 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8041us
26:01:465 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:465 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3242us
26:01:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:465 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:466 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:466 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:466 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:466 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1271
26:01:466 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:466 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:466 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:466 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5100us
26:01:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:482 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:482 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:482 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:482 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 900)
26:01:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 326
26:01:482 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:482 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1271
26:01:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:482 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:482 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:482 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:483 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:01:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:483 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +520us
26:01:483 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2479us
26:01:483 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:483 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:485 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:01:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:485 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2019us
26:01:485 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:485 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1272
26:01:485 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:485 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:485 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:499 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5323us
26:01:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:499 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:499 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:499 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1272
26:01:499 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4674us
26:01:499 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:499 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:499 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:499 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:499 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1273
26:01:499 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:499 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:499 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:499 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2006us
26:01:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:515 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:515 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:515 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:515 user_main    D[ME]: hle\scempeg.cpp:966 904=sceMpegRingbufferAvailableSize(0bffea10)
26:01:515 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 904)
26:01:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 327
26:01:515 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:515 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1273
26:01:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:515 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:515 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:515 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:516 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:517 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:01:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:517 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1427us
26:01:517 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:517 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:518 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:518 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:518 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:518 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:518 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:518 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:518 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:518 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +28us
26:01:518 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:518 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1274
26:01:518 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:518 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:518 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8689us
26:01:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:532 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:532 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:532 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1274
26:01:532 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1308us
26:01:532 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:532 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:532 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:532 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1275
26:01:532 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:532 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:532 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:532 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5373us
26:01:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:549 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:549 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:549 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:549 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 904)
26:01:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 328
26:01:549 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:549 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1275
26:01:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:549 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:549 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:549 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:549 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:01:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:550 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:550 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:551 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +687us
26:01:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4712us
26:01:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5286us
26:01:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:552 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1276
26:01:552 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:552 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:552 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2056us
26:01:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:565 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:565 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:565 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1276
26:01:565 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4047us
26:01:565 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:565 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:565 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:565 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:565 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:565 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:565 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:565 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:565 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:566 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3597us
26:01:566 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:566 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1277
26:01:566 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:566 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:566 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:566 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8739us
26:01:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:582 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:582 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:582 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:582 user_main    D[ME]: hle\scempeg.cpp:966 908=sceMpegRingbufferAvailableSize(0bffea10)
26:01:582 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 908)
26:01:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 329
26:01:582 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:582 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1277
26:01:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:582 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:582 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:582 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:583 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:01:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:583 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +421us
26:01:583 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2578us
26:01:583 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:583 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:583 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:01:585 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:01:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:585 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1920us
26:01:585 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:585 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1278
26:01:585 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:585 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:585 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5422us
26:01:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:599 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:599 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:599 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1278
26:01:599 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4575us
26:01:599 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:599 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:599 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:599 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1279
26:01:599 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:599 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:599 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:599 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2106us
26:01:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:615 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:615 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:615 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:615 user_main    D[ME]: hle\scempeg.cpp:966 912=sceMpegRingbufferAvailableSize(0bffea10)
26:01:615 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 912)
26:01:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 330
26:01:615 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:615 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +363us
26:01:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:615 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:616 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:616 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:616 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:616 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab28e0, blocking audio) +296us
26:01:616 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1279
26:01:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:616 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:616 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:616 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:616 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:01:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:617 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:617 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:618 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:618 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3948us
26:01:618 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1451us
26:01:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:618 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1280
26:01:619 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:619 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:619 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7337us
26:01:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:632 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:632 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:632 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1280
26:01:632 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1208us
26:01:632 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:632 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:632 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:632 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1281
26:01:632 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5472us
26:01:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:649 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:649 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:649 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:649 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 912)
26:01:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 331
26:01:649 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:649 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1281
26:01:649 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:649 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:649 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:649 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:650 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:651 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:651 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3688us
26:01:651 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1711us
26:01:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:651 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7257us
26:01:651 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:651 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:652 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:652 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:652 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +733us
26:01:652 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:652 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1282
26:01:652 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:652 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:652 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:665 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2155us
26:01:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:665 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:665 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:665 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1282
26:01:665 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7841us
26:01:665 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:665 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1283
26:01:665 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8839us
26:01:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:682 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:682 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:682 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:682 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 912)
26:01:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 332
26:01:682 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:682 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1283
26:01:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:682 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:682 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:682 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:682 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:01:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:683 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +321us
26:01:683 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2678us
26:01:683 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:683 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:685 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:01:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:685 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1820us
26:01:685 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:685 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1284
26:01:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:685 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5522us
26:01:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:699 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:699 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:699 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1284
26:01:699 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4475us
26:01:699 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:699 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5401us
26:01:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:699 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:700 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:700 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4301us
26:01:700 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:700 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1285
26:01:700 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2205us
26:01:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:715 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:715 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:715 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:715 user_main    D[ME]: hle\scempeg.cpp:966 916=sceMpegRingbufferAvailableSize(0bffea10)
26:01:715 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 916)
26:01:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 333
26:01:715 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:715 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1285
26:01:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:715 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:715 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:715 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:716 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:01:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:716 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:716 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:718 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:718 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3854us
26:01:718 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1545us
26:01:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:718 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1286
26:01:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:718 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:01:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:732 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:732 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:732 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1286
26:01:732 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1108us
26:01:732 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:732 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:732 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:732 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1287
26:01:732 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5572us
26:01:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:749 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:749 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:749 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:749 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 916)
26:01:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 334
26:01:749 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:749 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1287
26:01:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:749 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:749 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:749 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:750 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:751 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:751 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3588us
26:01:751 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1811us
26:01:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:751 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +21us
26:01:751 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:751 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:751 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:751 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:751 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:752 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:752 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:752 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:752 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:752 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7869us
26:01:752 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:752 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1288
26:01:752 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:752 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:752 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2255us
26:01:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:765 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:765 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:765 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1288
26:01:765 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7742us
26:01:765 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:765 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1289
26:01:765 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8938us
26:01:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:782 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:782 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:782 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:782 user_main    D[ME]: hle\scempeg.cpp:966 920=sceMpegRingbufferAvailableSize(0bffea10)
26:01:782 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 920)
26:01:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 335
26:01:782 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:782 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1289
26:01:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:782 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:782 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:782 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:782 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:01:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:783 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +221us
26:01:783 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2778us
26:01:783 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:783 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:785 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:01:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:785 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1720us
26:01:785 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:785 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1290
26:01:785 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:785 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:785 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5622us
26:01:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:799 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:799 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:799 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1290
26:01:799 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2641us
26:01:799 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:799 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:799 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:799 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:799 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:799 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:799 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:799 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:799 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:800 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1437us
26:01:800 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:800 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:800 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:800 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1291
26:01:800 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:800 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:800 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:800 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2305us
26:01:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:816 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:816 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:816 user_main    D[ME]: hle\scempeg.cpp:966 924=sceMpegRingbufferAvailableSize(0bffea10)
26:01:816 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 924)
26:01:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 336
26:01:816 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:816 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1291
26:01:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:816 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:816 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:816 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:817 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:01:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:817 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:817 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:819 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:819 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3755us
26:01:819 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1644us
26:01:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:819 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1292
26:01:819 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:819 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:819 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:01:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:832 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:832 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:832 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1292
26:01:832 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1009us
26:01:832 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:832 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:832 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:832 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4697us
26:01:832 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:832 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:832 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:832 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:832 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:832 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:833 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:833 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:833 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:833 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1293
26:01:833 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:833 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:833 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:833 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +678us
26:01:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:849 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:849 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:849 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:849 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 924)
26:01:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 337
26:01:849 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:849 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1293
26:01:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:849 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:849 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:849 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:849 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:849 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:849 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:01:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:850 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:850 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:851 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:852 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +388us
26:01:852 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5011us
26:01:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:852 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4987us
26:01:852 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:852 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1294
26:01:852 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:852 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:852 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:866 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2355us
26:01:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:866 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:866 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:866 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1294
26:01:866 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7642us
26:01:866 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:866 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1295
26:01:866 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9038us
26:01:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:882 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:882 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:882 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:882 user_main    D[ME]: hle\scempeg.cpp:966 928=sceMpegRingbufferAvailableSize(0bffea10)
26:01:882 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 928)
26:01:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 338
26:01:882 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:882 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1295
26:01:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:882 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:882 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:882 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:883 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:884 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +122us
26:01:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5277us
26:01:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4721us
26:01:884 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:884 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1129us
26:01:884 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:884 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:884 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:885 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:885 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:885 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:885 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:885 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:885 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:885 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1296
26:01:885 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:885 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:885 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:899 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4296us
26:01:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:899 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:899 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:899 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1296
26:01:899 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4275us
26:01:899 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:899 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:899 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:899 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1297
26:01:899 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:899 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:899 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:899 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2405us
26:01:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:916 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:916 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:916 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:916 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 928)
26:01:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 339
26:01:916 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:916 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:916 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:917 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1297
26:01:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:917 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:917 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:917 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:917 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:01:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:917 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:917 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:919 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:919 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3655us
26:01:919 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1744us
26:01:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:919 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1298
26:01:919 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:919 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:919 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:01:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:932 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:932 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:932 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1298
26:01:932 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +909us
26:01:932 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:932 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7560us
26:01:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:01:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:01:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:01:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:01:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:01:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:01:932 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:01:933 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:01:933 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:01:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:933 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2142us
26:01:933 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:933 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1299
26:01:933 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:933 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:933 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:933 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5771us
26:01:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:949 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:949 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:949 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:949 user_main    D[ME]: hle\scempeg.cpp:966 932=sceMpegRingbufferAvailableSize(0bffea10)
26:01:949 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 932)
26:01:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 340
26:01:949 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:949 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1299
26:01:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:949 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:949 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:949 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:01:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:01:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:01:950 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:01:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:01:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:01:950 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:950 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:01:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:950 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:01:952 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:01:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:952 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +288us
26:01:952 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5111us
26:01:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:952 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4888us
26:01:952 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:952 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1300
26:01:952 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:952 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:952 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2455us
26:01:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:966 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:966 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:01:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:966 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1300
26:01:966 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7542us
26:01:966 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:966 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1301
26:01:966 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:01:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9138us
26:01:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:982 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:982 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:01:982 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:01:982 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 932)
26:01:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 341
26:01:982 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:01:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:01:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:01:982 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1301
26:01:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:01:982 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:01:982 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:01:982 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:01:982 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:01:982 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:01:982 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:01:984 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:01:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:01:984 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +22us
26:01:984 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:984 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3992us
26:01:984 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:01:984 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:01:984 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:01:984 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:01:984 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:01:984 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:01:984 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:01:984 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:01:985 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:01:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:01:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1087us
26:01:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:01:985 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4621us
26:01:985 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:985 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1302
26:01:985 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:985 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:985 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:01:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5821us
26:01:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:01:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:01:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:01:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:01:999 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:01:999 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:01:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:01:999 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1302
26:01:999 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4176us
26:01:999 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:999 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:01:999 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:01:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:01:999 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1303
26:01:999 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:01:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:01:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2504us
26:02:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:016 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:016 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:016 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:016 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 932)
26:02:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 342
26:02:016 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:016 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1303
26:02:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:016 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:016 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:016 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:017 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:02:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:017 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:017 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:019 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:019 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3555us
26:02:019 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1844us
26:02:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:019 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1304
26:02:019 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:019 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:019 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:02:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:032 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:032 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:032 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1304
26:02:032 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +809us
26:02:032 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:032 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +424us
26:02:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:032 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:033 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:033 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9278us
26:02:033 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:033 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1305
26:02:033 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:033 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:033 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:033 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5871us
26:02:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:049 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:049 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:049 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:049 user_main    D[ME]: hle\scempeg.cpp:966 936=sceMpegRingbufferAvailableSize(0bffea10)
26:02:049 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
26:02:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 343
26:02:049 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:049 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1305
26:02:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:049 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:049 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:049 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:050 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:02:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:050 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:050 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:051 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:052 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +189us
26:02:052 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5210us
26:02:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:052 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4788us
26:02:052 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:052 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1306
26:02:052 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:052 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:052 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2554us
26:02:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:069 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:069 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1306
26:02:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7443us
26:02:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:069 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6856us
26:02:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:070 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:070 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:070 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1307
26:02:070 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:070 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:070 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:070 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2084us
26:02:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:082 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:082 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:082 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:082 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
26:02:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 344
26:02:082 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:082 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1307
26:02:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:082 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:082 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:082 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:082 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +22us
26:02:082 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +77us
26:02:083 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:02:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:083 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:083 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:084 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:085 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1421us
26:02:085 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:085 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1308
26:02:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:085 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5921us
26:02:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:099 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:099 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:099 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1308
26:02:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4076us
26:02:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:099 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:099 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1309
26:02:099 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:099 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2604us
26:02:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:116 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:116 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:116 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:116 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
26:02:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 345
26:02:116 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:116 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1309
26:02:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:116 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:116 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:116 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:02:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:116 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:118 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:118 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1155us
26:02:118 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:118 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3288us
26:02:118 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:118 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:118 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:118 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:118 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:119 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:119 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:119 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1310
26:02:119 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:119 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:119 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5702us
26:02:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:132 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:132 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:132 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +710us
26:02:132 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:132 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1310
26:02:132 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:132 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:132 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1311
26:02:133 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:133 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:133 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:133 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5971us
26:02:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:149 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:149 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:149 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:149 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 936)
26:02:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 346
26:02:149 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:149 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1311
26:02:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:149 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:149 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:149 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:150 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:02:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:150 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:150 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:152 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:152 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +89us
26:02:152 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5310us
26:02:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:152 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4688us
26:02:152 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:152 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1312
26:02:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:152 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2654us
26:02:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:166 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:166 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:166 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1312
26:02:166 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7063us
26:02:166 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:166 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:166 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:166 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:166 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:166 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:166 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:166 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:167 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:167 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
26:02:167 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:167 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1313
26:02:167 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:167 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:167 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:167 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9320us
26:02:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:183 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:183 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:183 user_main    D[ME]: hle\scempeg.cpp:966 940=sceMpegRingbufferAvailableSize(0bffea10)
26:02:183 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 940)
26:02:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 347
26:02:183 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:183 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +611us
26:02:183 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +43us
26:02:183 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1313
26:02:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:183 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:183 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:184 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:184 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:02:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:184 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:184 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:186 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:186 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1339us
26:02:186 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:186 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1314
26:02:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6003us
26:02:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:199 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:199 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:199 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1314
26:02:199 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3993us
26:02:199 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:199 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:199 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:199 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1315
26:02:199 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:199 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:199 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:199 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2687us
26:02:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:216 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:216 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:216 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:216 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 940)
26:02:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 348
26:02:216 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:216 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1315
26:02:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:216 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:216 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:216 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:02:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:216 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:218 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:218 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2608us
26:02:218 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:218 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:218 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:218 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:218 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:218 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:218 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:218 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:218 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2494us
26:02:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:219 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1072us
26:02:219 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:219 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1316
26:02:219 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:219 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:219 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9370us
26:02:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:233 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:233 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:233 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +627us
26:02:233 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:233 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1316
26:02:233 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:233 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:233 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1317
26:02:233 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:233 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:233 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:234 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6053us
26:02:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:249 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:249 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:249 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:249 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 940)
26:02:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 349
26:02:249 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:249 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1317
26:02:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:249 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:249 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:249 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:249 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:249 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:02:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:250 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:250 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:251 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:252 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6us
26:02:252 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:252 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5393us
26:02:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:252 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4606us
26:02:252 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:252 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
26:02:252 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:252 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:252 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:252 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:252 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:252 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:252 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:252 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:252 Sample threa D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1318
26:02:252 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b369f8->08000000, interrupt) +170us
26:02:252 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:252 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:252 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:266 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1318
26:02:266 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b369f8, idle) +731us
26:02:266 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:266 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:266 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:266 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:266 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:266 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08aa74f8, blocking audio) +126us
26:02:266 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:266 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6402us
26:02:266 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:266 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1319
26:02:266 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:267 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:267 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:267 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9420us
26:02:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:283 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:283 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:283 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:283 user_main    D[ME]: hle\scempeg.cpp:966 944=sceMpegRingbufferAvailableSize(0bffea10)
26:02:283 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
26:02:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 350
26:02:283 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:283 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +511us
26:02:283 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +143us
26:02:284 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1319
26:02:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:284 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:284 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:284 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:284 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:02:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:284 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:284 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:286 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:286 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1239us
26:02:286 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:286 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1320
26:02:286 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:286 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:286 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6103us
26:02:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:299 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:299 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:299 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1320
26:02:299 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3894us
26:02:299 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:299 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8998us
26:02:299 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:299 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:299 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:299 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:299 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:299 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:299 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:299 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:300 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:300 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
26:02:300 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:300 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1321
26:02:300 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:300 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:300 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:300 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2786us
26:02:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:316 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:316 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:316 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:316 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
26:02:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 351
26:02:316 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:316 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1321
26:02:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:316 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:316 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:316 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:316 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:02:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:317 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:317 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:318 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:318 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3273us
26:02:319 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2126us
26:02:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:319 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1322
26:02:319 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:319 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:319 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:02:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:333 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:333 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:333 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +527us
26:02:333 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:333 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1322
26:02:333 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:333 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:333 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1323
26:02:333 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6153us
26:02:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:349 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:349 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:349 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:349 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 944)
26:02:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 352
26:02:349 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:349 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1323
26:02:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:349 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:349 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:349 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:02:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:350 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:351 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:351 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3007us
26:02:351 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2392us
26:02:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:351 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3037us
26:02:351 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:351 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:351 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:351 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:351 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:352 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:352 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:352 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:352 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:352 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
26:02:352 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:352 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:352 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1324
26:02:352 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:352 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:352 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:366 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2836us
26:02:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:366 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:366 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:366 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1324
26:02:366 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7161us
26:02:366 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:366 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:366 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1325
26:02:366 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:366 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:366 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:366 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9520us
26:02:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:383 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:383 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:383 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:383 user_main    D[ME]: hle\scempeg.cpp:966 948=sceMpegRingbufferAvailableSize(0bffea10)
26:02:383 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 948)
26:02:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 353
26:02:383 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:383 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +412us
26:02:383 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:383 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +242us
26:02:383 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1325
26:02:383 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:383 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:383 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:384 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:384 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:02:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:384 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:384 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:385 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:386 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1139us
26:02:386 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:386 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1326
26:02:386 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:386 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:386 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6203us
26:02:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:399 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:399 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:399 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1326
26:02:399 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3794us
26:02:399 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:399 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
26:02:399 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:399 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:399 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:399 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:399 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:399 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:399 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:399 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:400 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:400 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7840us
26:02:400 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:400 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1327
26:02:400 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:400 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:400 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:400 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2886us
26:02:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:416 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:416 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:416 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:416 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 948)
26:02:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 354
26:02:416 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:416 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1327
26:02:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:416 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:416 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:416 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:416 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:416 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:417 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:02:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:417 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:417 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:418 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:419 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3174us
26:02:419 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2225us
26:02:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:419 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1328
26:02:419 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:419 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:419 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:02:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:433 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:433 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:433 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +428us
26:02:433 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:433 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1328
26:02:433 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:433 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:433 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1329
26:02:433 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6253us
26:02:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:449 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:449 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:449 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:449 user_main    D[ME]: hle\scempeg.cpp:966 952=sceMpegRingbufferAvailableSize(0bffea10)
26:02:449 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
26:02:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 355
26:02:449 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:449 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1329
26:02:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:449 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:449 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:449 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:02:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:450 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:450 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:02:451 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:451 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1201us
26:02:451 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:451 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:451 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:451 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:451 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:451 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:452 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:452 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:452 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
26:02:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2492us
26:02:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7506us
26:02:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:452 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1330
26:02:452 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:452 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:452 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:466 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2936us
26:02:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:466 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:466 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:466 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1330
26:02:466 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7061us
26:02:466 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:466 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:466 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1331
26:02:466 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:466 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:466 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:466 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9619us
26:02:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:483 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:483 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:483 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:483 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
26:02:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 356
26:02:483 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:483 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +312us
26:02:483 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +342us
26:02:483 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1331
26:02:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:483 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:484 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:484 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:484 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:02:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:484 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:484 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:486 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:486 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1040us
26:02:486 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:486 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
26:02:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:486 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:486 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:487 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1332
26:02:487 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:487 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:487 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1280us
26:02:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:500 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:500 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1332
26:02:500 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3694us
26:02:500 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:500 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:500 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:500 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1333
26:02:500 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:500 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:500 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:500 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2986us
26:02:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:516 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:516 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:516 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:516 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 952)
26:02:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 357
26:02:516 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:02:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:516 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1333
26:02:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:516 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:516 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:516 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:516 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:516 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:516 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:02:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:517 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:517 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:518 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:519 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3073us
26:02:519 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:519 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2326us
26:02:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:519 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1334
26:02:519 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:519 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:519 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7342us
26:02:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:533 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:533 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:533 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +328us
26:02:533 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:533 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1334
26:02:533 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:533 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:533 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
26:02:533 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:533 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:533 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:533 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:533 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:533 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:533 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:534 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:534 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:534 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1335
26:02:534 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:534 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:534 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:534 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4898us
26:02:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:550 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:550 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:550 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:550 user_main    D[ME]: hle\scempeg.cpp:966 956=sceMpegRingbufferAvailableSize(0bffea10)
26:02:550 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
26:02:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 358
26:02:550 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:02:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:550 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1335
26:02:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:550 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:550 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:550 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:550 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:550 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:550 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:02:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:551 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2807us
26:02:551 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +192us
26:02:551 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:551 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:553 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:553 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4306us
26:02:553 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:553 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1336
26:02:553 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:553 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:553 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:566 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3036us
26:02:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:566 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:566 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:566 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1336
26:02:566 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6961us
26:02:566 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:566 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:566 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1337
26:02:566 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:566 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:566 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:566 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9719us
26:02:583 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:583 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:583 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:583 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:583 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:583 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:583 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:583 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
26:02:583 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 359
26:02:583 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:583 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:02:583 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +212us
26:02:584 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +442us
26:02:584 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1337
26:02:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:584 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:584 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:584 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:02:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:584 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:585 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:586 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1630us
26:02:586 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:586 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:586 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:586 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:586 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:586 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:586 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:586 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:586 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:586 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
26:02:586 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:586 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:586 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1338
26:02:586 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:586 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:586 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:600 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6402us
26:02:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:600 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:600 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:600 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1338
26:02:600 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3595us
26:02:600 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:600 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:600 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:600 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:600 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1339
26:02:600 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:600 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:600 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:600 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3085us
26:02:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:616 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:616 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:616 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:616 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
26:02:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 360
26:02:616 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:616 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:02:616 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:617 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1339
26:02:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:617 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:617 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:617 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:617 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:02:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:617 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:617 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:619 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:619 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2974us
26:02:619 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2425us
26:02:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:620 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1340
26:02:620 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:620 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:620 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:633 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7342us
26:02:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:633 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:633 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:633 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +228us
26:02:633 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:633 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:633 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1340
26:02:633 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4021us
26:02:633 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:633 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:633 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:633 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:633 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:633 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:633 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:633 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:633 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:634 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5681us
26:02:634 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:634 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1341
26:02:634 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:634 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:634 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:634 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6452us
26:02:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:650 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:650 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:650 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:650 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
26:02:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 361
26:02:650 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:650 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1341
26:02:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:650 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:650 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:650 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:650 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:650 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:650 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:02:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:651 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2708us
26:02:651 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +291us
26:02:651 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:651 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:653 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:653 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4207us
26:02:653 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:653 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1342
26:02:653 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:653 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:653 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:666 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3135us
26:02:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:666 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:666 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:666 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1342
26:02:666 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6862us
26:02:666 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:666 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:666 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1343
26:02:666 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:666 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:666 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:666 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9819us
26:02:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:683 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:683 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:683 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:683 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 956)
26:02:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 362
26:02:683 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:683 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +112us
26:02:683 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:683 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
26:02:683 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:683 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:683 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:683 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:683 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:684 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:684 Sample threa D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1343
26:02:684 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08ab28e0, blocking audio) +296us
26:02:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:684 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:684 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:684 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:684 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:02:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:685 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:685 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:686 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:686 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +632us
26:02:686 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:686 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1344
26:02:687 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:687 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:687 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6502us
26:02:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:700 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:700 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:700 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1344
26:02:700 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3495us
26:02:700 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:700 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:700 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:700 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1345
26:02:700 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3185us
26:02:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:716 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:716 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:716 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:716 user_main    D[ME]: hle\scempeg.cpp:966 960=sceMpegRingbufferAvailableSize(0bffea10)
26:02:716 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
26:02:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 363
26:02:716 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:716 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:716 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1345
26:02:716 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:716 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:716 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:716 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:02:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:717 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:718 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:718 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +574us
26:02:718 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:718 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6885us
26:02:719 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:719 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:719 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:719 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:719 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:719 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:719 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:719 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:719 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:719 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1346
26:02:719 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:719 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:719 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:733 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2686us
26:02:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:733 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:733 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:733 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +128us
26:02:733 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:733 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1346
26:02:733 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:733 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:733 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:733 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1347
26:02:733 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:733 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:733 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:733 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6552us
26:02:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:750 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:750 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:750 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:750 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
26:02:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 364
26:02:750 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:750 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1347
26:02:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:750 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:750 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:750 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:750 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:750 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:750 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:02:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:751 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2608us
26:02:751 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +391us
26:02:751 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:751 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:753 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:753 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4107us
26:02:753 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:753 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1348
26:02:753 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:753 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:753 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:766 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3235us
26:02:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:766 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:766 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:766 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1348
26:02:766 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6762us
26:02:766 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:766 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:766 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
26:02:766 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:766 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:766 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:766 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:766 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:766 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:766 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:766 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:767 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:767 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1349
26:02:767 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:767 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:767 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:767 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6304us
26:02:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:783 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:783 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:783 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:783 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
26:02:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 365
26:02:783 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:783 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +13us
26:02:783 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:783 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +641us
26:02:783 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1349
26:02:783 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:783 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:783 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:784 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:784 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:02:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:784 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:784 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:786 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:786 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +741us
26:02:786 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:786 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1350
26:02:786 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:786 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:786 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:800 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6602us
26:02:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:800 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:800 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:800 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1350
26:02:800 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3395us
26:02:800 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:800 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:800 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:800 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:800 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1351
26:02:800 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:800 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:800 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:800 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3285us
26:02:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:816 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:816 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:816 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:816 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
26:02:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 366
26:02:816 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:816 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1351
26:02:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:816 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:816 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:816 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:816 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:02:816 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:816 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:818 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:818 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +223us
26:02:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:818 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:819 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:819 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:819 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
26:02:819 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:819 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1352
26:02:819 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:819 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:819 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:833 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9922us
26:02:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:833 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:833 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:833 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +75us
26:02:833 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:833 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1352
26:02:833 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:833 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:833 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:833 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1353
26:02:833 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:833 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:833 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:833 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6605us
26:02:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:850 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:850 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:850 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:850 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 960)
26:02:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 367
26:02:850 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:850 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:850 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1353
26:02:850 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:850 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:850 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:851 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:851 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:02:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2554us
26:02:851 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +445us
26:02:851 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:851 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:853 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:853 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4053us
26:02:853 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:853 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1354
26:02:853 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:853 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:853 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3289us
26:02:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:867 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:867 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1354
26:02:867 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2843us
26:02:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:867 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:867 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:868 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
26:02:868 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:868 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1355
26:02:868 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9972us
26:02:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:883 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:883 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:883 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:883 user_main    D[ME]: hle\scempeg.cpp:966 964=sceMpegRingbufferAvailableSize(0bffea10)
26:02:883 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 964)
26:02:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 368
26:02:883 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:883 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08ab28e0->08ab3000, io read) +67us
26:02:883 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:883 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +654us
26:02:883 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1355
26:02:883 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:884 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:884 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:884 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:884 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:02:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:884 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:884 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:886 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:886 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +727us
26:02:886 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:886 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1356
26:02:886 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:886 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:886 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:900 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6615us
26:02:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:900 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:900 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:900 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1356
26:02:900 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3382us
26:02:900 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:900 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:900 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:900 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:900 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2526us
26:02:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:02:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:02:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:02:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:02:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:02:900 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:02:901 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:02:901 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:02:901 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:02:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:901 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1357
26:02:901 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:901 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:901 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:901 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +475us
26:02:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:917 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:917 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:917 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:917 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 964)
26:02:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 369
26:02:917 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:917 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1357
26:02:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:917 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:917 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:917 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:917 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:917 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:917 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:02:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:918 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:918 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:919 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:920 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2761us
26:02:920 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2637us
26:02:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:920 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1358
26:02:920 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:920 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:920 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:933 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:02:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:933 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:933 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:02:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:933 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +16us
26:02:933 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:933 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1358
26:02:933 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:933 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:933 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:933 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1359
26:02:933 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:02:933 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:933 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:933 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:950 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6665us
26:02:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:951 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:951 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:951 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 964)
26:02:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 370
26:02:951 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:951 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1359
26:02:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:951 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:951 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:951 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:02:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:951 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:02:953 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:02:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:953 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2495us
26:02:953 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2904us
26:02:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:953 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6053us
26:02:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:02:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:02:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:02:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:02:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:02:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:02:953 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:02:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:02:954 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:02:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:02:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +744us
26:02:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:954 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1360
26:02:954 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:954 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:954 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:02:967 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3348us
26:02:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:967 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:967 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:02:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:02:967 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1360
26:02:967 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6649us
26:02:967 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:967 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:02:967 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:967 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:967 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1361
26:02:967 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:02:967 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:967 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:967 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +31us
26:02:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:02:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:02:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:02:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:02:983 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:02:983 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:02:983 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:02:983 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 964)
26:02:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 371
26:02:983 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:02:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:02:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:02:983 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1361
26:02:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:02:983 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:02:983 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:02:983 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:02:983 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:02:983 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:02:984 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:02:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:02:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:02:984 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:02:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:02:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:02:984 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:02:985 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:02:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:02:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:02:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:02:986 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +628us
26:02:986 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:02:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:02:986 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1362
26:02:986 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:986 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:02:986 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:000 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6715us
26:03:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:000 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:000 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:000 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1362
26:03:000 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3282us
26:03:000 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:000 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:000 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5390us
26:03:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:000 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:001 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4313us
26:03:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:001 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1363
26:03:001 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:001 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:001 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:001 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3398us
26:03:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:017 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:017 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:017 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:017 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 964)
26:03:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 372
26:03:017 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:017 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1363
26:03:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:017 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:017 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:017 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:017 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:017 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:018 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:03:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:018 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:018 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:019 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:020 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2662us
26:03:020 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2737us
26:03:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:020 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7261us
26:03:020 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:020 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1364
26:03:020 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:020 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:020 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:033 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +81us
26:03:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:033 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:033 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:033 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1364
26:03:033 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9916us
26:03:033 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:033 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:033 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1365
26:03:033 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:033 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:033 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:033 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6764us
26:03:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:050 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:050 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:050 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:050 user_main    D[ME]: hle\scempeg.cpp:966 968=sceMpegRingbufferAvailableSize(0bffea10)
26:03:050 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 968)
26:03:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 373
26:03:050 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:050 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1365
26:03:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:050 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:050 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:050 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:03:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:051 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:052 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:052 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2395us
26:03:052 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:052 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1821us
26:03:052 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:052 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:052 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:052 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:052 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:052 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:053 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:053 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:053 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +885us
26:03:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:053 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6995us
26:03:053 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:053 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1366
26:03:053 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:053 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:053 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:067 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3448us
26:03:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:067 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:067 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:067 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1366
26:03:067 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6549us
26:03:067 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:067 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:067 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:067 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1367
26:03:067 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:067 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:067 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:067 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +131us
26:03:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:083 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:083 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:083 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:083 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 968)
26:03:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 374
26:03:083 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:083 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1367
26:03:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:083 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:083 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:083 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:083 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:03:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:084 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:084 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:085 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:086 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:086 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +528us
26:03:086 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:086 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:086 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1368
26:03:086 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:086 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:086 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6814us
26:03:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:100 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:100 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:100 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1368
26:03:100 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1437us
26:03:100 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:100 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:100 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:100 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:100 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:100 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:100 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:100 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:100 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:101 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1449us
26:03:101 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:101 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:101 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:101 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1369
26:03:101 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:101 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:101 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:101 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3497us
26:03:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:117 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:117 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:117 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:117 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 968)
26:03:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 375
26:03:117 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:117 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1369
26:03:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:117 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:117 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:117 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:117 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:117 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:118 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:03:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:118 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:118 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:119 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:120 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2562us
26:03:120 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2837us
26:03:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:120 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7161us
26:03:120 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:120 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1370
26:03:120 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:120 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:120 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:133 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +181us
26:03:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:133 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:133 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:133 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1370
26:03:133 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9816us
26:03:133 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:133 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:133 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4685us
26:03:133 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:133 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:133 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:133 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:133 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:133 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:133 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:133 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:134 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:134 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1371
26:03:134 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:134 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:134 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:134 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1882us
26:03:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:150 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:150 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:150 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:150 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 968)
26:03:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 376
26:03:150 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:150 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1371
26:03:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:150 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:150 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:150 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:151 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:03:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:151 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2296us
26:03:151 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +703us
26:03:151 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:151 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:153 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:153 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3795us
26:03:153 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:153 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1372
26:03:153 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:153 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:153 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:167 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3547us
26:03:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:167 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:167 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:167 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1372
26:03:167 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6450us
26:03:167 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:167 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:167 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:167 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:167 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1373
26:03:167 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:167 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:167 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:167 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +231us
26:03:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:183 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:183 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:183 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:183 user_main    D[ME]: hle\scempeg.cpp:966 972=sceMpegRingbufferAvailableSize(0bffea10)
26:03:183 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 972)
26:03:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 377
26:03:183 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:183 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1373
26:03:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:183 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:184 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:184 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:03:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:184 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:185 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:185 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3528us
26:03:185 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:185 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1117us
26:03:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:185 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:186 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:186 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:186 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1374
26:03:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:186 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:200 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5500us
26:03:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:200 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:200 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:200 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1374
26:03:200 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3083us
26:03:200 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:200 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:200 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:200 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:200 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1375
26:03:200 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:200 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:200 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:200 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3597us
26:03:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:217 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:217 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:217 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:217 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 972)
26:03:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 378
26:03:217 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:217 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:217 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:217 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1375
26:03:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:218 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:218 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:218 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:218 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:03:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:218 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:218 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:220 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:220 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2462us
26:03:220 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2937us
26:03:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:220 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7062us
26:03:220 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:220 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1376
26:03:220 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:220 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:220 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +280us
26:03:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:234 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:234 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1376
26:03:234 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +7266us
26:03:234 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:234 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:234 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:234 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:234 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:234 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:234 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:234 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:234 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:235 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2153us
26:03:235 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:235 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:235 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1377
26:03:235 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:235 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:235 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:235 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6964us
26:03:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:250 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:250 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:250 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:250 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 972)
26:03:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 379
26:03:250 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:250 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1377
26:03:250 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:250 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:250 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:250 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:250 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:251 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:03:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:251 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2196us
26:03:251 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +803us
26:03:251 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:251 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:253 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:253 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3695us
26:03:253 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:253 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1378
26:03:253 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:253 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:253 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:267 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3647us
26:03:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:267 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:267 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:267 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1378
26:03:267 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6350us
26:03:267 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:267 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:267 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:267 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:267 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1379
26:03:267 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:267 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:267 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:267 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +330us
26:03:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:284 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:284 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:284 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:284 user_main    D[ME]: hle\scempeg.cpp:966 976=sceMpegRingbufferAvailableSize(0bffea10)
26:03:284 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 976)
26:03:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 380
26:03:284 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:284 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1379
26:03:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:285 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:285 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:285 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:03:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:285 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:286 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:286 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2811us
26:03:286 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:286 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:286 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:287 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:287 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:287 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:287 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:287 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:287 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2291us
26:03:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:287 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3429us
26:03:287 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:287 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1380
26:03:287 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:287 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:287 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:300 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7014us
26:03:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:300 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:300 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:300 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1380
26:03:300 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2983us
26:03:300 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:300 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:300 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:300 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:300 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1381
26:03:300 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:300 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:300 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:300 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3697us
26:03:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:317 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:317 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:317 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:317 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 976)
26:03:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 381
26:03:317 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:317 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1381
26:03:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:317 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:317 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:317 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:317 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:317 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:317 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:03:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:318 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:318 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:319 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:319 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2363us
26:03:320 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3036us
26:03:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:320 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6962us
26:03:320 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:320 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1382
26:03:320 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:320 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:320 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:334 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +380us
26:03:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:334 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:334 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:334 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:334 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +30us
26:03:334 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:334 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:334 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:334 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:334 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:334 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:334 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:334 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:334 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:335 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1382
26:03:335 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9290us
26:03:335 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:335 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1383
26:03:335 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:335 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:335 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:335 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7063us
26:03:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:350 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:350 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:350 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:350 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 976)
26:03:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 382
26:03:350 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:350 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1383
26:03:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:350 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:350 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:350 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:351 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:03:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:351 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2096us
26:03:351 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +903us
26:03:351 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:351 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:353 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:353 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3595us
26:03:353 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:353 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1384
26:03:353 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:353 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:353 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:367 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3747us
26:03:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:367 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:367 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:367 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1384
26:03:367 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6250us
26:03:367 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:367 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:367 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6844us
26:03:367 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:367 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:367 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:367 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:367 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:367 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:367 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:367 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:368 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:368 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2858us
26:03:368 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:368 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1385
26:03:368 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:368 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:368 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:368 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +430us
26:03:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:384 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:384 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:384 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:384 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 976)
26:03:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 383
26:03:384 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:384 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1385
26:03:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:384 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:384 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:384 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:384 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:384 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:385 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:03:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:385 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:385 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:386 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:387 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +229us
26:03:387 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:387 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1386
26:03:387 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:387 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:387 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:400 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7113us
26:03:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:400 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:400 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:400 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1386
26:03:400 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2884us
26:03:400 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:400 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:400 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:400 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:400 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1387
26:03:400 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:400 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:400 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:400 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3797us
26:03:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:417 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:417 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:417 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:417 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 976)
26:03:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 384
26:03:417 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:417 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1387
26:03:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:417 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:417 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:417 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:417 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:03:417 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:417 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:419 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:419 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5363us
26:03:419 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +36us
26:03:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:419 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3239us
26:03:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:419 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:420 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:420 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6426us
26:03:420 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:420 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1388
26:03:420 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:420 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:420 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:434 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +480us
26:03:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:434 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:434 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:434 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1388
26:03:434 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9517us
26:03:434 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:434 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:434 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1389
26:03:434 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:434 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:435 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:435 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7163us
26:03:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:450 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:450 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:450 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:450 user_main    D[ME]: hle\scempeg.cpp:966 980=sceMpegRingbufferAvailableSize(0bffea10)
26:03:450 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 980)
26:03:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 385
26:03:450 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:450 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1389
26:03:450 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:450 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:450 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:450 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:450 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:451 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:03:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:451 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1997us
26:03:451 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1002us
26:03:451 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:451 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:451 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:03:453 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:453 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3496us
26:03:453 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:453 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1390
26:03:453 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:453 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:453 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:467 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3846us
26:03:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:467 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:467 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:467 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:467 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1390
26:03:467 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5859us
26:03:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:467 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:467 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:468 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
26:03:468 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:468 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:468 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:468 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1391
26:03:468 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:468 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:468 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:468 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +524us
26:03:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:484 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:484 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:484 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:484 user_main    D[ME]: hle\scempeg.cpp:966 984=sceMpegRingbufferAvailableSize(0bffea10)
26:03:484 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 386
26:03:484 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:484 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1391
26:03:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:484 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:484 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:484 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:484 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:484 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:485 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:03:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:485 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:485 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:486 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:487 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +135us
26:03:487 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:487 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1392
26:03:487 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:487 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:487 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:500 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7207us
26:03:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:500 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:500 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:500 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1392
26:03:500 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2789us
26:03:500 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:500 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:500 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:500 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:500 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1393
26:03:500 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:500 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:500 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:500 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3891us
26:03:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:517 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:517 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:517 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:517 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 387
26:03:517 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:517 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1393
26:03:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:517 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:517 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:517 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:517 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:03:517 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:517 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:519 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:519 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1404us
26:03:519 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:519 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:519 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:519 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:519 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:519 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:519 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:519 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:519 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:520 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
26:03:520 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +130us
26:03:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:520 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9868us
26:03:520 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:520 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1394
26:03:520 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:520 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:520 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:534 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +574us
26:03:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:534 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:534 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:534 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1394
26:03:534 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9423us
26:03:534 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:534 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:534 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1395
26:03:534 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:534 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:534 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:534 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7257us
26:03:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:551 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:551 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:551 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 388
26:03:551 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:551 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1395
26:03:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:551 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:551 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:552 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:552 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:03:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1902us
26:03:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1097us
26:03:552 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:552 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:554 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:554 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3402us
26:03:554 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:554 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
26:03:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:554 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:554 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:555 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1396
26:03:555 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:555 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:555 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:567 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1077us
26:03:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:567 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:567 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:567 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1396
26:03:567 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6056us
26:03:567 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:567 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:567 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:567 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:567 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1397
26:03:567 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:567 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:567 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:567 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +624us
26:03:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:584 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:584 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:584 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:584 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 389
26:03:584 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:584 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1397
26:03:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:584 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:584 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:584 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:584 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:584 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:584 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:03:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:585 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:585 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:586 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:587 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +35us
26:03:587 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:587 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1398
26:03:587 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:587 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:587 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7307us
26:03:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:601 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:601 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1398
26:03:601 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2690us
26:03:601 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:601 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8998us
26:03:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:601 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:602 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:602 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
26:03:602 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:602 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:602 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1399
26:03:602 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:602 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:602 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:602 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3990us
26:03:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:617 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:617 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:617 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:617 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 390
26:03:617 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:617 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1399
26:03:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:617 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:617 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:617 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:617 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:617 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:617 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:03:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:618 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:618 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:619 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:619 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2069us
26:03:619 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3330us
26:03:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:620 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6668us
26:03:620 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:620 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1400
26:03:620 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:620 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:620 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:634 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +674us
26:03:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:634 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:634 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:634 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1400
26:03:634 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9323us
26:03:634 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:634 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:634 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1401
26:03:634 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:634 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:634 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:634 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7357us
26:03:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:651 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:651 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:651 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:651 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 391
26:03:651 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:651 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1401
26:03:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:651 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:651 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:651 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:651 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:03:651 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:652 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:653 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:653 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1803us
26:03:653 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3596us
26:03:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:653 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1833us
26:03:653 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:653 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:653 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:653 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:653 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:654 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:654 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:654 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:654 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:654 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
26:03:654 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:654 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1402
26:03:654 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:654 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:654 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:667 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4040us
26:03:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:667 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:667 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:667 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1402
26:03:667 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5957us
26:03:667 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:667 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:667 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:667 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:667 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1403
26:03:667 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:667 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:667 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:667 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +723us
26:03:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:684 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:684 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:684 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:684 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 392
26:03:684 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:684 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1403
26:03:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:684 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:684 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:684 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:684 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:684 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:684 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:03:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:685 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:685 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:686 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:686 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5336us
26:03:686 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +63us
26:03:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:687 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1404
26:03:687 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:687 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:687 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:701 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:03:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:701 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:701 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:701 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1404
26:03:701 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2590us
26:03:701 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:701 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:701 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
26:03:701 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:701 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:701 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:701 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:702 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:702 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:702 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:702 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:702 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7840us
26:03:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:702 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1405
26:03:702 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:702 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:702 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:702 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4090us
26:03:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:717 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:717 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:717 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:717 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 393
26:03:717 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:717 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1405
26:03:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:717 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:717 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:717 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:717 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:717 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:717 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:03:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:718 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:718 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:719 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:719 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1970us
26:03:719 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:719 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3429us
26:03:719 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:719 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6569us
26:03:719 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:720 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1406
26:03:720 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:720 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:720 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:734 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +773us
26:03:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:734 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:734 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:734 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1406
26:03:734 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9224us
26:03:734 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:734 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:734 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1407
26:03:734 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:734 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:734 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:734 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7457us
26:03:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:751 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:751 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:751 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:751 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 394
26:03:751 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:751 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1407
26:03:751 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:751 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:751 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:751 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:751 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:03:751 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +97us
26:03:751 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:751 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:751 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:752 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:752 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:752 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:752 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:752 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:752 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08aa73c0, blocking audio) +296us
26:03:752 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:754 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:754 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
26:03:754 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3991us
26:03:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:754 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6008us
26:03:754 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:754 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1408
26:03:754 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:754 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:754 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:767 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4140us
26:03:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:767 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:767 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:767 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1408
26:03:767 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5857us
26:03:767 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:767 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:767 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:767 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:767 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1409
26:03:767 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:767 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:767 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:767 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +823us
26:03:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:784 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:784 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:784 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:784 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 395
26:03:784 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:784 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1409
26:03:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:784 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:784 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:784 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:784 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:784 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:785 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:03:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:785 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:785 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:786 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:786 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5236us
26:03:787 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +163us
26:03:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:787 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4562us
26:03:787 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:787 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:787 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:787 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:787 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:787 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:787 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:787 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:787 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:787 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1410
26:03:787 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:787 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:787 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:801 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2484us
26:03:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:801 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:801 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:801 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1410
26:03:801 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2490us
26:03:801 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:801 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:801 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:801 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:801 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1411
26:03:801 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:801 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:801 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:801 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4190us
26:03:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:817 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:817 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:817 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:817 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 396
26:03:817 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:817 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1411
26:03:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:817 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:817 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:817 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:817 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:817 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:817 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:03:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:818 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:818 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:819 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:819 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1870us
26:03:819 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:819 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:819 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3529us
26:03:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:820 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6469us
26:03:820 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:820 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1412
26:03:820 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:820 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:820 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:834 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +873us
26:03:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:834 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:834 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:834 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1412
26:03:834 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9124us
26:03:834 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:834 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:834 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
26:03:834 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:834 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:834 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:834 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:834 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:834 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:834 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:834 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:835 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:835 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1413
26:03:835 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6102us
26:03:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:851 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:851 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:851 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:851 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 397
26:03:851 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:851 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1413
26:03:851 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:851 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:851 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:851 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:851 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:852 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:03:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:852 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1603us
26:03:852 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1396us
26:03:852 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:852 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:853 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:854 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3102us
26:03:854 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:854 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1414
26:03:854 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:854 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:854 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:867 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4240us
26:03:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:867 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:867 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:867 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1414
26:03:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5757us
26:03:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:867 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:867 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:867 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1415
26:03:867 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:867 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:867 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:867 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +923us
26:03:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:884 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:884 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:884 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:884 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 398
26:03:884 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:884 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1415
26:03:884 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:884 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:884 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:884 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:884 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:03:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:885 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:886 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:886 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +426us
26:03:886 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:886 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:886 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:886 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:886 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:886 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:886 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:886 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:886 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:887 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
26:03:887 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:887 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1416
26:03:887 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:887 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:887 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:901 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7606us
26:03:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:901 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:901 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:901 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1416
26:03:901 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2391us
26:03:901 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:901 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:901 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:901 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:901 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1417
26:03:901 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:901 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:901 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:901 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4289us
26:03:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:918 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:918 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:918 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 399
26:03:918 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:918 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1417
26:03:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:918 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:918 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:918 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:918 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:03:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:919 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:919 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:920 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:920 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1770us
26:03:920 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3629us
26:03:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:921 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6369us
26:03:921 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:921 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1418
26:03:921 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:921 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:921 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:934 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +973us
26:03:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:934 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:934 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:03:934 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:934 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1418
26:03:934 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3046us
26:03:934 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:03:934 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:03:934 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:03:934 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:03:934 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:03:934 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:03:934 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:03:934 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:03:934 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:03:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:935 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5681us
26:03:935 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:935 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1419
26:03:935 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:03:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7656us
26:03:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:951 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:951 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:951 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:951 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 400
26:03:951 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:951 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1419
26:03:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:951 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:951 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:951 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:951 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:951 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:951 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:03:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:952 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1504us
26:03:952 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1495us
26:03:952 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:952 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:03:953 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:03:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:953 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:03:953 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:953 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3003us
26:03:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:954 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1420
26:03:954 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:954 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:954 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:03:968 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4339us
26:03:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:968 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:968 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:03:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:03:968 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1420
26:03:968 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5658us
26:03:968 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:968 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:03:968 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:968 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:968 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
26:03:968 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:03:968 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:03:968 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:03:968 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:03:968 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:03:968 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:03:968 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:03:969 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:03:969 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:03:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:03:969 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1421
26:03:969 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:03:969 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:969 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:969 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +272us
26:03:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:03:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:03:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:03:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:03:984 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:03:984 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:03:984 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:03:984 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:03:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 401
26:03:984 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:03:984 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:03:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:03:984 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1421
26:03:984 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:03:984 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:03:984 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:03:984 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:03:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:03:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:03:985 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:03:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:03:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:03:985 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:03:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:03:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:03:985 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:03:986 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:03:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:03:987 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5037us
26:03:987 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:03:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:03:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +362us
26:03:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:03:987 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1422
26:03:987 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:987 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:03:987 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:001 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:04:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:001 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:001 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:001 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1422
26:04:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2291us
26:04:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:001 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:001 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:001 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1423
26:04:001 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:001 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:001 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:001 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4389us
26:04:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:018 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:018 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:018 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:018 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:04:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 402
26:04:018 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:018 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1423
26:04:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:018 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:018 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:018 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:018 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:018 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:019 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:020 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:020 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4771us
26:04:020 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +628us
26:04:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:020 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6255us
26:04:020 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:020 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:020 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:020 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:020 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:020 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:021 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:021 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:021 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
26:04:021 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:021 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1424
26:04:021 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:021 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:021 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:034 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1072us
26:04:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:034 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:034 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:034 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1424
26:04:034 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8925us
26:04:034 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:034 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:034 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1425
26:04:034 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:034 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:034 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:034 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7756us
26:04:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:051 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:051 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:051 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:051 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:04:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 403
26:04:051 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:051 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1425
26:04:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:051 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:051 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:051 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:051 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:051 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:051 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:04:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:052 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1404us
26:04:052 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1595us
26:04:052 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:052 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:053 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:04:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:054 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2903us
26:04:054 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:054 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1426
26:04:054 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:054 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:054 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:068 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4439us
26:04:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:068 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:068 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:068 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1426
26:04:068 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5558us
26:04:068 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:068 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:068 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
26:04:068 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:068 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:069 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:069 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
26:04:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:069 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1427
26:04:069 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:069 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:069 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:070 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1122us
26:04:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:084 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:084 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:084 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:084 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 984)
26:04:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 404
26:04:084 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:084 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1427
26:04:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:084 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:084 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:084 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:084 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:084 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:084 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:04:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:085 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:085 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:086 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:087 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4937us
26:04:087 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +462us
26:04:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:087 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1428
26:04:087 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:087 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:087 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:101 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:04:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:101 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:101 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:101 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1428
26:04:101 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2191us
26:04:101 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:101 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:101 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:101 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:101 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1429
26:04:101 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:102 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:102 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:102 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4489us
26:04:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:118 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:118 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:118 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:118 user_main    D[ME]: hle\scempeg.cpp:966 988=sceMpegRingbufferAvailableSize(0bffea10)
26:04:118 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 405
26:04:118 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:118 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:118 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1429
26:04:118 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:118 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:118 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:118 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:119 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:119 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:119 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:120 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:120 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4420us
26:04:120 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:120 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:120 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:120 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:121 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:121 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:121 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:121 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:121 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:121 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
26:04:121 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +682us
26:04:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:121 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +9316us
26:04:121 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:121 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1430
26:04:121 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:121 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:121 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:134 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1126us
26:04:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:134 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:134 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:134 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1430
26:04:134 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8871us
26:04:134 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:134 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:134 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1431
26:04:134 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:134 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:134 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:134 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7809us
26:04:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:151 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:151 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:151 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:151 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 406
26:04:151 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:151 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:151 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1431
26:04:151 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:151 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:151 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:151 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:152 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:04:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:152 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1350us
26:04:152 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1649us
26:04:152 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:152 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:152 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:152 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:153 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:04:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:154 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2849us
26:04:154 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:154 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1432
26:04:154 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:154 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:154 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:168 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4493us
26:04:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:168 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:168 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:168 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:168 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1432
26:04:168 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1639us
26:04:168 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:168 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:168 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:168 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:168 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:168 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:168 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:168 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:168 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:169 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
26:04:169 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:169 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:169 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:169 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:169 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1433
26:04:169 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:169 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:169 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:169 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1176us
26:04:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:184 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:184 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:184 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:184 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 407
26:04:184 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:184 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1433
26:04:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:184 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:184 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:184 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:184 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:184 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:184 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:04:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:185 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:185 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:185 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:185 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:186 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:186 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4884us
26:04:186 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +515us
26:04:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:187 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1434
26:04:187 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:187 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:187 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:201 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:04:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:201 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:201 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:201 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1434
26:04:201 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2138us
26:04:201 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:201 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:201 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:201 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:201 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
26:04:201 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:201 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:201 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:201 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:201 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:201 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:202 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:202 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:202 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:202 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1435
26:04:202 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:202 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:202 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:202 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1679us
26:04:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:218 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:218 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:218 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:218 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 408
26:04:218 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:218 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:218 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1435
26:04:218 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:218 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:218 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:219 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:219 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:04:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:219 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:219 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:219 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:219 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:221 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:221 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1517us
26:04:221 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3882us
26:04:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:221 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6116us
26:04:221 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:221 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1436
26:04:221 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:221 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:221 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:234 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1226us
26:04:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:234 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:234 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:234 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1436
26:04:234 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8771us
26:04:234 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:234 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1437
26:04:234 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:234 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:234 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:234 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7909us
26:04:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:251 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:251 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:251 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:251 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 409
26:04:251 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:251 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1437
26:04:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:251 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:251 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:251 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:251 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:251 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:251 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:253 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:253 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1251us
26:04:253 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4148us
26:04:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:253 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4849us
26:04:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:253 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:254 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:254 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:254 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
26:04:254 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:254 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1438
26:04:254 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:254 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:254 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:268 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4592us
26:04:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:268 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:268 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:268 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1438
26:04:268 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5405us
26:04:268 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:268 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:268 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:268 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:268 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1439
26:04:268 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:268 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:268 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:268 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1276us
26:04:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:285 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:285 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:285 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:285 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 410
26:04:285 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:285 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1439
26:04:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:285 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:285 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:285 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:285 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:285 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:285 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:04:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:286 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:286 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:287 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:288 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4784us
26:04:288 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +615us
26:04:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:288 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1440
26:04:288 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:288 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:288 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:301 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:04:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:301 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:301 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:301 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1440
26:04:301 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2038us
26:04:301 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:301 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:301 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5430us
26:04:301 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:301 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:301 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:301 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:301 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:301 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:301 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:301 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:302 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:302 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
26:04:302 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:302 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:302 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1441
26:04:302 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:302 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:302 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:302 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4642us
26:04:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:318 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:318 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:318 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:318 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 411
26:04:318 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:318 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1441
26:04:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:318 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:318 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:318 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:318 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:318 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:318 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:04:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:319 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:319 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:319 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:319 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:320 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:321 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1417us
26:04:321 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3982us
26:04:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:321 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6017us
26:04:321 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:321 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1442
26:04:321 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:321 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:321 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:335 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1325us
26:04:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:335 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:335 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:335 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1442
26:04:335 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8671us
26:04:335 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:335 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:335 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1443
26:04:335 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:335 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:335 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:335 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8009us
26:04:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:351 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:351 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:351 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:351 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 412
26:04:351 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:351 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1443
26:04:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:351 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:351 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:351 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:351 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:351 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:351 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:353 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:353 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1151us
26:04:353 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:353 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
26:04:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:353 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:354 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:354 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:354 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:354 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2089us
26:04:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:354 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5750us
26:04:354 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:354 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1444
26:04:354 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:354 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:354 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:368 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4692us
26:04:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:368 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:368 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:368 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1444
26:04:368 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5305us
26:04:368 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:368 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:368 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:368 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:368 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1445
26:04:368 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:368 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:368 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:368 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1375us
26:04:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:385 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:385 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:385 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:385 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 413
26:04:385 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:385 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1445
26:04:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:385 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:385 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:385 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:385 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:385 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:385 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:04:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:386 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:386 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:386 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:386 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:387 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:387 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4684us
26:04:388 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +715us
26:04:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:388 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1446
26:04:388 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:388 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:388 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:401 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:04:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:401 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:401 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:401 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:401 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +233us
26:04:401 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:401 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:401 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:401 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:401 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:401 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:401 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:401 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:401 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:402 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1446
26:04:402 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1408us
26:04:402 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:402 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:402 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:402 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:402 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1447
26:04:402 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:402 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:402 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:402 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4742us
26:04:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:418 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:418 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:418 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:418 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 414
26:04:418 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:418 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:418 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1447
26:04:418 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:418 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:418 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:418 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:419 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:04:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:419 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:419 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:419 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:419 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:421 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:421 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1318us
26:04:421 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4081us
26:04:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:421 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5917us
26:04:421 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:421 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1448
26:04:421 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:421 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:421 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:435 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1425us
26:04:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:435 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:435 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:435 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1448
26:04:435 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8572us
26:04:435 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:435 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:435 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
26:04:435 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:435 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:435 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:435 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:435 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:435 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:435 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:435 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:436 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:436 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:436 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1449
26:04:436 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:436 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:436 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:436 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +3086us
26:04:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:451 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:451 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:451 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:451 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 988)
26:04:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 415
26:04:451 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:451 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1449
26:04:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:451 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:451 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:451 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:451 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:451 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:451 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:04:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1051us
26:04:452 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +1948us
26:04:452 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:452 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:452 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:452 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:452 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:04:454 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:04:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:454 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2550us
26:04:454 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:454 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1450
26:04:454 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:454 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:454 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:468 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4792us
26:04:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:468 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:468 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:468 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1450
26:04:468 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5205us
26:04:468 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:468 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:468 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:468 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:468 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1451
26:04:468 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:468 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:468 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:468 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1475us
26:04:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:485 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:485 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:485 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:485 user_main    D[ME]: hle\scempeg.cpp:966 996=sceMpegRingbufferAvailableSize(0bffea10)
26:04:485 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 416
26:04:485 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:485 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:485 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:485 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1451
26:04:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:486 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:486 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:486 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:486 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:486 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:486 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:487 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:04:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:487 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2284us
26:04:487 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:487 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
26:04:487 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:488 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:488 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:488 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:488 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:488 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:488 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:488 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:488 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:488 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1452
26:04:488 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:488 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:488 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:501 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6704us
26:04:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:501 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:501 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:501 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1452
26:04:501 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1839us
26:04:501 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:501 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:501 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:501 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:501 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1453
26:04:501 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:501 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:501 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:501 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4842us
26:04:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:518 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:518 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:518 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:518 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 417
26:04:518 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:518 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1453
26:04:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:518 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:518 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:518 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:518 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:518 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:518 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:04:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:519 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:519 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:519 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:519 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:519 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:520 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:521 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1218us
26:04:521 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4181us
26:04:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:521 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5817us
26:04:521 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:521 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1454
26:04:521 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:521 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:521 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:535 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1525us
26:04:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:535 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:535 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:535 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:535 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1454
26:04:535 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6062us
26:04:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:535 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:536 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:536 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
26:04:536 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:536 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:536 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1455
26:04:536 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:536 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:536 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:536 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8208us
26:04:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:551 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:551 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:551 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:551 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 418
26:04:551 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:551 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1455
26:04:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:551 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:551 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:551 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:551 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:551 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:551 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:04:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +952us
26:04:552 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2047us
26:04:552 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:552 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:552 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:552 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:553 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:04:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:554 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2451us
26:04:554 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:554 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1456
26:04:554 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:554 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:554 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:568 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4891us
26:04:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:568 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:568 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:568 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1456
26:04:568 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5105us
26:04:568 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:568 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:568 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:568 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:568 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1457
26:04:568 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:568 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:568 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:568 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1575us
26:04:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:585 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:585 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:585 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:585 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 419
26:04:585 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:585 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1457
26:04:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:585 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:585 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:585 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:585 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:585 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:585 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:587 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:587 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1607us
26:04:587 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:587 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:587 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:587 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:587 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:587 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:587 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:587 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:587 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3495us
26:04:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:588 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2184us
26:04:588 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:588 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1458
26:04:588 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:588 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:588 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:601 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8258us
26:04:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:601 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:601 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:601 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1458
26:04:601 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1739us
26:04:601 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:601 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:601 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:601 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:601 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1459
26:04:601 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:601 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:601 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:601 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4941us
26:04:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:618 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:618 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:618 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:618 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 420
26:04:618 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:618 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1459
26:04:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:618 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:618 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:618 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:618 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:618 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:618 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:04:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:619 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:619 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:619 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:619 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:620 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:620 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1118us
26:04:620 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4281us
26:04:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:621 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5718us
26:04:621 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:621 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
26:04:621 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:621 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:621 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:621 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:621 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:621 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:621 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:621 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:621 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:621 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1460
26:04:621 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:621 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:621 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:635 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +874us
26:04:635 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:636 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:636 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:636 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1460
26:04:636 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8372us
26:04:636 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:636 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:636 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1461
26:04:636 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:636 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:636 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:636 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8308us
26:04:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:652 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:652 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:652 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:652 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 421
26:04:652 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:652 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:652 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1461
26:04:652 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:652 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:652 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:653 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:653 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:04:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:653 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +852us
26:04:653 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2147us
26:04:653 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:653 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:655 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:04:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:655 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2351us
26:04:655 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:655 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1462
26:04:655 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:655 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:655 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:668 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +4991us
26:04:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:668 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:668 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:668 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1462
26:04:668 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5006us
26:04:668 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:668 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:668 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6885us
26:04:668 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:668 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:668 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:668 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:668 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:669 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:669 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:669 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:669 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:669 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
26:04:669 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:669 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:669 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1463
26:04:669 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:669 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:669 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:669 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1674us
26:04:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:685 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:685 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:685 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:685 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 422
26:04:685 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:685 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1463
26:04:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:685 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:685 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:685 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:685 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:685 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:685 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:04:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:686 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:686 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:686 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:686 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:687 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:688 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4385us
26:04:688 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1014us
26:04:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:688 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1464
26:04:688 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:688 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:688 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:702 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:04:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:702 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:702 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:702 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1464
26:04:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1639us
26:04:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:702 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:702 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:702 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1465
26:04:702 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:702 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:702 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:702 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5041us
26:04:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:718 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:718 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:718 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:718 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 423
26:04:718 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:718 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1465
26:04:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:718 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:718 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:718 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:718 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:718 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:718 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:720 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:720 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4119us
26:04:720 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1280us
26:04:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:720 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2035us
26:04:720 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:720 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:720 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:720 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:720 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:720 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:720 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:720 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:720 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:721 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
26:04:721 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:721 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1466
26:04:721 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:721 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:721 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:735 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1724us
26:04:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:735 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:735 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:735 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1466
26:04:735 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8273us
26:04:735 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:735 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:735 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1467
26:04:735 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:735 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:735 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:735 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8408us
26:04:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:752 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:752 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:752 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:752 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 424
26:04:752 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:752 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1467
26:04:752 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:752 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:752 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:752 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:752 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:753 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:04:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:753 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +752us
26:04:753 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2247us
26:04:753 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:753 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:753 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:753 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:755 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:04:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:755 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2251us
26:04:755 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:755 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1468
26:04:755 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:755 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:755 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:768 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5091us
26:04:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:768 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:768 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:768 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:768 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1468
26:04:768 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4655us
26:04:768 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:768 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:768 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:768 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:768 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:768 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:768 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:768 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:768 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:769 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
26:04:769 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:769 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:769 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:769 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:769 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1469
26:04:769 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:769 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:769 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:769 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1728us
26:04:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:785 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:785 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:785 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:785 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 425
26:04:785 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:785 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1469
26:04:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:785 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:785 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:785 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:785 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:785 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:785 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:04:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:786 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:786 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:786 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:786 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:787 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:787 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4331us
26:04:788 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1068us
26:04:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:788 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1470
26:04:788 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:788 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:788 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:802 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:04:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:802 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:802 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:802 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1470
26:04:802 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1585us
26:04:802 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:802 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:802 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:802 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:802 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1471
26:04:802 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:802 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:802 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:802 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5095us
26:04:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:818 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:818 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:818 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:818 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 426
26:04:818 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:818 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1471
26:04:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:818 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:818 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:818 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:818 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:818 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:818 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:820 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:820 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +200us
26:04:820 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:820 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:820 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:820 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:820 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:820 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:820 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:820 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:820 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:821 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
26:04:821 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1334us
26:04:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:821 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8664us
26:04:821 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:821 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1472
26:04:821 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:821 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:821 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:835 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1778us
26:04:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:835 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:835 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:835 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1472
26:04:835 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8219us
26:04:835 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:835 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:835 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1473
26:04:835 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:835 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8461us
26:04:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:852 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:852 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:852 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:852 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 427
26:04:852 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:852 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1473
26:04:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:852 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:852 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:852 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:852 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:852 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:852 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:04:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:853 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +698us
26:04:853 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2301us
26:04:853 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:853 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:853 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:853 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:854 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:04:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:855 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2198us
26:04:855 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:855 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
26:04:855 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:855 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:855 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:855 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:855 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:855 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:855 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:855 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:855 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:855 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1474
26:04:855 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:855 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:856 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:868 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2281us
26:04:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:868 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:868 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:868 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1474
26:04:868 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4852us
26:04:868 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:868 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:868 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:868 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:868 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1475
26:04:868 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:868 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1828us
26:04:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:885 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:885 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:885 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:885 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 428
26:04:885 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:885 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1475
26:04:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:885 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:885 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:885 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:885 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:885 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:885 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:04:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:886 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:886 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:886 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:886 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:887 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:887 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4232us
26:04:887 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1167us
26:04:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:888 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1476
26:04:888 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:888 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:888 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:902 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:04:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:902 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:902 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:902 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1476
26:04:902 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1486us
26:04:902 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:902 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:902 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8998us
26:04:902 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:04:902 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:04:902 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:04:902 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:04:902 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:04:902 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:04:902 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:04:902 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:04:903 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:04:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:903 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
26:04:903 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:903 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:903 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1477
26:04:903 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:903 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:903 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:903 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5194us
26:04:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:918 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:918 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:918 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:918 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 429
26:04:918 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:918 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1477
26:04:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:918 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:918 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:918 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:918 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:918 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:919 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:04:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:919 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:919 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:919 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:919 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:920 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:921 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +865us
26:04:921 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4534us
26:04:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:921 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5464us
26:04:921 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:921 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1478
26:04:921 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:921 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:921 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:935 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1878us
26:04:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:935 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:935 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:04:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:935 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1478
26:04:935 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8119us
26:04:935 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:935 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:935 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1479
26:04:935 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:04:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:935 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8561us
26:04:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:952 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:952 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:952 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:952 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 430
26:04:952 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:952 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1479
26:04:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:952 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:952 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:952 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:952 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:04:952 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:952 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:04:954 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:04:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +599us
26:04:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4800us
26:04:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:954 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +629us
26:04:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:04:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:04:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:04:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:04:954 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:04:955 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:04:955 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:04:955 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:04:955 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:04:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:04:955 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
26:04:955 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:955 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1480
26:04:955 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:955 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:955 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:04:969 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5244us
26:04:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:969 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:969 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:04:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:04:969 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1480
26:04:969 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4753us
26:04:969 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:969 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:04:969 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:969 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:969 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1481
26:04:969 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:04:969 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:969 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:969 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1927us
26:04:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:04:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:04:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:04:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:04:985 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:04:985 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:04:985 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:04:985 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:04:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 431
26:04:985 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:04:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:04:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:04:985 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1481
26:04:985 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:04:985 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:04:985 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:04:985 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:04:985 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:04:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:04:986 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:04:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:04:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:04:986 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:04:986 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:04:986 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:04:986 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:04:987 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:04:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:04:988 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4132us
26:04:988 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:04:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:04:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1267us
26:04:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:04:988 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1482
26:04:988 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:988 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:04:988 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:002 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:05:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:002 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:002 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:002 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1482
26:05:002 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1386us
26:05:002 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:002 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:002 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1862us
26:05:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:002 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:003 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:003 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7840us
26:05:003 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:003 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:003 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1483
26:05:003 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:003 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:003 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:003 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5294us
26:05:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:019 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:019 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:019 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:019 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:05:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 432
26:05:019 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:019 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1483
26:05:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:019 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:019 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:019 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:019 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:019 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:020 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:05:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:020 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:020 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:021 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:021 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +766us
26:05:022 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4633us
26:05:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:022 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5365us
26:05:022 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:022 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1484
26:05:022 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:022 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:022 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:035 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +1977us
26:05:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:035 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:035 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:035 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1484
26:05:035 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8020us
26:05:035 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:035 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:035 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +8294us
26:05:035 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:035 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:036 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:036 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:036 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:036 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:036 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:036 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:036 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:036 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:036 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1485
26:05:036 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:036 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:036 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:036 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +70us
26:05:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:052 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:052 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:052 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:052 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 996)
26:05:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 433
26:05:052 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:052 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1485
26:05:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:052 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:052 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:052 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:052 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:052 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:052 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:05:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:053 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +499us
26:05:053 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2500us
26:05:053 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:053 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:053 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:053 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:054 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:055 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1998us
26:05:055 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:055 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1486
26:05:055 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:055 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:055 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:069 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5344us
26:05:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:069 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:069 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:069 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1486
26:05:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4653us
26:05:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:069 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:069 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:069 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1487
26:05:069 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:069 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:070 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:070 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2027us
26:05:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:085 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:085 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:085 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:085 user_main    D[ME]: hle\scempeg.cpp:966 1000=sceMpegRingbufferAvailableSize(0bffea10)
26:05:085 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1000)
26:05:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 434
26:05:085 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:085 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1487
26:05:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:085 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:085 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:085 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:085 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:05:085 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:086 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:087 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:087 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1732us
26:05:087 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:087 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
26:05:087 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:087 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:087 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:087 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:088 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:088 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:088 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1488
26:05:088 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:088 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:088 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:103 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +3688us
26:05:103 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:103 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:103 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:103 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:103 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:103 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:103 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1488
26:05:103 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1286us
26:05:103 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:103 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:103 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:103 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:103 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1489
26:05:103 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:103 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:103 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:103 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5394us
26:05:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:120 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:120 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:120 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:120 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1000)
26:05:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 435
26:05:120 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:120 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:120 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1489
26:05:120 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:120 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:121 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:121 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:121 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:05:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:121 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:121 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:123 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +666us
26:05:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4733us
26:05:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5265us
26:05:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:123 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1490
26:05:123 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:123 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:123 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:136 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2077us
26:05:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:136 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:136 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:136 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1490
26:05:136 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7920us
26:05:136 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:136 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:136 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
26:05:136 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:136 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:136 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:136 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:136 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:136 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:136 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:136 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:136 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:137 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1491
26:05:137 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:137 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:137 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:137 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +7306us
26:05:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:153 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:153 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:153 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:153 user_main    D[ME]: hle\scempeg.cpp:966 1004=sceMpegRingbufferAvailableSize(0bffea10)
26:05:153 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1004)
26:05:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 436
26:05:153 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:153 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1491
26:05:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:153 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:153 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:153 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:153 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:153 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:153 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:05:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:154 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +399us
26:05:154 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2600us
26:05:154 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:154 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:156 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1898us
26:05:156 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:156 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1492
26:05:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:156 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:170 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5444us
26:05:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:170 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:170 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:170 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1492
26:05:170 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4553us
26:05:170 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:170 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:170 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:170 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:170 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1493
26:05:170 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:170 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:170 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:170 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2127us
26:05:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:186 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:186 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:186 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:186 user_main    D[ME]: hle\scempeg.cpp:966 1008=sceMpegRingbufferAvailableSize(0bffea10)
26:05:186 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1008)
26:05:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 437
26:05:186 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:186 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:186 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:186 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1493
26:05:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:187 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:187 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:187 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:05:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:187 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:188 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:188 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4623us
26:05:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:189 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:189 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:189 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:189 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:189 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:189 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:189 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:189 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +479us
26:05:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:189 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1632us
26:05:189 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:189 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1494
26:05:189 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:189 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:189 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:203 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +8810us
26:05:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:203 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:203 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:203 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1494
26:05:203 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1187us
26:05:203 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:203 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:203 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:203 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:203 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1495
26:05:203 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:203 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:203 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:203 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5493us
26:05:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:220 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:220 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:220 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:220 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1008)
26:05:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 438
26:05:220 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:220 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1495
26:05:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:220 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:220 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:220 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:220 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:220 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:220 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:05:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:221 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:221 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:222 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:222 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +566us
26:05:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4833us
26:05:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5165us
26:05:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:223 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1496
26:05:223 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:223 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:223 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:236 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2177us
26:05:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:236 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:236 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:236 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:236 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1496
26:05:236 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1842us
26:05:236 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:236 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:236 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:236 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:236 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:236 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:236 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:236 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:236 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:237 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5681us
26:05:237 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:237 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1497
26:05:237 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:237 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:237 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:237 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8860us
26:05:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:253 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:253 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:253 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:253 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1008)
26:05:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 439
26:05:253 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:253 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1497
26:05:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:253 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:253 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:253 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:253 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:253 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:253 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:05:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:254 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +300us
26:05:254 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2699us
26:05:254 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:254 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:255 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:256 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1799us
26:05:256 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:256 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1498
26:05:256 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:256 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:256 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:270 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5543us
26:05:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:270 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:270 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:270 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1498
26:05:270 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4454us
26:05:270 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:270 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:270 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:270 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:270 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
26:05:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:270 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:271 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:271 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:271 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1499
26:05:271 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:271 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:271 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:271 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +1476us
26:05:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:286 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:286 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:286 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:286 user_main    D[ME]: hle\scempeg.cpp:966 1012=sceMpegRingbufferAvailableSize(0bffea10)
26:05:286 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
26:05:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 440
26:05:286 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:286 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:286 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1499
26:05:286 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:286 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:286 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:287 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:287 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:05:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:287 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:287 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:289 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:289 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3833us
26:05:289 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1566us
26:05:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:289 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1500
26:05:289 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:289 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:289 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:303 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:05:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:303 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:303 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:303 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1500
26:05:303 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1087us
26:05:303 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:303 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:303 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:303 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:303 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1501
26:05:303 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:303 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:303 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:303 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5593us
26:05:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:320 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:320 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:320 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:320 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
26:05:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 441
26:05:320 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:320 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:320 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1501
26:05:320 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:320 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:320 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:321 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:321 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:05:321 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:321 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:322 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:322 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3567us
26:05:322 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1832us
26:05:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:322 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5051us
26:05:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:323 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:323 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:323 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
26:05:323 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:323 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1502
26:05:323 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:323 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:323 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:336 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2276us
26:05:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:336 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:336 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:336 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1502
26:05:336 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7721us
26:05:336 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:336 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:336 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1503
26:05:336 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:336 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:336 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:336 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +8960us
26:05:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:353 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:353 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:353 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:353 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
26:05:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 442
26:05:353 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:353 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1503
26:05:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:353 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:353 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:353 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:353 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:353 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:353 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:05:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:354 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +200us
26:05:354 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2799us
26:05:354 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:354 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:355 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:356 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1699us
26:05:356 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:356 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1504
26:05:356 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:356 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:356 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:370 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5643us
26:05:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:370 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:370 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:370 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1504
26:05:370 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4354us
26:05:370 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:370 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:370 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3317us
26:05:370 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:370 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:370 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:370 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:370 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:370 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:370 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:370 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:370 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:371 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +6385us
26:05:371 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:371 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1505
26:05:371 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:371 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:371 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:371 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2326us
26:05:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:387 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:387 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:387 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:387 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
26:05:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 443
26:05:387 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:387 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1505
26:05:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:387 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:387 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:387 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:387 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:387 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:387 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:05:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:388 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:388 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:389 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:389 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3733us
26:05:389 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1666us
26:05:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:390 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1506
26:05:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:390 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:403 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7343us
26:05:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:403 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:403 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:403 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1506
26:05:403 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +987us
26:05:403 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:403 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:403 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:403 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:403 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1507
26:05:403 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:403 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:403 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:403 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5693us
26:05:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:420 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:420 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:420 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:420 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1012)
26:05:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 444
26:05:420 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:420 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:420 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1507
26:05:420 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:420 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:420 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:421 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:05:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:421 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:421 user_main    D[ME]: hw\mediaengine.cpp:82 FF: Current profile doesn't provide more RBSP data in PPS, skipping
26:05:422 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:422 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3216us
26:05:422 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:422 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:422 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:422 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:422 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:423 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:423 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:423 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:423 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> CheckExitGame (295->281, pc: 08b41220->08ab3000, blocking audio) +296us
26:05:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1886us
26:05:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +8112us
26:05:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:423 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1508
26:05:423 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:423 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:423 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:437 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2330us
26:05:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:437 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:437 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:437 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1508
26:05:437 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7667us
26:05:437 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:437 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:437 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1509
26:05:437 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:437 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:437 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:437 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9013us
26:05:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:453 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:453 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:453 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:453 user_main    D[ME]: hle\scempeg.cpp:966 1016=sceMpegRingbufferAvailableSize(0bffea10)
26:05:453 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 445
26:05:453 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:453 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:453 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1509
26:05:453 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:454 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:454 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:454 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:454 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:05:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:454 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +146us
26:05:454 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +2853us
26:05:454 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:454 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:456 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:456 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1645us
26:05:456 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:456 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1510
26:05:456 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:456 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:456 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:470 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5697us
26:05:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:470 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:470 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:470 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:470 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +435us
26:05:470 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:470 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:470 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:470 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:470 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:470 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:470 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:470 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:470 Sample threa D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1510
26:05:470 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:471 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3568us
26:05:471 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:471 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:471 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:471 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1511
26:05:471 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:471 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:471 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:471 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2380us
26:05:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:487 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:487 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:487 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:487 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 446
26:05:487 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:05:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:487 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1511
26:05:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:487 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:487 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:487 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:487 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:487 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:488 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:05:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:488 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:488 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:489 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:489 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3679us
26:05:489 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1720us
26:05:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:490 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1512
26:05:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:490 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:503 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7342us
26:05:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:503 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:503 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:503 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1512
26:05:503 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +934us
26:05:503 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:503 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:503 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:503 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:503 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2566us
26:05:503 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:503 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:503 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:503 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:503 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:503 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:503 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:504 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:504 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:504 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1513
26:05:504 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:504 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:504 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:504 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2883us
26:05:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:520 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:520 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:520 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:520 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 447
26:05:520 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:05:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:520 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1513
26:05:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:520 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:520 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:520 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:520 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:520 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:521 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:05:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:521 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:521 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:522 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +313us
26:05:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5086us
26:05:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4912us
26:05:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:523 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1514
26:05:523 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:523 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:523 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:537 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2430us
26:05:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:537 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:537 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:537 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1514
26:05:537 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7567us
26:05:537 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:537 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:537 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1515
26:05:537 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:537 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:537 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:537 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9113us
26:05:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:553 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:553 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:553 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:553 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 448
26:05:553 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:05:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:553 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1515
26:05:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:553 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:553 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:553 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:553 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:05:553 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:553 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:555 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:555 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +46us
26:05:555 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5353us
26:05:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:555 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +3644us
26:05:555 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:555 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:556 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:556 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:556 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +704us
26:05:556 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:556 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1516
26:05:556 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:556 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:556 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:570 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5796us
26:05:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:570 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:570 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:570 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1516
26:05:570 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4201us
26:05:570 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:570 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:570 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:570 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:570 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1517
26:05:570 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:570 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:570 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:570 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2480us
26:05:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:587 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:587 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:587 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:587 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 449
26:05:587 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:05:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:587 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1517
26:05:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:587 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:587 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:587 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:587 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:587 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:587 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:05:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:588 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:588 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:589 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:589 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3580us
26:05:589 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1819us
26:05:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:589 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1518
26:05:590 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:590 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:590 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:603 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7342us
26:05:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:603 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:603 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:603 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1518
26:05:603 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +834us
26:05:603 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:603 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:603 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +5430us
26:05:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:603 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:603 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:604 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4272us
26:05:604 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:604 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1519
26:05:604 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:604 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:604 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:604 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5846us
26:05:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:620 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:620 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:620 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:620 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 450
26:05:620 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:05:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:620 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1519
26:05:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:620 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:620 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:620 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:620 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:620 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:621 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:05:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:621 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:621 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:622 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +213us
26:05:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5186us
26:05:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4812us
26:05:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:623 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1520
26:05:623 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:623 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:623 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:637 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2529us
26:05:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:637 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:637 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:637 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1520
26:05:637 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7467us
26:05:637 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:637 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:637 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1521
26:05:637 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:637 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:637 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:637 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9213us
26:05:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:653 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:653 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:653 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:653 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 451
26:05:653 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +68us
26:05:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:653 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1521
26:05:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:653 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:653 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:653 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:05:653 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +47us
26:05:653 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:653 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:653 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +52us
26:05:654 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:655 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:655 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1809us
26:05:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:655 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:655 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +3293us
26:05:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:656 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4546us
26:05:656 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:656 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1522
26:05:656 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:656 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:656 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:670 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5896us
26:05:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:670 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:670 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:670 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1522
26:05:670 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4101us
26:05:670 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:670 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:670 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:670 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:670 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1523
26:05:670 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:670 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:670 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:670 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2579us
26:05:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:687 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:687 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:687 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:687 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 452
26:05:687 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:687 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1523
26:05:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:687 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:687 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:687 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:687 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:687 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:687 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc44c0, 0)
26:05:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:688 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:688 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:689 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:689 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3480us
26:05:690 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +1919us
26:05:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:690 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6374us
26:05:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:690 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:690 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:690 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1524
26:05:690 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:690 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:690 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +672us
26:05:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:704 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:704 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:704 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1524
26:05:704 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +734us
26:05:704 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:705 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:705 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:705 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1525
26:05:705 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:705 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:705 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:705 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +5946us
26:05:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:720 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:720 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:720 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:720 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 453
26:05:720 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:720 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1525
26:05:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:720 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:720 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:720 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:720 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:720 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:720 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc64c0, 0)
26:05:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:721 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:721 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:722 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:723 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +114us
26:05:723 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5285us
26:05:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:723 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4713us
26:05:723 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:723 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1526
26:05:723 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:723 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:723 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:737 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2629us
26:05:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:737 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:737 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:737 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1526
26:05:737 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7368us
26:05:737 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:737 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:737 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4726us
26:05:737 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:737 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:737 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:737 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:737 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:737 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:737 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:737 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:738 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:738 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1527
26:05:738 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:738 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:738 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:738 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +4290us
26:05:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:754 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:754 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:754 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:754 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 454
26:05:754 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:754 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +619us
26:05:754 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +35us
26:05:754 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1527
26:05:754 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:754 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:754 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:754 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:754 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:755 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc84c0, 0)
26:05:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:755 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:755 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:756 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:757 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1346us
26:05:757 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:757 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1528
26:05:757 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:757 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:757 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:770 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +5996us
26:05:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:770 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:770 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:770 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1528
26:05:770 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4001us
26:05:770 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:770 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:770 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:770 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:771 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1529
26:05:771 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:771 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:771 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:771 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2679us
26:05:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:787 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:787 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:787 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:787 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1016)
26:05:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 455
26:05:787 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:787 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1529
26:05:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:787 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:787 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:787 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:787 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +16us
26:05:787 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:787 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:789 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:789 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1080us
26:05:789 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:789 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +1157us
26:05:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:790 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:790 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1530
26:05:790 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:790 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:790 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:804 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +7908us
26:05:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:804 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:804 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:804 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +635us
26:05:804 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:804 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1530
26:05:804 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:804 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:804 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:804 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1531
26:05:804 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:804 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:804 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:804 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6046us
26:05:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:820 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:820 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:820 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:820 user_main    D[ME]: hle\scempeg.cpp:966 1020=sceMpegRingbufferAvailableSize(0bffea10)
26:05:820 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 456
26:05:820 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:820 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1531
26:05:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:820 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:820 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:820 user_main    D[ME]: hle\scempeg.cpp:1184 0=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:820 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:820 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:820 user_main    D[ME]: hle\scempeg.cpp:1356 sceMpegAtracDecode(0bffea3c, 0bfff27c, 08fc24c0, 0)
26:05:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7374->08000000, mpeg atrac decode) +0us
26:05:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7374, idle) +3000us
26:05:821 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:821 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:822 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:822 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +14us
26:05:822 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5385us
26:05:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:822 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4613us
26:05:822 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:822 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1532
26:05:823 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:823 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:823 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:837 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2729us
26:05:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:837 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:837 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:837 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:837 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1532
26:05:837 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +4858us
26:05:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:837 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:837 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:838 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2113us
26:05:838 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:838 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1533
26:05:838 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:838 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:838 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:838 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9412us
26:05:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:854 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:854 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:854 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:854 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 457
26:05:854 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:854 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +519us
26:05:854 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:854 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +135us
26:05:854 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1533
26:05:854 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:854 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:854 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:855 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:855 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:855 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:855 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:856 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:856 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4247us
26:05:856 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:856 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1534
26:05:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:857 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:870 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6095us
26:05:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:870 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:870 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:870 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1534
26:05:870 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3901us
26:05:870 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:870 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:870 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:870 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:870 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1535
26:05:870 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:870 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:870 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:870 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2779us
26:05:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:887 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:887 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:887 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:887 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 458
26:05:887 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:887 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1535
26:05:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:887 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:887 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:887 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:887 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:887 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:887 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:888 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:888 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:889 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:889 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +303us
26:05:889 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:889 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:889 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:889 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:889 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:889 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:889 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:889 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:890 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +4800us
26:05:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:890 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +880us
26:05:890 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:890 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1536
26:05:890 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:890 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:890 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:904 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +9462us
26:05:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:904 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:904 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:904 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +535us
26:05:904 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:904 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1536
26:05:904 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10000us
26:05:904 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:904 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:904 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1537
26:05:904 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:904 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:904 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:904 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +6145us
26:05:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:920 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:920 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:920 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:920 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 459
26:05:920 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:920 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1537
26:05:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:920 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:920 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:920 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:920 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:920 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:920 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:921 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:921 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:921 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08eb23c0, *init = 00000001
26:05:922 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3cc, 0bfff298)
26:05:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:922 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2914us
26:05:922 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +2485us
26:05:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:922 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7514us
26:05:922 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:923 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +453us
26:05:923 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:05:923 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:05:923 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:05:923 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:05:923 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:05:923 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:05:923 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:05:923 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:05:923 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:05:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:923 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1538
26:05:923 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:923 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:923 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:937 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +2078us
26:05:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:937 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:937 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08eb23c0,linesize=512,pixelsize=3,sync=1)
26:05:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:937 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1538
26:05:937 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7168us
26:05:937 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:937 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:937 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1539
26:05:937 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08eb23c0 (prev: 08f3a440)
26:05:937 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:937 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:937 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +9512us
26:05:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:954 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:954 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:954 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:954 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 460
26:05:954 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +419us
26:05:954 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:954 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +235us
26:05:954 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1539
26:05:954 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:954 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:954 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:955 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:955 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:955 user_main    D[ME]: hle\scempeg.cpp:1104 0=sceMpegGetAvcAu(0bffea3c, 00000003, 0bfff25c, 0bfff294)
26:05:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa73c0->08000000, mpeg get avc) +0us
26:05:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa73c0, idle) +100us
26:05:955 user_main    D[ME]: hle\scempeg.cpp:691 *buffer = 08f3a440, *init = 00000001
26:05:956 user_main    D[ME]: hle\scempeg.cpp:713 sceMpegAvcDecode(0bffea3c, 0bfff25c, 512, 0bfff3d4, 0bfff298)
26:05:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7428->08000000, mpeg decode) +0us
26:05:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7428, idle) +5400us
26:05:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa74f8->08000000, vblank start waited) +0us
26:05:956 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4147us
26:05:956 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:957 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1540
26:05:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:957 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08eb23c0
26:05:970 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa74f8, idle) +6195us
26:05:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:970 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:970 user_main    D[DISP]: hle\scedisplay.cpp:650 sceDisplaySetFramebuf(topaddr=08f3a440,linesize=512,pixelsize=3,sync=1)
26:05:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7898->08000000, vblank start waited) +2us
26:05:970 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1540
26:05:970 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +3802us
26:05:970 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:970 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:970 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +6885us
26:05:970 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:05:970 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:05:970 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:05:970 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:05:970 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:05:970 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:05:970 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:05:970 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:05:971 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:05:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +296us
26:05:971 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +2817us
26:05:971 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:971 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1541
26:05:971 idle0        D[DISP]: hle\scedisplay.cpp:560 Setting latched framebuffer 08f3a440 (prev: 08eb23c0)
26:05:971 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:971 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:971 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7898, idle) +2878us
26:05:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:05:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:05:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:05:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:05:987 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:05:987 user_main    D[CTRL]: hle\scectrl.cpp:453 1=sceCtrlReadBufferPositive(0bffe9d0, 1)
26:05:987 user_main    D[HLE]: hle\scepower.cpp:204 UNIMPL 0=sceKernelPowerTick(0)
26:05:987 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 461
26:05:987 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:987 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +67us
26:05:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:987 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1541
26:05:987 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:987 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:987 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:988 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:988 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:988 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 462
26:05:988 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:988 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:988 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:988 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:988 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:988 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 463
26:05:988 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:988 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:988 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:988 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:988 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:989 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 464
26:05:989 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:989 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:989 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:989 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:989 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:989 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 465
26:05:989 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:989 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:989 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:989 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:989 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:989 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 466
26:05:989 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:990 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 467
26:05:990 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:990 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 468
26:05:990 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 469
26:05:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 470
26:05:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:991 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +28us
26:05:991 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:05:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +626us
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 471
26:05:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:992 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 472
26:05:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:992 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 473
26:05:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 474
26:05:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 475
26:05:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:994 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 476
26:05:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:994 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 477
26:05:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:995 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 478
26:05:995 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:995 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:995 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:995 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 479
26:05:995 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:995 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:995 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:995 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 480
26:05:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:996 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:996 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:996 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 481
26:05:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:05:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:05:996 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:05:996 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:05:996 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:05:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:05:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:05:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 482
26:05:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:05:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:05:996 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1542
26:05:996 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:996 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:05:996 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:004 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:004 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:004 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:004 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:004 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:004 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08aa7308->08ab3000, mpeg get atrac) +16us
26:06:004 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +99us
26:06:004 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 483
26:06:004 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:004 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:004 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1542
26:06:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:004 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:004 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:004 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:004 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:005 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:005 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 484
26:06:005 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:005 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:005 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:005 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:005 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:005 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 485
26:06:005 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:005 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:005 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:005 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:005 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:005 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 486
26:06:005 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:006 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:006 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:006 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:006 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:006 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 487
26:06:006 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:006 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:006 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:006 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:006 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:006 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 488
26:06:006 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:006 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:006 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:006 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:006 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 489
26:06:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:007 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:007 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 490
26:06:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:007 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:007 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 491
26:06:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 492
26:06:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 493
26:06:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 494
26:06:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 495
26:06:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +523us
26:06:009 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +131us
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 496
26:06:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 497
26:06:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 498
26:06:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 499
26:06:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:011 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:011 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:011 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:011 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 500
26:06:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:011 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:011 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:011 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:011 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 501
26:06:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:011 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:011 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:011 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:011 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 502
26:06:012 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:012 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:012 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:012 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:012 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 503
26:06:012 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:012 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1543
26:06:012 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:012 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:012 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:020 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:020 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:020 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:020 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:020 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:020 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:020 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:020 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:020 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:020 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 504
26:06:020 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:020 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1543
26:06:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:020 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:020 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:020 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:020 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:020 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:020 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:021 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 505
26:06:021 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:021 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:021 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:021 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:021 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:021 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 506
26:06:021 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:021 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:021 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:021 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:021 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:021 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 507
26:06:021 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:022 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:022 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:022 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:022 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:022 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 508
26:06:022 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:022 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +376us
26:06:022 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +278us
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:022 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:022 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:022 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:022 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:022 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 509
26:06:022 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:022 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:022 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:022 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:023 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:023 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 510
26:06:023 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:023 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:023 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:023 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:023 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:023 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 511
26:06:023 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:023 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:023 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:023 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:023 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:023 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 512
26:06:023 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:024 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +561us
26:06:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:024 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:024 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +92us
26:06:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:024 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:024 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:024 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 513
26:06:024 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 514
26:06:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 515
26:06:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 516
26:06:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 517
26:06:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 518
26:06:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 519
26:06:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 520
26:06:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:028 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 521
26:06:028 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:028 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +229us
26:06:028 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +425us
26:06:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:028 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 522
26:06:028 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 523
26:06:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:029 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:029 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:029 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 524
26:06:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:029 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:029 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:029 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 525
26:06:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:030 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1544
26:06:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:037 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:037 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:037 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:037 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:037 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:037 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1544
26:06:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:037 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 526
26:06:037 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:037 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:037 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:037 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:037 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:037 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:037 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:038 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 527
26:06:038 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:038 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:038 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:038 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:038 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:038 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 528
26:06:038 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:038 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:038 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:038 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:038 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:038 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 529
26:06:038 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:039 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:039 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:039 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:039 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:039 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 530
26:06:039 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:039 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:039 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:039 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:039 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:039 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 531
26:06:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:040 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:040 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:040 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:040 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 532
26:06:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:040 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:040 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:040 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:040 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 533
26:06:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 534
26:06:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:041 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +81us
26:06:041 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +573us
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 535
26:06:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 536
26:06:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 537
26:06:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 538
26:06:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:043 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 539
26:06:043 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:043 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 540
26:06:043 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:044 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 541
26:06:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:044 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:044 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:044 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 542
26:06:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:044 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:044 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:044 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 543
26:06:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:045 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:045 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 544
26:06:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:045 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:045 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 545
26:06:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:046 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:046 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:046 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 546
26:06:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:046 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1545
26:06:046 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:046 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:046 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:054 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:054 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:054 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:054 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:054 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:054 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:054 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:054 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:054 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:054 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +43us
26:06:054 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:054 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +56us
26:06:054 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:054 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 547
26:06:055 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:055 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1545
26:06:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:055 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:055 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:055 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:055 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:055 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 548
26:06:055 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:055 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:055 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:055 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:055 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:055 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 549
26:06:055 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:056 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:056 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:056 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:056 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:056 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 550
26:06:056 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:056 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:056 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:056 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:056 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:056 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 551
26:06:056 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:056 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:056 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:057 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 552
26:06:057 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:057 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:057 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:057 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 553
26:06:057 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:057 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:057 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:057 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 554
26:06:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:058 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 555
26:06:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:058 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 556
26:06:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 557
26:06:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 558
26:06:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 559
26:06:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +567us
26:06:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +87us
26:06:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:060 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 560
26:06:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:060 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 561
26:06:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:061 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:061 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:061 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 562
26:06:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:061 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:061 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:061 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 563
26:06:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 564
26:06:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 565
26:06:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 566
26:06:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 567
26:06:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:063 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1546
26:06:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:063 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:073 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:073 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:073 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:073 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:073 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 568
26:06:073 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:073 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1546
26:06:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 569
26:06:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 570
26:06:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:075 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 571
26:06:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:075 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:075 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:075 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:075 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 572
26:06:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:075 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +159us
26:06:075 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:075 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:075 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:075 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:075 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:075 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:076 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:076 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:076 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:076 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +259us
26:06:076 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +235us
26:06:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:076 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 573
26:06:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:077 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 574
26:06:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:077 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:077 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:077 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 575
26:06:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:077 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 576
26:06:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 577
26:06:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 578
26:06:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 579
26:06:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 580
26:06:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:080 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:080 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 581
26:06:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:080 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:080 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 582
26:06:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:080 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:080 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 583
26:06:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:081 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:081 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:081 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 584
26:06:081 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:081 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:081 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:081 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 585
26:06:081 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:081 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +272us
26:06:081 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +382us
26:06:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:082 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:082 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:082 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:082 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:082 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 586
26:06:082 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:082 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:082 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:082 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:082 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:082 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 587
26:06:082 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:082 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:082 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:082 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:082 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:082 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:083 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 588
26:06:083 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:083 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:083 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:083 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:083 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:083 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:083 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 589
26:06:083 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:083 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:083 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1547
26:06:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:083 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:087 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:087 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:087 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:087 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:087 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:087 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 590
26:06:087 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:087 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:087 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1547
26:06:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:087 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:087 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:088 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:088 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:088 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:088 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 591
26:06:088 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:088 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:088 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:088 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:088 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:088 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 592
26:06:088 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:088 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:088 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:088 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:088 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:088 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 593
26:06:089 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:089 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:089 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:089 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:089 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:089 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 594
26:06:089 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:089 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:089 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:089 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:089 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:089 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 595
26:06:089 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:090 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:090 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:090 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 596
26:06:090 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:090 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:090 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:090 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 597
26:06:090 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:090 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:090 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 598
26:06:091 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:091 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +125us
26:06:091 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +529us
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 599
26:06:091 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 600
26:06:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:092 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:092 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 601
26:06:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:092 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:092 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 602
26:06:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:093 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:093 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:093 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:093 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:093 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 603
26:06:093 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:093 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:093 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:093 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:093 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:093 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 604
26:06:093 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 605
26:06:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 606
26:06:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 607
26:06:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 608
26:06:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 609
26:06:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:096 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:096 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 610
26:06:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:096 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1548
26:06:096 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:096 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:096 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:104 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:104 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:104 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:104 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:104 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:104 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:104 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:104 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:104 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:104 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +87us
26:06:104 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:104 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:104 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +12us
26:06:104 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 611
26:06:105 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:105 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1548
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:105 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:105 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:105 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:105 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:105 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 612
26:06:105 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:105 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:105 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:105 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:105 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:105 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 613
26:06:105 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:106 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:106 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:106 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:106 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:106 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 614
26:06:106 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:106 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:106 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:106 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:106 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:106 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 615
26:06:106 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:106 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:106 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 616
26:06:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 617
26:06:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 618
26:06:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 619
26:06:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 620
26:06:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 621
26:06:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 622
26:06:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 623
26:06:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +610us
26:06:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +44us
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 624
26:06:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 625
26:06:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 626
26:06:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 627
26:06:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 628
26:06:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:112 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:112 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:112 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:112 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 629
26:06:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:112 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:112 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:112 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:112 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 630
26:06:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:113 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 631
26:06:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:113 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +537us
26:06:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:113 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:113 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +116us
26:06:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:114 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:114 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:114 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:114 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:114 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1549
26:06:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:121 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:121 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:121 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:121 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:121 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:121 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 632
26:06:121 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:121 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1549
26:06:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:121 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:121 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:121 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:121 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:121 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 633
26:06:121 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:121 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:121 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:122 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:122 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:122 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:122 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:122 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 634
26:06:122 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:122 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:122 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:122 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:122 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:122 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 635
26:06:122 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:122 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:122 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:122 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:122 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 636
26:06:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +463us
26:06:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +191us
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:123 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:123 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:123 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:123 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 637
26:06:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:123 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:123 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:123 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:123 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 638
26:06:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:124 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 639
26:06:124 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:124 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 640
26:06:124 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 641
26:06:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 642
26:06:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 643
26:06:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:126 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 644
26:06:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:126 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 645
26:06:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 646
26:06:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:127 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:127 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 647
26:06:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:127 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:127 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 648
26:06:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:128 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 649
26:06:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +316us
26:06:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +338us
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:128 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 650
26:06:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 651
26:06:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 652
26:06:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 653
26:06:130 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:130 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1550
26:06:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:130 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:137 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:137 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:137 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:137 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:137 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:137 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:137 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:137 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:137 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:137 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 654
26:06:137 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:137 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1550
26:06:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:137 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:137 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:137 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:137 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:137 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:137 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:138 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 655
26:06:138 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:138 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:138 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:138 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:138 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:138 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 656
26:06:138 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:138 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:138 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:138 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:138 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:138 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 657
26:06:138 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:138 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:139 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:139 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:139 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:139 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 658
26:06:139 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:140 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:140 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:140 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:140 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:140 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 659
26:06:140 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:140 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:140 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:140 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:140 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:140 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 660
26:06:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 661
26:06:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 662
26:06:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:141 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +168us
26:06:141 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +486us
26:06:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 663
26:06:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 664
26:06:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 665
26:06:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 666
26:06:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 667
26:06:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 668
26:06:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 669
26:06:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 670
26:06:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 671
26:06:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 672
26:06:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 673
26:06:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:146 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:146 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:146 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:146 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 674
26:06:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:146 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1551
26:06:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:146 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:154 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:154 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:154 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:154 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:154 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:154 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 675
26:06:154 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:154 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +21us
26:06:154 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:154 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:154 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1551
26:06:154 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +633us
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:155 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:155 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:155 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:155 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:155 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 676
26:06:155 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:155 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:155 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:155 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:155 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:155 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 677
26:06:155 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:155 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:155 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:155 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:155 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:156 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 678
26:06:156 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:156 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:156 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:156 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:156 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:156 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 679
26:06:156 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:156 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:156 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:156 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:156 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:156 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 680
26:06:156 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:157 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:157 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:157 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 681
26:06:157 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:157 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:157 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:157 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 682
26:06:157 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 683
26:06:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:158 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 684
26:06:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:158 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 685
26:06:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 686
26:06:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 687
26:06:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:159 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +654us
26:06:159 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +0us
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:160 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 688
26:06:160 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:160 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 689
26:06:160 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:161 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:161 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 690
26:06:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:161 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:161 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:161 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:161 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 691
26:06:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:161 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +134us
26:06:161 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:161 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:161 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:161 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:161 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:161 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:161 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:162 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:162 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +518us
26:06:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:162 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:162 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:162 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:162 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:162 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 692
26:06:162 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:162 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:162 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:162 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:162 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:162 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 693
26:06:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:163 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:163 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 694
26:06:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:163 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:163 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 695
26:06:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:164 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:164 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:164 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:164 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:164 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 696
26:06:164 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:164 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1552
26:06:164 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:164 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:164 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:171 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:171 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:171 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:171 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:171 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:171 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:171 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1552
26:06:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:171 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:171 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 697
26:06:171 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:172 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:172 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:172 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:172 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:172 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 698
26:06:172 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:172 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:172 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:172 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:172 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:172 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 699
26:06:172 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:172 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:172 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:173 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:173 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:173 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 700
26:06:173 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:173 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +507us
26:06:173 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +147us
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:173 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:173 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:173 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:173 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 701
26:06:173 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:173 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:173 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:173 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 702
26:06:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 703
26:06:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 704
26:06:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 705
26:06:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 706
26:06:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 707
26:06:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 708
26:06:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 709
26:06:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 710
26:06:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 711
26:06:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 712
26:06:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:178 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:178 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 713
26:06:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:178 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +359us
26:06:178 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +295us
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:178 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:178 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 714
26:06:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:179 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:179 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:179 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 715
26:06:179 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:179 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:179 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:179 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 716
26:06:179 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:180 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:180 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 717
26:06:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:180 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1553
26:06:180 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:180 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:180 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:187 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:187 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:187 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:187 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:187 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:187 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:187 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:187 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 718
26:06:188 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:188 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1553
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:188 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:188 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:188 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:188 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:188 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 719
26:06:188 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:188 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:188 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:188 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:188 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:188 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 720
26:06:188 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:188 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:189 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:189 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:189 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:189 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:189 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 721
26:06:189 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:189 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:189 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:189 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:189 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:189 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 722
26:06:189 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:189 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:189 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 723
26:06:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:190 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:190 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 724
26:06:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:190 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:190 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 725
26:06:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 726
26:06:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +212us
26:06:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +442us
26:06:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 727
26:06:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 728
26:06:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 729
26:06:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 730
26:06:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 731
26:06:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 732
26:06:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 733
26:06:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 734
26:06:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 735
26:06:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 736
26:06:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 737
26:06:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:196 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:196 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:196 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:196 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 738
26:06:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:196 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1554
26:06:196 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:196 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:196 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:204 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:204 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:204 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:204 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:204 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:204 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 739
26:06:204 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:204 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +64us
26:06:204 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:204 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:204 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1554
26:06:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +590us
26:06:204 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:204 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:205 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:205 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:205 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:205 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 740
26:06:205 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:205 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:205 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:205 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:205 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:205 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 741
26:06:205 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:205 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:205 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:205 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:205 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:206 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 742
26:06:206 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:206 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:206 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:206 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:206 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:206 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 743
26:06:206 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:206 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:206 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:206 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:206 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:206 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 744
26:06:206 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 745
26:06:207 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 746
26:06:207 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:208 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 747
26:06:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:208 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:208 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 748
26:06:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:208 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:208 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 749
26:06:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:209 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 750
26:06:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:209 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +513us
26:06:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:209 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:209 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +140us
26:06:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 751
26:06:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:211 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +26us
26:06:211 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +73us
26:06:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 752
26:06:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 753
26:06:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 754
26:06:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 755
26:06:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 756
26:06:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:213 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:213 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 757
26:06:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:213 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:213 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 758
26:06:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:214 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:214 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:214 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 759
26:06:214 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:214 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:214 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:214 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:214 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:214 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 760
26:06:214 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:214 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1555
26:06:214 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:214 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:214 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:221 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:221 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:221 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:221 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:221 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:221 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:221 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:221 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:221 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:221 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 761
26:06:221 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:221 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:221 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1555
26:06:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:221 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:221 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:221 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:221 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:221 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:222 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 762
26:06:222 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:222 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:222 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:222 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:222 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:222 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 763
26:06:222 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:222 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:222 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:222 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:222 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:222 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 764
26:06:222 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +550us
26:06:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +104us
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:223 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:223 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:223 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:223 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:223 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 765
26:06:223 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:223 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:223 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:223 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:223 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:223 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 766
26:06:223 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:224 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 767
26:06:224 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:224 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 768
26:06:224 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:224 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 769
26:06:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 770
26:06:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 771
26:06:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 772
26:06:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 773
26:06:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 774
26:06:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:227 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 775
26:06:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:227 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 776
26:06:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 777
26:06:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +403us
26:06:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +251us
26:06:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:228 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:228 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:228 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 778
26:06:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:228 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:228 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:228 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:229 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:229 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 779
26:06:229 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:229 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:229 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:229 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:229 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:229 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 780
26:06:229 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:229 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:229 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:229 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:229 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:229 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 781
26:06:229 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:229 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1556
26:06:230 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:230 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:230 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:237 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:237 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:237 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:237 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:237 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:237 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:237 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:237 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:237 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:237 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 782
26:06:237 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:237 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:237 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1556
26:06:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:237 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:237 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:237 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:237 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:237 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:238 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 783
26:06:238 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:238 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:238 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:238 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:238 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:238 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 784
26:06:238 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:238 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:238 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:238 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:238 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:238 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 785
26:06:238 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:239 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:239 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:239 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:239 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:239 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 786
26:06:239 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:239 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:239 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:239 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:239 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:239 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 787
26:06:239 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:239 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:239 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:239 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:239 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 788
26:06:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:240 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 789
26:06:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:240 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 790
26:06:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:240 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +255us
26:06:240 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +399us
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 791
26:06:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 792
26:06:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 793
26:06:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 794
26:06:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 795
26:06:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 796
26:06:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 797
26:06:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 798
26:06:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 799
26:06:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 800
26:06:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 801
26:06:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 802
26:06:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:246 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1557
26:06:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:254 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:254 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:254 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:254 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:254 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:254 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 803
26:06:254 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:254 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +108us
26:06:254 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:254 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1557
26:06:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +546us
26:06:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:254 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:254 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:254 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:254 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:254 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:254 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:254 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 804
26:06:254 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:255 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:255 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:255 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:255 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:255 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 805
26:06:255 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:255 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:255 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:255 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:255 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:255 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 806
26:06:255 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:255 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:255 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:256 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:256 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:256 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 807
26:06:256 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:256 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:256 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:256 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:256 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:256 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 808
26:06:256 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:256 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:256 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:256 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:256 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:256 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 809
26:06:256 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:257 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:257 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:257 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:257 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:257 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 810
26:06:257 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:257 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +110us
26:06:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:257 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:257 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +542us
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 811
26:06:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 812
26:06:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 813
26:06:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 814
26:06:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 815
26:06:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:260 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:260 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +70us
26:06:260 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +29us
26:06:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 816
26:06:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:260 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 817
26:06:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 818
26:06:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 819
26:06:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 820
26:06:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 821
26:06:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 822
26:06:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 823
26:06:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:263 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:263 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 824
26:06:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:263 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1558
26:06:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:263 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:271 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:271 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:271 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:271 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:271 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:271 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 825
26:06:271 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:271 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:271 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1558
26:06:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:271 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:271 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:272 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:272 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:272 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:272 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 826
26:06:272 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:272 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:272 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:272 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:272 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:272 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 827
26:06:272 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:272 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:272 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:272 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:272 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:272 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 828
26:06:273 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:273 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +594us
26:06:273 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +60us
26:06:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:273 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:273 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:273 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:273 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:273 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 829
26:06:273 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:273 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:273 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:273 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:273 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:273 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 830
26:06:273 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:274 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:274 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 831
26:06:274 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:274 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:274 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 832
26:06:274 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:274 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 833
26:06:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 834
26:06:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 835
26:06:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 836
26:06:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 837
26:06:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 838
26:06:277 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:277 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:277 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:277 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:277 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 839
26:06:277 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:277 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:277 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:277 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:277 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 840
26:06:277 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:278 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:278 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 841
26:06:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +446us
26:06:278 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +208us
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:278 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:278 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 842
26:06:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 843
26:06:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 844
26:06:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 845
26:06:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:280 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1559
26:06:280 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:280 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:280 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:287 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:287 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:287 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:287 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:287 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:287 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:287 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:287 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:287 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:287 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 846
26:06:287 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:287 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:287 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1559
26:06:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:287 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:287 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:288 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:288 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:288 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:288 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 847
26:06:288 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:288 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:288 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:288 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:288 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:288 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 848
26:06:288 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:288 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:288 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:289 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:289 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:289 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 849
26:06:289 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:289 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:289 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:289 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:289 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:289 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 850
26:06:289 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:289 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:289 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:289 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:289 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:290 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 851
26:06:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:290 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 852
26:06:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:290 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 853
26:06:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 854
26:06:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:291 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +299us
26:06:291 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +355us
26:06:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 855
26:06:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 856
26:06:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:292 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:292 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 857
26:06:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:292 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:292 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 858
26:06:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 859
26:06:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 860
26:06:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 861
26:06:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 862
26:06:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 863
26:06:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:295 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 864
26:06:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:295 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 865
26:06:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 866
26:06:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 867
26:06:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:296 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1560
26:06:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:296 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:304 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:304 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +151us
26:06:304 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +503us
26:06:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:304 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:304 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:304 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:304 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:304 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1560
26:06:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:304 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 868
26:06:304 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:304 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:304 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:304 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:304 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:305 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:305 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:305 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 869
26:06:305 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:305 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +489us
26:06:305 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:305 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:305 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:305 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:305 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:305 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:305 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:305 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:305 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +164us
26:06:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:305 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:306 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:306 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:306 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:306 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 870
26:06:306 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:306 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:306 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:306 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:306 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:306 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 871
26:06:306 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:306 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:306 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:306 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:306 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:306 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 872
26:06:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:307 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 873
26:06:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:307 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 874
26:06:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 875
26:06:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 876
26:06:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 877
26:06:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 878
26:06:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 879
26:06:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 880
26:06:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4us
26:06:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +650us
26:06:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 881
26:06:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 882
26:06:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:311 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:311 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 883
26:06:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:311 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:311 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 884
26:06:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 885
26:06:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 886
26:06:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 887
26:06:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:313 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 888
26:06:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:313 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1561
26:06:313 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:313 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:313 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:321 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:321 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:321 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:322 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:322 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:322 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:322 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:322 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:322 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:322 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 889
26:06:322 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:322 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1561
26:06:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:322 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:322 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:322 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:322 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:323 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 890
26:06:323 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:323 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:323 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:323 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:323 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:323 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 891
26:06:323 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:323 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:323 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:323 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:323 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:323 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 892
26:06:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +637us
26:06:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +17us
26:06:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:324 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:324 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:324 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:324 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:324 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 893
26:06:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:324 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:324 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:324 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:324 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:324 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 894
26:06:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:325 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:325 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:325 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 895
26:06:325 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:325 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:325 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:325 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 896
26:06:325 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:326 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 897
26:06:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:326 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:326 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:326 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 898
26:06:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:326 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:326 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:326 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 899
26:06:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 900
26:06:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 901
26:06:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 902
26:06:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 903
26:06:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 904
26:06:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 905
26:06:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:329 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +490us
26:06:329 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +164us
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 906
26:06:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 907
26:06:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 908
26:06:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 909
26:06:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:331 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1562
26:06:331 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:331 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:331 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:337 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:337 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:337 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:337 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:337 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:337 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 910
26:06:337 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:337 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:337 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1562
26:06:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:337 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:337 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:337 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:337 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:337 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:338 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 911
26:06:338 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:338 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:338 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:338 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:338 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:338 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 912
26:06:338 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:338 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:338 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:338 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:338 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:338 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 913
26:06:338 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:339 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:339 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:339 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:339 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:339 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 914
26:06:339 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:339 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:339 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:339 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:339 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:339 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 915
26:06:339 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:339 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:339 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:339 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:339 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 916
26:06:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:340 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:340 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 917
26:06:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:340 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:340 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 918
26:06:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:340 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +342us
26:06:341 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +312us
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 919
26:06:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 920
26:06:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 921
26:06:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 922
26:06:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 923
26:06:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 924
26:06:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 925
26:06:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 926
26:06:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 927
26:06:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 928
26:06:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:345 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:345 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:345 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 929
26:06:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:345 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +86us
26:06:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:345 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +566us
26:06:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:346 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:346 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 930
26:06:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:346 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:346 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 931
26:06:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:346 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1563
26:06:346 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:346 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:346 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:354 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:354 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +195us
26:06:354 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +459us
26:06:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:354 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:354 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:354 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:354 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:354 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 932
26:06:354 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:354 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:354 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1563
26:06:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:354 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:354 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:355 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:355 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:355 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:355 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 933
26:06:355 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:355 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:355 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:355 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:355 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:355 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 934
26:06:355 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:355 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:355 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:355 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:355 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:355 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 935
26:06:356 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:356 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:356 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:356 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:356 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:356 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 936
26:06:356 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:356 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:356 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:356 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:356 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:356 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 937
26:06:356 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:356 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:357 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:357 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:357 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:357 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 938
26:06:357 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:357 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:357 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:357 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:357 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:357 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 939
26:06:357 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:357 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:357 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:357 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:357 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:358 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 940
26:06:358 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:358 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:358 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:358 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:358 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:358 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 941
26:06:358 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:358 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:358 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:358 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:358 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:358 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 942
26:06:359 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:359 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:359 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:359 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:359 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:359 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 943
26:06:359 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:359 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:359 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:359 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:359 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:359 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 944
26:06:359 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:359 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +48us
26:06:360 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +606us
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:360 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:360 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:360 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:360 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:360 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 945
26:06:360 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:360 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:360 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:360 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:360 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:360 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 946
26:06:360 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:360 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:360 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:360 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:360 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:361 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 947
26:06:361 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:361 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:361 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:361 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:361 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:361 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 948
26:06:361 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:361 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:361 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:361 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:361 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:361 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 949
26:06:361 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:362 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:362 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:362 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:362 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:362 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 950
26:06:362 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:362 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:362 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:362 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:362 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:362 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 951
26:06:362 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:362 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:362 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:362 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:362 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:363 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 952
26:06:363 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:363 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1564
26:06:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:363 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:371 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:371 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:371 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:371 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:371 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:371 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:371 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:371 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:371 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:371 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 953
26:06:371 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:371 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:371 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1564
26:06:371 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:372 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:372 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:372 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:372 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:372 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 954
26:06:372 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:372 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:372 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:372 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:372 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:372 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 955
26:06:372 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:372 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:372 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:372 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:373 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:373 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 956
26:06:373 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:373 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:373 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:373 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:373 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:373 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10us
26:06:373 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +89us
26:06:373 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 957
26:06:373 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:373 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:373 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:373 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:373 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:373 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 958
26:06:374 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:374 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:374 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:374 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:374 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:374 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 959
26:06:374 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:374 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:374 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:374 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:374 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:374 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 960
26:06:374 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:374 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:374 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:375 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:375 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 961
26:06:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:375 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:375 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:375 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:375 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 962
26:06:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:375 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:375 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:375 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:375 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 963
26:06:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:376 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:376 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:376 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:376 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:376 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 964
26:06:376 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:376 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:376 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:376 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:376 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:376 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 965
26:06:376 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:377 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:377 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:377 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 966
26:06:377 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:377 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:377 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:377 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 967
26:06:377 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:377 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:377 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:378 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 968
26:06:378 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:378 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:378 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:378 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:378 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:378 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 969
26:06:378 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:378 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +533us
26:06:378 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +121us
26:06:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:378 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:378 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:379 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:379 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:379 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 970
26:06:379 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:379 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:379 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:379 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:379 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 971
26:06:379 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:379 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:379 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:379 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 972
26:06:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:380 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:380 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:380 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:380 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 973
26:06:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:380 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:380 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:380 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:380 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:380 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1565
26:06:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:380 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:388 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 974
26:06:388 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:388 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1565
26:06:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:388 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:388 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:388 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:388 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:388 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 975
26:06:388 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:389 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:389 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:389 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:389 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:389 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 976
26:06:389 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:389 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:389 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:389 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:389 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:389 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 977
26:06:389 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:389 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:389 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:389 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:389 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:390 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 978
26:06:390 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:390 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:390 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:390 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:390 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:390 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 979
26:06:390 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:390 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:390 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:390 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:390 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:390 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 980
26:06:390 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:391 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:391 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:391 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:391 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:391 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 981
26:06:391 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:391 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:391 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:391 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:391 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:391 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 982
26:06:391 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:391 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +386us
26:06:391 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +268us
26:06:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:392 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:392 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:392 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:392 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:392 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 983
26:06:392 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:392 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:392 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:392 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:392 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:392 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 984
26:06:392 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:392 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:392 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:392 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:392 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:393 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 985
26:06:393 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:393 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:393 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:393 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:393 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:393 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 986
26:06:393 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:393 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:393 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:393 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:393 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:393 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 987
26:06:393 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:394 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:394 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:394 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:394 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:394 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 988
26:06:394 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:394 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +465us
26:06:394 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:394 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:394 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:394 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:394 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:394 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:394 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:394 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:394 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +188us
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:395 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:395 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:395 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:395 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:395 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 989
26:06:395 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:395 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:395 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:395 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:395 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:395 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 990
26:06:395 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:395 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:395 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:395 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:395 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:396 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 991
26:06:396 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:396 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:396 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:396 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:396 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:396 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 992
26:06:396 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:396 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:396 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:396 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:396 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:396 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 993
26:06:396 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:397 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:397 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:397 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:397 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:397 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 994
26:06:397 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:397 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:397 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:397 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:397 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:397 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 995
26:06:397 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:397 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1566
26:06:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:404 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:404 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +239us
26:06:404 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +415us
26:06:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:404 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:404 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:404 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:404 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:404 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 996
26:06:404 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:404 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:404 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1566
26:06:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:404 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:404 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:405 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:405 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:405 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:405 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 997
26:06:405 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:405 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:405 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:405 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:405 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:405 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 998
26:06:405 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:405 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:405 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:405 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:405 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:405 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 999
26:06:406 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:406 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:406 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:406 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:406 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:406 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1000
26:06:406 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:406 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:406 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:406 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:406 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:406 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1001
26:06:406 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:407 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:407 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:407 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:407 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1002
26:06:407 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:407 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:407 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:407 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:407 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1003
26:06:407 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:408 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:408 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:408 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1004
26:06:408 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:408 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:408 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:408 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:408 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1005
26:06:408 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:408 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:408 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:408 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1006
26:06:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:409 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:409 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1007
26:06:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:409 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:409 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1008
26:06:410 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:410 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +91us
26:06:410 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +563us
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:410 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:410 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:410 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:410 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1009
26:06:410 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:410 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:410 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:410 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:410 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1010
26:06:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:411 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:411 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:411 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:411 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:411 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1011
26:06:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:411 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:411 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:411 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:411 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:411 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1012
26:06:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:412 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:412 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:412 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:412 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:412 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1013
26:06:412 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:412 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:412 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:412 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:412 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:412 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1014
26:06:412 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:412 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:413 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:413 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:413 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:413 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1015
26:06:413 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:413 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:413 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:413 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:413 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:413 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1016
26:06:413 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:413 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1567
26:06:413 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:413 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:413 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:421 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:421 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:421 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:421 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:421 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:421 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:421 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:421 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:421 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:421 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1017
26:06:421 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:421 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:421 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1567
26:06:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:421 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:421 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:421 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:421 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:421 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:422 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1018
26:06:422 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:422 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:422 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:422 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:422 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:422 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1019
26:06:422 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:422 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:422 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:422 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:422 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:423 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1020
26:06:423 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:423 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:423 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:423 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:423 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +53us
26:06:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +46us
26:06:423 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1021
26:06:423 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:423 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:423 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:423 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:423 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:423 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1022
26:06:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:424 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:424 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:424 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:424 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:424 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1023
26:06:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:424 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:424 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:424 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:424 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:424 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1024
26:06:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:424 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:424 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:425 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:425 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:425 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1025
26:06:425 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:425 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:425 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:425 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:425 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:425 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1026
26:06:425 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:425 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:425 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:425 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:425 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:425 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1027
26:06:426 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:426 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:426 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:426 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:426 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:426 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1028
26:06:426 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:426 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:426 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:426 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:426 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:427 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1029
26:06:427 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:427 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:427 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:427 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:427 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:427 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1030
26:06:427 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:427 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:427 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:427 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:427 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:427 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1031
26:06:427 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:428 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:428 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:428 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:428 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:428 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1032
26:06:428 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:428 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:428 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:428 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:428 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:428 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1033
26:06:428 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:428 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +577us
26:06:428 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +77us
26:06:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:429 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:429 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:429 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:429 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:429 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1034
26:06:429 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:429 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:429 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:429 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:429 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:429 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1035
26:06:429 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:429 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:429 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:429 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:429 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:429 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1036
26:06:430 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:430 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:430 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:430 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:430 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:430 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1037
26:06:430 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:430 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:430 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:430 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:430 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:430 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1568
26:06:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa71e4->08000000, interrupt) +9us
26:06:430 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:430 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:430 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa71e4, idle) +613us
26:06:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:438 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:438 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1038
26:06:438 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
26:06:438 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1568
26:06:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:438 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:438 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:438 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:438 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:438 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1039
26:06:438 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:439 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:439 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:439 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:439 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:439 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1040
26:06:439 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:439 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:439 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:439 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:439 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:439 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1041
26:06:439 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:439 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:439 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:439 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:439 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:440 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1042
26:06:440 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:440 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:440 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:440 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:440 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:440 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1043
26:06:440 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:440 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:440 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:440 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:440 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:440 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1044
26:06:440 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:441 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:441 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:441 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:441 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:441 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1045
26:06:441 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +596us
26:06:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +58us
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:441 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:441 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:441 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:441 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:441 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1046
26:06:441 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:441 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:441 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:441 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:442 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:442 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1047
26:06:442 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:442 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +229us
26:06:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:442 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:442 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +423us
26:06:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:442 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:442 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:442 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:443 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:443 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1048
26:06:443 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:443 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:443 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:443 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:443 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:443 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1049
26:06:443 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:443 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:443 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:444 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:444 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1050
26:06:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:444 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:444 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:444 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:444 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1051
26:06:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:444 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:444 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:444 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:444 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1052
26:06:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:445 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1053
26:06:445 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:445 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1054
26:06:445 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:445 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1055
26:06:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:446 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:446 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:446 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:446 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1056
26:06:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:446 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:446 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:446 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:446 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1057
26:06:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:447 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:447 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:447 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:447 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:447 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1058
26:06:447 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:447 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +449us
26:06:447 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:447 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1569
26:06:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:454 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +205us
26:06:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:454 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:454 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:454 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:454 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:454 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:454 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1059
26:06:454 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:454 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:455 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1569
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:455 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:455 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:455 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:455 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:455 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1060
26:06:455 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:455 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:455 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:455 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:455 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:455 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1061
26:06:455 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:455 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:455 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:455 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:455 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:456 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1062
26:06:456 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:456 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:456 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:456 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:456 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:456 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1063
26:06:456 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:456 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:456 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:456 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:456 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:456 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1064
26:06:456 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:457 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:457 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:457 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:457 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1065
26:06:457 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:457 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:457 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:457 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:457 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1066
26:06:457 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:457 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:457 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:457 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:458 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1067
26:06:458 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:458 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:458 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:458 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:458 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:458 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1068
26:06:458 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:458 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:458 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:458 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:458 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:458 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1069
26:06:458 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:459 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:459 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:459 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:459 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:459 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1070
26:06:459 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:459 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:459 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:459 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:459 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:459 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1071
26:06:459 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:459 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +302us
26:06:459 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +352us
26:06:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:460 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:460 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:460 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:460 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:460 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1072
26:06:460 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:460 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:460 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:460 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:460 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:460 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1073
26:06:460 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:460 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:460 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:460 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:460 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:460 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1074
26:06:461 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:461 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:461 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:461 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:461 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:461 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1075
26:06:461 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:461 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:461 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:461 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:461 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:461 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1076
26:06:461 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:461 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:462 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:462 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:462 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:462 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1077
26:06:462 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:462 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:462 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:462 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:462 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:462 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1078
26:06:462 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:462 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:462 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:462 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:462 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:462 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1079
26:06:463 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:463 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:463 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:463 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:463 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:463 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1570
26:06:463 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:463 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:463 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:471 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:471 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:471 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:471 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:471 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:471 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1080
26:06:471 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:471 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:471 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:471 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:471 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:471 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1570
26:06:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:471 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:471 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1081
26:06:471 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:471 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:472 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:472 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:472 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:472 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:472 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1082
26:06:472 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:472 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:472 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:472 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:472 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:472 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1083
26:06:472 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:472 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:472 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:472 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:472 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:473 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1084
26:06:473 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:473 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +154us
26:06:473 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +500us
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:473 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:473 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:473 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:473 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:473 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1085
26:06:473 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:473 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:473 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:473 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:473 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:473 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1086
26:06:473 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:474 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:474 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:474 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1087
26:06:474 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:474 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:474 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:474 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1088
26:06:474 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:474 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:474 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:475 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:475 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1089
26:06:475 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:475 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:475 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:475 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:475 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:475 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1090
26:06:475 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:475 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:475 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:475 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:475 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:475 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1091
26:06:475 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:476 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:476 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1092
26:06:476 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:476 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:476 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1093
26:06:476 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:477 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:477 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1094
26:06:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:477 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:477 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:477 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1095
26:06:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:477 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:477 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:477 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1096
26:06:478 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:478 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:478 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:478 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:478 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:478 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1097
26:06:478 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +7us
26:06:478 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +647us
26:06:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:478 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:478 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:478 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:478 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:478 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1098
26:06:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:479 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:479 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:479 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:479 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1099
26:06:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:479 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:479 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:479 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:479 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1100
26:06:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:479 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:479 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:479 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:480 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:480 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1101
26:06:480 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:480 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1571
26:06:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:480 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:488 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:488 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:488 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:488 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:488 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:488 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:488 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:488 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:488 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:488 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1102
26:06:488 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:488 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:488 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1571
26:06:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:488 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:488 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:488 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:488 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:488 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:489 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1103
26:06:489 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:489 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:489 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:489 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:489 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:489 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1104
26:06:489 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:489 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:489 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:489 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:489 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:489 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1105
26:06:489 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:490 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:490 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:490 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:490 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:490 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1106
26:06:490 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:490 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +607us
26:06:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:490 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:490 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +45us
26:06:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:491 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:491 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:491 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:491 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:491 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1107
26:06:491 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:491 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:491 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:491 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:491 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:491 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1108
26:06:491 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:492 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:492 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:492 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:492 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:492 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1109
26:06:492 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:492 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +640us
26:06:492 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +14us
26:06:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:492 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:492 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:492 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:492 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:492 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1110
26:06:492 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:493 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:493 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1111
26:06:493 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:493 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:493 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1112
26:06:493 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:494 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1113
26:06:494 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:494 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:494 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:494 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:494 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1114
26:06:494 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:494 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:494 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:494 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:494 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1115
26:06:495 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:495 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:495 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:495 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1116
26:06:495 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:495 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:495 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:495 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1117
26:06:495 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:496 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:496 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1118
26:06:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:496 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:496 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:496 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:496 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1119
26:06:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:496 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:496 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:496 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:496 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1120
26:06:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:497 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:497 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:497 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:497 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:497 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1121
26:06:497 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:497 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:497 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:497 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:497 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:497 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1122
26:06:497 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +493us
26:06:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:497 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1572
26:06:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:497 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:504 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:504 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:504 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:504 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:504 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +161us
26:06:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:504 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:504 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:504 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:504 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:504 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1123
26:06:504 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:504 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:504 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1572
26:06:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:504 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:504 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:504 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:504 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:505 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:505 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1124
26:06:505 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:505 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:505 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:505 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:505 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:505 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1125
26:06:505 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:505 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:505 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:505 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:505 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:505 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1126
26:06:505 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:506 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:506 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:506 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:506 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:506 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1127
26:06:506 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:506 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:506 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:506 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:506 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:506 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1128
26:06:506 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:506 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:506 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:506 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:506 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:507 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1129
26:06:507 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:507 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:507 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:507 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:507 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:507 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1130
26:06:507 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:507 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:507 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:507 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:507 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:507 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1131
26:06:507 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:508 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:508 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:508 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:508 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1132
26:06:508 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:508 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:508 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:508 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:508 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1133
26:06:508 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:508 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:508 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:509 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:509 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:509 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1134
26:06:509 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:509 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:509 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:509 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:509 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:509 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1135
26:06:509 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +345us
26:06:509 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +309us
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:509 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:509 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:509 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:509 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:509 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1136
26:06:510 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:510 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:510 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:510 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:510 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:510 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1137
26:06:510 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:510 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:510 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:510 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:510 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:510 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1138
26:06:510 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:510 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:511 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:511 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1139
26:06:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:511 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:511 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1140
26:06:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:511 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:511 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1141
26:06:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:512 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:512 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:512 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1142
26:06:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:512 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:512 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:512 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1143
26:06:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:513 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:513 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:513 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1144
26:06:513 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:513 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1573
26:06:513 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:513 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:513 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:521 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:521 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:521 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:521 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:521 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:521 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1145
26:06:521 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:521 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:521 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1573
26:06:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:521 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:522 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:522 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:522 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:522 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:522 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1146
26:06:522 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:522 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:522 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:522 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:522 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:522 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1147
26:06:522 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:522 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:522 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:522 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:522 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:522 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1148
26:06:523 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +198us
26:06:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +456us
26:06:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:523 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:523 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:523 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:523 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:523 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1149
26:06:523 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:523 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:523 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:523 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:523 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:523 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1150
26:06:524 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:524 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:524 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:524 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:524 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:524 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1151
26:06:524 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:524 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:524 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:524 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:524 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:524 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1152
26:06:524 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:525 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:525 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:525 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:525 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:525 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1153
26:06:525 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:525 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:525 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:525 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:525 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:525 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1154
26:06:525 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:525 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:525 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:525 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:525 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:526 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1155
26:06:526 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:526 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:526 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:526 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:526 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:526 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1156
26:06:526 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:526 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:526 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:526 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:526 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:526 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1157
26:06:526 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:527 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:527 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:527 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:527 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:527 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1158
26:06:527 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:527 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:527 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:527 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:527 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:527 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1159
26:06:527 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:527 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:528 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:528 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:528 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:528 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1160
26:06:528 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:528 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:528 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:528 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:528 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:528 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1161
26:06:528 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:528 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +50us
26:06:528 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +604us
26:06:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:528 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:529 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:529 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:529 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:529 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1162
26:06:529 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:529 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:529 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:529 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:529 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:529 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1163
26:06:529 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:529 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:529 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:529 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:529 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:530 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1164
26:06:530 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:530 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:530 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:530 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:530 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:530 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1165
26:06:530 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:530 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1574
26:06:530 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:530 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:530 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:538 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:538 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:538 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:538 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:538 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:538 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:538 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1166
26:06:538 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:538 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:538 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +205us
26:06:538 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:538 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:538 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:538 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:539 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:539 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:539 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:539 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:539 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:539 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1574
26:06:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +447us
26:06:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:539 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:539 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:539 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:539 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:539 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1167
26:06:539 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:540 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:540 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:540 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:540 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:540 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1168
26:06:540 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:540 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:540 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:540 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:540 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:540 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1169
26:06:540 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:540 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:540 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:540 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:541 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1170
26:06:541 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:541 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:541 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:541 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:541 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1171
26:06:541 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:541 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:541 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:541 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:541 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:542 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1172
26:06:542 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:542 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:542 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:542 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:542 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:542 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1173
26:06:542 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:542 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:542 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:542 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:542 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +12us
26:06:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +87us
26:06:543 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1174
26:06:543 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:543 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:543 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:543 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1175
26:06:543 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:543 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:543 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:543 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1176
26:06:543 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:544 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:544 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:544 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:544 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1177
26:06:544 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:544 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:544 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:544 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:544 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1178
26:06:544 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:544 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:544 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:544 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:544 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:545 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1179
26:06:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:545 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:545 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:545 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:545 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:545 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1180
26:06:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:545 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:545 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:545 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:545 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:545 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1181
26:06:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:546 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:546 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:546 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1182
26:06:546 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:546 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:546 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:546 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1183
26:06:546 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:546 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:546 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:547 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1184
26:06:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:547 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:547 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:547 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:547 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1185
26:06:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:547 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:547 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:547 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:547 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1186
26:06:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:547 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +536us
26:06:547 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:548 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1575
26:06:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:554 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +118us
26:06:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:554 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:554 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:554 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:554 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:554 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1187
26:06:554 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:554 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1575
26:06:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:554 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:554 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:554 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:554 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:554 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:554 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:555 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1188
26:06:555 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:555 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:555 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:555 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:555 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:555 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1189
26:06:555 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:555 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:555 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:555 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:555 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:555 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1190
26:06:555 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:556 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:556 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:556 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:556 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:556 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1191
26:06:556 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:556 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:556 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:556 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:556 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:556 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1192
26:06:556 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:556 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:556 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:556 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:556 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:557 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1193
26:06:557 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:557 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:557 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:557 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:557 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:557 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1194
26:06:557 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:557 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:557 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:557 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:557 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:557 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1195
26:06:557 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:558 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:558 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:558 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:558 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:558 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1196
26:06:558 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:558 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:558 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:558 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:558 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:558 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1197
26:06:558 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:558 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:558 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:558 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:558 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:558 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1198
26:06:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:559 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:559 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:559 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:559 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:559 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1199
26:06:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:559 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +389us
26:06:559 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +265us
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:559 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:559 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:559 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:559 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:559 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1200
26:06:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:560 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:560 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:560 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:560 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:560 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1201
26:06:560 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:560 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:560 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:560 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:560 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:560 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1202
26:06:560 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:560 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:560 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:560 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:560 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:560 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1203
26:06:561 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:561 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:561 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:561 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:561 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:561 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1204
26:06:561 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:561 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:561 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:561 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:561 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:561 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1205
26:06:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:562 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:562 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:562 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:562 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:562 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1206
26:06:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:562 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:562 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:562 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:562 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:562 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1207
26:06:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:562 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:562 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:562 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:563 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:563 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1208
26:06:563 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:563 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1576
26:06:563 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:563 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:563 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:571 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:571 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:571 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:571 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:571 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:571 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:571 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:571 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:571 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:571 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1209
26:06:571 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:571 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:571 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1576
26:06:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:571 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:571 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:571 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:572 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:572 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:572 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1210
26:06:572 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:572 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:572 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:572 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:572 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:572 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1211
26:06:572 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:572 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:572 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:572 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:572 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:572 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1212
26:06:572 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:573 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +241us
26:06:573 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +413us
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:573 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:573 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:573 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:573 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:573 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1213
26:06:573 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:573 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:573 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:573 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:573 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:573 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1214
26:06:573 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:573 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:574 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:574 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:574 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1215
26:06:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:574 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:574 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:574 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1216
26:06:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:574 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:574 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:574 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1217
26:06:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:575 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:575 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:575 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:575 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:575 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1218
26:06:575 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:575 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:575 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:575 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:575 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:575 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1219
26:06:575 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:575 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:575 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:575 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:576 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1220
26:06:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:576 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:576 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:576 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:576 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1221
26:06:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:576 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:576 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:576 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:576 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1222
26:06:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:577 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:577 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1223
26:06:577 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:577 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:577 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1224
26:06:577 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:577 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:577 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1225
26:06:578 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:578 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +94us
26:06:578 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:578 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +489us
26:06:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:578 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +69us
26:06:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:578 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:578 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:578 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:579 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:579 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1226
26:06:579 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:579 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:579 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:579 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1227
26:06:579 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:579 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:579 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:579 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1228
26:06:579 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:580 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:580 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:580 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:580 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:580 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1229
26:06:580 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:580 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1577
26:06:580 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:580 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:580 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:588 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:588 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:588 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:588 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:588 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:588 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1230
26:06:588 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:588 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:588 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1577
26:06:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:588 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:588 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:588 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:588 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:589 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:589 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1231
26:06:589 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:589 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:589 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:589 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:589 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:589 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1232
26:06:589 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:589 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:589 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:589 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:589 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:589 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1233
26:06:589 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:590 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:590 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:590 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:590 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:590 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1234
26:06:590 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:590 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:590 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:590 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:590 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:590 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1235
26:06:590 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:590 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:590 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:591 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:591 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:591 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1236
26:06:591 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:591 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:591 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:591 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:591 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:591 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1237
26:06:591 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:591 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:591 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:591 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:591 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:591 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +56us
26:06:591 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +43us
26:06:592 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1238
26:06:592 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:592 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:592 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:592 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:592 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:592 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1239
26:06:592 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:592 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:592 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:592 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:592 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:592 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1240
26:06:592 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:593 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:593 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1241
26:06:593 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:593 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:593 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1242
26:06:593 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:593 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:593 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1243
26:06:594 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:594 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:594 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:594 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:594 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:594 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1244
26:06:594 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:594 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:594 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:594 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:594 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:594 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1245
26:06:594 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:595 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:595 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:595 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:595 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:595 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1246
26:06:595 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:595 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:595 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:595 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:595 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:595 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1247
26:06:595 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:595 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:595 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:595 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:595 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:596 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1248
26:06:596 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:596 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:596 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:596 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:596 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:596 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1249
26:06:596 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:596 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:596 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:596 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:596 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:596 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1250
26:06:596 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:596 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +580us
26:06:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +74us
26:06:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:597 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:597 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:597 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:597 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:597 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1578
26:06:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:597 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:604 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:604 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:604 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:604 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:604 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:604 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1251
26:06:604 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:604 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:604 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:604 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:604 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:604 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1578
26:06:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:604 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:604 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1252
26:06:604 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:604 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:605 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:605 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:605 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:605 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:605 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1253
26:06:605 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:605 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:605 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:605 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:605 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:605 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1254
26:06:605 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:605 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:605 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:605 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:605 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:606 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1255
26:06:606 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:606 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:606 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:606 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:606 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:606 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1256
26:06:606 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:606 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:606 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:606 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:606 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:606 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1257
26:06:606 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:607 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:607 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:607 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1258
26:06:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:607 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:607 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:607 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1259
26:06:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:607 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:607 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:607 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:608 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1260
26:06:608 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:608 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:608 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:608 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1261
26:06:608 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:608 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:608 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:608 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1262
26:06:608 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:609 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:609 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:609 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:609 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1263
26:06:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:609 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +432us
26:06:609 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +222us
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:609 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:609 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:609 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:609 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1264
26:06:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:609 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:609 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:610 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:610 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:610 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1265
26:06:610 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:610 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:610 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:610 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:610 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:610 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1266
26:06:610 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:610 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:610 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:610 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:610 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:610 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1267
26:06:610 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:611 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:611 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:611 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:611 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:611 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1268
26:06:611 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:611 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:611 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:611 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:611 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:611 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1269
26:06:611 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:612 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:612 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:612 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1270
26:06:612 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:612 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:612 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:612 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1271
26:06:612 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:612 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:612 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:613 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1272
26:06:613 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:613 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1579
26:06:613 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:613 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:613 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:621 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:621 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:621 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:621 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:621 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:621 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1273
26:06:621 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:621 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:621 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1579
26:06:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:621 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:621 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:621 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:621 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:621 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:622 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1274
26:06:622 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:622 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:622 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:622 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:622 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:622 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1275
26:06:622 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:622 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:622 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:622 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:622 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:622 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1276
26:06:622 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +285us
26:06:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +369us
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:623 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:623 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:623 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:623 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:623 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1277
26:06:623 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:623 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:623 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:623 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:623 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:623 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1278
26:06:623 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:624 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:624 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:624 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:624 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:624 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1279
26:06:624 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:624 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:624 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:624 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:624 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:624 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1280
26:06:624 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:625 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:625 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:625 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:625 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:625 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1281
26:06:625 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:625 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:625 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:625 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:625 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:625 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1282
26:06:625 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:625 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:625 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:625 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:625 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:626 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1283
26:06:626 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:626 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:626 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:626 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:626 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:626 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1284
26:06:626 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:627 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:627 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:627 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:627 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:627 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1285
26:06:627 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:627 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +181us
26:06:627 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:627 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:627 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:627 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:627 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:627 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:627 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:627 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:627 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +471us
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:628 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:628 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:628 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:628 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:628 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1286
26:06:628 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:628 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:628 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:628 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:628 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:628 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1287
26:06:628 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:629 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:629 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:629 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:629 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:629 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1288
26:06:629 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:629 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:629 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:629 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:629 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:629 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1289
26:06:629 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +137us
26:06:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +517us
26:06:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:629 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:629 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:629 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:630 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:630 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1290
26:06:630 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:630 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:630 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:630 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:630 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:630 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1291
26:06:630 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:630 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:630 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:630 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:630 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:630 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1292
26:06:630 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:631 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:631 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:631 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:631 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:631 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1293
26:06:631 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:631 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1580
26:06:631 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:631 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:631 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:638 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:638 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:638 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:638 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:638 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:638 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:638 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:638 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:638 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:638 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1294
26:06:638 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:638 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:638 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1580
26:06:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:638 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:638 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:638 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:638 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:638 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:639 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1295
26:06:639 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:639 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:639 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:639 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:639 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:639 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1296
26:06:639 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:639 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:639 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:639 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:639 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:639 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1297
26:06:639 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:640 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:640 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:640 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:640 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:640 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1298
26:06:640 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:640 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:640 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:640 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:640 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:640 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1299
26:06:640 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:640 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:640 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:640 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:640 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:641 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1300
26:06:641 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:641 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:641 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:641 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:641 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:641 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1301
26:06:641 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:641 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:641 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:641 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:641 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +99us
26:06:641 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +0us
26:06:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1302
26:06:642 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:642 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:642 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:642 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:642 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1303
26:06:642 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:642 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:642 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:642 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:642 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1304
26:06:642 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:643 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:643 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:643 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1305
26:06:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:643 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:643 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:643 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1306
26:06:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:643 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:643 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1307
26:06:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:644 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:644 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:644 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:644 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1308
26:06:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:644 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:644 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:644 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:644 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1309
26:06:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:645 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:645 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:645 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1310
26:06:645 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:645 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:645 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:645 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1311
26:06:645 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:646 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:646 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:646 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1312
26:06:646 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:646 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:646 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:646 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:646 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:646 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1313
26:06:646 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:646 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:646 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:646 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:646 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:646 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1314
26:06:646 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:647 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +623us
26:06:647 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +31us
26:06:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:647 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:647 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:647 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:647 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:647 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1315
26:06:647 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:647 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1581
26:06:647 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:647 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:647 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:654 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:654 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:654 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:654 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:654 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:654 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1581
26:06:654 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1316
26:06:654 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:654 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:654 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:654 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:654 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:654 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:654 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:655 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1317
26:06:655 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:655 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:655 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:655 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:655 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:655 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1318
26:06:655 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:655 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:655 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:655 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:655 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:655 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1319
26:06:655 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:656 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:656 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:656 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:656 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:656 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1320
26:06:656 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:656 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:656 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:656 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:656 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:656 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1321
26:06:656 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:656 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:656 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:656 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:656 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:657 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1322
26:06:657 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:657 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:657 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:657 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:657 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:657 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1323
26:06:657 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:657 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:657 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:657 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:657 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:657 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1324
26:06:657 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:658 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:658 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:658 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:658 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1325
26:06:658 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:658 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:658 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:658 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:658 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1326
26:06:658 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:658 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:658 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:658 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:659 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1327
26:06:659 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:659 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +476us
26:06:659 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +178us
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:659 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:659 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:659 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:659 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:659 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1328
26:06:659 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:659 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:659 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:659 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:659 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:659 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1329
26:06:659 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:660 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:660 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:660 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:660 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:660 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1330
26:06:660 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:660 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:660 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:660 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:660 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:660 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1331
26:06:660 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:661 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:661 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:661 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:661 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:661 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1332
26:06:661 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:661 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:661 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:661 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:661 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:661 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1333
26:06:661 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:661 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:661 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:661 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:661 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:662 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1334
26:06:662 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:662 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:662 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:662 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:662 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:662 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1335
26:06:662 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:662 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:662 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:662 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:662 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:662 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1336
26:06:662 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:662 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1582
26:06:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:663 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:671 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:671 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:671 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:671 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:671 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:671 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:671 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:671 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:671 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:671 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:671 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:671 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1337
26:06:671 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:672 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1582
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:672 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:672 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:672 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:672 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:672 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1338
26:06:672 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:672 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:672 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:672 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:672 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:672 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1339
26:06:672 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:673 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:673 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:673 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:673 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:673 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1340
26:06:673 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:673 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +328us
26:06:673 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +326us
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:673 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:673 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:673 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:673 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:673 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1341
26:06:673 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:673 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:673 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:674 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:674 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:674 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1342
26:06:674 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:674 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:674 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:674 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:674 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:674 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1343
26:06:674 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:674 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:674 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:674 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:674 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:674 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1344
26:06:675 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:675 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +559us
26:06:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:675 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:675 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +93us
26:06:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:675 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:675 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:675 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:675 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:675 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1345
26:06:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:676 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:676 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:676 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1346
26:06:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:676 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:676 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:676 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1347
26:06:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:677 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:677 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:677 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1348
26:06:677 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:677 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:677 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:677 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:677 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1349
26:06:677 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:677 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:677 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:677 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1350
26:06:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:678 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:678 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:678 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:678 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1351
26:06:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:678 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:678 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:678 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:678 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1352
26:06:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:679 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:679 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:679 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1353
26:06:679 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:679 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +181us
26:06:679 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +473us
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:679 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:679 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:679 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1354
26:06:679 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:680 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:680 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:680 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:680 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1355
26:06:680 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:680 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:680 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:680 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:680 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1356
26:06:680 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:680 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:680 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:680 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:680 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:681 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1357
26:06:681 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:681 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1583
26:06:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:688 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:688 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:688 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:688 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:688 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:688 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1358
26:06:688 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:688 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1583
26:06:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:688 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:688 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:688 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:688 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:688 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:688 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:688 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1359
26:06:689 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:689 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:689 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:689 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:689 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:689 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1360
26:06:689 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:689 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:689 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:689 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:689 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:689 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1361
26:06:689 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:689 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:689 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:689 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:690 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:690 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1362
26:06:690 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:690 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:690 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:690 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:690 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:690 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1363
26:06:690 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:690 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:690 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:690 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:690 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:690 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1364
26:06:690 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:691 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:691 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:691 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:691 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:691 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1365
26:06:691 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:691 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:691 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:691 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:691 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:691 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1366
26:06:691 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:691 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +34us
26:06:691 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +620us
26:06:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:691 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:692 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:692 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:692 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:692 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1367
26:06:692 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:692 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:692 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:692 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:692 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:692 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1368
26:06:692 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:692 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:692 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:692 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:692 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:692 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1369
26:06:693 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:693 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:693 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:693 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:693 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:693 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1370
26:06:693 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:693 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:693 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:693 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:693 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:693 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1371
26:06:693 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:693 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:693 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:693 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:693 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:694 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1372
26:06:694 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:694 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:694 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:694 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:694 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:694 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1373
26:06:694 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:694 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:694 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:694 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:694 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:694 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1374
26:06:694 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:694 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:695 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:695 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:695 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:695 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1375
26:06:695 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:695 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:695 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:695 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:695 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:695 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1376
26:06:695 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:695 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:695 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:695 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:695 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:695 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1377
26:06:695 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:696 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:696 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:696 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:696 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:696 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1378
26:06:696 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:696 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:696 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:696 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:696 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:696 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08aa7308->08ab3000, mpeg get atrac) +16us
26:06:696 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +99us
26:06:696 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1379
26:06:696 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:696 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1584
26:06:696 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:696 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:696 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:704 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:704 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:704 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:704 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:704 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:704 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1380
26:06:704 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:704 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:704 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1584
26:06:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:704 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:704 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:705 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:705 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:705 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:705 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1381
26:06:705 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:705 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:705 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:705 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:705 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:705 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1382
26:06:705 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:705 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:705 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:705 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:705 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:705 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1383
26:06:706 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:706 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:706 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:706 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:706 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:706 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1384
26:06:706 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:706 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:706 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:706 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:706 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:706 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1385
26:06:706 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:707 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:707 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1386
26:06:707 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:707 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:707 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1387
26:06:707 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:707 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1388
26:06:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:708 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:708 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:708 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:708 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1389
26:06:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:708 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:708 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:708 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:708 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1390
26:06:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:709 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:709 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:709 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:709 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:709 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1391
26:06:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +523us
26:06:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +131us
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:709 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:709 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:709 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:709 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:709 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1392
26:06:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:710 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:710 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:710 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:710 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1393
26:06:710 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:710 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:710 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:710 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:710 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1394
26:06:710 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:710 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:710 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:710 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1395
26:06:711 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:711 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:711 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:711 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1396
26:06:711 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:711 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:711 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:711 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1397
26:06:711 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:712 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:712 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:712 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:712 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:712 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1398
26:06:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:712 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:712 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:712 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:712 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:712 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1399
26:06:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:713 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:713 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:713 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:713 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:713 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1400
26:06:713 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:713 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1585
26:06:713 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:713 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:713 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:721 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:721 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:721 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:721 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:721 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:721 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:721 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:721 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:721 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:721 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:721 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1401
26:06:721 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:721 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:721 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1585
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:722 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:722 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:722 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:722 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:722 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1402
26:06:722 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:722 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:722 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:722 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:722 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:722 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1403
26:06:722 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:722 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:722 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:722 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:723 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:723 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1404
26:06:723 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:723 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +157us
26:06:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:723 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:723 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:723 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +217us
26:06:723 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +278us
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:724 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:724 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:724 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:724 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:724 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1405
26:06:724 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:724 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:724 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:724 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:724 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:724 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1406
26:06:724 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:724 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:724 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:724 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:724 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:725 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1407
26:06:725 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:725 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:725 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:725 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:725 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:725 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1408
26:06:725 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:725 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:725 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:725 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:725 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:725 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1409
26:06:725 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:726 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:726 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:726 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:726 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:726 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1410
26:06:726 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:726 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:726 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:726 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:726 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:726 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1411
26:06:726 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:726 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:726 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:726 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:726 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:727 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1412
26:06:727 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:727 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:727 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:727 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:727 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:727 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1413
26:06:727 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:727 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:727 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:727 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:727 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:727 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1414
26:06:727 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:728 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:728 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:728 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:728 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:728 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1415
26:06:728 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:728 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:728 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:728 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:728 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:728 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1416
26:06:728 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:728 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:728 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:728 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:728 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:728 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1417
26:06:729 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:729 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +229us
26:06:729 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +425us
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:729 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:729 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:729 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:729 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:729 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1418
26:06:729 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:729 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:729 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:729 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:729 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:729 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1419
26:06:729 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:730 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:730 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:730 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:730 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:730 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1420
26:06:730 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:730 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:730 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:730 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:730 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:730 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1421
26:06:730 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:730 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:730 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:730 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:730 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:731 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1586
26:06:731 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:731 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:731 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:738 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:738 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:738 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:738 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:738 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:738 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1422
26:06:738 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:738 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1586
26:06:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:738 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:738 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:738 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:738 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:738 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:738 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:738 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1423
26:06:738 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:739 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:739 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:739 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:739 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:739 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1424
26:06:739 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:739 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:739 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:739 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:739 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:739 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1425
26:06:739 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:739 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:740 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:740 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:740 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:740 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1426
26:06:740 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:740 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:740 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:740 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:740 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:740 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1427
26:06:740 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:740 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:740 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:740 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:740 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:740 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1428
26:06:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:741 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:741 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:741 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:741 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:741 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1429
26:06:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:741 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:741 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:741 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:741 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:741 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1430
26:06:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +81us
26:06:741 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +573us
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:742 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:742 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:742 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1431
26:06:742 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:742 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:742 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:742 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1432
26:06:742 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:742 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:743 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:743 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1433
26:06:743 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:743 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:743 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:743 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:743 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:743 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1434
26:06:743 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:743 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:743 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:743 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:743 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:743 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1435
26:06:743 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:744 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:744 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1436
26:06:744 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:744 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:744 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1437
26:06:744 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:745 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1438
26:06:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:745 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:745 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:745 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:745 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1439
26:06:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:745 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:745 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:745 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:745 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1440
26:06:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:746 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:746 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1441
26:06:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:746 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:746 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1442
26:06:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:746 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:746 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +43us
26:06:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +56us
26:06:747 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1443
26:06:747 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:747 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1587
26:06:747 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:747 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:747 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:755 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:755 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:755 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:755 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:755 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1444
26:06:755 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:755 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1587
26:06:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:755 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:755 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:756 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:756 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:756 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1445
26:06:756 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:756 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:756 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:756 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:756 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:756 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1446
26:06:756 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:756 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:756 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:756 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:756 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:756 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1447
26:06:757 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:757 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:757 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:757 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:757 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:757 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1448
26:06:757 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:757 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:757 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:757 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:757 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:757 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1449
26:06:757 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:757 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:757 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:758 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:758 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:758 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1450
26:06:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:758 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:758 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:758 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:758 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:758 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1451
26:06:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:758 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:758 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:758 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:758 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:758 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1452
26:06:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:759 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:759 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:759 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:759 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:759 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1453
26:06:759 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:759 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:759 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:759 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:759 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:759 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1454
26:06:759 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:760 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:760 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:760 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:760 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:760 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1455
26:06:760 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:760 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +567us
26:06:760 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +87us
26:06:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:760 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:760 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:760 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:760 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:760 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1456
26:06:760 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:761 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:761 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:761 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:761 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:761 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1457
26:06:761 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:761 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:761 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:761 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:761 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:761 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1458
26:06:761 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:761 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:761 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:761 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:761 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:762 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1459
26:06:762 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:762 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:762 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:762 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:762 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:762 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1460
26:06:762 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:762 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:762 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:762 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:762 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:762 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1461
26:06:762 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:763 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:763 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:763 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:763 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:763 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1462
26:06:763 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:763 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:763 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:763 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:763 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:763 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1463
26:06:763 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:763 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +535us
26:06:763 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:763 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:763 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:764 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:764 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:764 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:764 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:764 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:764 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +117us
26:06:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:764 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:764 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:764 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:764 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:764 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1464
26:06:764 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:765 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1588
26:06:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:771 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:771 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:771 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:771 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:771 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:771 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:771 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:771 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1465
26:06:771 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:771 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:771 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1588
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:772 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:772 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:772 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:772 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:772 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1466
26:06:772 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:772 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:772 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:772 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:772 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:772 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1467
26:06:772 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:773 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:773 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:773 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:773 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:773 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1468
26:06:773 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:773 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +419us
26:06:773 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +235us
26:06:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:773 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:773 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:773 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:773 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:773 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1469
26:06:773 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:773 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:773 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:773 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:773 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1470
26:06:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:774 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:774 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:774 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1471
26:06:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:774 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:774 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:774 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1472
26:06:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:775 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1473
26:06:775 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:775 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1474
26:06:775 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1475
26:06:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:776 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:776 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1476
26:06:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:776 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:776 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1477
26:06:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:777 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1478
26:06:777 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:777 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1479
26:06:777 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:778 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1480
26:06:778 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:778 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:778 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:778 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:778 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:778 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1481
26:06:778 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:778 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +272us
26:06:778 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +382us
26:06:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:778 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:778 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:778 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:778 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1482
26:06:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:779 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:779 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:779 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:779 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1483
26:06:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:779 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:779 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:779 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:779 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1484
26:06:780 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:780 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:780 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:780 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:780 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:780 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1485
26:06:780 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:780 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:780 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:780 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:780 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:780 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1486
26:06:780 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:780 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1589
26:06:780 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:780 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:780 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:788 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:788 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:788 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:788 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:788 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:788 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1589
26:06:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:788 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1487
26:06:788 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:788 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:788 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:788 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:788 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:788 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:789 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:789 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1488
26:06:789 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:789 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:789 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:789 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:789 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:789 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1489
26:06:789 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:789 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:789 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:789 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:789 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:789 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1490
26:06:789 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:790 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:790 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:790 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:790 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:790 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1491
26:06:790 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:790 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:790 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:790 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:790 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:790 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1492
26:06:790 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:790 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:790 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:790 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:791 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:791 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1493
26:06:791 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:791 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:791 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:791 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:791 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:791 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1494
26:06:791 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:791 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +125us
26:06:791 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +529us
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:791 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:791 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:791 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:791 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:791 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1495
26:06:792 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:792 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:792 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:792 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:792 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:792 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1496
26:06:792 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:792 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:792 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:792 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:792 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:792 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1497
26:06:792 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:792 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:792 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:793 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:793 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:793 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1498
26:06:793 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:793 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:793 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:793 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:793 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:793 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1499
26:06:793 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:793 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:793 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:793 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:793 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:793 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1500
26:06:793 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:794 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:794 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:794 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:794 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:794 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1501
26:06:794 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:794 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:794 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:794 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:794 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:794 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1502
26:06:794 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:794 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:794 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:794 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:795 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:795 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1503
26:06:795 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:795 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:795 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:795 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:795 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:795 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1504
26:06:795 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:795 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:795 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:795 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:795 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:796 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1505
26:06:796 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:796 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:796 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:796 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:796 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:796 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1506
26:06:796 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:796 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:796 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:796 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:796 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:796 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +87us
26:06:796 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +12us
26:06:796 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1507
26:06:797 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:797 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1590
26:06:797 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:797 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:797 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:805 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:805 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:805 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:805 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:805 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:805 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:805 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:805 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:805 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:805 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1508
26:06:805 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:805 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:805 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1590
26:06:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:805 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:805 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:805 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:805 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:805 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:806 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1509
26:06:806 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:806 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:806 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:806 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:806 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:806 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1510
26:06:806 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:806 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:806 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:806 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:806 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:806 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1511
26:06:806 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:807 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:807 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:807 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1512
26:06:807 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:807 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:807 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:807 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1513
26:06:807 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:808 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:808 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:808 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1514
26:06:808 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:808 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:808 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:808 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:808 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:808 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1515
26:06:808 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:808 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:808 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:808 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:808 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1516
26:06:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:809 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:809 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:809 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1517
26:06:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:809 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:809 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:809 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1518
26:06:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:810 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:810 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:810 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:810 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:810 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1519
26:06:810 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +610us
26:06:810 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +44us
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:810 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:810 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:810 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:810 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:810 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1520
26:06:810 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:810 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:810 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:810 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:811 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:811 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1521
26:06:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:811 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:811 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:811 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:811 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:811 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1522
26:06:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:811 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:811 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:811 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:811 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:811 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1523
26:06:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:812 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +133us
26:06:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:812 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:812 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +520us
26:06:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:812 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:812 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:812 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:812 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:812 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1524
26:06:812 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:813 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:813 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:813 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:813 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1525
26:06:813 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:813 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:813 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:813 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:813 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1526
26:06:813 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:813 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:813 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:814 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:814 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:814 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1527
26:06:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:814 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:814 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:814 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:814 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:814 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1528
26:06:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:814 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1591
26:06:814 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:814 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:814 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:821 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:821 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:821 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:821 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:821 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:821 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:821 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1529
26:06:821 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:821 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:821 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1591
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:822 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:822 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:822 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:822 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:822 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1530
26:06:822 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:822 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:822 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:822 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:822 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:822 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1531
26:06:822 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:822 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:822 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:822 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:822 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:823 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1532
26:06:823 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:823 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +463us
26:06:823 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +191us
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:823 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:823 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:823 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:823 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:823 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1533
26:06:823 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:823 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:823 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:823 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:823 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:823 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1534
26:06:823 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:824 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:824 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:824 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:824 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:824 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1535
26:06:824 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:824 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:824 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:824 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:824 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:824 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1536
26:06:824 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:824 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:824 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:824 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:825 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1537
26:06:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:825 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:825 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:825 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:825 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1538
26:06:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:825 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:825 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:825 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:825 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1539
26:06:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:826 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:826 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:826 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:826 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:826 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1540
26:06:826 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:826 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:826 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:826 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:826 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:827 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1541
26:06:827 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:827 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:827 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:827 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:827 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:827 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1542
26:06:827 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:829 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:829 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:829 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:829 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:829 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1543
26:06:829 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:829 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:829 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:829 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:829 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:830 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1544
26:06:830 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:830 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:830 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:830 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:830 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:830 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1545
26:06:830 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +316us
26:06:830 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +338us
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:830 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:830 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:830 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:830 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:830 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1546
26:06:831 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:831 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:831 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:831 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:831 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:831 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1547
26:06:831 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:831 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:831 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:831 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:831 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:831 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1548
26:06:831 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:831 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:831 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:832 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:832 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:832 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1549
26:06:832 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:832 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:832 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:832 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:832 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:832 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1550
26:06:832 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:832 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1592
26:06:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:838 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:838 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:838 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:838 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:838 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:838 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:838 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:838 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:838 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:838 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1551
26:06:838 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:838 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:838 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1592
26:06:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:838 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:838 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:838 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:838 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:838 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:839 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1552
26:06:839 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:839 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:839 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:839 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:839 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:839 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1553
26:06:839 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:839 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:839 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:839 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:839 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:839 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1554
26:06:839 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:840 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:840 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:840 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:840 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:840 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1555
26:06:840 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:840 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:840 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:840 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:840 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:840 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1556
26:06:840 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:841 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:841 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:841 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1557
26:06:841 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:841 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:841 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:841 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1558
26:06:841 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +168us
26:06:841 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +486us
26:06:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:841 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:841 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:842 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1559
26:06:842 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:842 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:842 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:842 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:842 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:842 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1560
26:06:842 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:843 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:843 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:843 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:843 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:843 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1561
26:06:843 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:843 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:843 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:843 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:843 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:843 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1562
26:06:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:844 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:844 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:844 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1563
26:06:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:844 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:844 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:844 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1564
26:06:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:845 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:845 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:845 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:845 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:845 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1565
26:06:845 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:845 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:845 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:845 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:845 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:845 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1566
26:06:845 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:845 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:845 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:846 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:846 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1567
26:06:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:846 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:846 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:846 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1568
26:06:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:846 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:846 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:846 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1569
26:06:847 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:847 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:847 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:847 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:847 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:847 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1570
26:06:847 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:847 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:847 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:847 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:847 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:847 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1571
26:06:847 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +21us
26:06:848 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:848 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1593
26:06:848 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:848 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:848 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:855 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:855 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:855 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:855 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:855 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +633us
26:06:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:855 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:855 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:855 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:855 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:855 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1572
26:06:855 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:855 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1593
26:06:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:855 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:855 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:855 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:855 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:855 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:855 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:856 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1573
26:06:856 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:856 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:856 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:856 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:856 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:856 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1574
26:06:856 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:856 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:856 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:856 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:856 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:856 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1575
26:06:856 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:857 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:857 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:857 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:857 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:857 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1576
26:06:857 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:857 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:857 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:857 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:857 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:857 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1577
26:06:857 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:857 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:857 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:857 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:857 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:858 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1578
26:06:858 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:858 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:858 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:858 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:858 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:858 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1579
26:06:858 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:858 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:858 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:858 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:858 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:858 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1580
26:06:859 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:859 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:859 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:859 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:859 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:859 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1581
26:06:859 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:859 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:859 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:859 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:859 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:859 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1582
26:06:859 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:859 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +511us
26:06:859 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:859 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:859 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:860 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:860 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:860 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:860 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:860 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:860 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +141us
26:06:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:860 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:860 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:860 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:860 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:860 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1583
26:06:860 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:860 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +654us
26:06:861 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +0us
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:861 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:861 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:861 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:861 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:861 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1584
26:06:861 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:861 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:861 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:861 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:861 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:861 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1585
26:06:861 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:861 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:861 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:862 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:862 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:862 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1586
26:06:862 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:862 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:862 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:862 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:862 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:862 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1587
26:06:862 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:862 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:862 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:862 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:862 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:862 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1588
26:06:862 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:863 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:863 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:863 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:863 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:863 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1589
26:06:863 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:863 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:863 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:863 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:863 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:863 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1590
26:06:863 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:863 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:863 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:863 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:864 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:864 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1591
26:06:864 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:864 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:864 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:864 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:864 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:864 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1592
26:06:864 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:864 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:864 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:864 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:864 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:864 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1594
26:06:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:864 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:871 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:871 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1593
26:06:871 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:871 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1594
26:06:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:871 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:871 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:871 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:871 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:871 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:871 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1594
26:06:871 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:871 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:872 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:872 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:872 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:872 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:872 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1595
26:06:872 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:872 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:872 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:872 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:872 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:872 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1596
26:06:872 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:872 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +507us
26:06:872 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +147us
26:06:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:872 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:873 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:873 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:873 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:873 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1597
26:06:873 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:873 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:873 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:873 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:873 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:873 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1598
26:06:873 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:873 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:873 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:873 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:873 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:873 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1599
26:06:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:874 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:874 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:874 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:874 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:874 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1600
26:06:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:874 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:874 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:874 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:874 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:874 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1601
26:06:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:875 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:875 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1602
26:06:875 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:875 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:875 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1603
26:06:875 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:875 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:875 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:876 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1604
26:06:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:876 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:876 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:876 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:876 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:876 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1605
26:06:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:876 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:876 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:876 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:876 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:876 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1606
26:06:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:877 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:877 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1607
26:06:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:877 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:877 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1608
26:06:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:877 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:877 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1609
26:06:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +359us
26:06:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +295us
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:878 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:878 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:878 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1610
26:06:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:878 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:878 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:878 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1611
26:06:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:879 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:879 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:879 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:879 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:879 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1612
26:06:879 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:879 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:879 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:879 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:879 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:879 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1613
26:06:879 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:879 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:879 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:879 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:879 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:880 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1614
26:06:880 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:880 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1595
26:06:880 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:880 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:880 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:888 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:888 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:888 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:888 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:888 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:888 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:888 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:888 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:888 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:888 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1615
26:06:888 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:888 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:888 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1595
26:06:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:888 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:888 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:888 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:888 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:888 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:889 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1616
26:06:889 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:889 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:889 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:889 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:889 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:889 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1617
26:06:889 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:889 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:889 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:889 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:889 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:889 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1618
26:06:889 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:890 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:890 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:890 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:890 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:890 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1619
26:06:890 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:890 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:890 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:890 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:890 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:890 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1620
26:06:890 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:890 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:890 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:890 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:890 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:891 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1621
26:06:891 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:891 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:891 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:891 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:891 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:891 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1622
26:06:891 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:891 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +212us
26:06:891 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +442us
26:06:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:891 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:891 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:891 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:891 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:892 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1623
26:06:892 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:892 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:892 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:892 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:892 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:892 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1624
26:06:892 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:892 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:892 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:892 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:892 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:892 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1625
26:06:893 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:893 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:893 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:893 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:893 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:893 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1626
26:06:893 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:893 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:893 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:893 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:893 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:893 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1627
26:06:893 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:894 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:894 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:894 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:894 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:894 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1628
26:06:894 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:894 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:894 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:894 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:894 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:894 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1629
26:06:894 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:894 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:894 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:894 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:894 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:895 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1630
26:06:895 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:895 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:895 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:895 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:895 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:895 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1631
26:06:895 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:895 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:895 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:895 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:895 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:895 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1632
26:06:895 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:895 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:896 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:896 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:896 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:896 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1633
26:06:896 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:896 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:896 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:896 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:896 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:896 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1634
26:06:896 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:896 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:896 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:896 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:896 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:896 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1635
26:06:896 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:897 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +64us
26:06:897 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:897 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1596
26:06:897 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:897 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:897 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:905 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +590us
26:06:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:905 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:905 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:905 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:905 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:905 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1636
26:06:905 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:905 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:905 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1596
26:06:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:905 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:905 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:905 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:906 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:906 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:906 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1637
26:06:906 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:906 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:906 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:906 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:906 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:906 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1638
26:06:906 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:906 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:906 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:906 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:906 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:906 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1639
26:06:906 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:907 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:907 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:907 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1640
26:06:907 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:907 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:907 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:907 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1641
26:06:907 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:907 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:908 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:908 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1642
26:06:908 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:908 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +109us
26:06:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:908 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:908 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +544us
26:06:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:908 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:908 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:909 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:909 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1643
26:06:909 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:909 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:909 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1644
26:06:909 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:909 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1645
26:06:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:910 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:910 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:910 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:910 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1646
26:06:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:910 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:910 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:910 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:910 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1647
26:06:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:911 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:911 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +26us
26:06:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +73us
26:06:911 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1648
26:06:911 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:911 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:911 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:911 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1649
26:06:911 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:911 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:911 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1650
26:06:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:912 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:912 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:912 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1651
26:06:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:912 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:912 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:912 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1652
26:06:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:913 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1653
26:06:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:913 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1654
26:06:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:913 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1655
26:06:914 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:914 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:914 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:914 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:914 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:914 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1656
26:06:914 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:914 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:914 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:914 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:914 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:914 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1657
26:06:914 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:914 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1597
26:06:914 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:914 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:914 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:921 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:921 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:921 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:921 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:921 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:921 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:922 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:922 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:922 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:922 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:922 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1597
26:06:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:922 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1658
26:06:922 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:922 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:922 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:922 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:922 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:922 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1659
26:06:922 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:922 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:922 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:922 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:923 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:923 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1660
26:06:923 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:923 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +550us
26:06:923 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +104us
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:923 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:923 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:923 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:923 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:923 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1661
26:06:923 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:923 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:923 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:923 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:923 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1662
26:06:924 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:924 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:924 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:924 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:924 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1663
26:06:924 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:924 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:924 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:924 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:924 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1664
26:06:924 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:925 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:925 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:925 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1665
26:06:925 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:925 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:925 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:925 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1666
26:06:925 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:925 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:925 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1667
26:06:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:926 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:926 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:926 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:926 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1668
26:06:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:926 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:926 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:926 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:926 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1669
26:06:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:927 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:927 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:927 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:927 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:927 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1670
26:06:927 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:927 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:927 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:927 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:927 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:927 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1671
26:06:927 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:927 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:927 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:928 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:928 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:928 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1672
26:06:928 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:928 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:928 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:928 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:928 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:928 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1673
26:06:928 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:928 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +403us
26:06:928 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +251us
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:929 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:929 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:929 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:929 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:929 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1674
26:06:929 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:929 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:929 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:929 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:929 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:929 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1675
26:06:929 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:929 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:929 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:929 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:929 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1676
26:06:930 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:930 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:930 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:930 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:930 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1677
26:06:930 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:930 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:930 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:930 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:930 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1678
26:06:930 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:930 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1598
26:06:930 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:930 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:930 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:938 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:938 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:938 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:938 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:938 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:938 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1679
26:06:938 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:938 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:938 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1598
26:06:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:938 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:938 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:938 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:938 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:939 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:939 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1680
26:06:939 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:939 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:939 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:939 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:939 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:939 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1681
26:06:939 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:939 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:939 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:939 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:939 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:939 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1682
26:06:939 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:940 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:940 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:940 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:940 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1683
26:06:940 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:940 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:940 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:940 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:940 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1684
26:06:940 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:940 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:941 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1685
26:06:941 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:941 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:941 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:941 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1686
26:06:941 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:941 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +255us
26:06:941 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +399us
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:941 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:941 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1687
26:06:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:942 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:942 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:942 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:942 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1688
26:06:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:942 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:942 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:942 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:942 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1689
26:06:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:943 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:943 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:943 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:943 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:943 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1690
26:06:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:943 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:943 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:943 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:943 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:943 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1691
26:06:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:944 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1692
26:06:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:944 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1693
26:06:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:944 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1694
26:06:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:945 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:945 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:945 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:945 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1695
26:06:945 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:945 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:945 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:945 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:945 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1696
26:06:945 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:946 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:946 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:946 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1697
26:06:946 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:946 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:946 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:946 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:946 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1698
26:06:946 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:946 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:946 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:946 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:946 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1699
26:06:947 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:947 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +108us
26:06:947 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:947 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1599
26:06:947 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:947 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:947 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:955 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:955 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:955 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:955 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:955 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +546us
26:06:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:955 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:955 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:955 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:955 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:955 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1700
26:06:955 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:955 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:955 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1599
26:06:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:955 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:955 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:955 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:955 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:956 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:956 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1701
26:06:956 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:956 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +487us
26:06:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:06:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:06:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:06:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:06:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:06:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:06:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:06:956 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:06:956 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:06:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +165us
26:06:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:956 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:956 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:957 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:957 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:957 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1702
26:06:957 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:957 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:957 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:957 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:957 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:957 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1703
26:06:957 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:957 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:957 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:957 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:957 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:957 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1704
26:06:957 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:958 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:958 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:958 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:958 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:958 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1705
26:06:958 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:958 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:958 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:958 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:958 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:958 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1706
26:06:958 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:958 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:958 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:958 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:959 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:959 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1707
26:06:959 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:959 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:959 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:959 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:959 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:959 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1708
26:06:959 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:959 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:959 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:959 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:959 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:960 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1709
26:06:960 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:960 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:960 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:960 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:960 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:960 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1710
26:06:960 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:960 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:960 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:960 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:960 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:960 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1711
26:06:960 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:961 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:961 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:961 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:961 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:961 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +70us
26:06:961 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +29us
26:06:961 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1712
26:06:961 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:961 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:961 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:961 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:961 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:961 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1713
26:06:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:962 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:962 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:962 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:962 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:962 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1714
26:06:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:962 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:962 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:962 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:962 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:962 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1715
26:06:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:963 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:963 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:963 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:963 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:963 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1716
26:06:963 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:963 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:963 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:963 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:963 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:963 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1717
26:06:963 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:963 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:963 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:963 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:963 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:964 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1718
26:06:964 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:964 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:964 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:964 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:964 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:964 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1719
26:06:964 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:964 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:964 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:964 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:964 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:964 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1720
26:06:964 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:965 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:965 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:965 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:965 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:965 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1721
26:06:965 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:965 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1600
26:06:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:971 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:971 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:971 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:971 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:971 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:971 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1722
26:06:971 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:971 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:971 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1600
26:06:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:971 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:971 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:971 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:971 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:971 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:972 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1723
26:06:972 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:972 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:972 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:972 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:972 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:972 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1724
26:06:972 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:972 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +594us
26:06:972 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +60us
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:972 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:972 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:972 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:972 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:972 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1725
26:06:973 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:973 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:973 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:973 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:973 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:973 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1726
26:06:973 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:973 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:973 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:973 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:973 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:973 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1727
26:06:973 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:973 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:973 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:974 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:974 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1728
26:06:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:974 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:974 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:974 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:974 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1729
26:06:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:974 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:974 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:974 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:974 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1730
26:06:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:975 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:975 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:975 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:975 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:975 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1731
26:06:975 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:975 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:975 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:975 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:975 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:975 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1732
26:06:975 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:976 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:976 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:976 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:976 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:976 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1733
26:06:976 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:976 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:976 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:976 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:976 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:976 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1734
26:06:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:977 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:977 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:977 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:977 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1735
26:06:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:977 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:977 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:977 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:977 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1736
26:06:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:978 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:978 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:978 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1737
26:06:978 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +446us
26:06:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +208us
26:06:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:978 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:978 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:978 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1738
26:06:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:979 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:979 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:979 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:979 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1739
26:06:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:979 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:979 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:979 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:979 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1740
26:06:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:980 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:980 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:980 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1741
26:06:980 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:980 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:980 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:980 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1742
26:06:980 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:980 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1601
26:06:980 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:980 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:980 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:988 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:06:988 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:06:988 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:06:988 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:06:988 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:06:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:988 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:988 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:988 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:988 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:988 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1743
26:06:988 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:988 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:988 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1601
26:06:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:988 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:988 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:988 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:988 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:988 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:989 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1744
26:06:989 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:989 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:989 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:989 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:989 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:989 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1745
26:06:989 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:989 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:989 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:989 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:989 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:989 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1746
26:06:989 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:990 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1747
26:06:990 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:990 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1748
26:06:990 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1749
26:06:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1750
26:06:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:991 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +299us
26:06:991 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +355us
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1751
26:06:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:992 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1752
26:06:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:992 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1753
26:06:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1754
26:06:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1755
26:06:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1756
26:06:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:994 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1757
26:06:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:994 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1758
26:06:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1759
26:06:995 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:995 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:995 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:995 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1760
26:06:995 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:995 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:995 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:995 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1761
26:06:995 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:995 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +85us
26:06:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:06:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:06:996 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:06:996 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:06:996 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:06:996 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:06:996 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:06:996 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:06:996 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:06:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:06:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +568us
26:06:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:996 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:996 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:996 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1762
26:06:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:06:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:997 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:997 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:997 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:06:997 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:06:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1763
26:06:997 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:06:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:06:997 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +151us
26:06:997 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:06:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:06:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +503us
26:06:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:06:997 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:06:997 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:06:997 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:06:997 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:06:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:06:997 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1602
26:06:997 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:997 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:06:997 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:005 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:005 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:005 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:005 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:005 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:005 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1764
26:07:005 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:005 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1602
26:07:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:005 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:005 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:005 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:005 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:005 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1765
26:07:005 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:005 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:005 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:006 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:006 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:006 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:006 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:006 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1766
26:07:006 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:006 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:006 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:006 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:006 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:006 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1767
26:07:006 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:006 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:006 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:006 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:006 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:006 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:006 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1768
26:07:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:007 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:007 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1769
26:07:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:007 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:007 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1770
26:07:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1771
26:07:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1772
26:07:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1773
26:07:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1774
26:07:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1775
26:07:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1776
26:07:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:010 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4us
26:07:010 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +650us
26:07:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1777
26:07:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:011 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:011 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1778
26:07:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:012 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:012 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1779
26:07:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:013 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:013 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:013 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1780
26:07:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:013 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:013 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:013 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1781
26:07:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:014 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:014 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:014 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:014 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:014 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1782
26:07:014 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:014 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:014 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:014 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:014 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:014 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1783
26:07:014 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:014 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:014 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:014 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:014 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1784
26:07:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:015 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:015 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:015 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:015 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1785
26:07:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:015 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1603
26:07:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:021 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:021 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:021 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:021 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:021 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:021 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1786
26:07:021 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:021 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1603
26:07:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:021 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:021 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:021 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:021 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:021 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:021 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:022 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1787
26:07:022 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:022 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:022 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:022 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:022 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:022 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1788
26:07:022 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:022 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +637us
26:07:022 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +17us
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:022 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:022 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:022 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:022 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:022 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1789
26:07:022 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:023 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:023 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:023 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:023 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:023 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1790
26:07:023 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:023 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:023 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:023 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:023 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:023 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1791
26:07:023 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:023 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:023 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:023 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1792
26:07:024 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:024 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:024 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:024 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1793
26:07:024 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:024 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:024 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:024 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1794
26:07:024 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1795
26:07:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1796
26:07:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1797
26:07:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1798
26:07:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1799
26:07:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1800
26:07:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1801
26:07:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:028 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +490us
26:07:028 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +164us
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:028 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1802
26:07:028 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:028 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1803
26:07:028 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1804
26:07:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:029 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:029 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:029 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1805
26:07:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:029 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:029 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:029 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1806
26:07:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:030 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1604
26:07:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:030 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:038 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:038 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:038 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:038 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:038 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:038 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:038 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:038 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1807
26:07:039 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:039 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1604
26:07:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:039 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:039 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:039 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:039 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:039 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1808
26:07:039 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:039 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:039 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:039 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:039 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1809
26:07:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:040 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:040 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:040 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:040 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1810
26:07:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:040 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:040 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:040 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:040 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1811
26:07:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1812
26:07:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1813
26:07:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1814
26:07:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +342us
26:07:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +312us
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1815
26:07:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1816
26:07:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:043 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1817
26:07:043 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:043 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1818
26:07:043 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1819
26:07:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:044 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:044 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:044 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1820
26:07:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:044 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +463us
26:07:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:044 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:045 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +190us
26:07:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:045 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:045 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1821
26:07:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:045 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:045 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1822
26:07:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:046 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:046 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:046 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:046 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1823
26:07:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:046 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:046 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:046 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:046 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1824
26:07:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:047 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:047 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1825
26:07:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:047 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:047 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:047 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1826
26:07:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:047 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:047 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:047 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1827
26:07:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +195us
26:07:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +459us
26:07:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:048 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:048 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:048 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:048 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:048 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1828
26:07:048 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:048 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1605
26:07:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:055 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:055 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:055 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:055 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:055 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:055 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1605
26:07:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:055 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1829
26:07:055 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:055 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:055 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:056 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:056 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:056 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:056 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:056 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1830
26:07:056 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:056 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:056 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:056 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:056 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:056 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1831
26:07:056 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:056 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:056 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:056 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:056 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:056 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1832
26:07:057 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:057 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:057 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:057 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1833
26:07:057 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:057 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:057 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:057 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1834
26:07:057 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:058 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1835
26:07:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:058 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1836
26:07:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1837
26:07:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1838
26:07:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1839
26:07:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:060 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1840
26:07:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +48us
26:07:060 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +606us
26:07:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:060 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1841
26:07:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:061 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:061 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:061 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1842
26:07:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:061 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:061 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:061 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1843
26:07:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1844
26:07:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1845
26:07:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1846
26:07:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1847
26:07:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:064 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1848
26:07:064 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:064 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:064 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:064 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:064 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:064 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1849
26:07:064 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:064 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1606
26:07:064 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:064 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:064 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:071 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:071 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:071 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:071 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:071 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:071 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1850
26:07:071 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:071 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:071 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1606
26:07:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:071 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:071 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:071 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:072 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:072 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:072 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1851
26:07:072 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:072 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:072 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:072 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:072 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:072 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1852
26:07:072 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:072 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:072 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:073 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:073 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:073 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10us
26:07:073 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +89us
26:07:073 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1853
26:07:073 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:073 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:073 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:073 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:073 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:073 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1854
26:07:073 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:073 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:073 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:073 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:073 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:073 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1855
26:07:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1856
26:07:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1857
26:07:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:075 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:075 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:075 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:075 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1858
26:07:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:075 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:075 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:075 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:075 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1859
26:07:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:076 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1860
26:07:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:076 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1861
26:07:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:077 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:077 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1862
26:07:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:077 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:077 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:077 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1863
26:07:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:077 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:077 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:077 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1864
26:07:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1865
26:07:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +533us
26:07:078 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +121us
26:07:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1866
26:07:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1867
26:07:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1868
26:07:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1869
26:07:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:080 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:080 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1870
26:07:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:080 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1607
26:07:080 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:080 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:080 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:088 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:088 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:088 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:088 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:088 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:088 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:088 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:088 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1871
26:07:089 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:089 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1607
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:089 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:089 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:089 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:089 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:089 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1872
26:07:089 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:089 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:089 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:089 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:089 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:089 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1873
26:07:089 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:090 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:090 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:090 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1874
26:07:090 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:090 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:090 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:090 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1875
26:07:090 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1876
26:07:091 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1877
26:07:091 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1878
26:07:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:092 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +386us
26:07:092 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +268us
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:092 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:092 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1879
26:07:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:092 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:092 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1880
26:07:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:093 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +61us
26:07:093 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:093 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:093 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:093 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:093 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:093 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:093 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:093 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:093 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +592us
26:07:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:093 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:093 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:093 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:093 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:093 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1881
26:07:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1882
26:07:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1883
26:07:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1884
26:07:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1885
26:07:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1886
26:07:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:096 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:096 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1887
26:07:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:096 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:096 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1888
26:07:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:097 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:097 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1889
26:07:097 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:097 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:097 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:097 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:097 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:097 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1890
26:07:097 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:097 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:097 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:097 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:097 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:097 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1891
26:07:097 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:098 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +239us
26:07:098 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +415us
26:07:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:098 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:098 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:098 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:098 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:098 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1892
26:07:098 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:098 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1608
26:07:098 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:098 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:098 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:105 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:105 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:105 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:105 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:105 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:105 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1893
26:07:105 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:105 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1608
26:07:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:105 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:105 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:105 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:105 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:105 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:105 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:106 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1894
26:07:106 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:106 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:106 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:106 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:106 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:106 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1895
26:07:106 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:106 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:106 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:106 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:106 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:106 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1896
26:07:106 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1897
26:07:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1898
26:07:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1899
26:07:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1900
26:07:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1901
26:07:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1902
26:07:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1903
26:07:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1904
26:07:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +91us
26:07:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +563us
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1905
26:07:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1906
26:07:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1907
26:07:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1908
26:07:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:112 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:112 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:112 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:112 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1909
26:07:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:112 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:112 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:112 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:112 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1910
26:07:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:113 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1911
26:07:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:113 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1912
26:07:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:114 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1913
26:07:114 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:114 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1609
26:07:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:114 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:122 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:122 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:122 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:122 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:122 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1914
26:07:122 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:122 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1609
26:07:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:122 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:122 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:122 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:122 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1915
26:07:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:123 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:123 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:123 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:123 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1916
26:07:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:123 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:123 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:123 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:123 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +53us
26:07:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +46us
26:07:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1917
26:07:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:124 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1918
26:07:124 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:124 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1919
26:07:124 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1920
26:07:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1921
26:07:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1922
26:07:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:126 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1923
26:07:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:126 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1924
26:07:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1925
26:07:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:127 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:127 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1926
26:07:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:127 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:127 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1927
26:07:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:128 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1928
26:07:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:128 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1929
26:07:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +577us
26:07:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +77us
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1930
26:07:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1931
26:07:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:130 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:130 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1932
26:07:130 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:130 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:130 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:130 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:130 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1933
26:07:130 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:130 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:130 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:130 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:130 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1934
26:07:130 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:131 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:131 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:131 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:131 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:131 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1610
26:07:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:138 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:138 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:138 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:138 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:138 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:138 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1935
26:07:138 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:138 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1610
26:07:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:138 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:138 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:138 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:138 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:138 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1936
26:07:138 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:138 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:138 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:139 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:139 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:139 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:139 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:139 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1937
26:07:139 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:139 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:139 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:139 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:139 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:139 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1938
26:07:139 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:139 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:139 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:139 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:139 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:140 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1939
26:07:140 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:140 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +439us
26:07:140 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:140 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:140 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:140 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:140 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:140 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:140 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:140 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:140 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +214us
26:07:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:140 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:140 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:140 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1940
26:07:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1941
26:07:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1942
26:07:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +429us
26:07:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +225us
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1943
26:07:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1944
26:07:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1945
26:07:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1946
26:07:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1947
26:07:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1948
26:07:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1949
26:07:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1950
26:07:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1951
26:07:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1952
26:07:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:146 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:146 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:146 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:146 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1953
26:07:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:146 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:146 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:146 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:146 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1954
26:07:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:147 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:147 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:147 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:147 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:147 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1955
26:07:147 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:147 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +282us
26:07:147 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +372us
26:07:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:147 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:147 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:147 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:147 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:147 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1956
26:07:147 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:147 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1611
26:07:147 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:147 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:147 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:155 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:155 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:155 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:155 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:155 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:155 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:155 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1957
26:07:155 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:155 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:155 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1611
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:156 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:156 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:156 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:156 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:156 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1958
26:07:156 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:156 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:156 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:156 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:156 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:156 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1959
26:07:156 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:157 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:157 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:157 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1960
26:07:157 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:157 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:157 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:157 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1961
26:07:157 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1962
26:07:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:158 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1963
26:07:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:158 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1964
26:07:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1965
26:07:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1966
26:07:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:160 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1967
26:07:160 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:160 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1968
26:07:160 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:160 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +135us
26:07:160 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +519us
26:07:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1969
26:07:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:161 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:161 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:161 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:161 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1970
26:07:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:161 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:161 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:161 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:161 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1971
26:07:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:162 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:162 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:162 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:162 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:162 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1972
26:07:162 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:162 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:162 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1973
26:07:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:163 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:163 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1974
26:07:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:163 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:163 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:164 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1975
26:07:164 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:164 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:164 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:164 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:164 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:164 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1976
26:07:164 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:164 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:164 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:164 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:164 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:164 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1977
26:07:165 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:165 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1612
26:07:165 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:165 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:165 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:172 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:172 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:172 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:172 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:172 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:172 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:172 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:172 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:172 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:172 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:172 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:172 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1978
26:07:173 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:173 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1612
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:173 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:173 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:173 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:173 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1979
26:07:173 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:173 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:173 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:173 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:173 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1980
26:07:173 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:174 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +97us
26:07:174 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +2us
26:07:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1981
26:07:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1982
26:07:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1983
26:07:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1984
26:07:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1985
26:07:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1986
26:07:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1987
26:07:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1988
26:07:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1989
26:07:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1990
26:07:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:178 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:178 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1991
26:07:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:178 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:178 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1992
26:07:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:179 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:179 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:179 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1993
26:07:179 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +620us
26:07:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +34us
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:179 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:179 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:179 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1994
26:07:179 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:180 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:180 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1995
26:07:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:180 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:180 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:180 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:180 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1996
26:07:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:180 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:180 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:180 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:180 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1997
26:07:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:181 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:181 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:181 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:181 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:181 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1998
26:07:181 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:181 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:181 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:181 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:181 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:181 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1613
26:07:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa71e4->08000000, interrupt) +9us
26:07:181 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:181 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:181 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:188 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +37us
26:07:188 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:188 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:188 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:188 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:188 Sample threa D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:188 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:188 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:188 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> user_main (295->276, pc: 08b41220->08aa71e4, blocking audio) +1us
26:07:188 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 1999
26:07:189 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:189 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:189 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:189 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:189 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:189 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1613
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:189 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2000
26:07:189 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:189 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:189 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:189 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:189 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:189 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2001
26:07:189 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:190 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:190 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2002
26:07:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:190 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:190 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2003
26:07:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:190 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:190 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2004
26:07:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2005
26:07:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2006
26:07:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:191 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +434us
26:07:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +220us
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2007
26:07:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2008
26:07:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2009
26:07:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2010
26:07:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2011
26:07:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2012
26:07:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2013
26:07:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2014
26:07:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2015
26:07:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:196 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:196 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:196 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:196 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2016
26:07:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:196 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:196 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:196 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:196 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:196 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2017
26:07:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:196 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:197 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:197 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:197 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:197 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2018
26:07:197 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:197 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:197 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:197 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:197 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:197 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2019
26:07:197 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +287us
26:07:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +367us
26:07:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:197 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:197 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:197 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:197 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:198 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2020
26:07:198 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:198 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1614
26:07:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:205 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:205 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:205 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:205 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:205 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:205 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2021
26:07:205 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:205 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:205 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1614
26:07:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:205 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:205 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:205 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:205 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:205 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:206 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2022
26:07:206 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:206 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:206 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:206 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:206 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:206 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2023
26:07:206 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:206 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:206 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:206 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:206 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:206 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2024
26:07:206 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2025
26:07:207 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2026
26:07:207 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2027
26:07:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:208 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:208 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2028
26:07:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:208 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:208 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2029
26:07:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:209 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2030
26:07:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:209 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2031
26:07:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:209 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2032
26:07:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:210 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +139us
26:07:210 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +515us
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2033
26:07:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2034
26:07:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2035
26:07:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2036
26:07:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2037
26:07:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2038
26:07:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2039
26:07:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:213 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:213 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2040
26:07:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:213 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:213 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2041
26:07:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:213 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1615
26:07:213 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:213 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:213 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:222 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:222 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:222 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:222 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:222 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:222 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:222 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:222 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:222 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:222 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2042
26:07:222 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:222 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1615
26:07:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:222 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:222 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:222 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:222 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:222 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:222 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:223 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2043
26:07:223 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:223 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:223 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:223 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:223 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:223 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2044
26:07:223 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:223 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:223 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:223 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:223 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:223 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2045
26:07:223 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08ab28e0->08ab3000, io read) +9us
26:07:223 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +654us
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:224 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2046
26:07:224 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:224 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2047
26:07:224 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2048
26:07:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2049
26:07:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2050
26:07:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2051
26:07:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2052
26:07:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2053
26:07:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:227 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2054
26:07:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:227 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2055
26:07:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:228 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:228 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:228 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2056
26:07:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:228 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:228 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:228 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2057
26:07:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +633us
26:07:228 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +21us
26:07:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:229 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:229 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:229 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:229 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:229 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2058
26:07:229 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:229 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +376us
26:07:229 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:229 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:229 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:229 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:229 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:229 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:229 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:229 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:229 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +276us
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:230 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:230 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:230 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:230 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:230 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2059
26:07:230 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:230 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:230 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:230 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:230 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:230 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2060
26:07:230 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:230 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:230 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:230 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:230 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:231 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2061
26:07:231 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:231 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:231 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:231 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:231 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:231 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2062
26:07:231 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:231 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:231 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:231 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:231 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:231 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2063
26:07:231 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:231 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1616
26:07:232 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:232 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:232 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:238 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:238 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:238 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:238 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:238 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:238 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2064
26:07:238 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:238 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:238 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1616
26:07:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:238 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:238 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:238 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:239 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:239 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:239 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2065
26:07:239 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:239 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:239 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:239 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:239 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:239 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2066
26:07:239 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:239 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:239 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:239 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:239 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:239 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2067
26:07:239 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:240 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2068
26:07:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:240 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2069
26:07:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2070
26:07:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:241 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +485us
26:07:241 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +169us
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2071
26:07:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2072
26:07:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2073
26:07:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2074
26:07:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2075
26:07:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2076
26:07:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2077
26:07:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2078
26:07:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2079
26:07:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2080
26:07:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2081
26:07:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2082
26:07:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:246 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:246 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:246 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:246 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2083
26:07:246 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:246 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +338us
26:07:246 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +316us
26:07:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:246 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:246 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:246 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:246 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2084
26:07:246 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:246 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1617
26:07:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:246 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:255 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:255 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:255 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:255 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:255 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:255 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2085
26:07:255 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:255 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:255 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1617
26:07:255 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:256 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:256 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:256 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:256 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:256 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2086
26:07:256 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:256 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:256 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:256 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:256 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:256 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2087
26:07:256 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:256 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:256 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:256 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:256 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:257 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2088
26:07:257 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:257 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:257 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:257 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:257 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:257 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2089
26:07:257 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:257 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:257 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:257 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:257 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:257 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2090
26:07:257 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2091
26:07:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2092
26:07:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2093
26:07:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2094
26:07:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2095
26:07:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:260 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2096
26:07:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:260 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +190us
26:07:260 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +464us
26:07:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:260 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2097
26:07:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2098
26:07:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2099
26:07:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2100
26:07:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2101
26:07:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2102
26:07:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:263 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:263 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2103
26:07:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:263 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:263 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2104
26:07:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:263 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:264 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:264 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2105
26:07:264 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:264 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1618
26:07:264 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:264 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:264 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:272 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:272 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:272 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:272 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:272 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:272 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:272 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:272 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:272 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:272 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2106
26:07:272 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:272 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:272 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1618
26:07:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:272 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:272 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:272 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:272 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:272 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:273 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2107
26:07:273 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:273 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:273 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:273 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:273 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:273 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2108
26:07:273 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:273 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:273 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:273 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:273 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:273 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2109
26:07:273 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:273 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +43us
26:07:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +611us
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:274 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:274 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2110
26:07:274 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:274 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:274 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2111
26:07:274 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2112
26:07:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2113
26:07:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2114
26:07:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2115
26:07:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2116
26:07:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2117
26:07:277 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:277 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:277 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:277 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:277 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:277 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +83us
26:07:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:277 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +14us
26:07:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2118
26:07:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:278 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:278 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2119
26:07:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2120
26:07:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2121
26:07:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +5us
26:07:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +94us
26:07:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2122
26:07:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:280 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:280 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:280 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:280 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2123
26:07:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:280 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:280 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:280 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:280 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2124
26:07:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:281 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:281 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:281 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:281 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2125
26:07:281 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:281 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:281 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:281 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:281 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2126
26:07:281 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:281 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:282 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:282 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:282 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2127
26:07:282 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:282 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1619
26:07:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:288 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:288 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:288 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:288 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:288 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:288 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2128
26:07:288 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:288 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:288 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1619
26:07:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:288 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:288 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:289 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:289 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:289 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:289 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2129
26:07:289 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:289 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:289 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:289 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:289 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:289 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2130
26:07:289 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:289 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:289 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:289 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:289 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:289 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2131
26:07:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:290 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2132
26:07:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:290 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2133
26:07:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2134
26:07:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:291 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +529us
26:07:291 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +125us
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2135
26:07:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2136
26:07:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:292 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:292 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2137
26:07:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:292 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:292 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2138
26:07:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2139
26:07:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2140
26:07:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2141
26:07:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2142
26:07:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2143
26:07:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:295 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2144
26:07:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:295 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2145
26:07:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2146
26:07:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2147
26:07:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +381us
26:07:296 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +273us
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2148
26:07:297 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:297 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1620
26:07:297 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:297 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:297 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:305 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:305 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:305 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:305 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:305 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:305 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2149
26:07:305 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:305 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:305 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1620
26:07:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:305 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:305 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:305 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:306 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:306 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:306 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2150
26:07:306 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:306 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:306 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:306 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:306 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:306 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2151
26:07:306 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:306 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:306 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:306 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:306 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:306 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2152
26:07:306 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:307 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2153
26:07:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:307 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2154
26:07:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2155
26:07:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2156
26:07:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2157
26:07:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2158
26:07:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2159
26:07:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2160
26:07:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +234us
26:07:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +420us
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2161
26:07:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2162
26:07:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:311 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:311 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2163
26:07:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:311 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:311 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2164
26:07:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2165
26:07:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2166
26:07:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2167
26:07:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:313 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2168
26:07:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:313 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2169
26:07:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:313 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:314 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1621
26:07:314 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:314 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:314 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:322 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:322 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:322 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:322 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:322 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:322 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2170
26:07:322 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:322 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:322 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:322 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:322 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:322 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:322 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1621
26:07:322 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:322 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2171
26:07:323 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:323 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:323 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:323 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:323 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:323 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2172
26:07:323 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:323 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:323 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:323 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:323 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:323 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2173
26:07:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +87us
26:07:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +567us
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:324 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:324 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:324 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:324 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:324 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2174
26:07:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:324 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:324 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:324 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:324 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:324 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2175
26:07:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:325 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:325 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:325 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2176
26:07:325 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:325 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:325 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:325 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2177
26:07:325 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:326 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +352us
26:07:326 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:326 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:326 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:326 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:326 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:326 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:326 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:326 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:326 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +301us
26:07:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:326 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:326 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:326 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2178
26:07:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2179
26:07:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2180
26:07:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2181
26:07:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2182
26:07:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2183
26:07:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2184
26:07:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2185
26:07:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +49us
26:07:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +50us
26:07:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2186
26:07:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2187
26:07:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:331 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:331 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2188
26:07:331 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:331 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:331 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:331 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:331 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:331 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2189
26:07:331 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:331 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:331 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:331 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:331 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:331 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2190
26:07:331 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:332 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:332 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:332 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:332 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:332 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2191
26:07:332 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:332 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1622
26:07:332 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:332 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:332 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:338 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:338 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:338 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:338 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:338 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:338 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:338 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:338 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:338 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:338 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2192
26:07:338 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:338 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:338 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1622
26:07:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:338 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:338 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:338 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:338 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:338 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:339 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2193
26:07:339 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:339 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:339 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:339 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:339 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:339 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2194
26:07:339 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:339 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:339 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:339 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:339 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:339 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:339 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:339 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2195
26:07:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:340 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:340 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2196
26:07:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:340 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:340 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2197
26:07:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2198
26:07:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:341 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +572us
26:07:341 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +82us
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2199
26:07:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2200
26:07:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2201
26:07:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2202
26:07:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2203
26:07:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2204
26:07:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2205
26:07:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2206
26:07:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2207
26:07:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:345 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:345 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2208
26:07:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:345 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:345 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:345 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2209
26:07:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:345 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:345 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:345 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2210
26:07:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:346 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:346 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2211
26:07:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:346 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +425us
26:07:346 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +229us
26:07:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:346 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:346 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2212
26:07:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:346 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1623
26:07:346 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:346 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:347 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:355 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:355 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:355 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:355 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:355 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:355 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2213
26:07:355 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:355 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:355 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1623
26:07:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:355 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:355 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:356 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:356 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:356 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:356 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2214
26:07:356 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:356 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:356 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:356 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:356 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:356 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2215
26:07:356 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:356 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:356 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:356 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:356 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:356 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:357 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2216
26:07:357 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:357 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:357 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:357 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:357 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:357 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2217
26:07:357 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:357 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:357 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:357 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:357 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:357 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2218
26:07:357 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:358 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:358 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:358 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:358 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:358 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2219
26:07:358 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:358 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:358 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:358 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:358 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:358 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2220
26:07:358 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:358 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:358 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:358 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:359 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:359 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2221
26:07:359 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:359 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:359 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:359 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:359 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:359 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2222
26:07:359 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:359 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:359 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:359 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:359 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:359 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2223
26:07:359 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:360 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:360 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:360 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:360 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:360 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2224
26:07:360 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:360 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +278us
26:07:360 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +376us
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:360 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:360 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:360 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:360 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:360 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2225
26:07:360 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:361 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:361 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:361 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:361 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:361 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2226
26:07:361 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:361 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:361 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:361 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:361 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:361 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2227
26:07:361 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:362 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:362 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:362 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:362 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:362 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2228
26:07:362 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:362 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:362 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:362 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:362 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:362 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2229
26:07:362 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:363 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:363 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:363 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:363 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:363 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2230
26:07:363 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:363 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:363 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:363 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:363 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:363 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2231
26:07:363 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:363 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:363 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:363 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:363 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:363 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2232
26:07:364 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:364 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:364 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:364 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:364 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:364 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2233
26:07:364 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:364 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:364 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:364 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:364 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:364 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2234
26:07:364 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:364 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1624
26:07:364 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:364 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:364 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:372 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:372 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:372 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:372 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:372 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:372 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:372 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:372 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:372 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:372 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1624
26:07:372 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2235
26:07:372 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:372 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:372 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:372 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:372 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:373 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:373 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:373 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2236
26:07:373 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:373 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:373 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:373 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:373 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:373 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +59us
26:07:373 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:373 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:373 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:373 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:373 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:373 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:373 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:373 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:373 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +38us
26:07:374 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2237
26:07:374 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:374 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +130us
26:07:374 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +524us
26:07:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:374 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:374 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:374 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:374 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:374 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2238
26:07:374 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:374 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:375 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:375 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:375 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2239
26:07:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:375 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:375 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:375 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:375 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2240
26:07:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:375 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:375 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:375 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:375 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2241
26:07:376 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:376 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:376 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:376 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:376 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:376 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2242
26:07:376 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:376 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:376 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:376 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:376 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:376 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2243
26:07:376 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:377 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:377 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:377 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2244
26:07:377 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:377 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:377 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:377 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2245
26:07:377 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:377 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:377 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:378 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2246
26:07:378 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:378 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:378 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:378 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:378 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:378 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2247
26:07:378 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:378 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:378 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:378 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:378 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:378 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2248
26:07:378 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:379 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:379 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:379 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:379 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2249
26:07:379 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:379 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:379 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:379 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +92us
26:07:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +7us
26:07:379 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2250
26:07:379 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:379 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:379 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:380 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2251
26:07:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:380 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:380 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:380 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:380 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2252
26:07:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:380 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:380 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:380 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:380 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2253
26:07:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:381 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:381 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:381 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:381 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:381 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2254
26:07:381 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:381 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:381 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:381 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:381 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:381 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2255
26:07:381 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:381 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1625
26:07:381 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:381 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:381 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:388 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:388 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:388 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:388 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:388 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:388 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2256
26:07:388 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:388 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:388 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1625
26:07:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:388 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:388 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:388 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:388 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:388 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:389 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2257
26:07:389 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:389 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:389 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:389 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:389 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:389 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2258
26:07:389 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:389 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:389 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:389 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:389 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:390 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2259
26:07:390 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:390 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:390 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:390 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:390 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:390 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2260
26:07:390 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:390 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:390 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:390 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:390 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:391 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2261
26:07:391 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:391 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:391 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:391 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:391 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:391 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2262
26:07:391 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:391 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +616us
26:07:391 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +38us
26:07:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:391 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:391 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:391 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:391 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:392 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2263
26:07:392 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:392 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:392 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:392 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:392 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:392 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2264
26:07:392 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:392 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:392 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:392 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:392 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:392 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2265
26:07:392 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:393 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:393 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:393 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:393 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:393 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2266
26:07:393 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:393 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:393 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:393 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:393 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:393 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2267
26:07:394 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:394 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:394 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:394 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:394 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:394 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2268
26:07:394 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:394 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:394 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:394 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:394 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:394 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2269
26:07:394 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:394 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:395 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:395 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:395 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:395 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2270
26:07:395 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:395 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:395 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:395 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:395 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:395 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2271
26:07:395 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:395 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:395 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:395 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:395 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:395 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2272
26:07:396 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:396 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:396 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:396 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:396 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:396 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2273
26:07:396 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:396 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:396 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:396 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:396 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:396 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2274
26:07:396 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:396 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:396 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:396 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:396 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:397 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2275
26:07:397 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:397 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +468us
26:07:397 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +185us
26:07:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:397 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:397 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:397 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:397 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:397 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2276
26:07:397 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:397 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1626
26:07:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:397 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:405 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:405 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:405 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:405 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:405 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:405 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:405 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:405 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:405 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:405 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2277
26:07:405 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:405 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:405 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1626
26:07:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:405 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:405 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:405 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:405 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:405 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:406 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2278
26:07:406 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:406 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:406 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:406 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:406 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:406 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2279
26:07:406 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:406 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:406 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:406 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:406 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:406 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2280
26:07:406 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:407 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:407 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:407 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:407 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2281
26:07:407 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:407 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:407 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:407 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:407 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2282
26:07:407 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:407 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:407 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:407 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:408 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2283
26:07:408 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:408 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:408 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:408 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:408 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2284
26:07:408 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:408 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:408 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:408 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:408 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2285
26:07:408 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:409 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:409 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2286
26:07:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:409 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:409 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2287
26:07:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:409 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:409 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2288
26:07:410 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:410 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +321us
26:07:410 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +333us
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:410 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:410 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:410 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:410 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2289
26:07:410 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:410 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:410 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:410 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:410 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2290
26:07:410 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:411 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:411 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:411 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:411 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:411 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2291
26:07:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:411 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:411 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:411 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:411 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:411 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2292
26:07:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:412 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:412 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:412 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:412 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:412 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2293
26:07:412 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:412 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:412 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:412 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:412 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:412 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2294
26:07:412 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:413 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:413 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:413 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:413 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:413 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2295
26:07:413 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:413 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:413 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:413 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:413 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:413 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2296
26:07:413 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:413 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +328us
26:07:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:413 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:414 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +325us
26:07:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:414 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:414 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:414 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:414 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:414 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2297
26:07:414 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:414 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:414 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:414 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:414 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:414 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:415 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2298
26:07:415 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:415 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1627
26:07:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:422 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:422 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:422 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:422 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:422 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:422 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2299
26:07:422 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:422 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:422 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1627
26:07:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:422 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:422 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:422 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:422 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:422 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:423 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2300
26:07:423 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:423 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:423 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:423 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:423 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:423 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2301
26:07:423 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +174us
26:07:423 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +480us
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:423 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:423 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:423 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:423 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:423 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2302
26:07:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:424 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:424 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:424 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:424 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:424 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2303
26:07:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:424 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:424 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:424 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:424 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:424 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2304
26:07:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:424 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:425 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:425 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:425 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:425 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2305
26:07:425 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:425 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:425 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:425 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:425 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:425 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2306
26:07:425 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:425 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:425 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:425 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:425 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:426 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2307
26:07:426 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:426 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:426 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:426 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:426 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:426 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2308
26:07:426 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:426 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:426 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:426 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:426 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:426 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2309
26:07:426 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:427 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:427 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:427 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:427 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:427 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2310
26:07:427 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:427 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:427 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:427 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:427 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:427 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2311
26:07:427 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:427 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:427 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:427 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:427 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:427 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2312
26:07:428 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:428 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:428 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:428 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:428 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:428 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2313
26:07:428 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:428 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:428 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:428 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:428 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:428 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2314
26:07:428 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:428 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +26us
26:07:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +628us
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:429 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:429 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:429 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:429 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:429 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2315
26:07:429 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:429 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:429 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:429 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:429 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:429 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2316
26:07:429 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:429 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:429 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:430 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:430 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:430 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2317
26:07:430 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:430 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:430 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:430 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:430 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:430 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2318
26:07:430 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:430 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:430 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:430 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:430 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:430 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2319
26:07:430 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:431 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1628
26:07:431 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:431 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:431 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:438 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:438 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:438 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:438 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:438 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:438 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2320
26:07:438 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:438 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:438 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1628
26:07:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:438 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:438 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:438 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:438 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:438 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:439 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2321
26:07:439 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:439 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:439 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:439 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:439 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:439 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2322
26:07:439 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:439 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:439 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:439 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:439 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:439 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2323
26:07:439 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:440 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:440 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:440 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:440 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:440 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2324
26:07:440 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:440 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:440 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:440 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:440 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:440 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2325
26:07:440 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:440 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:440 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:440 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:440 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:441 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2326
26:07:441 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:441 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:441 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:441 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:441 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08aa7308->08ab3000, mpeg get atrac) +16us
26:07:441 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +99us
26:07:441 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2327
26:07:441 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:441 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:441 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:441 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:441 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:442 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2328
26:07:442 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:442 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:442 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:442 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:442 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:442 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2329
26:07:442 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:442 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:442 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:442 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:442 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:442 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2330
26:07:442 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:443 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:443 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:443 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:443 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:443 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2331
26:07:443 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:443 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:443 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:443 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:443 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:443 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2332
26:07:443 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:443 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:443 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:443 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:443 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2333
26:07:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:444 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:444 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:444 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:444 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2334
26:07:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:444 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:444 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:444 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:444 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2335
26:07:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:445 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2336
26:07:445 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:445 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2337
26:07:445 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2338
26:07:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:446 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:446 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:446 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:446 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2339
26:07:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:446 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +523us
26:07:446 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +131us
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:446 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:446 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:446 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:446 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2340
26:07:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:447 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:447 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:447 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:447 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:447 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1629
26:07:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:447 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:455 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:455 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:455 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:455 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:455 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:455 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2341
26:07:455 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:455 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1629
26:07:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:455 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:455 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:455 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:455 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:455 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:455 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2342
26:07:455 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:455 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:456 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:456 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:456 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:456 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:456 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2343
26:07:456 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:456 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:456 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:456 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:456 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:456 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2344
26:07:456 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:456 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:456 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:456 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:457 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2345
26:07:457 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:457 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:457 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:457 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:457 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2346
26:07:457 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:457 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:457 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:457 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:457 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2347
26:07:457 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:458 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:458 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:458 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:458 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:458 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2348
26:07:458 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:458 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:458 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:458 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:458 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:458 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2349
26:07:458 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:458 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:458 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:458 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:458 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:459 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2350
26:07:459 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:459 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:459 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:459 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:459 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:459 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2351
26:07:459 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:459 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:459 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:459 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:459 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:459 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2352
26:07:460 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +376us
26:07:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +278us
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:460 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:460 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:460 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:460 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:460 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2353
26:07:460 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:460 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:460 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:460 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:460 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:460 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2354
26:07:460 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:461 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:461 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:461 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:461 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:461 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2355
26:07:461 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:461 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:461 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:461 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:461 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:461 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +35us
26:07:461 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:461 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:461 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:461 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:461 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:461 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:461 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:461 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:461 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +63us
26:07:462 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2356
26:07:462 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:462 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:462 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:462 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:462 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:462 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2357
26:07:462 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:462 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:462 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:462 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:462 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:463 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2358
26:07:463 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:463 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:463 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:463 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:463 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:463 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2359
26:07:463 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:463 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:463 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:463 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:463 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:463 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2360
26:07:463 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:464 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:464 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:464 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:464 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:464 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2361
26:07:464 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:464 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:464 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:464 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:464 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:464 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2362
26:07:464 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:464 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1630
26:07:464 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:464 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:464 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:472 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:472 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:472 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:472 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:472 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:472 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2363
26:07:472 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:472 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:472 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1630
26:07:472 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:473 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:473 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:473 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:473 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:473 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2364
26:07:473 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:473 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:473 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:473 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:473 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:473 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2365
26:07:473 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:473 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +229us
26:07:473 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +425us
26:07:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:473 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:473 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:474 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2366
26:07:474 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:474 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:474 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:474 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2367
26:07:474 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:474 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:474 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:474 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2368
26:07:474 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:475 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:475 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:475 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:475 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:475 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2369
26:07:475 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:475 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:475 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:475 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:475 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:475 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2370
26:07:475 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:475 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:476 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:476 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2371
26:07:476 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:476 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:476 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2372
26:07:476 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:476 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:476 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2373
26:07:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:477 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:477 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:477 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2374
26:07:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:477 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:477 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:477 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2375
26:07:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:477 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:478 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:478 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:478 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2376
26:07:478 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:478 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:478 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:478 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:478 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:478 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2377
26:07:478 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:478 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:478 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:478 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:479 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2378
26:07:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:479 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +81us
26:07:479 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +573us
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:479 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:479 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:479 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:479 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2379
26:07:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:479 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:479 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:479 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:479 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2380
26:07:480 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:480 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:480 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:480 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:480 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:480 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2381
26:07:480 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:480 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:480 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:480 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:480 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:480 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2382
26:07:480 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:480 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:481 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:481 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:481 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:481 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2383
26:07:481 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:481 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1631
26:07:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:481 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:489 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:489 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:489 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:489 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:489 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2384
26:07:489 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:489 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1631
26:07:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:489 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:489 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:489 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:490 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:490 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2385
26:07:490 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:490 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:490 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:490 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:490 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:490 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2386
26:07:490 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:490 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:490 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:490 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:490 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:490 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2387
26:07:490 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:491 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:491 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:491 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:491 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:491 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2388
26:07:491 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:491 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:491 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:491 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:491 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:491 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2389
26:07:491 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:492 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:492 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:492 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:492 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:492 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2390
26:07:492 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:492 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:492 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:492 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:492 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:492 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +43us
26:07:492 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +56us
26:07:492 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2391
26:07:492 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:493 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:493 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2392
26:07:493 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:493 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:493 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2393
26:07:493 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:493 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2394
26:07:494 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:494 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:494 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:494 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:494 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2395
26:07:494 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:494 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:494 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:494 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:494 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2396
26:07:494 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:495 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:495 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:495 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2397
26:07:495 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:495 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:495 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:495 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2398
26:07:495 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:495 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:495 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2399
26:07:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:496 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:496 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:496 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:496 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2400
26:07:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:496 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:496 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:496 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:496 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2401
26:07:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:497 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:497 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:497 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:497 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:497 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2402
26:07:497 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:497 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:497 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:497 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:497 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:497 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2403
26:07:497 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:498 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +567us
26:07:498 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +87us
26:07:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:498 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:498 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:498 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:498 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:498 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2404
26:07:498 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:498 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:498 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:498 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:498 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:498 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2405
26:07:498 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:498 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1632
26:07:498 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:498 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:498 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:505 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:505 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:505 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:505 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:505 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:505 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:505 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:505 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:505 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:505 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1632
26:07:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:505 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2406
26:07:505 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:505 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:505 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:505 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:505 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:505 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:505 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:506 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2407
26:07:506 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:506 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:506 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:506 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:506 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:506 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2408
26:07:506 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:506 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:506 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:506 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:506 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:506 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2409
26:07:506 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:507 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:507 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:507 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:507 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:507 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2410
26:07:507 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:507 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:507 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:507 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:507 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:507 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2411
26:07:507 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:507 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:507 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:507 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:508 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2412
26:07:508 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:508 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:508 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:508 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:508 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2413
26:07:508 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:508 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:508 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:508 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:508 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2414
26:07:508 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:509 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:509 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:509 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:509 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:509 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2415
26:07:509 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:509 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +304us
26:07:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:509 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:509 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +349us
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:510 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:510 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:510 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:510 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:510 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2416
26:07:510 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:510 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +419us
26:07:510 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +235us
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:510 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:510 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:510 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:510 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:510 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2417
26:07:510 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:511 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:511 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2418
26:07:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:511 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:511 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2419
26:07:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:511 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:511 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2420
26:07:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:512 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:512 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:512 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2421
26:07:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:512 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:512 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:512 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2422
26:07:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:513 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:513 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:513 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:513 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2423
26:07:513 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:513 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:513 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:513 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:513 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:513 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2424
26:07:513 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:513 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:513 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:513 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:513 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:513 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2425
26:07:514 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:514 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:514 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:514 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:514 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:514 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2426
26:07:514 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:514 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1633
26:07:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:514 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:522 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:522 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:522 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:522 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:522 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:522 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2427
26:07:522 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:522 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:522 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1633
26:07:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:522 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:522 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:522 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:522 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:523 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:523 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2428
26:07:523 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:523 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:523 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:523 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:523 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:523 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2429
26:07:523 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +272us
26:07:523 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +382us
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:523 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:523 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:523 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:523 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:523 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2430
26:07:524 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:524 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:524 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:524 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:524 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:524 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2431
26:07:524 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:524 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:524 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:524 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:524 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:524 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2432
26:07:524 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:525 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:525 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:525 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:525 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:525 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2433
26:07:525 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:525 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:525 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:525 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:525 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:525 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2434
26:07:525 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:526 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:526 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:526 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:526 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:526 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2435
26:07:526 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:526 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:526 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:526 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:526 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:526 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2436
26:07:526 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:526 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:526 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:527 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:527 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:527 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2437
26:07:527 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:527 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:527 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:527 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:527 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:527 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2438
26:07:527 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:528 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:528 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:528 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:528 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:528 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2439
26:07:528 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:528 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:528 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:528 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:528 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:528 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2440
26:07:528 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:528 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:528 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:528 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:528 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:529 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2441
26:07:529 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:529 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:529 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:529 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:529 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:529 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2442
26:07:529 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +125us
26:07:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +529us
26:07:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:529 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:529 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:529 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:529 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:530 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2443
26:07:530 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:530 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:530 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:530 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:530 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:530 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2444
26:07:530 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:530 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:530 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:530 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:530 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:530 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2445
26:07:530 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:531 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:531 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:531 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:531 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:531 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2446
26:07:531 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:531 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:531 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:531 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:531 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:531 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2447
26:07:531 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:531 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1634
26:07:531 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:531 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:531 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:539 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:539 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:539 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:539 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:539 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:539 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:539 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:539 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:539 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:539 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2448
26:07:539 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:539 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1634
26:07:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:539 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:539 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:539 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:539 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:539 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:539 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:540 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2449
26:07:540 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:540 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:540 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:540 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:540 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:540 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2450
26:07:540 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:540 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:540 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:540 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:540 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:540 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2451
26:07:540 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:541 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:541 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:541 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:541 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2452
26:07:541 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:541 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:541 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:541 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:541 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2453
26:07:541 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:541 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:541 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:541 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:541 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2454
26:07:542 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:542 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:542 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:542 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:542 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +87us
26:07:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +12us
26:07:542 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2455
26:07:542 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:542 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:542 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:542 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:542 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:542 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2456
26:07:542 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:543 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:543 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:543 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2457
26:07:543 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:543 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:543 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:543 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2458
26:07:543 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:543 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:543 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2459
26:07:544 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:544 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:544 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:544 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:544 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2460
26:07:544 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:544 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:544 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:544 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:544 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2461
26:07:544 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:545 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:545 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:545 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:545 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:545 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2462
26:07:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:545 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:545 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:545 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:545 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:545 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2463
26:07:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:545 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:545 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:545 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:545 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:546 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2464
26:07:546 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:546 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:546 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:546 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2465
26:07:546 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:547 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:547 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:547 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:547 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2466
26:07:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:547 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:547 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:547 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:547 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2467
26:07:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:547 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +610us
26:07:547 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +44us
26:07:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:548 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:548 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:548 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:548 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2468
26:07:548 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:548 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:548 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:548 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:548 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:548 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2469
26:07:548 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:548 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1635
26:07:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:548 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:555 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:555 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:555 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:555 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:555 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:555 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:555 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:555 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:555 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:555 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2470
26:07:555 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:555 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:555 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1635
26:07:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:555 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:555 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:555 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:555 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:555 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:556 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2471
26:07:556 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:556 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:556 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:556 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:556 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:556 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2472
26:07:556 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:556 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:556 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:556 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:556 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:556 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2473
26:07:556 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:557 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:557 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:557 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:557 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:557 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2474
26:07:557 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:557 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:557 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:557 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:557 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:557 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +11us
26:07:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:557 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:557 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +87us
26:07:558 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2475
26:07:558 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:558 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:558 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:558 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:558 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:558 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2476
26:07:558 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:558 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:558 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:558 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:558 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:559 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2477
26:07:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:559 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:559 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:559 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:559 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:559 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2478
26:07:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:559 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:559 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:559 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:559 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:559 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2479
26:07:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:560 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:560 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:560 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:560 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:560 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2480
26:07:560 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:560 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +463us
26:07:560 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +191us
26:07:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:560 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:560 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:560 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:560 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:560 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2481
26:07:560 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:561 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:561 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:561 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:561 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:561 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2482
26:07:561 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:561 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:561 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:561 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:561 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:561 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2483
26:07:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:562 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:562 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:562 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:562 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:562 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2484
26:07:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:562 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:562 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:562 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:562 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:562 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2485
26:07:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:563 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:563 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:563 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:563 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:563 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2486
26:07:563 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:563 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:563 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:563 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:563 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:564 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2487
26:07:564 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:564 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:564 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:564 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:564 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:564 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2488
26:07:564 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:564 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:564 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:564 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:564 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:564 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2489
26:07:564 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:565 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:565 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:565 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:565 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:565 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2490
26:07:565 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:565 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1636
26:07:565 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:565 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:565 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:572 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:572 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:572 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:572 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:572 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:572 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2491
26:07:572 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:572 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1636
26:07:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:572 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:572 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:572 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:572 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:572 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:572 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:573 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2492
26:07:573 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:573 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:573 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:573 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:573 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:573 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2493
26:07:573 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:573 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +316us
26:07:573 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +338us
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:573 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:573 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:573 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:573 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:573 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2494
26:07:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:574 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:574 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:574 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2495
26:07:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:574 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:574 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:574 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2496
26:07:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:574 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:575 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:575 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2497
26:07:575 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:575 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:575 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:575 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:575 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:575 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2498
26:07:575 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:575 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:575 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:575 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:575 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2499
26:07:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:576 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:576 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:576 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:576 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2500
26:07:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:576 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:576 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:576 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:576 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2501
26:07:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:577 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:577 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2502
26:07:577 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:577 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:577 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2503
26:07:577 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:577 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:577 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:578 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2504
26:07:578 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:578 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:578 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:578 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:578 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:578 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2505
26:07:578 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:578 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:578 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:578 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:578 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:578 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2506
26:07:578 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:578 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +168us
26:07:579 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +486us
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:579 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:579 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:579 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2507
26:07:579 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:579 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:579 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:579 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2508
26:07:579 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:579 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:580 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:580 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2509
26:07:580 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:580 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:580 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:580 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:580 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:580 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2510
26:07:580 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:580 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:580 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:580 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:580 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:580 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2511
26:07:580 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:581 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:581 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:581 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:581 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:581 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1637
26:07:581 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:581 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:581 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:589 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:589 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:589 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:589 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:589 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:589 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2512
26:07:589 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:589 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1637
26:07:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:589 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:589 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:589 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:589 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:589 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:589 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2513
26:07:589 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:589 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:590 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:590 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:590 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:590 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:590 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2514
26:07:590 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:590 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:590 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:590 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:590 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:590 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2515
26:07:590 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:590 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:590 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:590 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:591 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:591 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2516
26:07:591 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:591 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:591 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:591 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:591 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:591 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2517
26:07:591 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:592 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:592 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:592 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:592 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:592 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2518
26:07:592 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:592 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:592 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:592 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:592 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:592 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2519
26:07:592 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:592 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +21us
26:07:592 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +633us
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:593 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:593 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2520
26:07:593 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:593 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:593 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2521
26:07:593 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:594 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:594 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2522
26:07:594 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:594 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:594 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:594 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:594 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:594 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2523
26:07:594 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:594 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:594 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:594 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:594 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:595 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2524
26:07:595 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:595 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:595 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:595 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:595 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:595 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2525
26:07:595 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:595 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:595 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:595 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:595 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:595 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2526
26:07:595 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:596 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:596 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:596 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:596 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:596 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2527
26:07:596 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:596 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:596 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:596 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:596 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:596 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2528
26:07:596 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:596 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:596 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:596 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:596 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:597 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2529
26:07:597 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:597 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:597 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:597 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:597 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:597 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2530
26:07:597 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:597 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:597 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:597 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:597 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:597 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2531
26:07:597 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:597 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +654us
26:07:598 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +0us
26:07:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:598 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:598 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:598 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:598 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:598 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2532
26:07:598 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:598 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:598 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:598 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:598 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:598 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2533
26:07:598 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:598 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1638
26:07:598 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:599 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:599 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:605 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:605 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:605 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:605 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:605 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:605 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:605 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:605 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:605 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:605 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:605 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2534
26:07:605 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:605 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:605 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1638
26:07:605 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +280us
26:07:605 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:605 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:605 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:606 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:606 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +373us
26:07:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:606 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:606 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:606 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:606 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:606 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2535
26:07:606 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:606 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:606 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:607 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2536
26:07:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:607 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:607 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:607 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2537
26:07:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:607 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:607 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:607 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2538
26:07:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:608 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:608 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:608 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2539
26:07:608 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:608 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:608 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:608 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2540
26:07:608 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:609 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:609 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2541
26:07:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:609 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:609 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:609 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:609 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2542
26:07:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:609 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:609 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:609 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:609 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2543
26:07:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:610 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:610 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:610 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:610 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:610 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2544
26:07:610 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +507us
26:07:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +147us
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:610 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:610 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:610 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:610 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:610 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2545
26:07:610 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:611 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:611 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:611 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:611 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:611 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2546
26:07:611 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:611 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:611 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:611 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:611 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:611 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2547
26:07:611 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:612 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:612 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:612 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2548
26:07:612 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:612 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:612 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:612 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2549
26:07:612 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:613 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:613 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:613 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2550
26:07:613 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:613 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:613 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:613 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:613 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:613 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2551
26:07:613 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:613 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:613 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:613 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:613 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:613 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2552
26:07:613 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:614 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:614 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:614 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:614 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:614 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2553
26:07:614 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:614 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:614 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:614 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:614 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:614 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2554
26:07:614 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:614 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1639
26:07:614 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:614 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:614 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:622 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:622 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:622 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:622 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:622 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:622 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:622 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2555
26:07:622 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:622 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:622 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1639
26:07:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:623 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:623 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:623 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:623 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:623 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2556
26:07:623 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:623 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:623 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:623 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:623 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:623 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2557
26:07:623 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +359us
26:07:624 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +295us
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:624 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:624 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:624 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:624 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:624 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2558
26:07:624 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:624 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:624 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:624 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:624 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:624 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2559
26:07:624 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:624 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:624 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:625 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:625 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:625 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2560
26:07:625 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:625 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:625 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:625 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:625 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:625 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2561
26:07:625 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:625 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:625 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:625 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:625 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:625 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2562
26:07:625 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:626 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:626 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:626 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:626 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:626 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2563
26:07:626 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:626 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:626 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:626 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:626 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:626 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2564
26:07:626 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:626 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:627 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:627 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:627 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:627 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2565
26:07:627 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:627 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:627 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:627 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:627 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:627 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2566
26:07:627 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:627 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:627 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:627 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:627 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:628 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2567
26:07:628 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:628 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:628 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:628 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:628 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:628 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2568
26:07:628 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:628 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:628 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:628 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:628 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:628 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2569
26:07:628 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:629 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:629 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:629 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:629 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:629 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2570
26:07:629 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +212us
26:07:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +442us
26:07:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:629 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:629 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:629 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:629 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:629 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2571
26:07:629 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:630 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:630 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:630 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:630 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:630 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2572
26:07:630 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:630 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:630 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:630 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:630 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:630 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2573
26:07:630 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:630 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:630 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:630 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:630 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:631 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2574
26:07:631 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:631 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:631 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:631 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:631 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:631 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2575
26:07:631 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:631 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:631 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:631 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:631 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:631 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2576
26:07:631 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:631 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1640
26:07:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:639 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:639 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:639 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:639 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:639 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:639 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:639 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:639 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:639 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:639 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1640
26:07:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:639 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2577
26:07:639 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:639 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:639 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:639 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:639 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:639 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:640 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:640 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2578
26:07:640 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:640 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:640 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:640 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:640 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:640 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2579
26:07:640 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:640 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:640 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:640 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:640 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:640 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2580
26:07:640 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:641 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:641 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:641 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:641 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:641 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2581
26:07:641 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:641 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:641 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:641 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:641 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:641 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2582
26:07:641 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:641 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:641 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:641 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:641 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2583
26:07:642 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:642 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +64us
26:07:642 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +590us
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:642 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:642 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:642 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:642 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2584
26:07:642 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:642 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:642 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:642 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:642 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2585
26:07:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:643 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:643 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:643 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2586
26:07:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:643 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:643 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:643 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2587
26:07:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:644 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:644 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2588
26:07:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:644 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:644 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:644 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:644 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2589
26:07:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:644 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:644 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:644 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:644 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2590
26:07:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:645 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:645 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:645 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2591
26:07:645 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:645 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:645 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:645 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2592
26:07:645 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:645 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:646 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:646 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2593
26:07:646 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:646 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:646 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:646 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:646 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:646 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> Sample thread (276->295, pc: 08aa7308->08b41220, mpeg get atrac) +16us
26:07:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:646 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:646 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +98us
26:07:647 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2594
26:07:647 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:647 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:647 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:647 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:647 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:647 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2595
26:07:647 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:647 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:647 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:647 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:647 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:647 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +26us
26:07:647 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +73us
26:07:647 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2596
26:07:647 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:648 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:648 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:648 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:648 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:648 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2597
26:07:648 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:648 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1641
26:07:648 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:648 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:648 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:655 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:655 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:655 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:655 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:655 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:655 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:655 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:655 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:655 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:655 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2598
26:07:655 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:655 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:655 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1641
26:07:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:655 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:655 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:656 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:656 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:656 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:656 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2599
26:07:656 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:656 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:656 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:656 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:656 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:656 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2600
26:07:656 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:656 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:656 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:656 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:656 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:656 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2601
26:07:657 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:657 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:657 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:657 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:657 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:657 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2602
26:07:657 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:657 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:657 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:657 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:657 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:657 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2603
26:07:657 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:657 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:658 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:658 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:658 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2604
26:07:658 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:658 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:658 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:658 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:658 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2605
26:07:658 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:658 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:658 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:658 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:658 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2606
26:07:659 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:659 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:659 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:659 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:659 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:659 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2607
26:07:659 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:659 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:659 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:659 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:659 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:659 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2608
26:07:659 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:659 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +550us
26:07:659 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +104us
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:660 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:660 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:660 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:660 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:660 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2609
26:07:660 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:660 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:660 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:660 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:660 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:660 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2610
26:07:660 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:660 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:660 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:660 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:660 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:661 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2611
26:07:661 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:661 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:661 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:661 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:661 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:661 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2612
26:07:661 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:661 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:661 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:661 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:661 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:661 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2613
26:07:661 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:662 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:662 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:662 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:662 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:662 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2614
26:07:662 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:662 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:662 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:662 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:662 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:662 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2615
26:07:662 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:663 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:663 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:663 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:663 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:663 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2616
26:07:663 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:663 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:663 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:663 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:663 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:663 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2617
26:07:663 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:664 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:664 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:664 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:664 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:664 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2618
26:07:664 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:664 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1642
26:07:664 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:664 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:664 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:672 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:672 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:672 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:672 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:672 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:672 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2619
26:07:672 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:672 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:672 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1642
26:07:672 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:673 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:673 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:673 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:673 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:673 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2620
26:07:673 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:673 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:673 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:673 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:673 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:673 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2621
26:07:673 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:673 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +403us
26:07:673 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +251us
26:07:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:673 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:673 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:674 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:674 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:674 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2622
26:07:674 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:674 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:674 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:674 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:674 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:674 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2623
26:07:674 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:674 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:674 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:674 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:674 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:674 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2624
26:07:674 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:675 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:675 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:675 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:675 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:675 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2625
26:07:675 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:675 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:675 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:675 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:675 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:675 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2626
26:07:675 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:675 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:675 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:675 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:676 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2627
26:07:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:676 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:676 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:676 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2628
26:07:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:676 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:676 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:676 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2629
26:07:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:677 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:677 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:677 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:677 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2630
26:07:677 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:677 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:677 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:677 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:677 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2631
26:07:677 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:677 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:677 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:677 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2632
26:07:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:678 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:678 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:678 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:678 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2633
26:07:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:678 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:678 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:678 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:678 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2634
26:07:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +255us
26:07:678 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +399us
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:679 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:679 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:679 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2635
26:07:679 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:679 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:679 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:679 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2636
26:07:679 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:679 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:679 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2637
26:07:680 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:680 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:680 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:680 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:680 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2638
26:07:680 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:680 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:680 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:680 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:680 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2639
26:07:680 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:681 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:681 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:681 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:681 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:681 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2640
26:07:681 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:681 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1643
26:07:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:681 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:689 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:689 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:689 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:689 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:689 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:689 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:689 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:689 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:689 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:689 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:689 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2641
26:07:689 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:689 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:689 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1643
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:690 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:690 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:690 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:690 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:690 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2642
26:07:690 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:690 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:690 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:690 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:690 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:690 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2643
26:07:690 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:690 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:690 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:690 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:690 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:691 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2644
26:07:691 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:691 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:691 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:691 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:691 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:691 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2645
26:07:691 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:692 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:692 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:692 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:692 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:692 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2646
26:07:692 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:692 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:692 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:692 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:692 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:692 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2647
26:07:693 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:693 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +108us
26:07:693 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +546us
26:07:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:693 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:693 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:693 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:693 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:693 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2648
26:07:693 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:693 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:693 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:693 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:693 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:693 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2649
26:07:693 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:694 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:694 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:694 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:694 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:694 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2650
26:07:694 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:694 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:694 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:694 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:694 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:694 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2651
26:07:694 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:694 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:694 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:695 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:695 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:695 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2652
26:07:695 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:695 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:695 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:695 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:695 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:695 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2653
26:07:695 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:695 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +256us
26:07:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:695 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:696 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +397us
26:07:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:696 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:696 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:696 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:696 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:696 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2654
26:07:696 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:696 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:696 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:696 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:696 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:697 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2655
26:07:697 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:697 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:697 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:697 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:697 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:697 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2656
26:07:697 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:697 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:697 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:697 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:697 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:697 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2657
26:07:698 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:698 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:698 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:698 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:698 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:698 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2658
26:07:698 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:698 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:698 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:698 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:698 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:698 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2659
26:07:698 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:699 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:699 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:699 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:699 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:699 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +70us
26:07:699 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +29us
26:07:699 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2660
26:07:699 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:699 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:699 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:699 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:699 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:699 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2661
26:07:699 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:699 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1644
26:07:699 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:699 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:699 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:705 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:705 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:705 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:705 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:705 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:705 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:705 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:705 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:705 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:705 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2662
26:07:705 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:705 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:705 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1644
26:07:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:705 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:705 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:705 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:706 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:706 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:706 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2663
26:07:706 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:706 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:706 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:706 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:706 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:706 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2664
26:07:706 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:706 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:706 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:706 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:706 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:706 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2665
26:07:706 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:707 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:707 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2666
26:07:707 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:707 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:707 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2667
26:07:707 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:708 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2668
26:07:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:708 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:708 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:708 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:708 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2669
26:07:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:708 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:708 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:708 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:708 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2670
26:07:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:709 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:709 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:709 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:709 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:709 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2671
26:07:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:709 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:709 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:709 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:709 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:709 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2672
26:07:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +594us
26:07:709 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +60us
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:710 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:710 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:710 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:710 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2673
26:07:710 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:710 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:710 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:710 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:710 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2674
26:07:710 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:710 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:711 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:711 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2675
26:07:711 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:711 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:711 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:711 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2676
26:07:711 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:711 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:711 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:711 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2677
26:07:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:712 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:712 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:712 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:712 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:712 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2678
26:07:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:712 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:712 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:712 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:712 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:712 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2679
26:07:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:713 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:713 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:713 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:713 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:713 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2680
26:07:713 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:713 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:713 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:713 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:713 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:713 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2681
26:07:713 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:713 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:713 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:713 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:713 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:714 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2682
26:07:714 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:714 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:714 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:714 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:714 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:714 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1645
26:07:714 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:714 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:714 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:722 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:722 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:722 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:722 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:722 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:722 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2683
26:07:722 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:722 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1645
26:07:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:722 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:722 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:722 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:722 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:722 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:722 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2684
26:07:722 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:722 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:723 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:723 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:723 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:723 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:723 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2685
26:07:723 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:723 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +446us
26:07:723 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +208us
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:723 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:723 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:723 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:723 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:723 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2686
26:07:723 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:723 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:723 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:724 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:724 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:724 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2687
26:07:724 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:724 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:724 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:724 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:724 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:724 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2688
26:07:724 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:724 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:724 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:724 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:724 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:724 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2689
26:07:724 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:725 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:725 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:725 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:725 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:725 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2690
26:07:725 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:725 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:725 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:725 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:725 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:725 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2691
26:07:725 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:726 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:726 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:726 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:726 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:726 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2692
26:07:726 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:726 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:726 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:726 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:726 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:726 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2693
26:07:726 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:726 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:726 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:726 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:726 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:727 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2694
26:07:727 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:727 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:727 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:727 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:727 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:727 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2695
26:07:727 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:727 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:727 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:727 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:727 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:727 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2696
26:07:727 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:728 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:728 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:728 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:728 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:728 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2697
26:07:728 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:728 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:728 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:728 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:728 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:728 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2698
26:07:728 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:728 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +299us
26:07:729 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +355us
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:729 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:729 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:729 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:729 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:729 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2699
26:07:729 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:729 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:729 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:729 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:729 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:729 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2700
26:07:729 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:729 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:729 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:730 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:730 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:730 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2701
26:07:730 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:730 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:730 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:730 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:730 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:730 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2702
26:07:730 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:730 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:730 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:730 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:730 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:730 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2703
26:07:731 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:731 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:731 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:731 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:731 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:731 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2704
26:07:731 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:731 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1646
26:07:731 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:731 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:731 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:739 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:739 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:739 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:739 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:739 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:739 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2705
26:07:739 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:739 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:739 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1646
26:07:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:739 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:739 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:739 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:739 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:740 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:740 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2706
26:07:740 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:740 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:740 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:740 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:740 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:740 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2707
26:07:740 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:740 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:740 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:740 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:740 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:740 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2708
26:07:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:741 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:741 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:741 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:741 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:741 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2709
26:07:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:741 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:741 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:741 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:741 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:741 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2710
26:07:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:742 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:742 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:742 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2711
26:07:742 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:742 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +151us
26:07:742 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +503us
26:07:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:742 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:742 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:742 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2712
26:07:742 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:742 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +634us
26:07:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:742 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:743 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:743 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +19us
26:07:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:743 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:743 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:743 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:743 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:743 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2713
26:07:743 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:743 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:743 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:744 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:744 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2714
26:07:744 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:744 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:744 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2715
26:07:744 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:744 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:744 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2716
26:07:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:745 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:745 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:745 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:745 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2717
26:07:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:745 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:745 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:745 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:745 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2718
26:07:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:745 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:745 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2719
26:07:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:746 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:746 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2720
26:07:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:746 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:746 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2721
26:07:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:747 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:747 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:747 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:747 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:747 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2722
26:07:747 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:747 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:747 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:747 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:747 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:747 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2723
26:07:747 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:747 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:747 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:747 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:748 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:748 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2724
26:07:748 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4us
26:07:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +650us
26:07:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:748 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:748 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:748 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:748 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:748 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2725
26:07:748 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:748 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1647
26:07:748 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:748 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:748 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:755 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:755 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:755 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:755 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:755 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:755 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2726
26:07:755 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:755 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:755 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1647
26:07:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:755 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:755 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:755 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:756 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:756 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:756 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2727
26:07:756 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:756 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:756 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:756 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:756 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:756 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2728
26:07:756 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:756 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:756 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:756 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:756 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:756 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2729
26:07:757 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:757 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:757 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:757 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:757 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:757 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2730
26:07:757 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:757 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:757 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:757 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:757 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:757 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2731
26:07:757 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:757 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:757 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:758 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:758 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:758 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2732
26:07:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:758 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:758 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:758 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:758 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:758 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2733
26:07:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:758 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:758 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:758 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:758 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:758 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2734
26:07:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:759 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:759 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:759 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:759 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:759 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2735
26:07:759 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:759 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:759 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:759 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:759 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:759 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2736
26:07:759 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:759 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +637us
26:07:759 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +17us
26:07:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:760 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:760 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:760 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:760 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:760 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2737
26:07:760 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:760 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:760 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:760 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:760 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:760 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2738
26:07:760 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:760 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:760 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:760 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:760 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:760 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2739
26:07:761 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:761 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:761 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:761 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:761 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:761 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2740
26:07:761 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:761 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:761 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:761 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:761 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:761 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2741
26:07:761 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:761 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:762 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:762 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:762 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:762 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2742
26:07:762 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:762 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:762 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:762 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:762 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:762 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2743
26:07:762 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:762 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:762 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:762 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:762 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:762 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2744
26:07:763 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:763 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:763 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:763 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:763 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:763 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2745
26:07:763 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:763 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:763 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:763 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:763 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:763 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2746
26:07:763 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:763 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:763 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:763 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:764 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:764 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2747
26:07:764 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:764 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1648
26:07:764 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:764 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:764 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:772 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:772 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:772 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:772 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:772 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:772 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:772 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:772 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:772 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:772 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1648
26:07:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:772 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2748
26:07:772 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:772 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:772 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:772 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:773 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:773 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:773 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:773 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2749
26:07:773 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:773 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +490us
26:07:773 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +164us
26:07:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:773 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:773 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:773 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:773 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:773 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2750
26:07:773 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:773 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:773 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:773 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:773 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2751
26:07:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:774 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:774 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:774 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2752
26:07:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:774 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:774 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:774 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2753
26:07:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:775 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2754
26:07:775 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:775 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2755
26:07:775 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2756
26:07:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:776 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:776 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2757
26:07:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:776 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:776 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2758
26:07:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:777 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2759
26:07:777 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:777 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2760
26:07:777 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:777 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2761
26:07:778 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:778 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:778 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:778 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:778 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:778 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2762
26:07:778 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:778 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +342us
26:07:778 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +312us
26:07:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:778 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:778 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:778 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:779 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2763
26:07:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:779 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:779 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:779 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:779 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2764
26:07:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:779 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:779 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:779 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:779 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2765
26:07:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:780 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:780 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:780 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:780 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:780 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2766
26:07:780 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:780 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:780 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:780 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:780 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:780 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2767
26:07:780 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:780 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:780 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:780 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:781 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:781 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2768
26:07:781 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:781 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1649
26:07:781 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:781 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:781 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:789 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:789 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:789 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:789 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:789 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:789 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:789 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:789 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:789 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:789 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2769
26:07:789 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:789 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:789 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1649
26:07:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:789 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:789 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:789 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:789 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:789 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:790 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2770
26:07:790 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:790 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:790 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:790 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:790 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:790 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2771
26:07:790 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:790 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:790 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:790 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:790 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:790 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2772
26:07:790 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:790 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +232us
26:07:790 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:791 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:791 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +421us
26:07:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:791 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:791 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:791 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:791 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:791 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2773
26:07:791 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:792 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:792 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:792 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:792 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:792 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2774
26:07:792 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:792 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:792 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:792 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:792 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:792 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2775
26:07:792 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:792 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +195us
26:07:792 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +459us
26:07:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:792 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:792 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:792 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:792 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:793 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2776
26:07:793 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:793 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:793 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:793 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:793 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:793 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2777
26:07:793 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:793 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:793 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:793 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:793 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:793 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2778
26:07:793 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:794 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:794 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:794 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:794 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:794 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2779
26:07:794 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:794 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:794 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:794 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:794 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:794 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2780
26:07:794 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:794 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:794 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:794 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:794 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:795 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2781
26:07:795 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:795 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:795 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:795 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:795 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:795 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2782
26:07:795 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:795 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:795 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:795 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:795 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:795 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2783
26:07:795 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:796 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:796 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:796 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:796 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:796 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2784
26:07:796 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:796 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:796 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:796 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:796 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:796 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2785
26:07:796 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:796 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:796 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:796 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:796 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:797 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2786
26:07:797 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:797 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:797 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:797 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:797 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:797 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2787
26:07:797 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:797 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:797 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:797 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:797 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:797 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2788
26:07:797 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:797 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +48us
26:07:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +606us
26:07:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:798 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:798 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:798 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:798 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:798 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2789
26:07:798 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:798 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1650
26:07:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:798 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:806 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:806 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:806 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:806 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:806 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2790
26:07:806 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:806 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1650
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:807 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:807 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:807 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2791
26:07:807 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:807 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:807 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:807 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2792
26:07:807 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:807 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:807 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:808 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2793
26:07:808 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:808 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:808 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:808 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:808 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:808 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2794
26:07:808 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:808 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:808 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:808 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:808 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:808 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2795
26:07:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:809 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:809 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:809 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2796
26:07:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:809 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:809 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:809 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2797
26:07:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:810 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:810 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:810 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:810 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2798
26:07:810 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:810 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:810 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:810 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:810 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:810 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2799
26:07:810 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:810 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:810 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:810 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:810 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:810 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2800
26:07:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:811 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:811 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:811 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:811 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:811 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10us
26:07:811 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +89us
26:07:811 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2801
26:07:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:811 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:811 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:811 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:811 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:811 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2802
26:07:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:812 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:812 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:812 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:812 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:812 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2803
26:07:812 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:812 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:812 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:812 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:812 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:812 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2804
26:07:812 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:812 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:812 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:812 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:812 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2805
26:07:813 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:813 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:813 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:813 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:813 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2806
26:07:813 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:813 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:813 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:813 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:813 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2807
26:07:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:814 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:814 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:814 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:814 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:814 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2808
26:07:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:814 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:814 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:814 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:814 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:814 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2809
26:07:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:814 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:814 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:815 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:815 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:815 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2810
26:07:815 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:815 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:815 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:815 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:815 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:815 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2811
26:07:815 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:815 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1651
26:07:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:822 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:822 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:822 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:822 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:822 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:822 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2812
26:07:822 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:822 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1651
26:07:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:822 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:822 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:822 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:822 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:822 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:822 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:823 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2813
26:07:823 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:823 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +533us
26:07:823 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +121us
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:823 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:823 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:823 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:823 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:823 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2814
26:07:823 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:823 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:823 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:823 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:823 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:823 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2815
26:07:823 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:824 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:824 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:824 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:824 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:824 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2816
26:07:824 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:824 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:824 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:824 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:824 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:824 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2817
26:07:824 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:824 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:824 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:825 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:825 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2818
26:07:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:825 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:825 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:825 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:825 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2819
26:07:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:825 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:825 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:825 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:825 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2820
26:07:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:826 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:826 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:826 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:826 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:826 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2821
26:07:826 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:827 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:827 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:827 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:827 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:827 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2822
26:07:827 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:827 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:827 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:827 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:827 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:827 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2823
26:07:827 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:827 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:827 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:827 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:827 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:827 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2824
26:07:828 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:828 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:828 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:828 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:828 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:828 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2825
26:07:828 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:828 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:828 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:828 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:828 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:828 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2826
26:07:829 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:829 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +386us
26:07:829 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +268us
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:829 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:829 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:829 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:829 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:829 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2827
26:07:829 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:829 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:829 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:829 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:829 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:829 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2828
26:07:829 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:830 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:830 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:830 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:830 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:830 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2829
26:07:830 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:830 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:830 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:830 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:830 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:830 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2830
26:07:830 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:830 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:830 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:831 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:831 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:831 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2831
26:07:831 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:831 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +610us
26:07:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:831 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:831 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +43us
26:07:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:832 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:832 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:832 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:832 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:832 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2832
26:07:832 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:832 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1652
26:07:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:839 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:839 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:839 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:839 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:839 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:839 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2833
26:07:839 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:839 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1652
26:07:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:839 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:839 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:839 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:839 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:839 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:839 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:840 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2834
26:07:840 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:840 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:840 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:840 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:840 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:840 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2835
26:07:840 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:840 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:840 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:840 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:840 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:840 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2836
26:07:840 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:841 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:841 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:841 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2837
26:07:841 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:841 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:841 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:841 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2838
26:07:841 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:841 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:842 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:842 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2839
26:07:842 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:842 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +239us
26:07:842 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +415us
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:842 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:842 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:842 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:842 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:842 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2840
26:07:842 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:842 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:842 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:842 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:842 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:842 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2841
26:07:843 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:843 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:843 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:843 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:843 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:843 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2842
26:07:843 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:843 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:843 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:843 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:843 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:843 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2843
26:07:843 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:843 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:843 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:844 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:844 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:844 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2844
26:07:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:844 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:844 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:844 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2845
26:07:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:844 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:844 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:844 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2846
26:07:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:845 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:845 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:845 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:845 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:845 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2847
26:07:845 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:845 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:845 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:845 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:845 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:845 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2848
26:07:845 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:845 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:845 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:846 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:846 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2849
26:07:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:846 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:846 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:846 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2850
26:07:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:846 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:846 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:846 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2851
26:07:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:847 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:847 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:847 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:847 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:847 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2852
26:07:847 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +91us
26:07:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +563us
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:847 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:847 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:847 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:847 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:847 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2853
26:07:847 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:848 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:848 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:848 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:848 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:848 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1653
26:07:848 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:848 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:848 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:856 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2854
26:07:856 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:856 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1653
26:07:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:857 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:857 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:857 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:857 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:857 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2855
26:07:857 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:857 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:857 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:857 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:857 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:857 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2856
26:07:857 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:858 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:858 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:858 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:858 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:858 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2857
26:07:858 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:858 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:858 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:858 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:858 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:858 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2858
26:07:858 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:858 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:858 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:858 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:858 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:859 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2859
26:07:859 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:859 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:859 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:859 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:859 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:859 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2860
26:07:859 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:859 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:859 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:859 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:859 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:860 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2861
26:07:860 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:860 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:860 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:860 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:860 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:860 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2862
26:07:860 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:860 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:860 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:860 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:860 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:860 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2863
26:07:860 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:861 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:861 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:861 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:861 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:861 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2864
26:07:861 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:861 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:861 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:861 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:861 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:861 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +53us
26:07:861 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +46us
26:07:861 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2865
26:07:861 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:862 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:862 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:862 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:862 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:862 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2866
26:07:862 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:862 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:862 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:862 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:862 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:862 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2867
26:07:862 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:862 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:862 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:863 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:863 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:863 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2868
26:07:863 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:863 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:863 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:863 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:863 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:863 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2869
26:07:863 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:863 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:863 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:863 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:863 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:863 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2870
26:07:863 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:864 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:864 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:864 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:864 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:864 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2871
26:07:864 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:864 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:864 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:864 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:864 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:864 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2872
26:07:864 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:864 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:864 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:865 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:865 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:865 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2873
26:07:865 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:865 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:865 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:865 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:865 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:865 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2874
26:07:865 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:865 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:865 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:865 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:865 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:865 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2875
26:07:865 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:865 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1654
26:07:865 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:865 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:872 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:872 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:872 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:872 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:872 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:872 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:872 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:872 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:872 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:872 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2876
26:07:872 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:872 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:872 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1654
26:07:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:872 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:872 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:872 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:872 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:872 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:873 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2877
26:07:873 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:873 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +577us
26:07:873 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +77us
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:873 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:873 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:873 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:873 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:873 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2878
26:07:873 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:873 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:873 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:873 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:873 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:873 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2879
26:07:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:874 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:874 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:874 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:874 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:874 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2880
26:07:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:874 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:874 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:874 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:874 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:874 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2881
26:07:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:875 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:875 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2882
26:07:875 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:875 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:875 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2883
26:07:875 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:875 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:875 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2884
26:07:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:876 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:876 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:876 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:876 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:876 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2885
26:07:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:876 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:876 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:876 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:876 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:876 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2886
26:07:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:877 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:877 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2887
26:07:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:877 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:877 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2888
26:07:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:877 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:877 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2889
26:07:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:878 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:878 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:878 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2890
26:07:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +429us
26:07:878 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +225us
26:07:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:878 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:878 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:878 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2891
26:07:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:878 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +208us
26:07:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:879 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:879 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +445us
26:07:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:879 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:879 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:879 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:879 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:879 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2892
26:07:879 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:880 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:880 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:880 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:880 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:880 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2893
26:07:880 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:880 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:880 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:880 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:880 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:880 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2894
26:07:880 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:880 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:880 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:880 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:880 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:881 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2895
26:07:881 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:881 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:881 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:881 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:881 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:881 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2896
26:07:881 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:881 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1655
26:07:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:881 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:889 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:889 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:889 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:889 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:889 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:889 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2897
26:07:889 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:889 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:889 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1655
26:07:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:889 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:889 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:889 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:889 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:889 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:890 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2898
26:07:890 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:890 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:890 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:890 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:890 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:890 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2899
26:07:890 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:890 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:890 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:890 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:890 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:890 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2900
26:07:891 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:891 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:891 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:891 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:891 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:891 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2901
26:07:891 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:891 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:891 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:891 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:891 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:891 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2902
26:07:891 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:891 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:892 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:892 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:892 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:892 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2903
26:07:892 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:892 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +282us
26:07:892 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +372us
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:892 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:892 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:892 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:892 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:892 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2904
26:07:892 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:892 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:892 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:892 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:892 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:893 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2905
26:07:893 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:893 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:893 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:893 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:893 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:893 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2906
26:07:893 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:893 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:893 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:893 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:893 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:893 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2907
26:07:893 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:894 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:894 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:894 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:894 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:894 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2908
26:07:894 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:894 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:894 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:894 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:894 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:894 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2909
26:07:894 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:894 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:894 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:894 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:894 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:894 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2910
26:07:895 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:895 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:895 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:895 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:895 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:895 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2911
26:07:895 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:895 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:895 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:895 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:895 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:895 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2912
26:07:895 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:896 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:896 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:896 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:896 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:896 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2913
26:07:896 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:896 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:896 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:896 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:896 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:896 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2914
26:07:896 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:897 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:897 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:897 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:897 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:897 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2915
26:07:897 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:897 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:897 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:897 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:897 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:897 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2916
26:07:897 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:897 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +135us
26:07:897 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +519us
26:07:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:897 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:897 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:898 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:898 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:898 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2917
26:07:898 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:898 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:898 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:898 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:898 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:898 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1656
26:07:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa71e4->08000000, interrupt) +9us
26:07:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:898 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:906 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1656
26:07:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa71e4, idle) +729us
26:07:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:906 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:906 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2918
26:07:906 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
26:07:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:906 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:906 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:906 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:906 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:906 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2919
26:07:906 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:906 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:906 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:907 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:907 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:907 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2920
26:07:907 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:907 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:907 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:907 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2921
26:07:907 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:907 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:907 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:908 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2922
26:07:908 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:908 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:908 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:908 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:908 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:908 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2923
26:07:908 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:908 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:908 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:908 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:908 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:908 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2924
26:07:908 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:909 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:909 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2925
26:07:909 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:909 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:909 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2926
26:07:909 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:910 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2927
26:07:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:910 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:910 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:910 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:910 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2928
26:07:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:910 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +39us
26:07:910 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +615us
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:910 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:910 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:910 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:910 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2929
26:07:911 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:911 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:911 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:911 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2930
26:07:911 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:911 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:911 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:911 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2931
26:07:911 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:912 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:912 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:912 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2932
26:07:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:912 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:912 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:912 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2933
26:07:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:912 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2934
26:07:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:913 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2935
26:07:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:913 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2936
26:07:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:914 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:914 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:914 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:914 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:914 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2937
26:07:914 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:914 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:914 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:914 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:914 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:914 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2938
26:07:914 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:914 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1657
26:07:914 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:914 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:922 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:922 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:922 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:922 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:922 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:922 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:922 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:922 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:922 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:922 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2939
26:07:922 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:922 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:922 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1657
26:07:922 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:923 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:923 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:923 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:923 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:923 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2940
26:07:923 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:923 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:923 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:923 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:923 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:923 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +1us
26:07:923 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +98us
26:07:923 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2941
26:07:923 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:923 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:924 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:924 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:924 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2942
26:07:924 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:924 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:924 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:924 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:924 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2943
26:07:924 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:924 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:924 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:924 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:924 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2944
26:07:925 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:925 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:925 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:925 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2945
26:07:925 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:925 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:925 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:925 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2946
26:07:925 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:926 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:926 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2947
26:07:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:926 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:926 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:926 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:926 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2948
26:07:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:926 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:926 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:926 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:926 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2949
26:07:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:927 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +637us
26:07:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:07:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:07:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:07:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:07:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:07:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:07:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:07:927 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:07:927 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:07:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +15us
26:07:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:927 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:927 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:927 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:927 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:927 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2950
26:07:927 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:928 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:928 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:928 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:928 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:928 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2951
26:07:928 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:928 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:928 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:928 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:928 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:928 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2952
26:07:928 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:928 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:928 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:928 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:929 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:929 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2953
26:07:929 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +524us
26:07:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +129us
26:07:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:929 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:929 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:929 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:929 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:929 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2954
26:07:929 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:929 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:929 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:929 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:929 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2955
26:07:930 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:930 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:930 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:930 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:930 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2956
26:07:930 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:930 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:930 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:930 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:930 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2957
26:07:930 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:931 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:931 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:931 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:931 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:931 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2958
26:07:931 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:931 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:931 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:931 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:931 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:931 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2959
26:07:931 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:931 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1658
26:07:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:931 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:939 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:939 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:939 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:939 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:939 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:939 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:939 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:939 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:939 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:939 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:939 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2960
26:07:939 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:939 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:939 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1658
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:940 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:940 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:940 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:940 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2961
26:07:940 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:940 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:940 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:940 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:940 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2962
26:07:940 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:941 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:941 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:941 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2963
26:07:941 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:941 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:941 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:941 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2964
26:07:941 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:941 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:941 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2965
26:07:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:942 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:942 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:942 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:942 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2966
26:07:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:942 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +377us
26:07:942 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +277us
26:07:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:942 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:942 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:942 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:942 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2967
26:07:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:943 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:943 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:943 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:943 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:943 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2968
26:07:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:943 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:943 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:943 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:943 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:943 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2969
26:07:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:944 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2970
26:07:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:944 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2971
26:07:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:944 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2972
26:07:945 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:945 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:945 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:945 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:945 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2973
26:07:945 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:945 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:945 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:945 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:945 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2974
26:07:945 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:946 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:946 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:946 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:946 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2975
26:07:946 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:946 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:946 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:946 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:946 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2976
26:07:946 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:946 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:947 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:947 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:947 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:947 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2977
26:07:947 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:947 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:947 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:947 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:947 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:947 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2978
26:07:947 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:947 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:947 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:947 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:947 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:947 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2979
26:07:948 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +230us
26:07:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +424us
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:948 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:948 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:948 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:948 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:948 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2980
26:07:948 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:948 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:948 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:948 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:948 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:948 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2981
26:07:948 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:948 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1659
26:07:948 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:948 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:948 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:956 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:956 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:956 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:956 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:956 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:956 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:956 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:956 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:956 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:956 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2982
26:07:956 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:956 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1659
26:07:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:956 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:956 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:956 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:956 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:956 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:956 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:957 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2983
26:07:957 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:957 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:957 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:957 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:957 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:957 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2984
26:07:957 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:957 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:957 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:957 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:957 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:957 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2985
26:07:957 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:958 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:958 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:958 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:958 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:958 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2986
26:07:958 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:958 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:958 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:958 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:958 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:958 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2987
26:07:958 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:958 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:958 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:958 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:958 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:959 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2988
26:07:959 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:959 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:959 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:959 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:959 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:959 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2989
26:07:959 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:959 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:959 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:959 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:959 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:959 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2990
26:07:959 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:960 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:960 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:960 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:960 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:960 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2991
26:07:960 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:960 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:960 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:960 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:960 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:960 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2992
26:07:960 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:960 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +82us
26:07:960 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +572us
26:07:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:960 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:960 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:960 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:961 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:961 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2993
26:07:961 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:961 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:961 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:961 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:961 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:961 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2994
26:07:961 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:961 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:961 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:961 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:961 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:961 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2995
26:07:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:962 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:962 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:962 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:962 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:962 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2996
26:07:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:962 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:962 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:962 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:962 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:962 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2997
26:07:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:963 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:963 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:963 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:963 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:963 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2998
26:07:963 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:963 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:963 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:963 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:963 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:963 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 2999
26:07:963 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:963 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:964 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:964 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:964 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:964 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3000
26:07:964 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:964 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:964 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:964 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:964 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:964 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3001
26:07:964 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:964 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:964 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:964 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:964 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:964 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3002
26:07:965 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:965 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1660
26:07:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:965 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:972 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:972 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:972 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:972 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:972 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:972 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:972 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:972 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:972 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:972 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3003
26:07:972 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:972 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:972 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1660
26:07:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:972 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:972 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:972 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:972 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:973 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:973 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3004
26:07:973 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:973 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:973 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:973 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:973 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:973 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +44us
26:07:973 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +55us
26:07:973 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3005
26:07:973 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:973 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:973 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:973 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:973 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:973 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3006
26:07:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:974 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:974 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:974 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:974 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3007
26:07:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:974 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:974 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:974 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:974 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3008
26:07:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:974 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:975 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:975 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:975 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:975 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3009
26:07:975 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:975 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +235us
26:07:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:07:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:07:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:07:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:07:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:07:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:07:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:07:975 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:07:975 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:07:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:07:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +418us
26:07:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:976 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:976 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:976 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:976 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:976 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3010
26:07:976 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:976 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:976 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:976 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:976 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:976 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3011
26:07:976 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:976 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:976 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:976 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:976 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3012
26:07:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:977 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:977 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:977 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:977 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3013
26:07:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:977 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:977 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:977 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:977 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3014
26:07:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:978 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:978 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:978 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3015
26:07:978 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:978 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:978 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:978 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3016
26:07:978 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:978 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:978 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3017
26:07:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:979 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +568us
26:07:979 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +86us
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:979 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:979 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:979 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:979 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3018
26:07:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:979 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:979 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:979 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:979 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3019
26:07:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:980 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:980 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:980 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3020
26:07:980 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:980 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:980 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:980 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3021
26:07:980 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:980 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:980 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:981 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3022
26:07:981 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:981 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:981 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:981 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:981 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:981 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3023
26:07:981 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:981 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:981 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:981 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:981 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1661
26:07:981 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:981 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:982 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:07:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:07:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:07:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:07:989 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:07:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:989 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3024
26:07:989 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:989 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:989 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:989 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:989 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:989 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1661
26:07:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:989 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:989 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3025
26:07:989 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:989 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:990 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3026
26:07:990 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:990 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3027
26:07:990 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3028
26:07:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3029
26:07:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3030
26:07:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:992 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +421us
26:07:992 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +233us
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:992 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3031
26:07:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:992 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3032
26:07:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3033
26:07:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3034
26:07:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3035
26:07:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:994 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3036
26:07:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:994 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3037
26:07:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:995 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:995 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:995 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3038
26:07:995 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:995 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:995 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:995 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3039
26:07:995 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:995 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:995 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:995 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3040
26:07:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:996 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:996 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:996 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3041
26:07:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:996 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:996 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:996 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3042
26:07:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:997 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:997 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:997 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:997 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3043
26:07:997 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:997 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +273us
26:07:997 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:07:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +381us
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:997 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:997 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:997 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:997 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:997 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3044
26:07:997 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:07:997 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:07:997 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:07:997 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:07:997 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:07:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:07:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:07:998 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:07:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3045
26:07:998 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:07:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:07:998 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1662
26:07:998 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:998 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:07:998 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:006 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:006 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:006 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:007 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:007 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3046
26:08:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:007 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1662
26:08:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:007 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:007 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3047
26:08:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3048
26:08:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3049
26:08:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3050
26:08:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3051
26:08:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3052
26:08:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3053
26:08:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3054
26:08:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3055
26:08:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:011 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:011 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:011 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:011 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3056
26:08:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +126us
26:08:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +528us
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:011 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:011 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:011 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:011 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3057
26:08:012 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:012 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:012 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:012 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:012 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3058
26:08:012 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:012 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:012 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:012 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:012 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3059
26:08:012 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:013 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:013 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3060
26:08:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:013 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:013 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:013 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3061
26:08:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:013 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:013 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:013 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3062
26:08:014 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:014 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:014 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:014 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:014 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:014 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3063
26:08:014 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:014 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:014 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:014 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:014 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:014 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3064
26:08:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:015 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:015 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:015 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:015 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3065
26:08:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:015 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:015 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:015 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:015 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3066
26:08:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:015 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1663
26:08:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:015 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:022 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:022 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:022 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:022 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:022 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:022 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3067
26:08:022 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:022 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:022 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1663
26:08:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:022 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:022 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:022 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:022 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:022 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:023 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3068
26:08:023 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:023 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +613us
26:08:023 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:023 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:023 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:023 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:023 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:023 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:023 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:023 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:023 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +39us
26:08:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:023 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:023 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:023 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:024 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +88us
26:08:024 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +11us
26:08:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3069
26:08:024 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:024 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:024 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:024 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3070
26:08:024 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:024 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:024 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:024 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3071
26:08:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3072
26:08:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3073
26:08:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3074
26:08:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3075
26:08:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3076
26:08:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3077
26:08:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3078
26:08:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:028 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3079
26:08:028 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:028 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3080
26:08:028 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3081
26:08:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:029 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +612us
26:08:029 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +42us
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:029 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:029 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:029 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3082
26:08:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:029 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:029 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:029 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3083
26:08:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:030 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:030 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:030 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:030 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:030 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3084
26:08:030 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:030 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:030 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:030 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:030 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:030 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3085
26:08:030 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:030 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:030 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:030 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:030 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:031 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3086
26:08:031 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:031 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:031 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:031 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:031 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:031 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3087
26:08:031 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:031 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:031 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:031 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:031 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:031 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3088
26:08:031 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:031 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1664
26:08:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:039 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:039 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:039 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:039 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:039 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:039 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1664
26:08:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:039 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3089
26:08:039 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:039 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:039 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:039 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:039 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:040 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:040 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3090
26:08:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:040 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:040 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:040 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:040 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3091
26:08:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:040 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:040 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:040 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:040 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3092
26:08:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3093
26:08:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3094
26:08:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:041 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +464us
26:08:041 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +190us
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3095
26:08:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3096
26:08:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:043 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3097
26:08:043 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:043 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3098
26:08:043 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:043 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3099
26:08:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:044 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:044 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:044 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3100
26:08:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:044 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:044 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:044 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3101
26:08:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:045 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:045 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3102
26:08:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:045 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:045 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3103
26:08:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:046 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:046 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:046 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:046 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3104
26:08:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:046 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:046 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:046 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:046 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3105
26:08:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:047 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:047 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3106
26:08:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:047 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:047 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:047 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3107
26:08:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:047 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +317us
26:08:047 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +337us
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:047 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:047 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:047 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:048 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3108
26:08:048 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:048 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:048 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:048 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:048 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:048 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3109
26:08:048 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:048 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1665
26:08:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:048 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:056 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:056 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:056 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:056 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:056 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:056 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:056 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:056 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:056 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:056 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:056 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3110
26:08:056 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:056 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:056 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1665
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:057 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:057 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:057 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3111
26:08:057 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:057 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:057 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:057 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3112
26:08:057 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:057 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:057 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:058 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3113
26:08:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:058 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3114
26:08:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:058 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3115
26:08:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3116
26:08:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3117
26:08:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3118
26:08:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:060 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3119
26:08:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:060 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3120
26:08:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:061 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +169us
26:08:061 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +485us
26:08:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:061 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:061 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:061 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3121
26:08:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:061 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:061 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:061 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3122
26:08:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3123
26:08:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3124
26:08:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3125
26:08:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3126
26:08:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:064 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3127
26:08:064 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:064 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:064 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:064 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:064 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:064 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3128
26:08:064 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:064 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +211us
26:08:064 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:064 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:064 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:064 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:064 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:064 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:064 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:064 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:064 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +442us
26:08:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:065 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:065 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:065 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:065 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:065 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3129
26:08:065 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:065 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:065 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:065 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:065 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:065 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3130
26:08:065 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:066 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1666
26:08:066 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:066 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:066 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:072 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:072 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:072 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:072 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:072 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:072 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3131
26:08:072 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:072 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:072 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1666
26:08:072 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:073 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:073 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:073 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:073 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:073 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3132
26:08:073 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:073 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:073 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:073 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:073 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:073 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3133
26:08:073 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:073 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +22us
26:08:073 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +632us
26:08:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3134
26:08:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3135
26:08:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3136
26:08:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:075 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:075 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:075 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:075 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3137
26:08:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:075 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:075 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:075 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:075 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3138
26:08:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:076 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3139
26:08:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:076 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3140
26:08:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3141
26:08:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:077 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:077 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:077 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3142
26:08:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:077 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:077 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3143
26:08:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3144
26:08:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3145
26:08:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:079 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08aa7308->08ab3000, mpeg get atrac) +16us
26:08:079 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +99us
26:08:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3146
26:08:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3147
26:08:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:080 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:080 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3148
26:08:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:080 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:080 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3149
26:08:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:081 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:081 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:081 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3150
26:08:081 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:081 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:081 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:081 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3151
26:08:081 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:081 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:081 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:081 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3152
26:08:082 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:082 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:082 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1667
26:08:082 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:082 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:082 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:089 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:089 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:089 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:089 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:089 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:089 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:089 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:089 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:089 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:089 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3153
26:08:089 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:089 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:089 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1667
26:08:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:089 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:089 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:089 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:089 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:089 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:090 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3154
26:08:090 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:090 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:090 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:090 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3155
26:08:090 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:090 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:090 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:090 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3156
26:08:090 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3157
26:08:091 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3158
26:08:091 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:091 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +523us
26:08:091 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +131us
26:08:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3159
26:08:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:092 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:092 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3160
26:08:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:092 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:092 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3161
26:08:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:093 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:093 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:093 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:093 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:093 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3162
26:08:093 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:093 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:093 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:093 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:093 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:093 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3163
26:08:093 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:093 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:093 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:093 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:093 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3164
26:08:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3165
26:08:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3166
26:08:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3167
26:08:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3168
26:08:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:096 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:096 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3169
26:08:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:096 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:096 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3170
26:08:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:096 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:096 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3171
26:08:097 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:097 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +376us
26:08:097 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +278us
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:097 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:097 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:097 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:097 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:097 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3172
26:08:097 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:097 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:097 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:097 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:097 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:097 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3173
26:08:098 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:098 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1668
26:08:098 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:098 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:098 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:106 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:106 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:106 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:106 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:106 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:106 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:106 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:106 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:106 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:106 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3174
26:08:106 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:106 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:106 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1668
26:08:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:106 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:106 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:106 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:106 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:106 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3175
26:08:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3176
26:08:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3177
26:08:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3178
26:08:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3179
26:08:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3180
26:08:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3181
26:08:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3182
26:08:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3183
26:08:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3184
26:08:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +229us
26:08:110 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +425us
26:08:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3185
26:08:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3186
26:08:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3187
26:08:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:112 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +589us
26:08:112 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:112 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:112 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:112 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:112 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:112 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:112 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:112 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:112 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +63us
26:08:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:112 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:112 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:112 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:112 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3188
26:08:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:113 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3189
26:08:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:113 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3190
26:08:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:114 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:114 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:114 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3191
26:08:114 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:114 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:114 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:114 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:114 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:114 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3192
26:08:114 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:114 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:114 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:114 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:114 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:114 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3193
26:08:114 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:115 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:115 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:115 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:115 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:115 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3194
26:08:115 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:115 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:115 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:115 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:115 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:115 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1669
26:08:115 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:115 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:115 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:122 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:122 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3195
26:08:122 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:122 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1669
26:08:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:122 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:122 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:122 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:122 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:122 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:122 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3196
26:08:122 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:122 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:123 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:123 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:123 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:123 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3197
26:08:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +81us
26:08:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +573us
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:123 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:123 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:123 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:123 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3198
26:08:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:124 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3199
26:08:124 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:124 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3200
26:08:124 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3201
26:08:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3202
26:08:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3203
26:08:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:126 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3204
26:08:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:126 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3205
26:08:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3206
26:08:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:127 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:127 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3207
26:08:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:127 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:127 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3208
26:08:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:128 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3209
26:08:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +43us
26:08:128 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +56us
26:08:128 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3210
26:08:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3211
26:08:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3212
26:08:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3213
26:08:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:130 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:130 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:130 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:130 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3214
26:08:130 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:130 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:130 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:130 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:130 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3215
26:08:130 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:131 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:131 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:131 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:131 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:131 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3216
26:08:131 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:131 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1670
26:08:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:131 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:139 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:139 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:139 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:139 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:139 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:139 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3217
26:08:139 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:139 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:139 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1670
26:08:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:139 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:139 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:139 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:140 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:140 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:140 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3218
26:08:140 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:140 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:140 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:140 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:140 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:140 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3219
26:08:140 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:140 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:140 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:140 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:140 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:140 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3220
26:08:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3221
26:08:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3222
26:08:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:141 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +567us
26:08:141 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +87us
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3223
26:08:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3224
26:08:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3225
26:08:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3226
26:08:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3227
26:08:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3228
26:08:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3229
26:08:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3230
26:08:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3231
26:08:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3232
26:08:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:146 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:146 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:146 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:146 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3233
26:08:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:146 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:146 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:146 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:146 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3234
26:08:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:147 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:147 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:147 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:147 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:147 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3235
26:08:147 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:147 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +419us
26:08:147 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +235us
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:147 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:147 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:147 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:147 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:147 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3236
26:08:147 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:148 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:148 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:148 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:148 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:148 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3237
26:08:148 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:148 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1671
26:08:148 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:148 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:148 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:156 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:156 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:156 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:156 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:156 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:156 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3238
26:08:156 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:156 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:156 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1671
26:08:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:156 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:157 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:157 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:157 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3239
26:08:157 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:157 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:157 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:157 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3240
26:08:157 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:157 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:157 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:157 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3241
26:08:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:158 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3242
26:08:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:158 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3243
26:08:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3244
26:08:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3245
26:08:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3246
26:08:160 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:160 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3247
26:08:160 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:160 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +187us
26:08:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:160 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:160 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +466us
26:08:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:161 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:161 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:161 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:161 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3248
26:08:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +272us
26:08:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +382us
26:08:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:161 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:161 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:161 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:161 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3249
26:08:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:162 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:162 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:162 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:162 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:162 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3250
26:08:162 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:162 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:162 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:162 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:162 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:162 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3251
26:08:162 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:163 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:163 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3252
26:08:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:163 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:163 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3253
26:08:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:164 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:164 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:164 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:164 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:164 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3254
26:08:164 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:164 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:164 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:164 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:164 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:164 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3255
26:08:164 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:164 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:164 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:164 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:164 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:165 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3256
26:08:165 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:165 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:165 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:165 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:165 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:165 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3257
26:08:165 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:165 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:165 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:165 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:165 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:165 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3258
26:08:165 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:166 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:166 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:166 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:166 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:166 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3259
26:08:166 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:166 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1672
26:08:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:173 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:173 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:173 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:173 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1672
26:08:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:173 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3260
26:08:173 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:173 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:173 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:173 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3261
26:08:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:174 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +125us
26:08:174 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +529us
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3262
26:08:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3263
26:08:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3264
26:08:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3265
26:08:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3266
26:08:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3267
26:08:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3268
26:08:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3269
26:08:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3270
26:08:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:178 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:178 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3271
26:08:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:178 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:178 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3272
26:08:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:179 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:179 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:179 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3273
26:08:179 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:179 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:179 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +87us
26:08:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +12us
26:08:179 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3274
26:08:179 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:180 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:180 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:180 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:180 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3275
26:08:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:180 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:180 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:180 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:180 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3276
26:08:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:180 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:180 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:180 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:181 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:181 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3277
26:08:181 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:181 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:181 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:181 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:181 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:181 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3278
26:08:181 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:181 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:181 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:181 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:181 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:181 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3279
26:08:181 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:182 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:182 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:182 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:182 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:182 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3280
26:08:182 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:182 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1673
26:08:182 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:182 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:182 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:189 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:189 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:189 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:189 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:189 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:189 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:189 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:189 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:189 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:189 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3281
26:08:189 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:189 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:189 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1673
26:08:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:189 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:189 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:189 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3282
26:08:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:190 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:190 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3283
26:08:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:190 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:190 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3284
26:08:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3285
26:08:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3286
26:08:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +610us
26:08:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +44us
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3287
26:08:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3288
26:08:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3289
26:08:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3290
26:08:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3291
26:08:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3292
26:08:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3293
26:08:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3294
26:08:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3295
26:08:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3296
26:08:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:196 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:196 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:196 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:196 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:196 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3297
26:08:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:196 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:196 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:196 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:196 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:196 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3298
26:08:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:196 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:196 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:196 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:197 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:197 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3299
26:08:197 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +463us
26:08:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +191us
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:197 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:197 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:197 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:197 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:197 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3300
26:08:197 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:197 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:197 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:197 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:197 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:197 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3301
26:08:198 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:198 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1674
26:08:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:198 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:206 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:206 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:206 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:206 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:206 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:206 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3302
26:08:206 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:206 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:206 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1674
26:08:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:206 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:206 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:206 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:206 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3303
26:08:207 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3304
26:08:207 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3305
26:08:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:208 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:208 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3306
26:08:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:208 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +565us
26:08:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:208 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:208 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +87us
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:209 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3307
26:08:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:209 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3308
26:08:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3309
26:08:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3310
26:08:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3311
26:08:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3312
26:08:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:211 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +316us
26:08:211 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +338us
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3313
26:08:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3314
26:08:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3315
26:08:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3316
26:08:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:213 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:213 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3317
26:08:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:213 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:213 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3318
26:08:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:214 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:214 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:214 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:214 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:214 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3319
26:08:214 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:214 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:214 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:214 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:214 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:214 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3320
26:08:214 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:214 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:214 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:215 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:215 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:215 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3321
26:08:215 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:215 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:215 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:215 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:215 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:215 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3322
26:08:215 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:215 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:215 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:215 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:215 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:215 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3323
26:08:215 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:216 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1675
26:08:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:223 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:223 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:223 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:223 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:223 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:223 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:223 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:223 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:223 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:223 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3324
26:08:223 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:223 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1675
26:08:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:223 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:223 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:223 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:223 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:223 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:223 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3325
26:08:224 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:224 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +168us
26:08:224 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +486us
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:224 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3326
26:08:224 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:224 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3327
26:08:224 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3328
26:08:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3329
26:08:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3330
26:08:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3331
26:08:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3332
26:08:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:227 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3333
26:08:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:227 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3334
26:08:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3335
26:08:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:228 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:228 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:228 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3336
26:08:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:228 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:228 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:228 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3337
26:08:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:229 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:229 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:229 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:229 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:229 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3338
26:08:229 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:229 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +21us
26:08:229 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +633us
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:229 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:229 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:229 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:229 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:229 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3339
26:08:229 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:229 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:229 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:230 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:230 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:230 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3340
26:08:230 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:230 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:230 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:230 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:230 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:230 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3341
26:08:230 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:230 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:230 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:230 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:230 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:230 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3342
26:08:230 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:231 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:231 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:231 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:231 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:231 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3343
26:08:231 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:231 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:231 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:231 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:231 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:231 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3344
26:08:231 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:231 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1676
26:08:232 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:232 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:232 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:239 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:239 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:239 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:239 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:239 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:239 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3345
26:08:239 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:239 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:239 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1676
26:08:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:239 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:239 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:239 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:240 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3346
26:08:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:240 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3347
26:08:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:240 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3348
26:08:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3349
26:08:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3350
26:08:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:241 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +654us
26:08:241 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +0us
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3351
26:08:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3352
26:08:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3353
26:08:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3354
26:08:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3355
26:08:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3356
26:08:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3357
26:08:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3358
26:08:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3359
26:08:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3360
26:08:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:246 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:246 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:246 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:246 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3361
26:08:246 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:246 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:246 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:246 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:246 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3362
26:08:246 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:246 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:246 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:246 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:247 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3363
26:08:247 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +507us
26:08:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +147us
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:247 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:247 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:247 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:247 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:247 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3364
26:08:247 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:247 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:247 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:247 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:247 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:247 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3365
26:08:248 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:248 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:248 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:248 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:248 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:248 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1677
26:08:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:248 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:256 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:256 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:256 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3366
26:08:256 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:256 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:256 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +163us
26:08:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:256 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:256 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:257 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1677
26:08:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +490us
26:08:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:257 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:257 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:257 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:257 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:257 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3367
26:08:257 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:257 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:257 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:257 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:257 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:257 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3368
26:08:257 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3369
26:08:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3370
26:08:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3371
26:08:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3372
26:08:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3373
26:08:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:260 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3374
26:08:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:260 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3375
26:08:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3376
26:08:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:261 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +359us
26:08:261 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +295us
26:08:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3377
26:08:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3378
26:08:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3379
26:08:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:263 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3380
26:08:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:263 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:263 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3381
26:08:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:263 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:263 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:264 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3382
26:08:264 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:264 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:264 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:264 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:264 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:264 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3383
26:08:264 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:264 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:264 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:264 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:264 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:264 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3384
26:08:265 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:265 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:265 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:265 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:265 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:265 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3385
26:08:265 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:265 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:265 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:265 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:265 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:265 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3386
26:08:265 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:265 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:266 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:266 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:266 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:266 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:266 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3387
26:08:266 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:266 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:266 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1678
26:08:266 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:266 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:266 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:273 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:273 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:273 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:273 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:273 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:273 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3388
26:08:273 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:273 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:273 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1678
26:08:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:273 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:273 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:273 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:273 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:273 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:274 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3389
26:08:274 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +212us
26:08:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +442us
26:08:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:274 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:274 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3390
26:08:274 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:274 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3391
26:08:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3392
26:08:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3393
26:08:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3394
26:08:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3395
26:08:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:277 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3396
26:08:277 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:277 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:277 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:277 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:277 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3397
26:08:277 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:277 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:277 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:277 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:277 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3398
26:08:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:278 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:278 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3399
26:08:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:278 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:278 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3400
26:08:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3401
26:08:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3402
26:08:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +64us
26:08:279 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +590us
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:280 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:280 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:280 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:280 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3403
26:08:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:280 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:280 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:280 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:280 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3404
26:08:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:280 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:281 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:281 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:281 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3405
26:08:281 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:281 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:281 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:281 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:281 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3406
26:08:281 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:281 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:281 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:281 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:281 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3407
26:08:282 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:282 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:282 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:282 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:282 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:282 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3408
26:08:282 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:282 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1679
26:08:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:282 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:289 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:289 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:289 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:289 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:289 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:289 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:289 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:289 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:289 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:289 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3409
26:08:289 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:289 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:289 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1679
26:08:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:289 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:290 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3410
26:08:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:290 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3411
26:08:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3412
26:08:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3413
26:08:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3414
26:08:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:292 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:292 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:292 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +26us
26:08:292 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +73us
26:08:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3415
26:08:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:292 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:292 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3416
26:08:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3417
26:08:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3418
26:08:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3419
26:08:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3420
26:08:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3421
26:08:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:295 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3422
26:08:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3423
26:08:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3424
26:08:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3425
26:08:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:297 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +541us
26:08:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:297 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:297 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +112us
26:08:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:297 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:297 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:297 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:297 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:297 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3426
26:08:298 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:298 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:298 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:298 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:298 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:298 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3427
26:08:298 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:298 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +550us
26:08:298 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +104us
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:298 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:298 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:298 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:298 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:298 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3428
26:08:298 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:299 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:299 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:299 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:299 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:299 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3429
26:08:299 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:299 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:299 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:299 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:299 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:299 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:299 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3430
26:08:299 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:299 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:299 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1680
26:08:299 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:299 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:299 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:306 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:306 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:306 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:306 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:306 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:306 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1680
26:08:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:306 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3431
26:08:306 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:306 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:306 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:306 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:306 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:306 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:306 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3432
26:08:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:307 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3433
26:08:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:307 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3434
26:08:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3435
26:08:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3436
26:08:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3437
26:08:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3438
26:08:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3439
26:08:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3440
26:08:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +403us
26:08:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +251us
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3441
26:08:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:311 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:311 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3442
26:08:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:311 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:311 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3443
26:08:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3444
26:08:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3445
26:08:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3446
26:08:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:313 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3447
26:08:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:313 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3448
26:08:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:314 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:314 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:314 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:314 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3449
26:08:314 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:314 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:314 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:314 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:314 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:314 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3450
26:08:314 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:314 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:314 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:314 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:314 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:314 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3451
26:08:315 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:315 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1681
26:08:315 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:315 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:315 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:323 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:323 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:323 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:323 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:323 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:323 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3452
26:08:323 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:323 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:323 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1681
26:08:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:323 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:323 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:323 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:324 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:324 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:324 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3453
26:08:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +255us
26:08:324 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +399us
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:324 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:324 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:324 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:324 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:324 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3454
26:08:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:324 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:324 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:324 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:324 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:324 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3455
26:08:325 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:325 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:325 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:325 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3456
26:08:325 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:325 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:325 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:325 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3457
26:08:325 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:326 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:326 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:326 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3458
26:08:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:326 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:326 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:326 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3459
26:08:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:326 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:326 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3460
26:08:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3461
26:08:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3462
26:08:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3463
26:08:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3464
26:08:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3465
26:08:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3466
26:08:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:329 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +108us
26:08:329 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +546us
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3467
26:08:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3468
26:08:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3469
26:08:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:331 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:331 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:331 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:331 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:331 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3470
26:08:331 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:331 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:331 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:331 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:331 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:331 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3471
26:08:331 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:331 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:331 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:331 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:331 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:331 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3472
26:08:332 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:332 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1682
26:08:332 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:332 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:332 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:339 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:339 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:339 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:339 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:339 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:340 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:340 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3473
26:08:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:340 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1682
26:08:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:340 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:340 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3474
26:08:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3475
26:08:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3476
26:08:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3477
26:08:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3478
26:08:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:343 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +70us
26:08:343 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +29us
26:08:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3479
26:08:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3480
26:08:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3481
26:08:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3482
26:08:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3483
26:08:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:345 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:345 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:345 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3484
26:08:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:345 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:345 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:345 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3485
26:08:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:345 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +139us
26:08:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:345 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:346 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:346 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:346 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:346 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +514us
26:08:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:346 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:346 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3486
26:08:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:347 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:347 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:347 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:347 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3487
26:08:347 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:347 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:347 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:347 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:347 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:347 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3488
26:08:347 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:347 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:347 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:347 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:347 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:348 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3489
26:08:348 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:348 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:348 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:348 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:348 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:348 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3490
26:08:348 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:348 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:348 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:348 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:348 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:348 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:348 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3491
26:08:348 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:348 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:349 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +594us
26:08:349 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +60us
26:08:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:349 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:349 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:349 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:349 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:349 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3492
26:08:349 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:349 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:349 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:349 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:349 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:349 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:349 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3493
26:08:349 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:349 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:350 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:350 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:350 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:350 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:350 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:350 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3494
26:08:350 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:350 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:350 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1683
26:08:350 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:350 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:350 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:356 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:356 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:357 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:357 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:357 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:357 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:357 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3495
26:08:357 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:357 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1683
26:08:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:357 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:357 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:357 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:357 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:357 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:357 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3496
26:08:357 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:357 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:358 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:358 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:358 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:358 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:358 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3497
26:08:358 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:358 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:358 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:358 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:358 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:358 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3498
26:08:358 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:358 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:358 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:358 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:358 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:358 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:359 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:359 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3499
26:08:359 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:359 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:359 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:359 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:359 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:359 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3500
26:08:359 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:359 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:359 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:359 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:359 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:359 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:359 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:359 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3501
26:08:360 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:360 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:360 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:360 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:360 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:360 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3502
26:08:360 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:360 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:360 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:360 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:360 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:360 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3503
26:08:360 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:360 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:360 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:361 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:361 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:361 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:361 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:361 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3504
26:08:361 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:361 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +446us
26:08:361 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +208us
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:361 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:361 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:361 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:361 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:361 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3505
26:08:361 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:361 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:361 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:361 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:361 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:361 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:361 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:362 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3506
26:08:362 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:362 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:362 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:362 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:362 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:362 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3507
26:08:362 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:362 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:362 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:362 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:362 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:362 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:362 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3508
26:08:362 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:362 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:363 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:363 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:363 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:363 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:363 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3509
26:08:363 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:363 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:363 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:363 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:363 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:363 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3510
26:08:363 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:363 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:363 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:363 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:363 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:363 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:364 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:364 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3511
26:08:364 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:364 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:364 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:364 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:364 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:364 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3512
26:08:364 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:364 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:364 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:364 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:364 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:364 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:364 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3513
26:08:364 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:364 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:365 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:365 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:365 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:365 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:365 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3514
26:08:365 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:365 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:365 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:365 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:365 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:365 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:365 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3515
26:08:365 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:365 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:365 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1684
26:08:365 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:365 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:365 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:373 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:373 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:373 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:373 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:373 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:373 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:373 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:373 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:373 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:373 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3516
26:08:373 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:373 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:373 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1684
26:08:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:373 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:373 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:373 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:373 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:374 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:374 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3517
26:08:374 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:374 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +299us
26:08:374 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +355us
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:374 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:374 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:374 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:374 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:374 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3518
26:08:374 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:374 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:374 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:374 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:374 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:374 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:374 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:374 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3519
26:08:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:375 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:375 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:375 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:375 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3520
26:08:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:375 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:375 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:375 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:375 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:375 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:375 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3521
26:08:375 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:375 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:376 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:376 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:376 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:376 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:376 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3522
26:08:376 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:376 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:376 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:376 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:376 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:376 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3523
26:08:376 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:376 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:376 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:376 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:376 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:376 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:376 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:377 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3524
26:08:377 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:377 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:377 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:377 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3525
26:08:377 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:377 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:377 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:377 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:377 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:377 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:377 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3526
26:08:377 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:377 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:378 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:378 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:378 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:378 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:378 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3527
26:08:378 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:378 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:378 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:378 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:378 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:378 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3528
26:08:378 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:378 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:378 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:378 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:378 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:378 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:378 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:379 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3529
26:08:379 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:379 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:379 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:379 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:379 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3530
26:08:379 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +151us
26:08:379 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +503us
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:379 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:379 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:379 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:379 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:379 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:379 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3531
26:08:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:380 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:380 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:380 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:380 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3532
26:08:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:380 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:380 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:380 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:380 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:380 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3533
26:08:380 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:380 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:380 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:381 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:381 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:381 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:381 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:381 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3534
26:08:381 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:381 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:381 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:381 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:381 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:381 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3535
26:08:381 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:381 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:381 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:381 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:381 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:381 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:381 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:382 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3536
26:08:382 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:382 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:382 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:382 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:382 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:382 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:382 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:382 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1685
26:08:382 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:382 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:382 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:389 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:389 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3537
26:08:389 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:389 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1685
26:08:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:389 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:389 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:389 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:389 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:389 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3538
26:08:389 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:389 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:389 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:390 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:390 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:390 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:390 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:390 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3539
26:08:390 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:390 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:390 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:390 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:390 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:390 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3540
26:08:390 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:390 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:390 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:391 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:391 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:391 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:391 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:391 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3541
26:08:391 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:391 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:391 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:391 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:391 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:391 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3542
26:08:391 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:391 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:391 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:391 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:391 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:391 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:391 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:391 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3543
26:08:392 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:392 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4us
26:08:392 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +650us
26:08:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:392 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:392 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:392 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:392 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:392 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:392 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3544
26:08:392 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:392 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:392 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +517us
26:08:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:392 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:392 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +136us
26:08:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:393 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:393 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:393 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:393 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:393 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3545
26:08:393 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:393 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:393 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:393 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:393 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:393 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:393 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3546
26:08:393 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:393 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:394 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:394 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:394 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:394 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:394 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3547
26:08:394 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:394 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:394 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:394 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:394 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:394 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3548
26:08:394 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:394 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:394 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:394 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:394 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:394 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:394 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:395 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3549
26:08:395 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:395 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:395 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:395 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:395 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:395 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3550
26:08:395 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:395 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:395 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:395 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:395 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:395 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:395 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3551
26:08:395 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:395 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:396 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:396 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:396 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:396 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:396 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3552
26:08:396 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:396 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:396 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:396 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:396 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:396 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3553
26:08:396 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:396 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:396 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:396 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:396 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:396 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:397 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:397 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3554
26:08:397 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:397 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:397 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:397 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:397 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:397 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3555
26:08:397 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:397 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +637us
26:08:397 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +17us
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:397 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:397 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:397 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:397 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:397 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:397 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:398 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3556
26:08:398 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:398 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:398 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:398 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:398 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:398 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3557
26:08:398 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:398 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:398 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:398 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:398 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:398 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:398 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:398 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:399 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3558
26:08:399 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:399 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:399 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1686
26:08:399 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:399 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:399 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:406 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:406 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:406 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:406 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:406 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:406 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:406 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:406 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:406 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:406 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3559
26:08:406 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:406 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:406 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1686
26:08:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:406 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:406 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:406 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:406 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:407 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:407 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3560
26:08:407 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:407 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:407 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:407 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:407 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3561
26:08:407 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:407 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:407 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:407 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:407 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:407 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:407 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3562
26:08:407 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:407 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:408 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:408 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:408 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:408 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3563
26:08:408 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:408 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:408 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:408 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:408 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3564
26:08:408 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:408 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:408 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:408 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:408 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:408 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:408 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3565
26:08:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:409 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:409 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3566
26:08:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:409 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:409 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:409 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:409 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:409 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:409 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3567
26:08:409 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:409 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:410 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:410 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:410 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:410 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3568
26:08:410 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:410 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +490us
26:08:410 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +164us
26:08:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:410 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:410 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:410 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:410 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:410 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:410 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:410 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3569
26:08:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:411 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:411 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:411 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:411 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:411 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3570
26:08:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:411 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:411 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:411 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:411 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:411 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3571
26:08:411 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:411 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:411 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:411 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:411 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:412 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:412 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:412 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3572
26:08:412 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:412 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:412 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:412 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:412 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:412 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3573
26:08:412 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:412 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:412 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:412 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:412 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:412 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:412 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:412 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3574
26:08:413 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:413 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:413 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:413 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:413 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:413 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3575
26:08:413 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:413 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:413 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:413 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:413 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:413 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3576
26:08:413 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:413 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:413 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:413 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:414 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:414 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:414 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:414 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3577
26:08:414 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:414 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:414 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:414 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:414 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:414 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3578
26:08:414 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:414 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:414 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:414 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:414 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:414 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:414 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:414 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3579
26:08:415 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:415 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:415 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1687
26:08:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:415 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:423 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:423 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:423 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:423 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:423 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:423 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:423 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:423 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:423 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:423 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3580
26:08:423 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:423 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1687
26:08:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:423 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:423 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:423 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:423 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:423 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:423 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:424 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3581
26:08:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:424 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +342us
26:08:424 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +312us
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:424 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:424 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:424 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:424 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:424 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3582
26:08:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:424 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:424 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:424 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:424 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:424 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:424 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:424 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3583
26:08:424 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:425 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:425 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:425 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:425 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:425 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3584
26:08:425 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:425 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:425 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:425 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:425 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:425 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3585
26:08:425 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:425 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:425 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:426 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:426 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:426 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:426 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:426 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3586
26:08:426 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:426 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:426 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:426 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:426 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:426 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3587
26:08:426 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:426 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:426 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:426 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:426 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:426 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:426 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:426 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3588
26:08:427 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:427 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:427 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:427 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:427 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:427 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3589
26:08:427 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:427 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:427 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:427 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:427 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:427 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3590
26:08:427 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:427 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:427 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:427 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:428 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:428 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:428 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:428 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3591
26:08:428 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:428 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:428 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:428 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:428 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:428 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3592
26:08:428 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:428 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:428 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:428 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:428 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:428 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:428 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:428 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3593
26:08:429 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:429 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:429 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:429 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:429 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:429 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3594
26:08:429 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +195us
26:08:429 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +459us
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:429 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:429 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:429 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:429 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:429 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:429 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3595
26:08:429 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:429 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:430 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:430 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:430 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:430 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:430 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:430 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3596
26:08:430 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:430 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:431 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:431 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:431 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:431 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:431 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:431 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:432 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3597
26:08:432 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:432 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:432 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:432 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:432 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:432 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3598
26:08:432 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:432 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:432 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:432 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:432 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:432 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3599
26:08:432 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:432 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:432 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:433 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:433 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:433 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:433 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:433 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3600
26:08:433 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:433 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:433 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:433 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:433 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:433 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:433 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3601
26:08:433 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:433 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:433 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1688
26:08:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:433 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:439 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:439 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:439 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:439 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:439 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:439 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:439 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:439 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:439 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:439 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1688
26:08:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:439 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3602
26:08:439 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:439 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:439 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:440 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:440 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:440 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:440 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:440 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3603
26:08:440 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:440 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:440 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:440 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:440 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:440 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:440 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3604
26:08:440 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:440 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:440 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +115us
26:08:440 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:440 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:440 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:441 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:441 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +538us
26:08:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:441 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:441 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:441 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:441 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:441 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3605
26:08:441 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:441 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:441 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:442 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:442 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:442 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:442 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:442 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3606
26:08:442 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:442 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:442 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:442 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:442 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:442 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3607
26:08:442 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +48us
26:08:442 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:442 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +606us
26:08:442 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:442 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:442 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:443 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:443 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:443 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3608
26:08:443 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:443 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:443 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:443 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:443 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:443 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3609
26:08:443 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:443 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:443 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:443 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:443 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:443 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:443 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3610
26:08:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:444 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:444 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:444 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:444 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3611
26:08:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:444 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:444 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:444 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:444 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:444 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3612
26:08:444 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:444 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:444 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:445 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3613
26:08:445 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:445 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3614
26:08:445 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:445 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:445 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:445 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:445 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:445 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:445 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3615
26:08:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:446 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:446 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:446 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:446 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3616
26:08:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:446 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:446 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:446 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:446 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:446 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:446 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:446 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3617
26:08:446 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:447 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:447 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:447 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:447 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:447 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3618
26:08:447 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:447 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:447 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:447 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:447 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:447 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3619
26:08:447 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:447 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:447 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:447 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:447 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:448 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:448 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10us
26:08:448 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +89us
26:08:448 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3620
26:08:448 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:448 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:448 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:448 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:448 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:448 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3621
26:08:448 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:448 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:448 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:448 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:448 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:448 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:448 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:449 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:449 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3622
26:08:449 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:449 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:449 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1689
26:08:449 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:449 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:449 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:456 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:456 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:456 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:456 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:456 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:456 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3623
26:08:456 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:456 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:456 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1689
26:08:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:456 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:456 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:456 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:457 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:457 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3624
26:08:457 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:457 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:457 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:457 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:457 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3625
26:08:457 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:457 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:457 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:457 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:457 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:457 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:457 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:457 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3626
26:08:458 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:458 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:458 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:458 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:458 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:458 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3627
26:08:458 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:458 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:458 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:458 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:458 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:458 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3628
26:08:458 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:458 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:458 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:459 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:459 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:459 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:459 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:459 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3629
26:08:459 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:459 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:459 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:459 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:459 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:459 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3630
26:08:459 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:459 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:459 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:459 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:459 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:459 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:459 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:460 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3631
26:08:460 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:460 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:460 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:460 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:460 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:460 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3632
26:08:460 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +533us
26:08:460 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +121us
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:460 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:460 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:460 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:460 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:460 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:460 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:460 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3633
26:08:460 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:461 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:461 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:461 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:461 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:461 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3634
26:08:461 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:461 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:461 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:461 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:461 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:461 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3635
26:08:461 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:461 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:461 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:461 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:461 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:461 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:462 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:462 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3636
26:08:462 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:462 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:462 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:462 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:462 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:462 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3637
26:08:462 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:462 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:462 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:462 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:462 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:462 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:462 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3638
26:08:462 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:462 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:463 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:463 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:463 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:463 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:463 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3639
26:08:463 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:463 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:463 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:463 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:463 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:463 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3640
26:08:463 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:463 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:463 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:463 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:463 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:463 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:463 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:464 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3641
26:08:464 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:464 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:464 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:464 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:464 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:464 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3642
26:08:464 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:464 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:464 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:464 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:464 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:464 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:464 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:464 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3643
26:08:464 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:465 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:465 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1690
26:08:465 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:465 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:465 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:473 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:473 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:473 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:473 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:473 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:473 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3644
26:08:473 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:473 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:473 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1690
26:08:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:473 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:473 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:473 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:474 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3645
26:08:474 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:474 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +386us
26:08:474 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +268us
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:474 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:474 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:474 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3646
26:08:474 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:474 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:474 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:474 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:474 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:474 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:474 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:474 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3647
26:08:475 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:475 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:475 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:475 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:475 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:475 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3648
26:08:475 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:475 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:475 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:475 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:475 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:475 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:475 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3649
26:08:475 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:475 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:476 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:476 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3650
26:08:476 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:476 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:476 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:476 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3651
26:08:476 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:476 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:476 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:476 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:476 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:476 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:476 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3652
26:08:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:477 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:477 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:477 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3653
26:08:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:477 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:477 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:477 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:477 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:477 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3654
26:08:477 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:477 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:477 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:478 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:478 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:478 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:478 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:478 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3655
26:08:478 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:478 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:478 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:478 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:478 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:478 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3656
26:08:478 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:478 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:478 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:478 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:478 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:478 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:478 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3657
26:08:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:479 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:479 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:479 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:479 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3658
26:08:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:479 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +239us
26:08:479 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +415us
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:479 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:479 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:479 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:479 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:479 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:479 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:479 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3659
26:08:479 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:480 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:480 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:480 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:480 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:480 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3660
26:08:480 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:480 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:480 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:480 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:480 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:480 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3661
26:08:480 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:480 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:480 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:480 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:480 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:480 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:481 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:481 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3662
26:08:481 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:481 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:481 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:481 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:481 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:481 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:481 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3663
26:08:481 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:481 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:481 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +493us
26:08:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:481 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:482 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:482 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:482 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:482 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +160us
26:08:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:482 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:482 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:482 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:482 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:482 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3664
26:08:482 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:482 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:482 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:482 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:483 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:483 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:483 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:483 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:483 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3665
26:08:483 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:483 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:483 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1691
26:08:483 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:483 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:483 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:489 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:489 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:489 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:489 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:489 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:489 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3666
26:08:489 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:489 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:489 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1691
26:08:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:489 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:490 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:490 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:490 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:490 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:490 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3667
26:08:490 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:490 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:490 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:490 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:490 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:490 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3668
26:08:490 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:490 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:490 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:490 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:490 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:490 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:490 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:490 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3669
26:08:491 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:491 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:491 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:491 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:491 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:491 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3670
26:08:491 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:491 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:491 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:491 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:491 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:491 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:491 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3671
26:08:491 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:491 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:491 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +91us
26:08:492 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +563us
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:492 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:492 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:492 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:492 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:492 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3672
26:08:492 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:492 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:492 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:492 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:492 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:492 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3673
26:08:492 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:492 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:492 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:493 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:493 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3674
26:08:493 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:493 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:493 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3675
26:08:493 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:493 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:493 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:493 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:493 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:493 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:493 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3676
26:08:494 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:494 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:494 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:494 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:494 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3677
26:08:494 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:494 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:494 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:494 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:494 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:494 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:494 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3678
26:08:494 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:494 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:495 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:495 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:495 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3679
26:08:495 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:495 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:495 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:495 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3680
26:08:495 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:495 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:495 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:495 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:495 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:495 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:495 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3681
26:08:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:496 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:496 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:496 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:496 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3682
26:08:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:496 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:496 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:496 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:496 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:496 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:496 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3683
26:08:496 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:496 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:497 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:497 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:497 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:497 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +53us
26:08:497 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +46us
26:08:497 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3684
26:08:497 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:497 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:497 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:497 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:497 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:497 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3685
26:08:497 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:497 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:497 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:497 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:497 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:497 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:498 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:498 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:498 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3686
26:08:498 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:498 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:498 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1692
26:08:498 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:498 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:498 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:506 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:506 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:506 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:506 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:506 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:506 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:506 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:506 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:506 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:506 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3687
26:08:506 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:506 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:506 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1692
26:08:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:506 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:506 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:506 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:506 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:507 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:507 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3688
26:08:507 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:507 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:507 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:507 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:507 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:507 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3689
26:08:507 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:507 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:507 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:507 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:507 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:507 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:508 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3690
26:08:508 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:508 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:508 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:508 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:508 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3691
26:08:508 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:508 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:508 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:508 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:508 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:508 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:508 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:508 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3692
26:08:509 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:509 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:509 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:509 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:509 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:509 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3693
26:08:509 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:509 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:509 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:509 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:509 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:509 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3694
26:08:509 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:509 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:509 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:509 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:509 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:510 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:510 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:510 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3695
26:08:510 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:510 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:510 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:510 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:510 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:510 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3696
26:08:510 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:510 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +577us
26:08:510 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +77us
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:510 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:510 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:510 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:510 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:510 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:510 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3697
26:08:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:511 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:511 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3698
26:08:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:511 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:511 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:511 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:511 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:511 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3699
26:08:511 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:511 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:511 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:512 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:512 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:512 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3700
26:08:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:512 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:512 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:512 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3701
26:08:512 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:512 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:512 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:512 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:512 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:512 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:512 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:512 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3702
26:08:513 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:513 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:513 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:513 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:513 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:513 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3703
26:08:513 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:513 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:513 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:513 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:513 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:513 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3704
26:08:513 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:513 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:513 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:513 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:514 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:514 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:514 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:514 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3705
26:08:514 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:514 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:514 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:514 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:514 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:514 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3706
26:08:514 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:514 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:514 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:514 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:514 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:514 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:514 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:514 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3707
26:08:515 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:515 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:515 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:515 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:515 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:515 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:515 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:515 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1693
26:08:515 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:515 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:515 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:523 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:523 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:523 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:523 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:523 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:523 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3708
26:08:523 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:523 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1693
26:08:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:523 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:523 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:523 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:523 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:523 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:523 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3709
26:08:523 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:523 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:524 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +429us
26:08:524 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +225us
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:524 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:524 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:524 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:524 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:524 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3710
26:08:524 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:524 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:524 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:524 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:524 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:524 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3711
26:08:524 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:524 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:524 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:524 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:525 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:525 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:525 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:525 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3712
26:08:525 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:525 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:525 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:525 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:525 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:525 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3713
26:08:525 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:525 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:525 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:525 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:525 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:525 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:525 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:525 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3714
26:08:526 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:526 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:526 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:526 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:526 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:526 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3715
26:08:526 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:526 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:526 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:526 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:526 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:526 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:526 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3716
26:08:526 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:526 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:527 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:527 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:527 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:527 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:527 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3717
26:08:527 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:527 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:527 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:527 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:527 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:527 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:527 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:528 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3718
26:08:528 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:528 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:528 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:528 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:528 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:528 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3719
26:08:528 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:528 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:528 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:528 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:528 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:528 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3720
26:08:528 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:528 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:528 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:529 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:529 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:529 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:529 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:529 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3721
26:08:529 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:529 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:529 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:529 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:529 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:529 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3722
26:08:529 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +282us
26:08:529 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:529 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +372us
26:08:529 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:529 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:529 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:529 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:529 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:530 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3723
26:08:530 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:530 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +90us
26:08:530 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:530 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:530 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:530 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:530 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:530 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:530 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:530 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:530 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:530 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +562us
26:08:530 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:530 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:530 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:530 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:530 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:531 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3724
26:08:531 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:531 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:531 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:531 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:531 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:531 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3725
26:08:531 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:531 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:531 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:531 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:531 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:531 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:531 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3726
26:08:531 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:531 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:532 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:532 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:532 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:532 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:532 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3727
26:08:532 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:532 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:532 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:532 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:532 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:532 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3728
26:08:532 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:532 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:532 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:532 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:532 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:532 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:533 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:533 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:533 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3729
26:08:533 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:533 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:533 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1694
26:08:533 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:533 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:533 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:540 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:540 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:540 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:540 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:540 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:540 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:540 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:540 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:540 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:540 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3730
26:08:540 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:540 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:540 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1694
26:08:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:540 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:540 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:540 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:540 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:540 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3731
26:08:541 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:541 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:541 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:541 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:541 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3732
26:08:541 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:541 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:541 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:541 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:541 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:541 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:541 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:541 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3733
26:08:541 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:542 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:542 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:542 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:542 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:542 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3734
26:08:542 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:542 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:542 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:542 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:542 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:542 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:542 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3735
26:08:542 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:542 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:542 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +135us
26:08:543 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +519us
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:543 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:543 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:543 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3736
26:08:543 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:543 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:543 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:543 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3737
26:08:543 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:543 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:543 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:543 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:543 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:544 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:544 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3738
26:08:544 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:544 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:544 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:544 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:544 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3739
26:08:544 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:544 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:544 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:544 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:544 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:544 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:544 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:544 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3740
26:08:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:545 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:545 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:545 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:545 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:545 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3741
26:08:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:545 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:545 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:545 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:545 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:545 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3742
26:08:545 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:545 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:545 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:546 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:546 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:546 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3743
26:08:546 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:546 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:546 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:546 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3744
26:08:546 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:546 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:546 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:546 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:546 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:546 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:546 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:546 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3745
26:08:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:547 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:547 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:547 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:547 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3746
26:08:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:547 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:547 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:547 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:547 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3747
26:08:547 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:547 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:547 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:547 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:548 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:548 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:548 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +97us
26:08:548 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +2us
26:08:548 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3748
26:08:548 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:548 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:548 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:548 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:548 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:548 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3749
26:08:548 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:548 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:548 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:548 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:548 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:548 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:548 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:549 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:549 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3750
26:08:549 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:549 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:549 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1695
26:08:549 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:549 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:549 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:556 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:556 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:556 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:556 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:556 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:556 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3751
26:08:556 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:556 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:556 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1695
26:08:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:556 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:556 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:556 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:556 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:556 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:557 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3752
26:08:557 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:557 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:557 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:557 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:557 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:557 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3753
26:08:557 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:557 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:557 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:557 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:557 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:557 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3754
26:08:557 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:557 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:557 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:558 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:558 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:558 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:558 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:558 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3755
26:08:558 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:558 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:558 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:558 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:558 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:558 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3756
26:08:558 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:558 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:558 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:558 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:558 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:558 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:558 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:559 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3757
26:08:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:559 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:559 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:559 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:559 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:559 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3758
26:08:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:559 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:559 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:559 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:559 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:559 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3759
26:08:559 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:559 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:559 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:560 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:560 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:560 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:560 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:560 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3760
26:08:560 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:560 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +620us
26:08:560 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +34us
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:560 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:560 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:560 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:560 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:560 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3761
26:08:560 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:560 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:560 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:561 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:561 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:561 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:561 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:561 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3762
26:08:561 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:561 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:561 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:561 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:561 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:561 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3763
26:08:561 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:561 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:561 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:561 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:561 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:561 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:561 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:561 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3764
26:08:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:562 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:562 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:562 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:562 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:562 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3765
26:08:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:562 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:562 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:562 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:562 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:562 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3766
26:08:562 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:562 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:562 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:563 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:563 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:563 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:563 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:563 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3767
26:08:563 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:563 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:563 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:563 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:563 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:563 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3768
26:08:563 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:563 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:563 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:563 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:563 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:563 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:563 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:563 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3769
26:08:564 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:564 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:564 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:564 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:564 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:564 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3770
26:08:564 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:564 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:564 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:564 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:564 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:564 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3771
26:08:564 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:564 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:564 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:564 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:565 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:565 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:565 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:565 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:565 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1696
26:08:565 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa71e4->08000000, interrupt) +9us
26:08:565 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:565 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:565 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:573 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1696
26:08:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa71e4, idle) +724us
26:08:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:573 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:573 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:573 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3772
26:08:573 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:573 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
26:08:573 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +529us
26:08:573 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +125us
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:574 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:574 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:574 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3773
26:08:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:574 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:574 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:574 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3774
26:08:574 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:574 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:574 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:574 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:574 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:575 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:575 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:575 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3775
26:08:575 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:575 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:575 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:575 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:575 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:575 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3776
26:08:575 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:575 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:575 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:576 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:576 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:576 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:576 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3777
26:08:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:576 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:576 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:576 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:576 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:576 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3778
26:08:576 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:576 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:576 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:576 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:576 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:576 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:576 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3779
26:08:577 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:577 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:577 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3780
26:08:577 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:577 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:577 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:577 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:577 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:577 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:577 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3781
26:08:577 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:577 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:577 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +525us
26:08:577 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:578 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:578 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +128us
26:08:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:578 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:578 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:578 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:578 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:578 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3782
26:08:578 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:578 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:578 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:579 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:579 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:579 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3783
26:08:579 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:579 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:579 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:579 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3784
26:08:579 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:579 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:579 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:579 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:579 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:579 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:579 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:580 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3785
26:08:580 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:580 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +381us
26:08:580 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +273us
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:580 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:580 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:580 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:580 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:580 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3786
26:08:580 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:580 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:580 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:580 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:580 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:580 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:580 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3787
26:08:580 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:580 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:581 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:581 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:581 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:581 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:581 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3788
26:08:581 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:581 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:581 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:581 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:581 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:581 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3789
26:08:581 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:581 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:581 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:581 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:581 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:581 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:581 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:582 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3790
26:08:582 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:582 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:582 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:582 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:582 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:582 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3791
26:08:582 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:582 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:582 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:582 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:582 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:582 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:582 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3792
26:08:582 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:582 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:582 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1697
26:08:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:583 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:590 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:590 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:590 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:590 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:590 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:590 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3793
26:08:590 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:590 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:590 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1697
26:08:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:590 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:590 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:590 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:590 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:591 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:591 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3794
26:08:591 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:591 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:591 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:591 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:591 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:591 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3795
26:08:591 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:591 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:591 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:591 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:591 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:591 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:591 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:591 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3796
26:08:591 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:592 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:592 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:592 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:592 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:592 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3797
26:08:592 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:592 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:592 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:592 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:592 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:592 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3798
26:08:592 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:592 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +234us
26:08:592 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:592 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:592 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +420us
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:593 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:593 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3799
26:08:593 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:593 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:593 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3800
26:08:593 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:593 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:593 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:593 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:593 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:593 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:594 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:594 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3801
26:08:594 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:594 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:594 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:594 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:594 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:594 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3802
26:08:594 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:594 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:594 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:594 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:594 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:594 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:594 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3803
26:08:594 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:594 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:595 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:595 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:595 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:595 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:595 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3804
26:08:595 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:595 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:595 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:595 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:595 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:595 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:595 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:595 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3805
26:08:595 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:596 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:596 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:596 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:596 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:596 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3806
26:08:596 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:596 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:596 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:596 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:596 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:596 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3807
26:08:596 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:596 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:596 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:597 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:597 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:597 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:597 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:597 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3808
26:08:597 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:597 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:597 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:597 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:597 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:597 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3809
26:08:597 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:597 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:597 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:597 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:597 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:597 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:597 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:598 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3810
26:08:598 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:598 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:598 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:598 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:598 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:598 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3811
26:08:598 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:598 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +87us
26:08:598 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +567us
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:598 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:598 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:598 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:598 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:598 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:598 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3812
26:08:598 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:598 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:599 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:599 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:599 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:599 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:599 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:599 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3813
26:08:599 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:599 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:599 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1698
26:08:599 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:599 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:599 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:606 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:606 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:606 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:606 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:606 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:606 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3814
26:08:606 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:606 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:606 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1698
26:08:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:606 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:606 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:606 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:606 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3815
26:08:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:607 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:607 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:607 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3816
26:08:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:607 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:607 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:607 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:607 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:607 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:607 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3817
26:08:607 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:607 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:608 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:608 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:608 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3818
26:08:608 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:608 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:608 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:608 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3819
26:08:608 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:608 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:608 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:608 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:608 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:608 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:609 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3820
26:08:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:609 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:609 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:609 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:609 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3821
26:08:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:609 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:609 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:609 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:609 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:609 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:609 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3822
26:08:609 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:609 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:610 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:610 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:610 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:610 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:610 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3823
26:08:610 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:610 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:610 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:610 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:610 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +49us
26:08:610 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +50us
26:08:610 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3824
26:08:610 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:610 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:610 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:610 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:611 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:611 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:611 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:611 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3825
26:08:611 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:611 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:611 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:611 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:611 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:611 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3826
26:08:611 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:611 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:611 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:611 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:611 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:611 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:611 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:612 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3827
26:08:612 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:612 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:612 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:612 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3828
26:08:612 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:612 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:612 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:612 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:612 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:612 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3829
26:08:612 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:612 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:612 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:613 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:613 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:613 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:613 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:613 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3830
26:08:613 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:613 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:613 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:613 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:613 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:613 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3831
26:08:613 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:613 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:613 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:613 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:613 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:613 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:613 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:614 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3832
26:08:614 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:614 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:614 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:614 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:614 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:614 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3833
26:08:614 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:614 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:614 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:614 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:614 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:614 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:614 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:614 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3834
26:08:614 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:615 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:615 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:615 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:615 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:615 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:615 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3835
26:08:615 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:615 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:615 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1699
26:08:615 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:615 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:615 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:623 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:623 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:623 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:623 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:623 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:623 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3836
26:08:623 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:623 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1699
26:08:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +572us
26:08:623 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:623 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +82us
26:08:623 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:623 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:624 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:624 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:624 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:624 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3837
26:08:624 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:624 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:624 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:624 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:624 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:624 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3838
26:08:624 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:624 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:624 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:624 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:624 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:624 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:624 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:624 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3839
26:08:625 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:625 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:625 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:625 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:625 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:625 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3840
26:08:625 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:625 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:625 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:625 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:625 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:625 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:625 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3841
26:08:625 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:625 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:625 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +122us
26:08:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:625 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:626 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:626 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +530us
26:08:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:626 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:626 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:626 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:626 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:626 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3842
26:08:626 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:626 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:626 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:626 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:626 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:627 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:627 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:627 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3843
26:08:627 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:627 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:627 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:627 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:627 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:627 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3844
26:08:627 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:627 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:627 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:627 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:627 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:627 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:627 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:627 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3845
26:08:628 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:628 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:628 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:628 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:628 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:628 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3846
26:08:628 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:628 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:628 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:628 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:628 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:628 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3847
26:08:628 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:628 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:628 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:628 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:629 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:629 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:629 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:629 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3848
26:08:629 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:629 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:629 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:629 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:629 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:629 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:629 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3849
26:08:629 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:629 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:629 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +425us
26:08:630 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +229us
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:630 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:630 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:630 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:630 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:630 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3850
26:08:630 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:630 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:630 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:630 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:630 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:630 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3851
26:08:630 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:630 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:630 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:630 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:630 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:631 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:631 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:631 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3852
26:08:631 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:631 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:631 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:631 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:631 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:631 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3853
26:08:631 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:631 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:631 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:631 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:631 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:631 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:631 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:631 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3854
26:08:631 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:632 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:632 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:632 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:632 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:632 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3855
26:08:632 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:632 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:632 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:632 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:632 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:632 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:632 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3856
26:08:632 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:632 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:632 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1700
26:08:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:632 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:640 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:640 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:640 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:640 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:640 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:640 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:640 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:640 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:640 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:640 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3857
26:08:640 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:640 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:640 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1700
26:08:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:640 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:640 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:640 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:640 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:640 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:641 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3858
26:08:641 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:641 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:641 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:641 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:641 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:641 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3859
26:08:641 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:641 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:641 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:641 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:641 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:641 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:641 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3860
26:08:641 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:641 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:642 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:642 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:642 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:642 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3861
26:08:642 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:642 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:642 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:642 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:642 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:642 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3862
26:08:642 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:642 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +278us
26:08:642 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:642 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +376us
26:08:642 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:642 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:642 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:643 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:643 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:643 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3863
26:08:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:643 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:643 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:643 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3864
26:08:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:643 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:643 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:643 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:643 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:643 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:643 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:643 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3865
26:08:643 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:644 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:644 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:644 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:644 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3866
26:08:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:644 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:644 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:644 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:644 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:644 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3867
26:08:644 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:644 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:644 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:644 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:644 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:645 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:645 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:645 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3868
26:08:645 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:645 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:645 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:645 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3869
26:08:645 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:645 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:645 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:645 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:645 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:645 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:645 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:645 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3870
26:08:645 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:646 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:646 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:646 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:646 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:646 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3871
26:08:646 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:646 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:646 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:646 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:646 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:646 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3872
26:08:646 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:646 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:646 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:646 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:646 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:647 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:647 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:647 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3873
26:08:647 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:647 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:647 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:647 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:647 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:647 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3874
26:08:647 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:647 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:647 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:647 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:647 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:647 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:647 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:647 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3875
26:08:647 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:648 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +130us
26:08:648 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +524us
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:648 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:648 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:648 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:648 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:648 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3876
26:08:648 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:648 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:648 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:648 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:648 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:648 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3877
26:08:648 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:648 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:648 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:649 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:649 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:649 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:649 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:649 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:649 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1701
26:08:649 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:649 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:649 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:656 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:656 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:656 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:656 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:656 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:656 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3878
26:08:656 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:656 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:656 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:656 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:656 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:656 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1701
26:08:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:656 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:656 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3879
26:08:656 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:656 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:657 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:657 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:657 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:657 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:657 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3880
26:08:657 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:657 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:657 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:657 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:657 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:657 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3881
26:08:657 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:657 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:657 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:657 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:657 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:657 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:658 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3882
26:08:658 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:658 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:658 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:658 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:658 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3883
26:08:658 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:658 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:658 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:658 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:658 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:658 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:658 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3884
26:08:658 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:658 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:659 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:659 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:659 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:659 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:659 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3885
26:08:659 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:659 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:659 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:659 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:659 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:659 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3886
26:08:659 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:659 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:659 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:659 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:659 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:659 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:659 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:660 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3887
26:08:660 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:660 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:660 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:660 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:660 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:660 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +92us
26:08:660 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +7us
26:08:660 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3888
26:08:660 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:660 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:660 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:660 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:660 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:660 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:660 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:660 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3889
26:08:661 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:661 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:661 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:661 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:661 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:661 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3890
26:08:661 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:661 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:661 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:661 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:661 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:661 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3891
26:08:661 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:661 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:661 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:661 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:662 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:662 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:662 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:662 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3892
26:08:662 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:662 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:662 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:662 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:662 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:662 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3893
26:08:662 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:662 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:662 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:662 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:662 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:662 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:662 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:663 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3894
26:08:663 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:663 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:663 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:663 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:663 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:663 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3895
26:08:663 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:663 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:663 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:663 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:663 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:663 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3896
26:08:663 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:663 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:663 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:663 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:664 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:664 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:664 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:664 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3897
26:08:664 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:664 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:664 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:664 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:664 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:664 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3898
26:08:664 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:664 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:664 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:664 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:664 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:664 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:664 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:664 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3899
26:08:665 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:665 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:665 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1702
26:08:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:665 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:673 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:673 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:673 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:673 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:673 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:673 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:673 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:673 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:673 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:673 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:673 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3900
26:08:673 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:673 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:673 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1702
26:08:673 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +500us
26:08:673 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:673 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:673 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:674 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:674 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:674 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +113us
26:08:674 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +38us
26:08:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:674 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:674 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:674 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:674 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:674 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:674 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:674 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3901
26:08:675 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:675 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:675 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:675 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:675 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:675 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3902
26:08:675 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:675 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:675 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:675 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:675 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:675 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3903
26:08:675 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:675 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:675 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:676 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:676 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:676 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3904
26:08:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:676 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:676 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:676 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3905
26:08:676 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:676 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:676 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:676 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:676 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:676 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:676 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:676 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3906
26:08:677 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:677 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:677 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:677 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:677 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3907
26:08:677 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:677 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:677 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:677 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:677 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:677 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:677 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:677 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3908
26:08:677 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:678 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:678 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:678 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:678 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3909
26:08:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:678 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:678 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:678 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:678 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:678 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:678 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:678 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3910
26:08:678 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:679 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:679 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:679 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3911
26:08:679 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:679 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:679 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:679 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3912
26:08:679 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:679 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:679 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:679 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:679 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:680 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:680 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3913
26:08:680 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:680 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +468us
26:08:680 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +185us
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:680 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:680 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:680 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:680 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3914
26:08:680 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:680 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:680 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:680 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:680 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:680 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:680 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:680 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3915
26:08:681 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:681 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:681 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:681 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:681 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:681 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3916
26:08:681 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:681 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:681 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:681 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:681 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:681 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:681 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3917
26:08:681 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:681 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:682 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:682 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:682 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:682 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:682 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3918
26:08:682 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:682 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:682 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:682 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:682 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:682 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3919
26:08:682 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:682 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:682 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:682 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:682 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:683 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:683 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:683 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:683 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3920
26:08:683 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:683 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:683 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1703
26:08:683 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:683 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:683 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:690 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:690 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:690 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:690 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:690 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:690 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:690 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:690 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:690 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:690 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3921
26:08:690 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:690 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:690 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1703
26:08:690 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:691 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:691 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:691 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:691 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:691 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3922
26:08:691 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:691 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:691 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:691 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:691 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:691 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:691 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3923
26:08:691 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:691 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:692 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:692 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:692 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:692 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:692 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3924
26:08:692 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:692 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:692 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:692 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:692 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:692 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3925
26:08:692 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:692 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:692 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:692 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:692 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:692 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:692 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:693 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3926
26:08:693 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:693 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +321us
26:08:693 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +333us
26:08:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:693 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:693 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:693 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:693 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:693 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3927
26:08:693 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:693 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:693 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:693 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:693 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:693 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:693 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:694 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3928
26:08:694 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:694 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:694 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:694 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:694 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:694 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3929
26:08:694 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:694 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:694 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:694 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:694 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:694 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:694 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:694 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3930
26:08:695 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:695 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:695 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:695 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:695 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:695 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3931
26:08:695 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:695 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:695 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:695 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:695 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:695 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3932
26:08:695 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:695 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:695 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:695 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:696 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:696 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:696 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:696 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3933
26:08:696 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:696 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:696 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:696 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:696 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:696 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3934
26:08:696 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:696 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:696 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:696 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:696 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:696 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:696 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:696 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3935
26:08:697 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:697 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:697 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:697 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:697 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:697 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3936
26:08:697 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:697 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:697 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:697 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:697 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:697 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:697 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3937
26:08:697 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:697 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:698 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:698 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:698 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:698 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:698 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3938
26:08:698 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:698 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:698 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:698 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:698 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:698 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:698 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3939
26:08:698 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:698 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:698 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +174us
26:08:698 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +480us
26:08:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:699 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:699 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:699 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:699 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:699 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3940
26:08:699 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:699 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:699 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:699 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:699 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:699 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:699 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:699 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3941
26:08:700 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:700 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:700 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:700 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:700 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:700 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:700 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3942
26:08:700 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:700 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:700 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1704
26:08:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:700 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:706 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:706 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:706 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:706 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:706 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:706 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:706 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:706 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:706 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:706 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1704
26:08:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:706 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3943
26:08:706 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:706 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:706 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:706 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:706 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:707 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:707 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3944
26:08:707 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:707 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:707 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3945
26:08:707 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:707 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:707 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:707 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:707 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:707 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:707 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:707 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3946
26:08:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:708 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:708 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:708 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:708 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3947
26:08:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:708 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:708 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:708 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:708 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:708 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3948
26:08:708 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:708 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:708 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:708 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:708 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:709 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:709 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:709 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3949
26:08:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:709 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:709 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:709 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:709 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:709 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3950
26:08:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:709 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:709 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:709 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:709 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:709 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:709 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3951
26:08:709 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:709 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:710 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:710 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:710 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:710 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3952
26:08:710 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:710 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +26us
26:08:710 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +628us
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:710 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:710 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:710 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:710 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:710 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3953
26:08:710 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:710 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:710 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:711 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:711 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:711 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3954
26:08:711 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:711 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:711 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:711 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3955
26:08:711 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:711 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:711 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:711 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:711 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:711 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:711 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:711 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3956
26:08:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:712 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:712 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:712 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:712 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:712 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3957
26:08:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:712 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:712 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:712 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:712 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:712 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3958
26:08:712 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:712 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:712 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:712 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:713 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:713 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:713 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:713 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3959
26:08:713 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:713 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:713 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:713 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:713 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:713 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:713 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3960
26:08:713 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:713 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:713 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +98us
26:08:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:713 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:714 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +554us
26:08:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:714 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:714 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:714 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:714 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:714 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3961
26:08:714 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:714 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:714 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:714 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:714 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:714 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:714 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:714 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3962
26:08:715 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:715 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:715 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:715 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:715 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:715 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:715 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3963
26:08:715 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:715 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:715 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1705
26:08:715 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:715 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:715 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:723 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:723 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:723 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:723 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:723 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:723 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3964
26:08:723 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:723 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:723 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1705
26:08:723 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:724 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:724 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:724 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:724 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> CheckExitGame (276->281, pc: 08aa7308->08ab3000, mpeg get atrac) +16us
26:08:724 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +99us
26:08:724 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3965
26:08:724 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:724 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:724 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:724 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:724 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:724 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3966
26:08:724 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:724 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:724 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:724 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:725 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:725 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:725 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:725 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3967
26:08:725 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:725 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:725 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:725 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:725 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:725 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3968
26:08:725 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:725 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:725 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:725 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:725 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:725 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:725 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:726 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3969
26:08:726 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:726 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:726 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:726 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:726 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:726 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3970
26:08:726 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:726 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:726 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:726 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:726 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:726 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:726 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:726 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3971
26:08:726 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:727 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:727 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:727 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:727 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:727 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3972
26:08:727 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:727 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:727 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:727 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:727 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:727 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3973
26:08:727 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:727 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:727 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:727 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:728 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:728 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:728 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:728 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3974
26:08:728 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:728 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:728 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:728 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:728 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:728 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3975
26:08:728 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:728 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:728 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:728 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:728 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:728 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:728 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:729 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3976
26:08:729 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:729 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:729 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:729 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:729 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:729 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3977
26:08:729 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:729 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +523us
26:08:729 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +131us
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:729 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:729 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:729 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:729 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:729 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:729 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:730 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3978
26:08:730 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:730 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:730 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:730 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:730 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:730 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3979
26:08:730 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:730 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:730 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:730 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:730 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:730 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:730 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3980
26:08:730 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:730 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:731 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:731 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:731 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:731 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:731 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3981
26:08:731 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:731 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:731 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:731 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:731 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:731 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3982
26:08:731 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:731 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:731 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:732 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:732 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:732 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:732 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:732 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3983
26:08:732 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:732 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:732 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:732 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:732 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:732 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:732 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3984
26:08:732 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:732 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:732 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1706
26:08:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:732 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:740 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:740 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:740 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:740 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:740 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:740 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:740 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:740 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:740 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:740 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3985
26:08:740 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:740 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:740 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1706
26:08:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:740 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:740 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:740 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:740 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:740 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:741 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3986
26:08:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:741 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:741 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:741 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:741 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:741 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3987
26:08:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:741 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:741 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:741 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:741 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:741 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:741 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3988
26:08:741 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:741 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:742 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:742 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:742 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3989
26:08:742 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:742 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:742 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:742 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3990
26:08:742 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:742 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +376us
26:08:742 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:742 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +278us
26:08:742 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:742 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:742 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:742 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:743 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:743 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3991
26:08:743 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:743 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:743 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:743 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:743 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:743 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3992
26:08:743 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:743 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:743 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:743 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:743 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:743 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:743 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3993
26:08:743 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:743 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:744 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:744 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3994
26:08:744 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:744 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:744 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3995
26:08:744 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:744 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:744 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:744 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:744 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:744 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:744 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3996
26:08:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:745 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:745 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:745 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:745 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3997
26:08:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:745 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:745 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:745 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:745 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:745 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3998
26:08:745 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:745 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:745 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:746 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:746 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 3999
26:08:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:746 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:746 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4000
26:08:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:746 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:746 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:746 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:746 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:746 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:746 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:746 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4001
26:08:746 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:747 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:747 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:747 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:747 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:747 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4002
26:08:747 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:747 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:747 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:747 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:747 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:747 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:747 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4003
26:08:747 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:747 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:747 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +229us
26:08:748 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +425us
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:748 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:748 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:748 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:748 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:748 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4004
26:08:748 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:748 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:748 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:748 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:748 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:748 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4005
26:08:748 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:748 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:748 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:748 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:748 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:748 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:749 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:749 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:749 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4006
26:08:749 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:749 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:749 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1707
26:08:749 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:749 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:749 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:756 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:756 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:756 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:756 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:756 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:756 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4007
26:08:756 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:756 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:756 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1707
26:08:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:756 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:756 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:756 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:757 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:757 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:757 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4008
26:08:757 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:757 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:757 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:757 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:757 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:757 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4009
26:08:757 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:757 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:757 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:757 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:757 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:757 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:757 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:757 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4010
26:08:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:758 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:758 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:758 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:758 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:758 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4011
26:08:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:758 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:758 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:758 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:758 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:758 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4012
26:08:758 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:758 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:758 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:759 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:759 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:759 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:759 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:759 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4013
26:08:759 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:759 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:759 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:759 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:759 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:759 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4014
26:08:759 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:759 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:759 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:759 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:759 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:759 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:759 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:760 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4015
26:08:760 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:760 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:760 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:760 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:760 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:760 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4016
26:08:760 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:760 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +81us
26:08:760 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +573us
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:760 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:760 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:760 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:760 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:760 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:760 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4017
26:08:760 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:760 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:761 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:761 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:761 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:761 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:761 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4018
26:08:761 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:761 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:761 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:761 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:761 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:761 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:761 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4019
26:08:761 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:761 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:761 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +476us
26:08:761 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:761 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:761 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:761 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:762 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:762 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +176us
26:08:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:762 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:762 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:762 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:762 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:762 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4020
26:08:762 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:762 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:762 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:762 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:763 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:763 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:763 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:763 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4021
26:08:763 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:763 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:763 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:763 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:763 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:763 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4022
26:08:763 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:763 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:763 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:763 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:763 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:763 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:763 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:763 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4023
26:08:764 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:764 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:764 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:764 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:764 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:764 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4024
26:08:764 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:764 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:764 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:764 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:764 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:764 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4025
26:08:764 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:764 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:764 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:765 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:765 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:765 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:765 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:765 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4026
26:08:765 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:765 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:765 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:765 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:765 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:765 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:765 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4027
26:08:765 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:765 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:765 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1708
26:08:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:765 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:773 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:773 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:773 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:773 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:773 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:773 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:773 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:773 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:773 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:773 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4028
26:08:773 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:773 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:773 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1708
26:08:773 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:774 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:774 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:774 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:774 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +43us
26:08:774 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +56us
26:08:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4029
26:08:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:774 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:774 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:774 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:774 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4030
26:08:774 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:774 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:774 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:774 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:775 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4031
26:08:775 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:775 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4032
26:08:775 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:775 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:775 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:775 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:775 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:775 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:775 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:775 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4033
26:08:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:776 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:776 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4034
26:08:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:776 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:776 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:776 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4035
26:08:776 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:776 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:776 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:776 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:776 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:777 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4036
26:08:777 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:777 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4037
26:08:777 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:777 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:777 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:777 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:777 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:777 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:777 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:778 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4038
26:08:778 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:778 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:778 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:778 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:778 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:778 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4039
26:08:778 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:778 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:778 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:778 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:778 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:778 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:778 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:778 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4040
26:08:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:779 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:779 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:779 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:779 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4041
26:08:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +567us
26:08:779 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +87us
26:08:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:779 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:779 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:779 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:779 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:779 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:779 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4042
26:08:779 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:779 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:780 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:780 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:780 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:780 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:780 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4043
26:08:780 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:780 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:780 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:780 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:780 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:780 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4044
26:08:780 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:780 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:780 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:781 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:781 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:781 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:781 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:781 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4045
26:08:781 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:781 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:781 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:781 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:781 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:781 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4046
26:08:781 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:781 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:781 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:781 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:781 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:781 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:781 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:781 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4047
26:08:782 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:782 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:782 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:782 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:782 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:782 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4048
26:08:782 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:782 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:782 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:782 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:782 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:782 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:782 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:782 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1709
26:08:782 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:782 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:782 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:790 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:790 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:790 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:790 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:790 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:790 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4049
26:08:790 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:790 user_main    D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1709
26:08:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:790 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:790 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:790 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:790 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:790 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4050
26:08:790 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:790 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:790 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:791 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:791 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:791 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:791 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:791 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4051
26:08:791 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:791 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:791 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:791 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:791 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:791 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4052
26:08:791 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:791 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:791 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:791 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:791 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:791 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:791 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:792 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4053
26:08:792 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:792 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:792 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:792 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:792 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:792 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4054
26:08:792 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:792 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +419us
26:08:792 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +235us
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:792 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:792 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:792 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:792 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:792 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:792 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4055
26:08:792 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:792 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:793 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:793 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:793 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:793 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:793 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4056
26:08:793 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:793 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:793 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:793 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:793 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:793 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4057
26:08:793 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:793 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:793 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:793 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:793 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:793 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:793 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:794 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4058
26:08:794 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:794 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:794 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:794 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:794 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:794 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4059
26:08:794 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:794 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:794 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:794 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:794 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:794 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:794 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:795 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4060
26:08:795 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:795 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:795 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:795 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:795 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:795 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4061
26:08:795 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:795 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:795 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:795 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:795 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:795 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:795 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4062
26:08:795 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:795 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:796 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:796 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:796 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:796 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:796 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4063
26:08:796 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:796 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:796 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:796 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:796 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:796 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4064
26:08:796 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:796 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:796 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:796 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:796 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:796 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:797 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:797 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4065
26:08:797 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:797 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:797 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:797 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:797 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:797 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4066
26:08:797 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:797 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:797 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:797 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:797 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:797 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:797 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4067
26:08:797 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:797 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +272us
26:08:798 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +382us
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:798 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:798 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:798 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:798 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:798 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4068
26:08:798 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:798 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:798 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:798 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:798 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:798 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4069
26:08:798 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:798 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:798 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:799 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:799 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:799 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:799 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:799 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:799 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4070
26:08:799 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:799 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:799 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1710
26:08:799 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:799 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:799 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:806 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:806 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:806 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:806 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:806 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:806 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4071
26:08:806 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:806 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1710
26:08:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:806 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:806 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:806 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:806 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:806 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:806 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:807 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4072
26:08:807 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:807 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:807 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:807 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4073
26:08:807 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:807 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:807 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:807 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:807 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:807 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4074
26:08:807 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:807 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:807 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:808 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:808 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:808 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:808 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:808 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4075
26:08:808 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:808 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:808 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:808 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:808 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:808 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4076
26:08:808 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:808 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:808 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:809 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:809 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:809 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4077
26:08:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:809 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:809 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:809 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4078
26:08:809 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:809 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:809 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:809 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:809 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:809 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:809 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:809 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4079
26:08:810 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:810 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +74us
26:08:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:810 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:810 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +578us
26:08:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:810 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:810 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:810 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:810 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:810 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:810 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:810 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4080
26:08:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:811 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +125us
26:08:811 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +529us
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:811 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:811 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:811 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:811 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:811 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4081
26:08:811 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:811 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:811 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:811 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:811 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:811 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:811 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:811 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4082
26:08:812 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:812 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:812 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:812 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:812 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:812 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4083
26:08:812 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:812 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:812 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:812 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:812 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:812 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4084
26:08:812 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:812 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:812 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:812 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:812 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:813 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:813 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4085
26:08:813 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:813 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:813 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:813 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:813 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4086
26:08:813 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:813 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:813 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:813 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:813 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:813 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:813 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:813 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4087
26:08:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:814 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:814 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:814 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:814 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:814 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4088
26:08:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:814 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:814 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:814 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:814 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:814 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4089
26:08:814 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:814 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:814 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:814 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:815 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:815 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:815 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:815 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4090
26:08:815 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:815 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:815 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:815 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:815 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:815 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:815 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4091
26:08:815 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:815 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:815 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1711
26:08:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:815 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:823 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:823 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:823 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:823 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:823 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:823 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:823 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:823 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:823 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:823 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4092
26:08:823 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:823 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:823 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1711
26:08:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:823 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:823 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:823 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:823 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:824 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:824 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +87us
26:08:824 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +12us
26:08:824 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4093
26:08:824 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:824 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:824 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:824 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:824 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:824 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4094
26:08:824 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:824 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:824 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:824 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:824 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:824 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:824 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4095
26:08:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:825 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:825 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:825 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:825 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4096
26:08:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:825 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:825 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:825 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:825 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:825 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4097
26:08:825 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:825 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:825 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:826 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:826 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:826 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:826 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:826 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4098
26:08:826 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:826 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:826 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:826 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:826 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:826 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4099
26:08:826 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:826 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:826 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:826 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:826 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:826 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:826 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:827 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4100
26:08:827 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:827 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:827 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:827 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:827 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:827 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4101
26:08:827 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:827 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:827 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:827 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:827 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:827 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4102
26:08:827 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:827 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:827 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:828 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:828 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:828 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:828 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:828 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4103
26:08:828 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:828 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:828 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:828 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:828 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:828 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4104
26:08:828 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:828 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:828 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:828 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:828 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:828 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:828 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:829 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4105
26:08:829 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:829 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +610us
26:08:829 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +44us
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:829 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:829 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:829 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:829 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:829 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4106
26:08:829 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:829 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:829 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:829 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:829 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:829 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4107
26:08:829 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:829 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:829 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:830 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:830 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:830 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:830 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:830 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4108
26:08:830 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:830 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:830 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:830 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:830 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:830 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4109
26:08:830 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:830 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:830 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:830 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:830 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:830 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:830 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:831 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4110
26:08:831 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:831 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:831 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:831 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:831 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:831 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4111
26:08:831 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:831 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:831 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:831 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:831 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:831 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:831 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4112
26:08:831 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:831 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:832 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:832 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:832 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:832 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:832 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:832 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4113
26:08:832 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:832 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:832 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1712
26:08:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:832 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:840 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:840 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:840 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:840 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:840 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:840 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1712
26:08:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:840 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4114
26:08:840 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:840 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:840 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:840 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:840 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:840 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:840 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:841 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4115
26:08:841 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:841 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:841 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:841 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4116
26:08:841 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:841 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:841 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:841 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:841 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:841 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:841 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4117
26:08:841 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:841 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:842 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:842 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:842 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:842 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:842 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4118
26:08:842 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:842 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +463us
26:08:842 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +191us
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:842 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:842 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:842 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:842 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:842 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4119
26:08:842 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:842 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:842 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:842 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:842 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:843 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:843 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:843 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4120
26:08:843 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:843 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:843 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:843 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:843 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:843 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4121
26:08:843 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:843 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:843 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:843 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:843 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:843 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:843 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:843 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4122
26:08:843 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:844 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:844 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:844 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4123
26:08:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:844 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:844 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:844 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4124
26:08:844 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:844 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:844 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:844 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:844 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:844 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:844 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:845 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4125
26:08:845 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:845 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:845 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:845 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:845 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:845 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4126
26:08:845 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:845 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:845 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:845 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:845 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:845 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:845 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4127
26:08:845 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:845 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:846 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:846 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:846 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4128
26:08:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:846 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:846 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:846 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:846 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4129
26:08:846 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:846 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:846 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:846 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:847 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:847 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:847 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:847 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4130
26:08:847 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:847 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:847 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:847 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:847 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:847 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4131
26:08:847 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +316us
26:08:847 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +338us
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:847 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:847 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:847 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:847 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:847 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:847 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:848 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4132
26:08:848 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:848 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:848 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:848 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:848 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:848 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4133
26:08:848 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:848 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:848 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:848 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:848 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:848 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:848 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4134
26:08:848 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:848 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:848 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1713
26:08:848 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:848 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:849 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:856 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:856 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:856 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:856 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:856 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:856 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4135
26:08:856 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:856 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:856 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1713
26:08:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:856 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:856 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:857 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:857 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:857 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:857 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4136
26:08:857 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:857 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:857 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:857 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:857 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:857 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4137
26:08:857 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:857 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:857 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:857 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:857 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:857 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:857 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:857 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4138
26:08:858 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:858 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +452us
26:08:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:858 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:858 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:858 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +200us
26:08:858 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:858 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:858 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:858 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:858 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:859 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4139
26:08:859 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:859 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:859 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:859 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:859 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:859 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4140
26:08:859 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:859 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:859 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:859 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:859 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:859 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:859 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:859 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4141
26:08:860 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:860 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:860 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:860 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:860 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:860 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4142
26:08:860 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:860 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:860 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:860 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:860 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:860 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:860 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4143
26:08:860 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:860 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:861 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:861 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:861 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:861 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:861 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4144
26:08:861 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:861 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +168us
26:08:861 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +486us
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:861 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:861 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:861 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:861 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:861 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4145
26:08:861 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:861 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:861 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:862 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:862 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:862 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:862 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:862 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4146
26:08:862 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:862 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:862 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:862 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:862 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:862 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4147
26:08:862 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:862 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:862 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:862 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:862 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:862 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:862 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:862 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4148
26:08:863 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:863 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:863 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:863 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:863 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:863 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4149
26:08:863 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:863 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:863 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:863 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:863 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:863 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:863 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4150
26:08:863 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:863 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:864 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:864 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:864 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:864 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:864 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4151
26:08:864 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:864 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:864 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:864 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:864 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:864 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4152
26:08:864 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:864 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:864 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:864 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:864 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:864 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:865 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:865 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4153
26:08:865 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:865 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:865 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:865 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:865 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:865 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4154
26:08:865 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:865 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:865 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:865 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:865 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:865 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:865 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:865 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4155
26:08:865 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:866 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:866 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1714
26:08:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:866 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:873 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:873 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:873 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:873 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:873 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:873 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:873 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:873 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:873 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:873 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4156
26:08:873 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:873 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:873 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1714
26:08:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:873 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:873 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:873 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:874 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:874 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:874 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4157
26:08:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:874 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +21us
26:08:874 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +633us
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:874 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:874 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:874 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:874 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:874 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4158
26:08:874 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:874 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:874 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:874 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:874 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:874 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:874 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4159
26:08:875 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:875 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:875 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4160
26:08:875 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:875 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:875 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:875 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:875 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:875 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4161
26:08:875 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:875 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:875 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:876 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:876 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:876 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:876 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:876 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4162
26:08:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:876 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:876 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:876 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:876 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:876 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4163
26:08:876 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:876 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:876 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:876 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:876 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:876 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:876 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4164
26:08:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:877 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:877 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4165
26:08:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:877 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:877 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:877 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:877 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:877 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4166
26:08:877 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:877 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:877 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:878 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:878 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:878 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4167
26:08:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:878 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:878 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:878 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4168
26:08:878 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:878 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:878 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:878 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:878 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:878 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:878 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:879 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4169
26:08:879 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:879 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +654us
26:08:879 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +0us
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:879 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:879 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:879 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:879 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:879 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4170
26:08:879 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:879 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:879 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:879 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:879 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:879 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:879 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4171
26:08:879 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:879 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:880 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:880 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:880 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:880 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:880 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4172
26:08:880 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:880 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:880 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:880 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:880 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:880 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4173
26:08:880 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:880 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:880 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:880 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:880 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:880 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:880 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:881 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4174
26:08:881 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:881 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:881 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:881 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:881 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:881 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4175
26:08:881 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:881 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:881 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:881 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:881 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:881 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4176
26:08:881 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:881 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:881 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:882 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:882 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:882 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:882 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:882 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:882 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4177
26:08:882 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:882 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:882 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1715
26:08:882 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:882 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:882 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:890 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:890 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:890 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:890 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:890 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:890 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4178
26:08:890 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:890 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:890 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1715
26:08:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:890 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:890 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:890 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:891 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:891 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:891 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4179
26:08:891 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:891 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:891 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:891 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:891 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:891 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4180
26:08:891 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:891 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:891 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:891 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:891 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:891 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:891 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:891 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4181
26:08:892 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:892 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:892 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:892 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:892 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:892 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4182
26:08:892 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:892 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +507us
26:08:892 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +147us
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:892 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:892 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:892 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:892 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:892 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4183
26:08:892 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:892 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:892 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:893 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:893 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:893 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:893 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:893 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4184
26:08:893 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:893 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:893 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:893 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:893 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:893 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4185
26:08:893 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:893 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:893 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:893 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:893 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:893 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:893 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:893 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4186
26:08:894 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:894 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:894 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:894 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:894 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:894 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4187
26:08:894 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:894 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:894 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:894 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:894 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:894 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4188
26:08:894 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:894 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:894 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:895 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:895 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:895 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:895 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:895 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4189
26:08:895 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:895 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:895 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:895 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:895 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:895 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4190
26:08:895 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:895 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:895 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:895 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:895 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:895 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:895 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:895 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4191
26:08:896 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:896 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:896 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:896 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:896 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:896 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4192
26:08:896 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:896 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:896 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:896 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:896 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:896 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4193
26:08:896 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:896 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:896 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:896 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:897 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:897 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:897 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:897 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4194
26:08:897 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:897 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:897 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:897 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:897 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:897 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4195
26:08:897 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:897 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +359us
26:08:897 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +295us
26:08:897 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:897 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:897 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:897 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:897 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:897 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:898 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4196
26:08:898 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:898 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:898 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:898 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:898 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:898 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4197
26:08:898 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:898 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:898 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:898 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:898 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:898 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:898 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4198
26:08:898 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:898 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:898 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +50us
26:08:898 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:899 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:899 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:899 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:899 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:899 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:899 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:899 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:899 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:899 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:899 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1716
26:08:899 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:899 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:899 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:907 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:907 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:907 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:907 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:907 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +603us
26:08:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:907 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:907 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:907 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4199
26:08:907 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:907 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:907 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1716
26:08:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:907 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:907 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:907 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:907 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:907 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:908 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4200
26:08:908 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:908 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:908 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:908 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:908 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:908 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4201
26:08:908 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:908 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:908 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:908 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:908 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:908 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:908 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4202
26:08:908 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:908 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:909 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:909 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4203
26:08:909 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:909 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:909 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4204
26:08:909 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:909 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:909 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:909 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:909 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:909 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:909 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:909 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4205
26:08:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:910 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:910 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:910 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:910 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4206
26:08:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:910 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:910 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:910 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:910 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:910 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4207
26:08:910 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:910 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:910 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:911 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:911 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:911 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4208
26:08:911 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +212us
26:08:911 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +442us
26:08:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:911 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:911 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:911 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4209
26:08:911 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:911 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:911 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:911 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:911 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:911 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:911 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4210
26:08:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:912 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:912 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:912 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4211
26:08:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:912 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:912 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:912 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:912 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4212
26:08:912 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:912 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:912 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:912 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4213
26:08:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:913 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4214
26:08:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:913 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:913 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:913 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:913 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:913 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:913 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:913 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4215
26:08:913 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:914 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:914 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:914 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:914 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:914 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4216
26:08:914 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:914 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:914 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:914 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:914 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:914 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4217
26:08:914 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:914 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:914 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:914 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:914 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:914 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:914 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:914 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4218
26:08:915 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:915 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:915 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:915 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:915 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:915 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4219
26:08:915 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:915 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:915 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:915 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:915 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:915 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:915 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:915 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1717
26:08:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:915 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:923 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:923 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:923 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:923 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:923 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:923 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4220
26:08:923 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:923 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:923 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1717
26:08:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:923 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:923 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:923 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:923 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:923 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4221
26:08:924 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:924 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +64us
26:08:924 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +590us
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:924 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:924 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:924 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:924 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4222
26:08:924 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:924 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:924 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:924 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:924 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:924 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:924 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:924 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4223
26:08:925 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:925 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:925 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:925 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4224
26:08:925 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:925 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:925 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:925 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4225
26:08:925 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:925 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:925 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:925 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:925 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:926 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:926 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4226
26:08:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:926 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:926 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:926 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:926 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4227
26:08:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:926 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:926 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:926 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:926 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:926 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:926 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:926 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4228
26:08:926 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:927 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:927 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:927 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:927 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:927 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4229
26:08:927 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:927 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:927 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:927 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:927 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:927 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4230
26:08:927 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:927 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:927 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:927 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:927 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:927 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:928 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:928 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4231
26:08:928 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:928 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:928 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:928 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:928 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:928 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4232
26:08:928 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:928 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:928 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:928 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:928 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:928 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:928 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4233
26:08:928 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:928 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:929 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:929 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:929 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:929 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +26us
26:08:929 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +73us
26:08:929 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4234
26:08:929 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:929 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:929 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:929 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:929 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:929 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4235
26:08:929 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:929 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:929 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:930 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:930 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:930 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:930 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4236
26:08:930 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:930 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:930 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:930 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:930 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4237
26:08:930 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:930 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:930 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:930 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:930 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:930 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:930 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:930 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4238
26:08:931 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:931 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:931 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:931 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:931 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:931 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4239
26:08:931 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:931 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:931 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:931 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:931 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:931 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4240
26:08:931 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:931 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:931 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:931 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:932 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:932 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:932 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:932 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:932 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4241
26:08:932 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:932 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:932 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1718
26:08:932 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:932 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:932 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:940 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:940 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:940 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:940 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:940 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4242
26:08:940 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:940 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:940 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1718
26:08:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:940 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:940 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:941 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:941 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4243
26:08:941 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:941 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:941 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:941 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4244
26:08:941 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:941 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:941 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:941 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:941 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:941 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:941 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:941 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4245
26:08:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:942 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:942 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:942 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:942 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4246
26:08:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:942 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +550us
26:08:942 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +104us
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:942 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:942 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:942 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:942 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:942 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:942 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:942 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4247
26:08:942 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:943 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:943 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:943 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:943 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:943 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4248
26:08:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:943 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:943 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:943 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:943 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:943 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4249
26:08:943 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:943 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:943 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:943 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:943 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:943 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4250
26:08:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:944 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4251
26:08:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:944 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:944 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:944 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:944 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:944 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:944 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4252
26:08:944 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:944 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:945 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:945 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:945 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:945 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4253
26:08:945 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:945 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:945 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:945 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:945 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4254
26:08:945 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:945 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:945 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:945 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:945 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:945 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:945 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4255
26:08:946 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:946 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:946 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:946 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:946 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4256
26:08:946 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:946 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:946 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:946 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:946 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:946 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:946 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4257
26:08:946 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:946 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:946 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +428us
26:08:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:08:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:08:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:08:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:08:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:08:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:08:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:08:947 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:08:947 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:08:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +224us
26:08:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:947 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:947 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:947 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:947 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:947 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:947 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4258
26:08:947 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:947 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:948 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:948 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:948 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:948 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:948 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4259
26:08:948 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +403us
26:08:948 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +251us
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:948 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:948 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:948 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:948 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:948 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4260
26:08:948 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:948 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:948 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:948 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:949 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:949 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:949 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:949 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4261
26:08:949 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:949 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:949 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:949 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:949 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:949 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:949 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4262
26:08:949 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:949 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:949 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1719
26:08:949 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:949 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:949 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:957 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:957 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:957 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:957 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:957 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:957 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:957 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:957 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:957 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:957 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4263
26:08:957 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:957 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:957 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1719
26:08:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:957 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:957 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:957 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:957 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:958 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:958 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4264
26:08:958 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:958 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:958 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:958 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:958 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:958 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4265
26:08:958 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:958 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:958 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:958 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:958 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:958 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:958 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4266
26:08:958 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:958 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:959 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:959 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:959 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:959 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:959 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4267
26:08:959 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:959 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:959 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:959 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:959 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:959 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4268
26:08:959 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:959 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:959 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:959 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:959 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:959 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:959 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:960 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4269
26:08:960 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:960 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:960 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:960 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:960 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:960 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4270
26:08:960 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:960 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:960 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:960 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:960 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:960 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:960 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4271
26:08:960 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:960 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:961 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:961 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:961 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:961 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:961 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4272
26:08:961 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:961 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +255us
26:08:961 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +399us
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:961 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:961 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:961 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:961 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:961 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4273
26:08:961 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:961 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:961 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:961 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:961 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:962 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:962 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:962 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4274
26:08:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:962 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:962 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:962 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:962 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:962 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4275
26:08:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:962 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:962 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:962 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:962 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:962 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:962 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:962 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4276
26:08:962 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:963 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:963 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:963 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:963 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:963 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4277
26:08:963 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:963 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:963 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:963 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:963 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:963 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4278
26:08:963 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:963 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:963 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:964 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:964 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:964 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:964 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:964 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4279
26:08:964 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:964 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:964 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:964 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:964 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:964 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4280
26:08:964 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:964 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:964 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:964 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:964 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:964 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:964 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:965 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4281
26:08:965 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:965 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:965 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:965 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:965 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:965 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4282
26:08:965 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:965 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:965 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:965 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:965 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:965 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:965 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:965 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4283
26:08:966 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:966 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:966 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:966 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:966 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:966 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:966 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4284
26:08:966 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:966 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:966 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1720
26:08:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:966 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:973 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:973 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:973 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:973 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:973 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:973 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1720
26:08:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:973 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4285
26:08:973 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:973 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +108us
26:08:973 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:973 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +546us
26:08:973 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:973 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:974 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:974 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:974 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4286
26:08:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:974 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:974 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:974 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:974 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4287
26:08:974 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:974 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:974 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:974 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:974 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:974 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:974 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:974 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4288
26:08:975 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:975 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:975 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:975 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:975 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:975 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4289
26:08:975 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:975 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:975 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:975 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:975 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:975 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4290
26:08:975 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:975 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:975 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:976 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:976 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:976 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:976 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:976 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4291
26:08:976 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:976 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:976 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:976 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:976 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:976 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4292
26:08:976 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:976 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:976 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:976 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:976 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:976 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:976 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4293
26:08:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:977 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:977 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:977 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:977 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4294
26:08:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:977 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:977 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:977 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:977 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:977 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4295
26:08:977 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:977 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:977 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:978 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:978 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:978 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4296
26:08:978 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:978 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:978 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:978 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4297
26:08:978 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:978 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:978 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:978 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:978 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:978 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:978 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +70us
26:08:978 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +29us
26:08:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4298
26:08:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:979 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:979 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:979 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:979 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4299
26:08:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:979 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:979 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:979 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:979 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:979 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:979 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4300
26:08:979 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:979 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:980 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:980 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:980 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4301
26:08:980 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:980 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:980 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:980 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4302
26:08:980 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:980 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:980 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:980 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:980 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:980 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:980 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:981 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4303
26:08:981 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:981 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:981 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:981 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:981 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:981 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4304
26:08:981 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:981 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:981 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:981 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:981 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:981 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:981 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4305
26:08:981 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:981 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:981 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1721
26:08:981 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:982 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:982 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:08:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:08:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:08:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:08:990 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:08:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:990 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:990 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4306
26:08:990 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:990 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:990 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1721
26:08:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:990 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:990 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:990 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:990 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4307
26:08:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4308
26:08:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:991 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:991 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:991 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:991 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:991 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:991 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4309
26:08:991 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:991 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:992 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4310
26:08:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:992 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +594us
26:08:992 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +60us
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:992 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:992 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:992 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4311
26:08:992 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:992 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:992 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:992 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:992 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4312
26:08:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4313
26:08:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:993 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:993 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:993 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:993 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:993 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:993 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:993 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4314
26:08:993 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:994 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4315
26:08:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:994 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:994 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4316
26:08:994 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:994 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:994 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:994 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:994 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:994 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:995 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:995 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4317
26:08:995 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:995 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +26us
26:08:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:08:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:08:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:08:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:08:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:08:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:08:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:08:995 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:08:995 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:08:995 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:08:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +627us
26:08:995 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:995 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:995 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:996 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:996 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4318
26:08:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:996 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:996 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:996 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4319
26:08:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:996 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:996 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:996 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:996 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:996 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:996 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:996 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4320
26:08:996 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:997 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:997 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:997 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:997 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:997 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4321
26:08:997 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:997 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:997 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:997 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:997 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:997 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4322
26:08:997 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:997 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:997 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:997 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:997 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:997 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:998 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:998 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4323
26:08:998 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:998 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +446us
26:08:998 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:08:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +208us
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:998 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:998 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:998 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:998 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:998 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4324
26:08:998 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:998 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:998 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:998 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:998 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:998 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:998 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:998 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4325
26:08:999 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:08:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:08:999 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:08:999 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:08:999 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:08:999 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:08:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:08:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:08:999 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:08:999 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4326
26:08:999 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:08:999 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:08:999 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1722
26:08:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:08:999 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:007 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:007 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:007 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:007 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4327
26:09:007 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:007 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:007 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1722
26:09:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:007 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:007 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:007 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4328
26:09:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4329
26:09:008 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:008 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:008 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:008 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:008 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:008 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:008 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:008 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4330
26:09:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4331
26:09:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:009 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:009 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:009 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:009 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4332
26:09:009 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:009 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:009 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:009 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4333
26:09:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:010 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4334
26:09:010 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:010 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:010 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:010 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:010 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:010 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:010 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4335
26:09:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:011 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:011 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:011 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:011 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4336
26:09:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +299us
26:09:011 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +355us
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:011 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:011 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:011 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:011 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:011 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:011 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4337
26:09:011 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:011 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:012 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:012 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:012 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:012 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4338
26:09:012 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:012 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:012 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:012 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:012 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4339
26:09:012 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:012 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:012 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:012 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:012 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:012 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4340
26:09:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:013 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:013 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:013 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4341
26:09:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:013 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:013 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:013 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:013 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:013 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:013 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4342
26:09:013 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:013 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:014 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:014 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:014 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:014 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:014 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4343
26:09:014 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:014 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:014 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:014 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:014 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:014 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4344
26:09:014 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:014 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:014 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:014 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:014 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:014 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:015 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4345
26:09:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:015 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:015 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:015 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:015 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4346
26:09:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:015 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:015 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:015 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:015 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:015 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:015 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4347
26:09:015 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:015 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:016 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:016 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:016 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:016 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:016 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:016 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4348
26:09:016 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:016 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:016 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1723
26:09:016 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:016 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:016 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:023 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:023 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:023 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:023 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:023 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:023 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:023 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:023 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:023 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:023 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4349
26:09:023 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:023 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1723
26:09:023 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +151us
26:09:023 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:023 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:023 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +503us
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:024 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:024 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:024 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4350
26:09:024 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:024 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:024 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:024 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4351
26:09:024 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:024 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:024 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:024 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:024 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:024 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:024 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:024 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4352
26:09:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4353
26:09:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:025 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:025 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:025 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:025 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4354
26:09:025 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:025 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:025 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:025 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4355
26:09:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4356
26:09:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:026 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:026 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:026 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:026 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:026 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:026 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:026 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4357
26:09:026 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4358
26:09:027 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:027 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:027 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:027 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:027 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:027 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:027 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:027 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4359
26:09:028 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:028 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4360
26:09:028 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:028 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:028 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:028 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:028 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:028 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:028 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:028 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4361
26:09:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:029 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:029 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:029 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4362
26:09:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:029 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +4us
26:09:029 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +650us
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:029 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:029 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:029 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:029 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:029 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:029 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:029 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4363
26:09:029 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:030 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:030 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:030 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:030 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:030 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4364
26:09:030 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:030 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:030 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:030 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:030 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:030 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4365
26:09:030 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:030 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:030 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:030 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:031 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:031 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:031 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:031 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4366
26:09:031 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:031 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:031 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:031 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:031 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:031 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4367
26:09:031 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:031 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:031 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:031 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:031 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:031 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:031 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:031 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4368
26:09:032 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:032 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:032 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:032 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:032 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:032 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:032 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4369
26:09:032 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:032 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:032 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1724
26:09:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:032 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:040 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:040 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:040 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:040 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:040 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:040 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4370
26:09:040 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:040 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:040 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1724
26:09:040 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4371
26:09:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:041 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4372
26:09:041 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:041 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:041 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:041 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:041 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:041 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:041 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4373
26:09:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4374
26:09:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +637us
26:09:042 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +17us
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:042 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:042 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:042 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:042 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:042 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:042 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4375
26:09:042 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:042 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:043 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:043 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:043 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:043 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:043 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:043 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4376
26:09:043 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:043 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:043 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +404us
26:09:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:09:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:09:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:09:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:09:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:09:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:09:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:09:043 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:09:043 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:09:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:09:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +248us
26:09:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:044 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:044 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:044 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4377
26:09:044 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:044 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:044 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:044 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:044 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:044 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:044 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:044 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4378
26:09:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:045 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:045 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4379
26:09:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:045 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:045 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:045 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:045 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:045 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4380
26:09:045 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:045 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:045 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:046 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:046 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:046 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:046 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4381
26:09:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:046 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:046 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:046 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:046 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4382
26:09:046 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:046 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:046 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:046 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:046 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:046 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:046 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4383
26:09:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:047 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:047 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:047 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4384
26:09:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:047 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:047 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:047 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:047 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:047 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4385
26:09:047 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:047 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:047 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:048 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:048 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:048 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:048 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:048 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4386
26:09:048 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:048 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:048 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:048 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:048 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:048 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4387
26:09:048 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +490us
26:09:048 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:048 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +164us
26:09:048 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:048 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:048 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:048 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:048 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:049 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4388
26:09:049 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:049 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:049 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:049 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:049 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:049 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4389
26:09:049 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:049 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:049 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:049 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:049 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:049 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:049 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4390
26:09:049 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:049 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:050 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:050 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:050 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:050 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:050 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:050 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:050 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1725
26:09:050 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:050 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:050 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:057 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4391
26:09:057 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:057 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1725
26:09:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:057 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:057 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:057 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:057 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:057 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:057 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:057 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4392
26:09:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:058 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4393
26:09:058 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:058 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:058 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:058 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:058 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:058 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:058 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4394
26:09:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:059 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4395
26:09:059 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:059 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:059 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:059 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:059 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:059 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:059 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4396
26:09:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:060 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4397
26:09:060 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:060 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:060 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:060 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:060 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:060 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:060 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:060 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4398
26:09:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:061 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:061 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:061 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4399
26:09:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:061 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:061 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:061 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:061 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:061 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4400
26:09:061 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:061 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +342us
26:09:061 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:061 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:061 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +312us
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4401
26:09:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:062 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:062 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:062 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4402
26:09:062 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:062 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:062 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:062 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:062 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4403
26:09:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4404
26:09:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:063 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:063 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:063 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:063 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:063 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:063 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:063 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4405
26:09:063 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:064 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:064 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:064 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:064 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:064 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4406
26:09:064 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:064 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:064 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:064 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:064 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:064 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4407
26:09:064 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:064 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:064 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:065 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:065 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:065 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:065 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:065 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4408
26:09:065 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:065 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:065 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:065 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:065 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:065 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4409
26:09:065 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:065 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:065 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:065 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:066 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:066 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:066 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:066 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4410
26:09:066 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:066 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:066 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:066 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:066 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:066 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4411
26:09:066 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:066 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:066 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:066 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:066 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:066 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:066 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:066 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4412
26:09:067 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:067 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:067 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1726
26:09:067 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:067 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:067 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:073 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:073 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:073 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:073 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:073 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:073 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:073 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4413
26:09:073 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:073 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1726
26:09:073 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +195us
26:09:073 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:073 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +459us
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4414
26:09:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:074 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4415
26:09:074 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:074 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:074 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:074 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:074 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:074 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:074 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4416
26:09:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:075 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:075 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:075 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:075 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4417
26:09:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:075 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:075 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:075 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:075 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:075 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:075 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4418
26:09:075 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:075 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:076 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4419
26:09:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:076 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4420
26:09:076 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:076 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:076 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:076 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:076 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:076 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:076 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4421
26:09:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:077 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:077 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:077 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4422
26:09:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:077 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:077 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:077 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:077 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:077 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:077 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4423
26:09:077 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:077 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4424
26:09:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:078 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:078 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4425
26:09:078 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:078 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:078 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:078 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:078 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:078 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4426
26:09:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:079 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +48us
26:09:079 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +606us
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4427
26:09:079 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:079 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:079 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:079 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:079 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:079 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:079 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:079 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4428
26:09:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:080 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:080 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4429
26:09:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:080 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:080 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:080 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4430
26:09:080 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:080 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:080 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:080 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:080 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:081 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:081 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4431
26:09:081 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:081 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:081 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:081 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4432
26:09:081 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:081 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:081 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:081 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:081 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:081 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:081 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4433
26:09:081 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:081 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:082 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1727
26:09:082 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:082 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:082 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:090 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:090 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:090 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:090 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:090 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:090 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:090 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:090 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4434
26:09:090 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:090 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:090 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1727
26:09:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:090 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:090 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:090 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4435
26:09:091 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:091 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:091 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:091 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:091 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:091 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:091 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4436
26:09:091 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:091 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:091 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +2us
26:09:091 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:09:091 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:09:091 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:09:091 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:09:091 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:09:091 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:09:091 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:09:091 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:09:092 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:09:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:09:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +651us
26:09:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:092 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:092 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4437
26:09:092 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:092 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:092 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:092 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:092 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:092 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:092 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:092 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4438
26:09:093 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:093 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:093 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:093 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:093 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:093 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +10us
26:09:093 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +89us
26:09:093 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4439
26:09:093 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:093 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:093 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:093 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:093 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:093 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:093 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:093 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4440
26:09:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4441
26:09:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:094 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:094 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:094 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:094 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:094 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4442
26:09:094 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:094 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:094 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4443
26:09:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4444
26:09:095 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:095 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:095 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:095 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:095 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:095 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:095 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:095 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4445
26:09:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:096 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:096 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4446
26:09:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:096 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:096 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:096 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:096 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:096 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4447
26:09:096 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:096 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:096 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:097 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:097 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:097 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:097 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:097 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4448
26:09:097 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:097 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:097 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:097 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:097 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:097 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4449
26:09:097 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:097 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:097 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:097 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:097 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:097 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:097 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:097 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4450
26:09:097 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:098 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:098 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:098 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:098 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:098 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4451
26:09:098 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:098 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +533us
26:09:098 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +121us
26:09:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:098 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:098 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:098 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:098 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:098 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:098 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4452
26:09:098 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:098 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:099 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:099 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:099 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:099 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:099 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4453
26:09:099 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:099 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:099 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:099 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:099 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:099 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4454
26:09:099 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:099 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:099 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:099 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:099 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:099 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:099 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:100 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:100 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4455
26:09:100 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:100 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:100 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1728
26:09:100 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:100 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:100 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:107 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:107 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1728
26:09:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:107 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4456
26:09:107 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:107 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:107 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:107 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:107 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:107 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:107 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4457
26:09:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4458
26:09:108 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:108 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:108 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:108 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:108 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:108 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:108 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:108 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4459
26:09:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4460
26:09:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:109 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:109 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:109 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:109 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:109 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4461
26:09:109 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:109 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:109 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4462
26:09:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:110 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4463
26:09:110 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:110 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:110 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:110 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:110 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:110 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:110 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4464
26:09:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:111 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +386us
26:09:111 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +268us
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:111 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4465
26:09:111 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:111 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:111 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:111 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:111 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:111 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:111 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4466
26:09:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:112 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:112 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:112 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:112 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4467
26:09:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:112 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:112 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:112 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:112 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:112 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4468
26:09:112 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:112 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:112 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:113 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4469
26:09:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:113 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4470
26:09:113 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:113 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:113 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:113 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:113 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:113 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:113 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:114 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4471
26:09:114 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:114 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:114 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:114 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:114 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:114 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4472
26:09:114 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:114 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:114 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:114 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:114 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:114 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4473
26:09:114 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:114 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:114 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:115 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:115 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:115 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:115 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:115 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4474
26:09:115 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:115 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:115 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:115 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:115 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:115 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4475
26:09:115 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:115 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:115 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:115 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:115 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:115 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:115 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:115 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:116 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4476
26:09:116 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:116 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:116 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1729
26:09:116 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:116 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:116 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:123 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:123 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:123 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:123 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:123 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:123 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4477
26:09:123 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +239us
26:09:123 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:123 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:123 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1729
26:09:123 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +415us
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:124 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4478
26:09:124 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:124 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:124 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4479
26:09:124 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:124 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:124 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:124 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:124 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:124 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4480
26:09:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4481
26:09:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:125 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:125 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:125 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:125 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:125 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:125 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4482
26:09:125 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:125 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:126 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4483
26:09:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:126 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:126 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4484
26:09:126 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:126 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:126 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:126 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:126 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:126 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4485
26:09:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:127 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:127 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4486
26:09:127 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:127 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:127 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:127 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:127 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:127 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:127 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:127 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4487
26:09:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:128 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4488
26:09:128 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:128 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:128 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:128 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:128 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:128 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:128 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:128 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4489
26:09:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4490
26:09:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:129 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +91us
26:09:129 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +563us
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:129 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:129 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:129 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:129 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:129 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4491
26:09:129 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:129 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:129 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:130 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:130 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:130 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:130 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4492
26:09:130 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:130 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:130 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:130 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:130 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4493
26:09:130 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:130 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:130 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:130 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:130 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:130 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:130 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:130 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4494
26:09:131 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:131 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:131 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:131 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:131 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:131 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:131 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4495
26:09:131 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:131 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:131 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +380us
26:09:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:09:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:09:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:09:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:09:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:09:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:09:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:09:131 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:09:131 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:09:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:09:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +272us
26:09:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:132 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:132 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:132 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:132 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:132 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4496
26:09:132 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:132 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:132 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:132 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:132 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:132 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:132 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4497
26:09:132 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:132 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:132 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1730
26:09:132 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:132 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:132 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:140 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:140 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:140 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:140 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:140 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:140 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:140 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:140 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:140 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:140 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4498
26:09:140 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:140 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:140 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1730
26:09:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:140 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:140 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:140 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4499
26:09:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4500
26:09:141 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:141 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:141 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:141 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:141 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:141 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:141 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:141 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4501
26:09:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4502
26:09:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:142 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:142 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:142 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:142 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +53us
26:09:142 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +46us
26:09:142 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:142 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4503
26:09:142 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:142 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4504
26:09:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:143 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4505
26:09:143 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:143 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:143 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:143 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:143 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:143 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:143 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4506
26:09:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:144 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4507
26:09:144 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:144 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:144 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:144 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:144 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:144 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:144 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4508
26:09:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4509
26:09:145 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:145 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:145 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:145 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:145 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:145 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:145 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:145 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4510
26:09:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:146 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:146 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:146 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:146 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4511
26:09:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:146 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:146 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:146 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:146 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:146 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4512
26:09:146 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:146 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:146 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:147 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:147 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:147 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:147 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:147 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4513
26:09:147 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:147 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:147 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:147 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:147 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:147 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4514
26:09:147 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:147 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:147 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:148 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:148 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:148 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:148 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:148 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4515
26:09:148 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:148 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +577us
26:09:148 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +77us
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:148 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:148 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:148 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:148 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:148 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4516
26:09:148 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:148 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:148 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:148 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:148 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:148 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:148 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:149 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4517
26:09:149 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:149 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:149 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:149 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:149 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:149 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4518
26:09:149 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:149 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:149 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:149 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:149 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:149 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:149 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:150 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:150 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4519
26:09:150 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:150 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:150 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1731
26:09:150 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:150 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:150 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:157 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:157 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:157 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:157 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:157 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4520
26:09:157 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:157 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:157 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1731
26:09:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:157 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:157 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4521
26:09:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:158 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4522
26:09:158 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:158 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:158 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:158 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:158 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:158 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:158 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:158 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4523
26:09:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4524
26:09:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:159 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:159 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:159 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:159 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:159 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4525
26:09:159 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:159 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:159 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:160 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4526
26:09:160 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:160 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4527
26:09:160 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:160 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:160 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:160 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:160 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:160 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:160 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:160 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4528
26:09:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +429us
26:09:161 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +225us
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:161 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:161 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:161 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:161 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4529
26:09:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:161 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:161 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:161 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:161 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:161 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:161 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:161 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4530
26:09:161 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:162 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:162 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:162 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:162 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:162 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4531
26:09:162 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:162 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:162 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:162 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:162 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:162 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:162 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4532
26:09:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:163 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:163 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4533
26:09:163 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:163 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:163 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:163 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:163 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:163 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:163 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:163 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4534
26:09:164 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:164 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:164 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:164 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:164 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:164 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4535
26:09:164 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:164 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:164 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:164 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:164 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:164 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:164 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4536
26:09:164 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:164 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:165 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:165 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:165 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:165 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:165 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4537
26:09:165 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:165 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:165 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:165 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:165 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:165 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4538
26:09:165 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:165 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:165 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:165 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:165 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:165 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:165 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:166 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4539
26:09:166 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:166 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:166 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:166 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:166 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:166 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:166 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4540
26:09:166 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:166 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:166 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1732
26:09:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:166 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:173 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:173 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:173 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:173 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:173 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4541
26:09:173 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:173 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +282us
26:09:173 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:173 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:173 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1732
26:09:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +372us
26:09:173 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:173 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4542
26:09:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4543
26:09:174 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:174 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:174 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:174 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:174 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:174 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:174 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:174 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4544
26:09:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4545
26:09:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:175 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:175 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:175 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:175 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:175 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4546
26:09:175 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:175 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:175 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4547
26:09:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4548
26:09:176 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:176 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:176 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:176 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:176 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:176 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:176 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:176 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4549
26:09:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4550
26:09:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:177 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:177 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:177 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:177 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:177 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:177 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4551
26:09:177 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:177 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:178 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:178 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4552
26:09:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:178 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:178 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:178 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4553
26:09:178 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:178 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:178 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:178 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:178 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:179 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:179 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:179 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4554
26:09:179 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +135us
26:09:179 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +519us
26:09:179 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:179 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:179 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:179 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:179 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:179 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:179 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +87us
26:09:179 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:09:179 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:09:179 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:09:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:09:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:09:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:09:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:09:180 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:09:180 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:09:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:09:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +10us
26:09:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4555
26:09:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:180 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:180 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:180 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:180 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:180 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:180 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4556
26:09:180 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:180 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:181 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:181 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:181 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:181 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:181 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4557
26:09:181 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:181 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:181 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:181 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:181 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:181 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4558
26:09:181 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:181 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:181 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:181 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:181 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:181 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:181 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:182 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4559
26:09:182 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:182 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:182 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:182 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:182 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:182 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4560
26:09:182 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:182 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:182 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:182 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:182 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:182 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:182 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4561
26:09:182 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:182 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:183 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:183 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:183 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:183 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:183 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:183 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:183 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1733
26:09:183 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:183 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:183 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:190 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:190 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:190 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:190 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:190 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4562
26:09:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:190 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1733
26:09:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:190 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:190 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:190 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:190 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:190 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4563
26:09:190 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:190 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:190 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4564
26:09:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:191 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4565
26:09:191 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:191 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:191 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:191 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:191 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:191 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:191 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4566
26:09:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +97us
26:09:192 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +2us
26:09:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4567
26:09:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:192 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:192 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:192 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:192 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:192 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:192 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:192 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4568
26:09:192 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4569
26:09:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:193 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:193 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4570
26:09:193 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:193 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:193 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:193 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:193 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:193 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4571
26:09:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4572
26:09:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:194 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:194 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:194 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:194 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:194 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:194 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4573
26:09:194 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:194 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4574
26:09:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:195 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4575
26:09:195 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:195 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:195 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:195 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:195 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:195 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:195 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:196 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4576
26:09:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:196 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:196 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:196 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:196 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:196 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4577
26:09:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:196 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:196 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:196 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:196 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:196 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:196 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4578
26:09:196 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:196 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:197 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:197 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:197 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:197 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:197 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4579
26:09:197 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +620us
26:09:197 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +34us
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:197 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:197 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:197 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:197 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:197 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4580
26:09:197 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:197 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:197 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:198 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:198 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:198 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:198 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:198 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4581
26:09:198 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:198 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:198 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:198 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:198 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:198 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4582
26:09:198 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:198 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:198 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:198 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:199 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:199 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:199 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:199 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:199 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4583
26:09:199 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:199 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:199 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1734
26:09:199 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:199 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:199 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:207 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:207 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:207 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:207 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:207 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:207 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:207 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:207 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:207 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:207 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:207 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4584
26:09:207 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:207 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:207 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1734
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:208 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:208 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4585
26:09:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:208 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:208 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:208 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4586
26:09:208 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:208 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:208 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:208 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:208 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:208 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4587
26:09:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:209 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4588
26:09:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:209 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:209 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:209 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:209 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:209 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:209 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4589
26:09:209 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:209 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4590
26:09:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:210 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:210 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4591
26:09:210 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:210 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:210 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:210 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:210 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:210 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4592
26:09:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:211 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +473us
26:09:211 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +181us
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4593
26:09:211 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:211 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:211 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:211 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:211 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:211 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:211 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:211 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4594
26:09:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4595
26:09:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:212 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:212 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:212 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4596
26:09:212 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:212 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:212 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:212 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:212 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:213 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:213 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4597
26:09:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:213 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:213 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:213 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4598
26:09:213 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:213 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:213 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:213 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:213 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:214 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:214 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:214 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4599
26:09:214 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:214 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:214 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:214 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:214 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:214 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4600
26:09:214 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:214 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:214 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:214 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:214 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:214 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:214 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:214 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4601
26:09:215 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:215 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:215 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:215 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:215 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:215 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4602
26:09:215 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:215 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:215 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:215 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:215 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:215 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4603
26:09:215 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:215 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:215 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:216 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:216 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:216 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:216 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:216 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:216 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4604
26:09:216 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:216 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:216 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1735
26:09:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:216 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:224 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:224 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:224 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:224 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:224 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:224 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4605
26:09:224 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:224 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +326us
26:09:224 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:224 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:224 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1735
26:09:224 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +328us
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4606
26:09:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:225 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:225 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:225 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:225 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4607
26:09:225 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:225 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:225 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:225 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4608
26:09:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4609
26:09:226 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:226 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:226 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:226 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:226 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:226 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:226 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:226 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4610
26:09:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:227 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4611
26:09:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:227 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:227 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:227 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4612
26:09:227 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:227 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:227 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:227 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:227 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:228 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4613
26:09:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:228 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:228 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:228 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:228 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:228 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:228 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4614
26:09:228 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:228 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:228 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +356us
26:09:228 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:09:228 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:09:228 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:09:228 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:09:228 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:09:228 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:09:228 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:09:228 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:09:229 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:09:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:09:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +297us
26:09:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:229 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:229 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:229 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:229 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:229 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4615
26:09:229 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:229 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:229 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:229 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:229 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:229 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:229 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:229 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4616
26:09:230 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:230 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:230 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:230 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:230 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:230 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4617
26:09:230 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:230 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:230 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:230 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:230 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:230 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:230 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4618
26:09:230 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:230 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +178us
26:09:230 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:230 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +476us
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:231 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:231 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:231 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:231 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:231 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4619
26:09:231 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:231 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:231 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:231 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:231 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:231 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4620
26:09:231 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:231 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:231 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:231 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:231 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:231 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:231 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:232 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4621
26:09:232 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:232 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:232 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:232 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:232 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:232 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4622
26:09:232 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:232 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:232 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:232 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:232 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:232 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4623
26:09:232 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:232 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:232 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:233 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:233 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:233 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:233 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:233 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4624
26:09:233 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:233 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:233 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:233 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:233 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:233 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4625
26:09:233 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:233 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:233 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:233 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:233 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:233 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:233 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:234 user_main    D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1736
26:09:234 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa71e4->08000000, interrupt) +9us
26:09:234 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:234 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:234 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:240 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1736
26:09:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa71e4, idle) +724us
26:09:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:240 user_main    D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4626
26:09:240 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +0us
26:09:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:240 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:240 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:240 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:240 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:240 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:240 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:240 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4627
26:09:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4628
26:09:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:241 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:241 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:241 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4629
26:09:241 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:241 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:241 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:241 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:241 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4630
26:09:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +87us
26:09:242 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +567us
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4631
26:09:242 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:242 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:242 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:242 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:242 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:242 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:242 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:242 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4632
26:09:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4633
26:09:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:243 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:243 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:243 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:243 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:243 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4634
26:09:243 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:243 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:243 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4635
26:09:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4636
26:09:244 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:244 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:244 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:244 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:244 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:244 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:244 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:244 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4637
26:09:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4638
26:09:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:245 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:245 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:245 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:245 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:245 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:245 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4639
26:09:245 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:245 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:246 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:246 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:246 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:246 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4640
26:09:246 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:246 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:246 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:246 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:246 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4641
26:09:246 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:246 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:246 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:246 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:247 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:247 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:247 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:247 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4642
26:09:247 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:247 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:247 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:247 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:247 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +49us
26:09:247 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +50us
26:09:247 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4643
26:09:247 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:247 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:247 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:247 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:247 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:247 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:247 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:248 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4644
26:09:248 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:248 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:248 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:248 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:248 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:248 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4645
26:09:248 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:248 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:248 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:248 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:248 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:248 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:248 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:248 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4646
26:09:248 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:249 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:249 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1737
26:09:249 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:249 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:249 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:257 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:257 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:257 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:257 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:257 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:257 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4647
26:09:257 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:257 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:257 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1737
26:09:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:257 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:257 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:257 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:257 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:257 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4648
26:09:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4649
26:09:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:258 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:258 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:258 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:258 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:258 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:258 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:258 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4650
26:09:258 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4651
26:09:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:259 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:259 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:259 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4652
26:09:259 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:259 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:259 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:259 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:259 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4653
26:09:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:260 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4654
26:09:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:260 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:260 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:260 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:260 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:260 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:260 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:260 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4655
26:09:260 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:261 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +572us
26:09:261 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +82us
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4656
26:09:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:261 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:261 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:261 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:261 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:261 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4657
26:09:261 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:261 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:261 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4658
26:09:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:262 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4659
26:09:262 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:262 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:262 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:262 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:262 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:262 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:262 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4660
26:09:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:263 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:263 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4661
26:09:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:263 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:263 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:263 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:263 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:263 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4662
26:09:263 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:263 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:263 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:264 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:264 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:264 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:264 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:264 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4663
26:09:264 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:264 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:264 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:264 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:264 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:264 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4664
26:09:264 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:264 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:264 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:264 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:264 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:264 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:264 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:264 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4665
26:09:265 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:265 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:265 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:265 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:265 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:265 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4666
26:09:265 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:265 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:265 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:265 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:265 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:265 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:265 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4667
26:09:265 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:265 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:265 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1738
26:09:265 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:265 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:266 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:274 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:274 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:274 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:274 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:274 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:274 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4668
26:09:274 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +425us
26:09:274 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:274 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:274 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1738
26:09:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +229us
26:09:274 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4669
26:09:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:275 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4670
26:09:275 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:275 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:275 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:275 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:275 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:275 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:275 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4671
26:09:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4672
26:09:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:276 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:276 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:276 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:276 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:276 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:276 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4673
26:09:276 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:276 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:276 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +9us
26:09:276 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bec740)
26:09:276 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becb40)
26:09:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08becf40)
26:09:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed340)
26:09:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bed740)
26:09:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedb40)
26:09:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bedf40)
26:09:277 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee340)
26:09:277 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bec740)
26:09:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:09:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +643us
26:09:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:277 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:277 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:277 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:277 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:277 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4674
26:09:277 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:277 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:277 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:278 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:278 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4675
26:09:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:278 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:278 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:278 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4676
26:09:278 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:278 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:278 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:278 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:278 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:278 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4677
26:09:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:279 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4678
26:09:279 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:279 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:279 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:279 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:279 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:279 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:279 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4679
26:09:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:280 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:280 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:280 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:280 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4680
26:09:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:280 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:280 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:280 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:280 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:280 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:280 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4681
26:09:280 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:280 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +278us
26:09:280 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:280 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +376us
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:281 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:281 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:281 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:281 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4682
26:09:281 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:281 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:281 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:281 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:281 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4683
26:09:281 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:281 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:281 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:281 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:281 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:281 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:281 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:282 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4684
26:09:282 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:282 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:282 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:282 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:282 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:282 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4685
26:09:282 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:282 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:282 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:282 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:282 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:282 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:282 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:282 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4686
26:09:283 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:283 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:283 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:283 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:283 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:283 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4687
26:09:283 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:283 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:283 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:283 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:283 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:283 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4688
26:09:283 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:283 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:283 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:283 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:283 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:284 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:284 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:284 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:284 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4689
26:09:284 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:284 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:284 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1739
26:09:284 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:284 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:284 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:290 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:290 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4690
26:09:290 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:290 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:290 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1739
26:09:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:290 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:290 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:290 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:290 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:290 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4691
26:09:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4692
26:09:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:291 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:291 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:291 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:291 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:291 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:291 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4693
26:09:291 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:291 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:292 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:292 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4694
26:09:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:292 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +130us
26:09:292 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +524us
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:292 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:292 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:292 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4695
26:09:292 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:292 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:292 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:292 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:292 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4696
26:09:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4697
26:09:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:293 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:293 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:293 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:293 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:293 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:293 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4698
26:09:293 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:293 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4699
26:09:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:294 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4700
26:09:294 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:294 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:294 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:294 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:294 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:294 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:294 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4701
26:09:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:295 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4702
26:09:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:295 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:295 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:295 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:295 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:295 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:295 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4703
26:09:295 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:295 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4704
26:09:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:296 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4705
26:09:296 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:296 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:296 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:296 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:296 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:296 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:296 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:297 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4706
26:09:297 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:297 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:297 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:297 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:297 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:297 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +92us
26:09:297 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +7us
26:09:297 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4707
26:09:297 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:297 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:297 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:297 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:297 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:297 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:297 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:297 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4708
26:09:297 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:298 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:298 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:298 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:298 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:298 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4709
26:09:298 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:298 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:298 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:298 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:298 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:298 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:298 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4710
26:09:298 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:298 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:298 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1740
26:09:298 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:298 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:298 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:307 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:307 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:307 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:307 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:307 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:307 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:307 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4711
26:09:307 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:307 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1740
26:09:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:307 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:307 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:307 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:307 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:307 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:307 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4712
26:09:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4713
26:09:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:308 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:308 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:308 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:308 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:308 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:308 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4714
26:09:308 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:308 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4715
26:09:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:309 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4716
26:09:309 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:309 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:309 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:309 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:309 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:309 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:309 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4717
26:09:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4718
26:09:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:310 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:310 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:310 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:310 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:310 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:310 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4719
26:09:310 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:310 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:310 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +616us
26:09:311 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +38us
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:311 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:311 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4720
26:09:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:311 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:311 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:311 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4721
26:09:311 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:311 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:311 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:311 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:311 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4722
26:09:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4723
26:09:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:312 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:312 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:312 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:312 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:312 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:312 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:312 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4724
26:09:312 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:313 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4725
26:09:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:313 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:313 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4726
26:09:313 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:313 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:313 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:313 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:313 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:313 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:314 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:314 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4727
26:09:314 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:314 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:314 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:314 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:314 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:314 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4728
26:09:314 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:314 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:314 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:314 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:314 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:314 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:314 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4729
26:09:314 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:314 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:315 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:315 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:315 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:315 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:315 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4730
26:09:315 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:315 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:315 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:315 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:315 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:315 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:315 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4731
26:09:315 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:315 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:316 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:316 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:316 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:316 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:316 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:316 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:316 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1741
26:09:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:316 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:324 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:324 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:324 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4732
26:09:324 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:324 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:324 Sample threa D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> Sample thread (272->295, pc: 08000000->08b41220, idle) +388us
26:09:324 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bee740)
26:09:324 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beeb40)
26:09:324 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beef40)
26:09:324 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef340)
26:09:324 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bef740)
26:09:324 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08befb40)
26:09:324 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08beff40)
26:09:324 Sample threa D[SCESAS]: hle\scesas.cpp:126 sceSasCore(08c00840, 08bf0340)
26:09:324 Sample threa D[AUDIO]: hle\sceaudio.cpp:109 sceAudioOutputPannedBlocking(00000006, 00007f80, 00007f80, 08bee740)
26:09:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: Sample thread -> idle0 (295->272, pc: 08b41220->08000000, blocking audio) +1us
26:09:325 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +79us
26:09:325 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +185us
26:09:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:325 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:325 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:325 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1741
26:09:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:325 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4733
26:09:325 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:325 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:325 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:325 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:325 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:325 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:325 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:325 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4734
26:09:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:326 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:326 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:326 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4735
26:09:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:326 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:326 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:326 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:326 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:326 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4736
26:09:326 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:326 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:326 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4737
26:09:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4738
26:09:327 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:327 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:327 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:327 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:327 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:327 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:327 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:327 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4739
26:09:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4740
26:09:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:328 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:328 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:328 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:328 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:328 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:328 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4741
26:09:328 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:328 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4742
26:09:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:329 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:329 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:329 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4743
26:09:329 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:329 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:329 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:329 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:329 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4744
26:09:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4745
26:09:330 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +321us
26:09:330 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +333us
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:330 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:330 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:330 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:330 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:330 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:330 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:330 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4746
26:09:331 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:331 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:331 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:331 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:331 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:331 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4747
26:09:331 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:331 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:331 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:331 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:331 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:331 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4748
26:09:331 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:331 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:331 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:331 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:332 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:332 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:332 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:332 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4749
26:09:332 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:332 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:332 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:332 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:332 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:332 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4750
26:09:332 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:332 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:332 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:332 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:332 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:332 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:332 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:332 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4751
26:09:333 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:333 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:333 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:333 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:333 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:333 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4752
26:09:333 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:333 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:333 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:333 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:333 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:333 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:333 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4753
26:09:333 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:333 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:333 idle0        D[DISP]: hle\scedisplay.cpp:526 Enter VBlank 1742
26:09:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:333 idle0        D[SCEGE]: gles\framebuffer.cpp:578 Finding no FBO matching address 08f3a440
26:09:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 26000000 @ 00000000
26:09:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 28000000 @ 00000000
26:09:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: 5e000000 @ 00000000
26:09:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: cc000000 @ 00000000
26:09:340 idle0        D[G3D]: gpu\gpucommon.cpp:931 DL Unknown: e6000000 @ 00000000
26:09:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:340 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:340 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:340 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:340 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:340 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4754
26:09:340 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:340 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:340 idle0        D[DISP]: hle\scedisplay.cpp:622 Leave VBlank 1742
26:09:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:340 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4755
26:09:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:341 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4756
26:09:341 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:341 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:341 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:341 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:341 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:341 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:341 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4757
26:09:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:342 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4758
26:09:342 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> CheckExitGame (272->281, pc: 08000000->08ab3000, idle) +174us
26:09:342 CheckExitGam D[KERNEL]: hle\scekernelthread.cpp:2583 sceKernelDelayThreadCB(10000 usec)
26:09:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: CheckExitGame -> idle0 (281->272, pc: 08ab3000->08000000, thread delayed) +0us
26:09:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +480us
26:09:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:342 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:342 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:342 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:342 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:342 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:342 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4759
26:09:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4760
26:09:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:343 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:343 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:343 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:343 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:343 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4761
26:09:343 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:343 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:343 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4762
26:09:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4763
26:09:344 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:344 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:344 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:344 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:344 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:344 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:344 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:344 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4764
26:09:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:345 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:345 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:345 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4765
26:09:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:345 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:345 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:345 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:345 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:345 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4766
26:09:345 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:345 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:345 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:346 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:346 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4767
26:09:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:346 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:346 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4768
26:09:346 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:346 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:346 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:346 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:346 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:346 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:346 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:346 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4769
26:09:347 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:347 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:347 user_main    D[DISP]: hle\scedisplay.cpp:855 59.940060=sceDisplayGetFramePerSec()
26:09:347 user_main    I[ME]: hle\scempeg.cpp:1173 Audio end reach. pts: 587420 dts: 507507
26:09:347 user_main    D[ME]: hle\scempeg.cpp:1184 80618001=sceMpegGetAtracAu(0bffea3c, 00000004, 0bfff27c, 0bfff3ec)
26:09:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08aa7308->08000000, mpeg get atrac) +16us
26:09:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08aa7308, idle) +100us
26:09:347 user_main    D[ME]: hle\scempeg.cpp:1009 sceMpegRingbufferPut(0bffea10, 32, 1020)
26:09:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3413 Executing mipscall 4770
26:09:347 user_main    D[IO]: hle\sceio.cpp:792 sceIoRead(5, 08c87a00, 10000): deferring result
26:09:347 idle0        D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: user_main -> idle0 (276->272, pc: 08ab28e0->08000000, io read) +9us
26:09:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3286 Context switch: idle0 -> user_main (272->276, pc: 08000000->08ab28e0, idle) +655us
26:09:347 user_main    D[KERNEL]: hle\scekernelthread.cpp:3460 __KernelReturnFromMipsCall(), returned 00000000
26:09:347 user_main    D[ME]: hle\scempeg.cpp:999 packetAdded: 0 packetsRead: 164 packetsTotal: 1024
26:09:347 user_main    I[SCEGE]: gles\framebuffer.cpp:1632 Destroying FBO for 00000000 : 480 x 272 x 3
26:09:347 user_main    I[SCEGE]: gles\framebuffer.cpp:1632 Destroying FBO for 00088000 : 480 x 272 x 3
26:09:397 user_main    I[LOAD]: core\config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
26:09:402 user_main    I[LOAD]: core\config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
26:09:536 user_main    I[LOAD]: core\config.cpp:698 Config saved: H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
26:09:536 user_main    I[LOAD]: core\config.cpp:710 Controller config saved: H:\Downloads\ppsspp-v0.9.6-675-g27a863a-windows-x86\ppsspp\memstick/PSP/SYSTEM/controls.ini
